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3d:: hide_player() off outside perspective

This commit is contained in:
Zeno Rogue 2019-03-20 18:32:21 +01:00
parent 01a2f0cc5a
commit 556a806c68

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@ -17,7 +17,7 @@ bool mmspatial, mmhigh, mmmon, mmitem;
int detaillevel = 0;
bool hide_player() {
return DIM == 3 && playermoved && vid.yshift == 0 && vid.sspeed > -5;
return DIM == 3 && playermoved && vid.yshift == 0 && vid.sspeed > -5 && pmodel == mdPerspective;
}
hookset<bool(int sym, int uni)> *hooks_handleKey;