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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-30 23:49:53 +00:00
Commit Graph

362 Commits

Author SHA1 Message Date
Zeno Rogue
6e26508a77 replaced some instances of double to ld, so that everything compiles when ld is redefined to float 2019-09-12 22:43:00 +02:00
Zeno Rogue
aefea03ce1 3d:: corner_bonus 2019-09-12 22:43:00 +02:00
Zeno Rogue
5d77c86658 scrdist_text removed 2019-09-12 22:43:00 +02:00
Zeno Rogue
5895540ae9 removed mdText as it was equivalent to mdUnchanged 2019-09-12 22:43:00 +02:00
Zeno Rogue
f65c8d5dc8 fixed crashes (?) after moving to 3D and back 2019-09-12 22:43:00 +02:00
Zeno Rogue
c19ffb3597 fixes to projection streamlining 2019-09-12 22:43:00 +02:00
Zeno Rogue
3c9e4db46e major cleanup of projection setting 2019-09-12 22:43:00 +02:00
Zeno Rogue
8b0c0f58c4 animated 3D birds 2019-09-12 22:43:00 +02:00
Zeno Rogue
596b4ce786 3d:: converting the old vector graphics into 3D models 2019-09-12 22:42:59 +02:00
Zeno Rogue
cb2e870a99 3d:: removed some unused debug messages 2019-09-12 22:42:59 +02:00
Zeno Rogue
e1227bcb6e an option for hpcshapes to contain texture information 2019-09-12 22:42:59 +02:00
Zeno Rogue
dd9f7d0275 3d:: rebalanced Asteroids, fixed shots not being displayed at their actual locations 2019-09-12 22:42:59 +02:00
Zeno Rogue
8df0a0144b 3d:: fixed the wrong texturing in hororec 2019-09-12 22:42:59 +02:00
Zeno Rogue
b88ef69f59 fixed a freeze in some Archimedean geometries 2019-09-12 22:42:59 +02:00
Zeno Rogue
8a53258361 fixed mines when more than 7 adjacent mines 2019-09-12 22:42:59 +02:00
Zeno Rogue
36b4b60d46 3d::draw:: added shading 2019-09-12 22:42:58 +02:00
Zeno Rogue
9fece7b342 renamed 'spiral' to 'spiral/ring' and added a comment 2019-09-12 22:42:58 +02:00
Zeno Rogue
55492e229b Asteroids in 3D 2019-09-12 22:42:58 +02:00
Zeno Rogue
5356eba11c Asteroids 2019-09-12 22:42:58 +02:00
Zeno Rogue
076e1f2977 3d:: fixed linewidth 2019-09-12 22:38:47 +02:00
Zeno Rogue
8ea5a618ad 3d:: clipping without OpenGL 2019-09-12 22:38:47 +02:00
Zeno Rogue
5d9518b9cf fixed orientation_yz in GL 2019-09-12 22:38:47 +02:00
Zeno Rogue
bc3e7f2e95 3d:: shader acceleration for 3D ball and 3D halfspace 2019-09-12 22:38:47 +02:00
Zeno Rogue
5116d745c4 gldraw:: offset and texture_offset are now separate 2019-09-12 22:38:47 +02:00
Zeno Rogue
46ae64e945 3d:: native perspective is now pmodel == mdPerspective, and other models work too 2019-09-12 22:38:47 +02:00
Zeno Rogue
c2fbc424e2 always use shWall3D for shPlainWall3D 2019-09-12 22:38:46 +02:00
Zeno Rogue
cb9513dd0d 3d:: horohex geometry 2019-09-12 22:38:46 +02:00
Zeno Rogue
678747ceff 3d:: horo-rec geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue
5db2cfbd1a 3d:: textured walls 2019-09-12 22:38:45 +02:00
Zeno Rogue
43eb9bf0a2 fixed a glitch with a bodypart taking the whole screen in spherical geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue
14ea73be06 choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics 2019-09-12 22:38:45 +02:00
Zeno Rogue
105de56857 3d:: HoroTris geometry 2019-09-12 22:38:44 +02:00
Zeno Rogue
a2c6a4e8b0 3d:: a system for drawing transparent things, with sorting being the responsibility of HR 2019-09-12 22:38:43 +02:00
Zeno Rogue
d3f17858e9 3d:: parrots and seeps now ignore depth testing 2019-09-12 22:38:43 +02:00
Zeno Rogue
53d5510697 fixed texts not appearing 2019-09-12 22:38:43 +02:00
Zeno Rogue
52ce5ac9aa 3d:: all the regular honeycombs 2019-09-12 22:38:43 +02:00
Zeno Rogue
d660531a22 3d:: more elegant euclid3::getcoord 2019-09-12 22:38:43 +02:00
Zeno Rogue
cb8e34204f two more Euclidean honeycombs; also split buildpolys into subfunctions 2019-09-12 22:38:43 +02:00
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699109ef2a 3d:: draw:: model from triangles 2019-09-12 22:38:43 +02:00
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33cc46e8d1 3d:: lines with priority set to SUPERLINE ignore depth testing as expected 2019-09-12 22:38:42 +02:00
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8d83959229 if triangles are drawn, outlines are disabled 2019-09-12 22:38:42 +02:00
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f879a2c21c draw:: z-level can now be set for each layer 2019-09-12 22:38:42 +02:00
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4ac186437b editable statues 2019-09-12 22:38:42 +02:00
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b48cf6eba1 3D:: no more extra points on lines (and especially with TRIANGLES) 2019-09-12 22:38:42 +02:00
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81dd0c71da added some missing guards for CAP_BT and MAXMDIM 2019-09-12 22:38:42 +02:00
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f451e017a3 3D:: now works with anaglyph 2019-09-12 22:38:42 +02:00
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676abdf03b used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup 2019-09-12 22:38:42 +02:00
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041c7af987 3d:: *_d functions now consistently put d as the first argument 2019-09-12 22:38:42 +02:00
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ee87c94e05 3d:: queuechr(V/T) no longer displays points if they are behind 2019-09-12 22:38:42 +02:00
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0620916dd2 3d:: miniwalls used for weird stuff 2019-09-12 22:38:42 +02:00
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c2b6600ce5 3d:: renamed shBinaryWall to shWall3D 2019-09-12 22:38:42 +02:00
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42e4342c4a 3d:: fixed pushing directions 2019-09-12 22:38:42 +02:00
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aac03e72fe 3d:: depthtest disabled for PPR::SUPERLINE and beyond 2019-09-12 22:38:42 +02:00
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3de228fce1 3D:: fixed item graphics 2019-09-12 22:38:42 +02:00
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fe174d8873 3D:: elliptic space 2019-09-12 22:38:40 +02:00
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7e4cc69c06 sphere3 is not two_sided_model 2019-09-12 22:38:40 +02:00
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259e376909 3d:: four-phase drawing of sphere 2019-09-12 22:38:40 +02:00
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33d4854c14 3D:: 120-cell 2019-09-12 22:38:40 +02:00
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7110be2032 3D:: cube tiling 2019-09-12 22:38:40 +02:00
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d08e58f404 3d:: 2D/3D is now selectable at runtime 2019-09-12 22:38:40 +02:00
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d87a471714 3D::binary:: nice walls 2019-09-12 22:38:40 +02:00
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0bc644e132 support POLY_TRIANGLES 2019-09-12 22:38:40 +02:00
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0ea37718f0 shaderside projection for DIM==3 2019-09-12 22:38:39 +02:00
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56d628d4d8 adjusting for 3D part II 2019-09-12 22:38:39 +02:00
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e73d2f2f22 some work on 3D view 2019-09-12 22:38:39 +02:00
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a3eb161235 added CAP_SHAPES: poly system works, but no shapes are used 2019-09-12 22:38:39 +02:00
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dd0f573ca9 hyperpoint adjusted for 3D geometry 2019-09-12 22:38:39 +02:00
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e39777f04d CAP_ animations etc. cleanup 2019-09-12 22:38:39 +02:00
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99aa7e420b CAP_POLY part 1 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue
8d588cbdab racing:: trophies 2019-09-12 22:38:38 +02:00
Zeno Rogue
a1b22cbf9f newlands:: more theming 2019-04-29 17:19:06 +02:00
Zeno Rogue
724d3516fa variant:: first version 2019-04-29 17:19:05 +02:00
Zeno Rogue
f546bba84a fixes for mobile 2019-02-08 16:57:19 +01:00
Zeno Rogue
1d468b1685 changed the priority of MFloor to FLOOR_DRAGON 2019-02-06 22:42:11 +01:00
Charlène
9cee52cf81 Fix colors for big endian architectures. 2019-02-06 18:50:36 +01:00
Zeno Rogue
8ac1cf8731 fixed some issues with commandline arguments (svg shots made correctly from cli) 2019-02-06 18:48:52 +01:00
Zeno Rogue
91873c19c6 fixed the cameraangle option 2019-02-06 18:48:52 +01:00
Zeno Rogue
fd9d6208f2 no darkening in rotated hyperboles 2019-02-06 16:39:08 +01:00
Zeno Rogue
3d76e90584 conical spirals and bands 2019-02-06 16:36:52 +01:00
Zeno Rogue
e2b262979b startgame animations 2019-02-06 16:36:52 +01:00
Zeno Rogue
8ba603fba3 svg:: circles now have better linewidth 2018-12-14 19:30:22 +01:00
Zeno Rogue
285211bcf3 invalid_point functions, and using them in smart_range and queuestr/chr 2018-12-14 19:27:12 +01:00
Zeno Rogue
7d587c63ba relative-size queuestr, queuechar, and queuecircle work better now 2018-12-11 22:10:53 +01:00
Zeno Rogue
5e0bd401fc tiny bird and tiny shark shapes, for use in RogueViz 2018-11-20 00:20:11 +01:00
Zeno Rogue
e25bc8e455 glhr:: shaderside projection for the half-plane model 2018-11-19 20:53:35 +01:00
Zeno Rogue
50a86d1e88 glhr:: shader-side band now ignores depth 2018-11-18 18:26:56 +01:00
Zeno Rogue
e7b90fdb05 fixed some minor issues with HyperRogue's 3D 2018-11-18 18:26:56 +01:00
Zeno Rogue
d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
Zeno Rogue
680dca90c8 shaderside projection 2018-11-18 18:26:55 +01:00
Zeno Rogue
36517a105d fixed || used with POLY_FORCE_INVERTED 2018-11-11 12:55:11 +01:00
Zeno Rogue
f1b395ce52 moved backbrightness edit to colors; it is based on modelcolor rather than backcolor 2018-11-11 12:55:11 +01:00
Zeno Rogue
147dcb58c4 more models are known to sometimes require inverse 2018-11-11 11:27:36 +01:00
Zeno Rogue
c1af8f9d3a bandfixer (for normal geometries) 2018-11-11 11:27:35 +01:00
Zeno Rogue
f1b6cc0f48 ringcolor improvements 2018-11-11 11:25:59 +01:00
Zeno Rogue
d1d2a300c4 refactored the degree constant 2018-11-11 11:25:59 +01:00
Zeno Rogue
5978830e01 filled model drawing (for some models) 2018-11-11 11:25:59 +01:00
Zeno Rogue
542e80081f conformal:: new models: formula and rotated hyperboles 2018-11-11 11:25:59 +01:00
Zeno Rogue
4513500f23 size check disabled in Joukowsky 2018-11-01 19:08:01 +01:00
Zeno Rogue
115b9b0f45 small refactor 2018-11-01 19:08:01 +01:00