?
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3c7824d51e
|
3d:: fixed implicit conversion warning in GLSL
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2019-09-12 22:38:40 +02:00 |
|
?
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fe174d8873
|
3D:: elliptic space
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2019-09-12 22:38:40 +02:00 |
|
?
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fb71d4fd15
|
3D:: sightranges are now configurable
|
2019-09-12 22:38:40 +02:00 |
|
?
|
46250081ec
|
3D:: fixed sphere to determine the current cell correctly
|
2019-09-12 22:38:40 +02:00 |
|
?
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6c2c899d2a
|
3D:: actualV returns V
|
2019-09-12 22:38:40 +02:00 |
|
?
|
370d1e069c
|
3D:: no glyphs in HUD
|
2019-09-12 22:38:40 +02:00 |
|
?
|
b4a44972dd
|
4D:: do not use std sphere/euclid in calc_relative_matrix/ggmatrix
|
2019-09-12 22:38:40 +02:00 |
|
?
|
bba0e5138e
|
3d:: shmup mode now works as a fps
|
2019-09-12 22:38:40 +02:00 |
|
?
|
5ae2714e37
|
C0 and Cx1 now changes depending on DIM
|
2019-09-12 22:38:40 +02:00 |
|
?
|
02920b5d2f
|
3D:: fixed (?) virtualRebase
|
2019-09-12 22:38:40 +02:00 |
|
?
|
e7110b7492
|
3d:: fixed letters
|
2019-09-12 22:38:40 +02:00 |
|
?
|
a847f0f040
|
3d:: wax model in sphere3
|
2019-09-12 22:38:40 +02:00 |
|
?
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7e4cc69c06
|
sphere3 is not two_sided_model
|
2019-09-12 22:38:40 +02:00 |
|
?
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c279e91600
|
3d:: set geometry parameters in sphere3
|
2019-09-12 22:38:40 +02:00 |
|
?
|
f743a46010
|
3d:: fixed optimizeview in sphere3
|
2019-09-12 22:38:40 +02:00 |
|
?
|
259e376909
|
3d:: four-phase drawing of sphere
|
2019-09-12 22:38:40 +02:00 |
|
?
|
3b030471b0
|
fixed a bug in inverse caused by precision issues
|
2019-09-12 22:38:40 +02:00 |
|
?
|
bbffc21a95
|
fixed table for ginf
|
2019-09-12 22:38:40 +02:00 |
|
?
|
33d4854c14
|
3D:: 120-cell
|
2019-09-12 22:38:40 +02:00 |
|
?
|
1fcf58e17a
|
3D:: shader variants for R3 and S3
|
2019-09-12 22:38:40 +02:00 |
|
?
|
4b356d9945
|
moved quotient spaces to quotient.cpp
|
2019-09-12 22:38:40 +02:00 |
|
?
|
33d94beb4f
|
moved spherical geometry to sphere.cpp
|
2019-09-12 22:38:40 +02:00 |
|
?
|
c7cb93f2ed
|
moved all the Euclidean maps to euclid.cpp
|
2019-09-12 22:38:40 +02:00 |
|
?
|
26b6b94c95
|
renamed space.cpp to euclid.cpp
|
2019-09-12 22:38:40 +02:00 |
|
?
|
a89dc002cd
|
fixed some bugs in hyperpoint.cpp
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7110be2032
|
3D:: cube tiling
|
2019-09-12 22:38:40 +02:00 |
|
?
|
e8fa30de4c
|
btrange_cosh checked in do_draw
|
2019-09-12 22:38:40 +02:00 |
|
?
|
d08e58f404
|
3d:: 2D/3D is now selectable at runtime
|
2019-09-12 22:38:40 +02:00 |
|
?
|
1f8510bc71
|
smooth_movement option (not yet in menu)
|
2019-09-12 22:38:40 +02:00 |
|
?
|
5c7fd31446
|
3D:: HOME moves view back instead of centering
|
2019-09-12 22:38:40 +02:00 |
|
?
|
481b417d70
|
3D:: no more statues of Cthulhu in 3D shmup
|
2019-09-12 22:38:40 +02:00 |
|
?
|
6b893af89e
|
3D:: spinning items; improved Grimoire gfx
|
2019-09-12 22:38:40 +02:00 |
|
?
|
ae257b952d
|
shadows are now drawn or not correctly -- depending on model_needs_depth()
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7687381e75
|
rem
|
2019-09-12 22:38:40 +02:00 |
|
?
|
c3edbc0247
|
3D:: mscale performs zpush when in 3D
|
2019-09-12 22:38:40 +02:00 |
|
?
|
d87a471714
|
3D::binary:: nice walls
|
2019-09-12 22:38:40 +02:00 |
|
?
|
6502014ed8
|
3D:: disabled floorshapes
|
2019-09-12 22:38:40 +02:00 |
|
?
|
a7aeb064f3
|
optimization in binary
|
2019-09-12 22:38:40 +02:00 |
|
?
|
0bc644e132
|
support POLY_TRIANGLES
|
2019-09-12 22:38:40 +02:00 |
|
?
|
5212be555e
|
split btrange to btrange and btrange_cosh
|
2019-09-12 22:38:40 +02:00 |
|
?
|
695d29475a
|
fixup adjust to 3D
|
2019-09-12 22:38:40 +02:00 |
|
?
|
cf34b90373
|
binary::3D:: more efficient tmatrix
|
2019-09-12 22:38:40 +02:00 |
|
?
|
c66a76e00f
|
3D: denser Temple of Cthulhu
|
2019-09-12 22:38:40 +02:00 |
|
?
|
6c763d5879
|
regular pattern on 3D Temple of Cthulhu
|
2019-09-12 22:38:40 +02:00 |
|
?
|
0ea37718f0
|
shaderside projection for DIM==3
|
2019-09-12 22:38:39 +02:00 |
|
?
|
56d628d4d8
|
adjusting for 3D part II
|
2019-09-12 22:38:39 +02:00 |
|
?
|
aa3e14549e
|
tactic:: no createAlternateMap on start in binary
|
2019-09-12 22:38:39 +02:00 |
|
?
|
fa3a6d193d
|
missing CAP_ANIMATIONS guard
|
2019-09-12 22:38:39 +02:00 |
|
?
|
1c5d79b4ba
|
missing CAP_SVG guards
|
2019-09-12 22:38:39 +02:00 |
|
?
|
96e4ff6c9d
|
binary tiling in 3D works
|
2019-09-12 22:38:39 +02:00 |
|