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3d:: hororec:: nice Temple of Cthulhu
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@ -1362,7 +1362,7 @@ void moreBigStuff(cell *c) {
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forCellCM(c2, c) if(celldistAlt(c2) < celldistAlt(c)) i++;
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if(i > 1) c->wall = waColumn;
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}
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else if(geometry == gHoroTris) {
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else if(geometry == gHoroTris || geometry == gHoroRec) {
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if(c->c.spin(S7-1) != 0) c->wall = waColumn;
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}
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else if(DIM == 3) {
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