3D:: Dry Forest uses feather floor

This commit is contained in:
Zeno Rogue committed 2019-09-12 22:38:46 +02:00
1 parent fcedebd0d8
commit d085111495
1 file changed
+4 -1
+4 -1
View File
@@ -4609,8 +4609,11 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
set_floor(shCaveFloor);
break;
case laDesert:
case laDryForest:
set_floor(DIM == 3 ? shFeatherFloor : shDesertFloor);
break;
case laDesert:
case laRedRock: case laSnakeNest:
case laCocytus:
set_floor(shDesertFloor);