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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-09-22 11:39:37 +00:00
Commit Graph

10747 Commits

Author SHA1 Message Date
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41be07ae72 3d:: weird walls now display as rings (passable) or sawrings (impassable) 2019-09-12 22:38:42 +02:00
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0620916dd2 3d:: miniwalls used for weird stuff 2019-09-12 22:38:42 +02:00
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c2b6600ce5 3d:: renamed shBinaryWall to shWall3D 2019-09-12 22:38:42 +02:00
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42e4342c4a 3d:: fixed pushing directions 2019-09-12 22:38:42 +02:00
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71ef823c43 racing:: reduced setdist parameter 2019-09-12 22:38:42 +02:00
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365b6595d3 racing:: added CAP_CRYSTAL guards 2019-09-12 22:38:42 +02:00
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142ddc9630 3d:: disabled anti-bad-generation 2019-09-12 22:38:42 +02:00
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ba49bb203a 3d:: no crash in Power 2019-09-12 22:38:42 +02:00
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e98afaf45c 3d:: random building of the Plalace 2019-09-12 22:38:42 +02:00
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dc26f3b744 3d:: display other stuff as ascii without errors 2019-09-12 22:38:42 +02:00
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9319c3b0fa 3d:: celldistances 2019-09-12 22:38:42 +02:00
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714ff8462a 3d:: more things shown as walls, worms also use wall graphics 2019-09-12 22:38:42 +02:00
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5ff834e310 3d:: qezc/1379/ijkl now move in the 'y' direction 2019-09-12 22:38:42 +02:00
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b8913b39fd 3d:: pseudohept specified 2019-09-12 22:38:42 +02:00
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a1ca5b2995 fixed centerpc in Euclidean with yshift 2019-09-12 22:38:42 +02:00
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35a4330412 3d:: 1/2/3 perspectives in noshmup 2019-09-12 22:38:42 +02:00
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c0b4ffc343 3d:: fixed key names in shmup3, also playermoved changed correctly 2019-09-12 22:38:42 +02:00
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0d795e60bf 3d::racing:: 3d racing (partial) 2019-09-12 22:38:42 +02:00
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2b307f5e4a added epsilon to virtualRebase to prevent infinite loops caused by precision errors 2019-09-12 22:38:42 +02:00
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168b3fb11d 3D:: smooth TPP; display player or not correctly 2019-09-12 22:38:42 +02:00
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26b5d55224 3D:: 123 keys now switch perspectives 2019-09-12 22:38:42 +02:00
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7a748b56f4 3D:: xcodes given 2019-09-12 22:38:42 +02:00
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2a4d4cbda3 3d:: less ivies in Euclidean 2019-09-12 22:38:42 +02:00
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aac03e72fe 3d:: depthtest disabled for PPR::SUPERLINE and beyond 2019-09-12 22:38:42 +02:00
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4e6a50f425 3D:: hair is now drawn above face 2019-09-12 22:38:42 +02:00
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c5f2dec44c fixed leg position on wolves 2019-09-12 22:38:42 +02:00
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1809cf1622 3d:: sphere:: fixed sphereflip (and thus noshmup movement) 2019-09-12 22:38:42 +02:00
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008ef40ea3 3d:: binary:: default width reduced 2019-09-12 22:38:42 +02:00
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ea2c0d257b 3d:: do not draw 'catwalk' cursor in binary 2019-09-12 22:38:42 +02:00
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92113c82ee 3d:: Ivy graphics 2019-09-12 22:38:42 +02:00
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07a51bed10 3D:: fixed monster facings in noshmup 2019-09-12 22:38:42 +02:00
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0c125efb15 3d:: nice fire 2019-09-12 22:38:42 +02:00
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321a709f91 3d:: better particles 2019-09-12 22:38:42 +02:00
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cc98858aa0 added missing geometry guards to mapeditor 2019-09-12 22:38:42 +02:00
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b0c21f0626 3d:: mapeditor works 2019-09-12 22:38:42 +02:00
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5c2cb1de76 fixed centerpc to use zero_d(H, DIM) instead of zero_d(H, 2) 2019-09-12 22:38:42 +02:00
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3de228fce1 3D:: fixed item graphics 2019-09-12 22:38:42 +02:00
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723f029b1d 3D:: item graphics now face the player 2019-09-12 22:38:42 +02:00
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305ff5de33 fixed xspinpush in Euclidean 2019-09-12 22:38:42 +02:00
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111bc3697d sword:: removed the dependence on the S* constants 2019-09-12 22:38:42 +02:00
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f37c8d2f1c more elegant airdir 2019-09-12 22:38:42 +02:00
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a6094f7b0c 3d:: binary:: celldistance [untested] 2019-09-12 22:38:42 +02:00
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170648a367 mouse aiming sensitivity is now configurable; set to 0 to disable 2019-09-12 22:38:42 +02:00
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808111de89 fixup options in 3D 2019-09-12 22:38:42 +02:00
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6e2c869a60 yet more interesting Yendor path in binary tilings 2019-09-12 22:38:42 +02:00
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7fadb7f98f 3D:: yendor works (?) 2019-09-12 22:38:42 +02:00
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85cb1bbb11 3D:: no more autocentering if vid.sspeed <= -5 2019-09-12 22:38:41 +02:00
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9b968e648b 3D:: hide some queuecircleat's 2019-09-12 22:38:41 +02:00
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6ac9820644 3D:: mouseover set correctly 2019-09-12 22:38:41 +02:00
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c6025ad711 3D:: do not draw the player in turn-based either 2019-09-12 22:38:40 +02:00