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3d:: aura in ball model

This commit is contained in:
Zeno Rogue 2019-03-20 21:19:34 +01:00
parent 1521af65fe
commit 715d8b2fd0

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@ -2378,7 +2378,6 @@ array<array<int,4>,AURA+1> aurac;
bool haveaura() {
if(!(vid.aurastr>0 && !svg::in && (auraNOGL || vid.usingGL))) return false;
if(DIM == 3) return false;
if(sphere && mdAzimuthalEqui()) return true;
if(among(pmodel, mdJoukowsky, mdJoukowskyInverted) && hyperbolic && conformal::model_transition < 1)
return true;