Zeno Rogue
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534663e663
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3d:: using models not walls for worms
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2019-09-12 22:49:41 +02:00 |
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Zeno Rogue
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45b7188869
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2d3d:: sword markers on the floor level
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2019-09-12 22:49:41 +02:00 |
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Zeno Rogue
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73f53b93a8
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3d:: correct eyes
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2019-09-12 22:49:05 +02:00 |
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Zeno Rogue
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51030e87aa
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3d:: do not draw cells outside of view
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2019-09-12 22:48:57 +02:00 |
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Zeno Rogue
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e1d30d1a2f
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3d:: do not hide that many items close to cursor
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2019-09-12 22:48:56 +02:00 |
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Zeno Rogue
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798f4b54f7
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3d:: nicer effects for orbs
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2019-09-12 22:48:54 +02:00 |
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Zeno Rogue
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eb822f195b
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11.0u and the fix to ocean/rrv
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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d07e6eb386
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2d3d:: missing guards
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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70cd6c0669
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2d3d:: fan fix
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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1e64d4e220
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2d3d:: no sidewalls if no qfi.fshape
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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dc036e7c7b
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2d3d:: seeps display
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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b712bbb444
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2d3d:: disabled special floor graphics for Emerald Mine
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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8b018dd59d
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2d3d:: graphics for branches, barrels, and firetraps
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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be032e0f03
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2d3d:: trap markers
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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5de099e921
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2d3d:: fan graphics
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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8046de11bd
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3d:: disabled shSwitchDisks in 3D
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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e20868dd19
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2d3d:: fixed walls next to trees
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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684480ccaf
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2d3d:: colored rose scent
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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f491e3ce99
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no more hiding the boat under the player
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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14e9ebec57
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cones for bonfires, fires, thumpers, and sea buoys
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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b6c8727e1f
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2d3d:: boats
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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dbb8857a39
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2d3d:: cone graphics for trees etc.
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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13f3f49db9
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2d3d:: fixed the placement of monsters (including PC view) on rock levels etc.
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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41e868a795
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2d3d:: fixed levels of various stuff
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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c297bbf52a
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2d3d:: compass
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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7255cb4e0d
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2d3d:: worm graphics
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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0ecd8a058a
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2d3d:: fixed crash when setting subprio
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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55d7678c99
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2D3D:: Hall of Mirrors
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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d1846f9325
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better cell-cursors; bad cell-cursors removed
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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9c1efae2f6
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2d3d:: mouse reading
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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0a4ccb2b5c
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2d3d:: no more player hiding if camera > 0
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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5ab7249afd
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horopoint cleanup in 2D
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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450739b133
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2D3D: switch without changing the display
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6a7c1438eb
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2D3D:: Archimedean no longer crashes after changing
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2d79243ca2
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2D3D:: 3D particles
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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4175c61486
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fixed pushdown
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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c8e950cd40
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added some missing CAP_ and MAXMDIM guards
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6253c6c3e3
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redone gravity in shmup
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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e3023ba1f8
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fixed the sky display in Yendorian
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6e26508a77
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replaced some instances of double to ld, so that everything compiles when ld is redefined to float
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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5d77c86658
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scrdist_text removed
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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5895540ae9
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removed mdText as it was equivalent to mdUnchanged
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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c20a0cb59e
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3d:: wallradar
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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3c9e4db46e
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major cleanup of projection setting
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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8b0c0f58c4
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animated 3D birds
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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596b4ce786
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3d:: converting the old vector graphics into 3D models
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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10a82c544b
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3d:: make monster facing correct, based on FACEUP/FACESIDE
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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b07a5a5c69
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removed transparency from monsters in 3D
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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a07afdc0a7
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added HEAD3 placement
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2019-09-12 22:42:59 +02:00 |
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