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tactic:: no createAlternateMap on start in binary
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@ -154,7 +154,7 @@ void initgame() {
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if(firstland == laWhirlpool) cwt.at->move(0)->wall = waSea;
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setdist(cwt.at->move(0), BARLEV-1, cwt.at);
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if(!sphere && !euclid) {
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if(!sphere && !eubinary) {
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heptagon *h = createAlternateMap(cwt.at, 2, hsA);
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if(!h) printf("FAIL\n");
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}
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