Zeno Rogue
|
02a174b3ca
|
item/monster/wall/land types done with X-macros; flags given too
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
f3e0ae4904
|
fixed using for C++11
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
7e65ea23ea
|
pseudohept in Field534
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
ac7c902f0b
|
anim:: -animrot needs angles in 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
d9317dcae7
|
fixup: far clipping plane edits the correct parameter
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
076e1f2977
|
3d:: fixed linewidth
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
9289cdd301
|
arg:: -gridon option
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
ab7a322e5e
|
3d:: smart display for 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
fed102a7e1
|
arg:: rotation in 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
c505bd55a8
|
3d:: fixed halfplane_scale not in GL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
31427a6d24
|
3d:: fixed halfplane_scale in GL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
8ea5a618ad
|
3d:: clipping without OpenGL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
f8fe631eca
|
3d:: line animation no longer rotates randomly
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
b5127b0006
|
3d:: rotation_yz for line animation (la currently still changes directions randomly)
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
0f4146ac36
|
3D:: animations; also changed PI/180 to degree, and enabled models in the menu
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5d9518b9cf
|
fixed orientation_yz in GL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
2121aacaaf
|
3d:: clipping configurable
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
715d8b2fd0
|
3d:: aura in ball model
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
1521af65fe
|
3d:: fixed switching to mdPerspsective
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
f399a8c980
|
3d:: shader acceleration in the band model
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
ad4ecbde0e
|
3d:: fog in non-native models
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
b62155b551
|
removed unused variable dim3
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
bc3e7f2e95
|
3d:: shader acceleration for 3D ball and 3D halfspace
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
fbefc50775
|
3d:: radar off in peace mode, also depends on hide_player
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
556a806c68
|
3d:: hide_player() off outside perspective
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
01a2f0cc5a
|
3d:: change model orientation in the YZ plane
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
745f1b302b
|
signum in hyper.h
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
8844bd5a02
|
3d:: fixed the pmodel used for creating floor textures
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5116d745c4
|
gldraw:: offset and texture_offset are now separate
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
eed92c5b96
|
mobius transformations only in 2D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
febb0824a5
|
fixed a bug where editing half-plane scale edited model_orientation
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
3f941cabb0
|
improved model naming a bit
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
46ae64e945
|
3d:: native perspective is now pmodel == mdPerspective, and other models work too
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
1d1baf2207
|
11.0m
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
b875853232
|
racing:: changes in TWIDTH: no more +1 in 3D binary; +1 if it would be 1; increases per each 8 race_tries
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
414353d720
|
3d:: binarytiling:: celldistance for rec, and approximate for hex
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
378d21b509
|
findbaseAround for all binary tilings
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
608692b6df
|
delete textures, saner resetGL calling rule?
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
38559b304b
|
fixed fielval_uniq for 3d geometries
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
af0435e209
|
3d:: first version of landlock rules
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
d085111495
|
3D:: Dry Forest uses feather floor
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
fcedebd0d8
|
3d:: improved floor patterns
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
af25eb1f1f
|
3D:: implemented the cool Emerald Mine pattern for 534, and also some Vineyard/Emerald patterns for both 435 and 534.
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
13c426ae37
|
3d:: regular hyperbolic honeycombs now synchronize with the field quotient space
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
ba28bf5880
|
fixup sightranges
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
c693d40b84
|
fixup better naming
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
d369decc94
|
3d:: field quotient spaces for reg3
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
791851f8d5
|
3d:: pseudohept for 534
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
372a9503b6
|
3d:: fieldpattern now works in 3D
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
0e10dec9e2
|
added some exports to hyper.h and rogueviz.h
|
2019-09-12 22:38:46 +02:00 |
|