Zeno Rogue
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dc036e7c7b
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2d3d:: seeps display
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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ef4d673196
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2d3d:: precise halfmirrors
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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7abbd6c07a
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2d3d:: added missing normalize and memory fix to chasmifyPoly
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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55d7678c99
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2D3D:: Hall of Mirrors
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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da49e6c8de
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2d3d:: textures on sidewalls
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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d89fb49e13
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refactured 'texture_order' as a separate function
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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5ab7249afd
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horopoint cleanup in 2D
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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757a154399
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2d3d:: shapes such as shFloor are now full
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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29a170f423
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fixed wrong declaration order with MINIMIZE_GL_CALLS
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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c8e950cd40
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added some missing CAP_ and MAXMDIM guards
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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156f56feb0
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fixed drawing the sphere in natural perspective
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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6e26508a77
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replaced some instances of double to ld, so that everything compiles when ld is redefined to float
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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aefea03ce1
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3d:: corner_bonus
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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5d77c86658
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scrdist_text removed
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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5895540ae9
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removed mdText as it was equivalent to mdUnchanged
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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f65c8d5dc8
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fixed crashes (?) after moving to 3D and back
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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c19ffb3597
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fixes to projection streamlining
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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3c9e4db46e
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major cleanup of projection setting
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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8b0c0f58c4
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animated 3D birds
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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596b4ce786
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3d:: converting the old vector graphics into 3D models
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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cb2e870a99
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3d:: removed some unused debug messages
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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e1227bcb6e
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an option for hpcshapes to contain texture information
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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dd9f7d0275
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3d:: rebalanced Asteroids, fixed shots not being displayed at their actual locations
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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8df0a0144b
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3d:: fixed the wrong texturing in hororec
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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b88ef69f59
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fixed a freeze in some Archimedean geometries
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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8a53258361
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fixed mines when more than 7 adjacent mines
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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36b4b60d46
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3d::draw:: added shading
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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9fece7b342
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renamed 'spiral' to 'spiral/ring' and added a comment
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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55492e229b
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Asteroids in 3D
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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5356eba11c
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Asteroids
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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076e1f2977
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3d:: fixed linewidth
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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8ea5a618ad
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3d:: clipping without OpenGL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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5d9518b9cf
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fixed orientation_yz in GL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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bc3e7f2e95
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3d:: shader acceleration for 3D ball and 3D halfspace
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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5116d745c4
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gldraw:: offset and texture_offset are now separate
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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46ae64e945
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3d:: native perspective is now pmodel == mdPerspective, and other models work too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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c2fbc424e2
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always use shWall3D for shPlainWall3D
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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cb9513dd0d
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3d:: horohex geometry
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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678747ceff
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3d:: horo-rec geometry
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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5db2cfbd1a
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3d:: textured walls
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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43eb9bf0a2
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fixed a glitch with a bodypart taking the whole screen in spherical geometry
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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14ea73be06
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choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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105de56857
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3d:: HoroTris geometry
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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a2c6a4e8b0
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3d:: a system for drawing transparent things, with sorting being the responsibility of HR
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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d3f17858e9
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3d:: parrots and seeps now ignore depth testing
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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53d5510697
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fixed texts not appearing
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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d660531a22
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3d:: more elegant euclid3::getcoord
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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cb8e34204f
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two more Euclidean honeycombs; also split buildpolys into subfunctions
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2019-09-12 22:38:43 +02:00 |
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?
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699109ef2a
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3d:: draw:: model from triangles
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2019-09-12 22:38:43 +02:00 |
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?
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33cc46e8d1
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3d:: lines with priority set to SUPERLINE ignore depth testing as expected
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2019-09-12 22:38:42 +02:00 |
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?
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8d83959229
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if triangles are drawn, outlines are disabled
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2019-09-12 22:38:42 +02:00 |
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?
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f879a2c21c
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draw:: z-level can now be set for each layer
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2019-09-12 22:38:42 +02:00 |
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?
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4ac186437b
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editable statues
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2019-09-12 22:38:42 +02:00 |
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?
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b48cf6eba1
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3D:: no more extra points on lines (and especially with TRIANGLES)
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2019-09-12 22:38:42 +02:00 |
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?
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81dd0c71da
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added some missing guards for CAP_BT and MAXMDIM
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2019-09-12 22:38:42 +02:00 |
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?
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f451e017a3
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3D:: now works with anaglyph
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2019-09-12 22:38:42 +02:00 |
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?
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676abdf03b
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used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup
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2019-09-12 22:38:42 +02:00 |
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?
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041c7af987
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3d:: *_d functions now consistently put d as the first argument
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2019-09-12 22:38:42 +02:00 |
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?
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ee87c94e05
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3d:: queuechr(V/T) no longer displays points if they are behind
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2019-09-12 22:38:42 +02:00 |
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?
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0620916dd2
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3d:: miniwalls used for weird stuff
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2019-09-12 22:38:42 +02:00 |
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?
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c2b6600ce5
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3d:: renamed shBinaryWall to shWall3D
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2019-09-12 22:38:42 +02:00 |
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?
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42e4342c4a
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3d:: fixed pushing directions
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2019-09-12 22:38:42 +02:00 |
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?
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aac03e72fe
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3d:: depthtest disabled for PPR::SUPERLINE and beyond
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2019-09-12 22:38:42 +02:00 |
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?
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3de228fce1
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3D:: fixed item graphics
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2019-09-12 22:38:42 +02:00 |
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?
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fe174d8873
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3D:: elliptic space
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2019-09-12 22:38:40 +02:00 |
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?
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7e4cc69c06
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sphere3 is not two_sided_model
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2019-09-12 22:38:40 +02:00 |
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?
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259e376909
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3d:: four-phase drawing of sphere
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2019-09-12 22:38:40 +02:00 |
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?
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33d4854c14
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3D:: 120-cell
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2019-09-12 22:38:40 +02:00 |
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?
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7110be2032
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3D:: cube tiling
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2019-09-12 22:38:40 +02:00 |
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?
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d08e58f404
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3d:: 2D/3D is now selectable at runtime
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2019-09-12 22:38:40 +02:00 |
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?
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d87a471714
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3D::binary:: nice walls
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2019-09-12 22:38:40 +02:00 |
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?
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0bc644e132
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support POLY_TRIANGLES
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2019-09-12 22:38:40 +02:00 |
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?
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0ea37718f0
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shaderside projection for DIM==3
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2019-09-12 22:38:39 +02:00 |
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?
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56d628d4d8
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adjusting for 3D part II
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2019-09-12 22:38:39 +02:00 |
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?
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e73d2f2f22
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some work on 3D view
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2019-09-12 22:38:39 +02:00 |
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?
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a3eb161235
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added CAP_SHAPES: poly system works, but no shapes are used
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2019-09-12 22:38:39 +02:00 |
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?
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dd0f573ca9
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hyperpoint adjusted for 3D geometry
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2019-09-12 22:38:39 +02:00 |
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?
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e39777f04d
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CAP_ animations etc. cleanup
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2019-09-12 22:38:39 +02:00 |
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?
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99aa7e420b
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CAP_POLY part 1
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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8d588cbdab
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racing:: trophies
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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a1b22cbf9f
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newlands:: more theming
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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724d3516fa
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variant:: first version
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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f546bba84a
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fixes for mobile
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2019-02-08 16:57:19 +01:00 |
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Zeno Rogue
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1d468b1685
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changed the priority of MFloor to FLOOR_DRAGON
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2019-02-06 22:42:11 +01:00 |
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Charlène
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9cee52cf81
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Fix colors for big endian architectures.
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2019-02-06 18:50:36 +01:00 |
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Zeno Rogue
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8ac1cf8731
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fixed some issues with commandline arguments (svg shots made correctly from cli)
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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91873c19c6
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fixed the cameraangle option
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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fd9d6208f2
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no darkening in rotated hyperboles
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2019-02-06 16:39:08 +01:00 |
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Zeno Rogue
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3d76e90584
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conical spirals and bands
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2019-02-06 16:36:52 +01:00 |
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Zeno Rogue
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e2b262979b
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startgame animations
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2019-02-06 16:36:52 +01:00 |
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Zeno Rogue
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8ba603fba3
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svg:: circles now have better linewidth
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2018-12-14 19:30:22 +01:00 |
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Zeno Rogue
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285211bcf3
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invalid_point functions, and using them in smart_range and queuestr/chr
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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7d587c63ba
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relative-size queuestr, queuechar, and queuecircle work better now
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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5e0bd401fc
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tiny bird and tiny shark shapes, for use in RogueViz
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2018-11-20 00:20:11 +01:00 |
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Zeno Rogue
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e25bc8e455
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glhr:: shaderside projection for the half-plane model
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2018-11-19 20:53:35 +01:00 |
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Zeno Rogue
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50a86d1e88
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glhr:: shader-side band now ignores depth
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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e7b90fdb05
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fixed some minor issues with HyperRogue's 3D
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2018-11-18 18:26:56 +01:00 |
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