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3d:: make monster facing correct, based on FACEUP/FACESIDE

This commit is contained in:
Zeno Rogue 2019-04-21 01:08:27 +02:00
parent b07a5a5c69
commit 10a82c544b
2 changed files with 18 additions and 15 deletions

View File

@ -314,8 +314,6 @@ double hexshiftat(cell *c) {
return 0;
}
#define FACE3 (DIM == 3 ? M_PI/2 : 0)
transmatrix ddspin(cell *c, int d, ld bonus) {
if(DIM == 3 && d < c->type) return rspintox(tC0(calc_relative_matrix(c->move(d), c, C0))) * cspin(2, 0, bonus);
return spin(displayspin(c, d) + bonus - hexshiftat(c));
@ -1129,15 +1127,20 @@ void drawMimic(eMonster m, cell *where, const transmatrix& V, color_t col, doubl
}
}
bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, color_t col, double footphase) {
bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t col, double footphase) {
#if MAXMDIM >= 4
if(DIM == 3 && m != moPlayer)
radarpoints.emplace_back(radarpoint{makeradar(V), minf[m].glyph, col, isFriendly(m) ? 0x00FF00FF : 0xFF0000FF });
radarpoints.emplace_back(radarpoint{makeradar(V1), minf[m].glyph, col, isFriendly(m) ? 0x00FF00FF : 0xFF0000FF });
#endif
#if CAP_SHAPES
char xch = minf[m].glyph;
transmatrix V = V1;
if(DIM == 3 && (classflag(m) & CF_FACE_UP)) V = V1 * cspin(0, 2, M_PI/2);
// if(DIM == 3) V = V * cspin(0, 2, M_PI/2);
if(m == moTortoise && where && where->stuntime >= 3)
drawStunStars(V, where->stuntime-2);
@ -2042,7 +2045,7 @@ bool applyAnimation(cell *c, transmatrix& V, double& footphase, int layer) {
footphase = a.footphase;
V = V * a.wherenow;
if(a.attacking == 2) V = V * pispin;
if(DIM == 3) V = V * cspin(0, 2, M_PI/2);
// if(DIM == 3) V = V * cspin(0, 2, M_PI/2);
a.ltick = ticks;
return true;
}
@ -2409,7 +2412,7 @@ bool drawMonster(const transmatrix& Vparam, int ct, cell *c, color_t col) {
bheat = HEAT(c->move(i));
d = i;
}
Vs = Vs * ddspin(c, d, FACE3);
Vs = Vs * ddspin(c, d, 0);
}
return drawMonsterTypeDH(m, c, Vs, col, darkhistory, footphase);
}
@ -2459,7 +2462,7 @@ bool drawMonster(const transmatrix& Vparam, int ct, cell *c, color_t col) {
}
else {
hyperpoint V0 = inverse(cwtV) * tC0(Vs);
Vs = cwtV * rspintox(V0) * xpush(hdist0(V0)) * cspin(0, 2, -M_PI/2);
Vs = cwtV * rspintox(V0) * xpush(hdist0(V0)) * cspin(0, 2, -M_PI);
// cwtV * rgpushxto0(inverse(cwtV) * tC0(Vs));
}
if(c->monst == moHunterChanging)
@ -4174,14 +4177,14 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
if(multi::players > 1) {
for(int i=0; i<numplayers(); i++)
if(playerpos(i) == c) {
playerV = V * ddspin(c, multi::player[i].spin, FACE3);
playerV = V * ddspin(c, multi::player[i].spin, 0);
if(multi::player[i].mirrored) playerV = playerV * Mirror;
if(multi::player[i].mirrored == mirrored)
multi::whereis[i] = playerV;
}
}
else {
playerV = V * ddspin(c, cwt.spin, FACE3);
playerV = V * ddspin(c, cwt.spin, 0);
if(cwt.mirrored) playerV = playerV * Mirror;
if(orig) cwtV = playerV;
}

View File

@ -3589,7 +3589,7 @@ bool drawMonster(const transmatrix& V, cell *c, const transmatrix*& Vboat, trans
dynamicval<int> d(cpid, m->pid);
if(!hide_player() || !subscreens::is_current_player(m->pid)) {
drawPlayerEffects(view, c, true);
if(DIM == 3) view = view * spin(-M_PI/2);
if(DIM == 3) view = view * spin(-M_PI/2) * cspin(0, 2, -M_PI/2);
if(m->inBoat) m->footphase = 0;
if(mapeditor::drawplayer) drawMonsterType(moPlayer, c, view, 0xFFFFFFC0, m->footphase);
}
@ -3686,11 +3686,11 @@ bool drawMonster(const transmatrix& V, cell *c, const transmatrix*& Vboat, trans
if(hasHitpoints(m->type))
c->hitpoints = m->hitpoints;
if(m->type == moTortoise) tortoise::emap[c] = getBits(m->torigin);
if(m->type == moMimic && DIM == 3)
drawMonsterType(m->type, c, view * spin(-M_PI/2), col, m->footphase);
else if(DIM == 3)
drawMonsterType(m->type, c, view * cspin(0, 2, M_PI/2), col, m->footphase);
else
/* if(m->type == moMimic && DIM == 3)
drawMonsterType(m->type, c, view * spin(-M_PI/2), col, m->footphase); */
/* else if(DIM == 3)
drawMonsterType(m->type, c, view * cspin(0, 2, M_PI/2), col, m->footphase); */
/* else */
drawMonsterType(m->type, c, view, col, m->footphase);
if(m->type == moTortoise) tortoise::emap.erase(c);
break;