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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-10 07:49:55 +00:00
Commit Graph

143 Commits

Author SHA1 Message Date
Zeno Rogue
03a3fd14a0 ads-game:: priority_queue-based rendering 2022-09-18 16:49:08 +02:00
Zeno Rogue
7a7ee1a13f clarified that times in settings are always specified in absolute units 2022-09-18 13:46:47 +02:00
Zeno Rogue
11a059eb60 auto-change-scale functionality 2022-09-18 13:45:45 +02:00
Zeno Rogue
b7c15e0978 ads-game:: fuel particles take scale into account 2022-09-18 13:34:47 +02:00
Zeno Rogue
04c43e99e6 ads-game:: performance settings 2022-09-18 13:34:30 +02:00
Zeno Rogue
62996d0d4c missile rapidity and particle settings 2022-09-18 13:14:46 +02:00
Zeno Rogue
707247d297 ads-game:: configurable scale 2022-09-18 13:03:14 +02:00
Zeno Rogue
00b2dc522a better rock generation 2022-09-18 12:58:18 +02:00
Zeno Rogue
eefb91501e ads-game:: show the (approximate) future 2022-09-18 11:24:43 +02:00
Zeno Rogue
d76b2156f2 ads-game:: further improvements to the menu 2022-09-18 10:26:16 +02:00
Zeno Rogue
29ed17410b ads-game:: more settings 2022-09-18 10:22:25 +02:00
Zeno Rogue
6ea3cc4bcc time_unit and pause_speed settings 2022-09-18 10:22:13 +02:00
Zeno Rogue
11b70006aa ads-game:: easier to invoke menu 2022-09-18 10:21:29 +02:00
Zeno Rogue
8a35e6facb ads-game:: made the game easier to (re)start, also more settings 2022-09-18 10:21:13 +02:00
Zeno Rogue
fc184640d3 no ship history after game_over 2022-09-17 17:47:31 +02:00
Zeno Rogue
9799ff1ccf ads-game:: view history while paused 2022-09-17 17:34:54 +02:00
Zeno Rogue
37ab1b523d ads-game:: no more fire while paused 2022-09-17 17:34:19 +02:00
Zeno Rogue
b75bb20246 missile life starts at 0 2022-09-17 17:34:11 +02:00
Zeno Rogue
21ebbc6ca4 ads-game:: more intuitive pause-scrolling 2022-09-17 16:49:09 +02:00
Zeno Rogue
75902e5fd3 ads-game:: adjust resource positioning to model 2022-09-17 16:47:35 +02:00
Zeno Rogue
22ef01964a ads-game:: model permanently switched to underlying geometry 2022-09-17 16:47:22 +02:00
Zeno Rogue
505e9dcbbe ads-game:: better placement of resources 2022-09-17 15:17:37 +02:00
Zeno Rogue
8e23039fc0 ads-game:: better swap 2022-09-17 15:17:08 +02:00
Zeno Rogue
2f672bc4f3 more precise checking whether a rock does not hit a wall (but too expensive to use) 2022-09-17 15:17:01 +02:00
Zeno Rogue
fa1f237f37 ads-game:: less expensive 2022-09-17 15:16:26 +02:00
Zeno Rogue
b1baf393ba ads-game:: display other frames of reference while paused 2022-09-17 15:16:04 +02:00
Zeno Rogue
d3b4b880fc fixed a bug in ship centering 2022-09-12 15:00:00 +02:00
Zeno Rogue
818d943827 ads-game:: crash with walls 2022-09-12 14:57:47 +02:00
Zeno Rogue
ae0ab132e1 ads-game:: do something about gameover, also spin the ship in handle_crashes 2022-09-12 14:57:37 +02:00
Zeno Rogue
7c87df85ac ads-game:: do not view_proper_times for particles 2022-09-12 14:57:00 +02:00
Zeno Rogue
d5251664cb ads-game:: better tank display 2022-09-12 13:20:44 +02:00
Zeno Rogue
d4d7842e5a ads-game:: less walls 2022-09-12 13:20:11 +02:00
Zeno Rogue
2f78601f0b ads-game:: fuel/crash particles 2022-09-12 13:20:04 +02:00
Zeno Rogue
7958c095d0 ads-game:: clear rocks near to the starting point 2022-09-12 12:58:05 +02:00
Zeno Rogue
cd84dfca4f ads-game:: resources are used 2022-09-12 12:57:52 +02:00
Zeno Rogue
3578ae0631 ads-game:: resources displayed 2022-09-12 12:24:18 +02:00
Zeno Rogue
dbcc88b42a ads-game:: renamed Energy to Ammo 2022-09-12 12:23:49 +02:00
Zeno Rogue
b056b5c153 shapes used, unique_ptrs, resources generated 2022-09-12 11:49:28 +02:00
Zeno Rogue
9545796a1d ads-game:: new shapes, shape_ship written like other things 2022-09-12 11:48:02 +02:00
Zeno Rogue
2522b16e55 renamed flatresult to cross_result 2022-09-11 13:44:28 +02:00
Zeno Rogue
a221244cab renamed rockinfo to ads_object 2022-09-11 13:43:44 +02:00
Zeno Rogue
06832c5371 ads-game:: you can now shoot rocks 2022-09-11 13:42:51 +02:00
Zeno Rogue
4eebc5858e first commit of AdS game 2022-09-11 12:16:50 +02:00