Zeno Rogue
49a1cf1cab
CLI option d:history
2021-03-09 10:48:21 +01:00
Zeno Rogue
c8cb6ef230
emptyscreen added to o-key
2021-03-06 11:00:45 +01:00
Zeno Rogue
009e1e2eb4
changemode uses the new dialogkey system
2021-03-06 11:00:36 +01:00
Zeno Rogue
b166b64006
added missing guards
2021-02-07 22:55:11 +01:00
Zeno Rogue
c57566f9da
highlights in special modes
2021-02-07 22:55:11 +01:00
Zeno Rogue
b921a5a81b
drawing tool and shape editor can now be used with texture mode enabled
2021-02-01 11:45:52 +01:00
Zeno Rogue
3886b81caa
new quick projection menu
2021-02-01 11:20:22 +01:00
Zeno Rogue
cea3da31fc
separated highlight
2020-09-16 23:49:17 +02:00
Zeno Rogue
61ab21fb07
redone peaceful mode to puzzle/exploration mode
2020-07-29 23:01:15 +02:00
Zeno Rogue
d6e98ecf2a
fixed guards
2020-05-31 18:04:43 +02:00
Zeno Rogue
8f0f224605
cheat_if_confirmed now auto-disables while in a forbidden-cheat mode
2020-05-31 16:43:36 +02:00
Zeno Rogue
8c796e64c4
o_key:: texture mode option while in texture mode
2020-05-31 03:28:49 +02:00
Zeno Rogue
ed6cd3cec6
rewritten the o-key functionality to let the user choose from several applicable options
2020-05-15 15:53:29 +02:00
Arthur O'Dwyer
f2b7746c1b
Move all defaulting-of-CAP_FOO
to sysconfig.h.
...
- The phrase `#ifdef CAP_` should never appear anywhere.
- The phrase `#ifndef CAP_` should appear only in sysconfig.h.
- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
as long as "sysconfig.h" is included first.
The rules for `CAP_FOO` equally apply to `ISFOO`.
There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
6f6586b3f2
Merge branch 'master' into hooks-naming
2020-04-19 13:39:07 +02:00
Zeno Rogue
ad233a1e19
drawing tool
2020-04-17 20:04:33 +02:00
Zeno Rogue
a246e53d2c
added imssing MAXMDIM guards in racing
2020-04-17 15:35:48 +02:00
Zeno Rogue
0472bf764f
moved all projection-related parameters to a special struct; another copy of that struct created for rug
2020-04-17 00:53:58 +02:00
Arthur O'Dwyer
961a8919c6
Use callhandlers() instead of manual loop in menus.cpp. NFCI.
2020-04-12 10:50:19 -04:00
Arthur O'Dwyer
0d42168139
Make hookset<T> a pointer type, just like purehookset.
...
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00
Zeno Rogue
13c807c938
main menu cancels quit visualizations
2020-03-08 00:59:42 +01:00
Zeno Rogue
8005b39f6f
ASCII/3D mode, also reacts to neon settings
2020-01-30 17:45:05 +01:00
Zeno Rogue
9c25804a05
added dual geometry puzzle generator
2020-01-28 17:58:55 +01:00
Zeno Rogue
6603fe3c9e
random animations in the start menu now have their names displayed, and some are explorable
2019-12-14 14:10:34 +01:00
Zeno Rogue
2006104650
the random option in the start menu is now designated
2019-12-14 14:09:58 +01:00
Zeno Rogue
beb3a06461
Hyperstone-optional lands are now clearly marked in the Overview, and the Hunting Grounds and Galapagos are now optional in Euclidean
2019-11-30 18:06:47 +01:00
Zeno Rogue
b38caa0ec8
fixed a bug where disabling the cheat mode while the land is changed in Geometry Experiments would produce weird lands
2019-11-22 23:10:02 +01:00
Zeno Rogue
7246605329
do not do walls if walls not implemented
2019-10-12 13:47:41 +02:00
Zeno Rogue
d396e323c1
added missing CAP_RACING guards
2019-09-28 21:59:10 +02:00
Zeno Rogue
566a323eb4
racing and Thurston racing as start menu options
2019-09-28 16:16:49 +02:00
Zeno Rogue
00eb83901d
F5 in start menu changes the daily_mode
2019-09-28 16:16:20 +02:00
Zeno Rogue
7b3b2e0573
free space to make start menu consistent
2019-09-28 16:15:10 +02:00
Zeno Rogue
d3802ed9e9
renamed Tutorial to Guided tour
2019-09-13 18:01:28 +02:00
Zeno Rogue
8a85e8261c
renamed 'geometry experiments' to 'experiment with geometry'
2019-09-12 22:50:16 +02:00
Zeno Rogue
8f8fb8a217
replaced hooks_startmenu and hooks_mainmenu with a general hooks_display_dialog
2019-09-12 22:50:16 +02:00
Zeno Rogue
848eb8f48b
export everything: modules compiled separately
2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e
added #include hyper.h to all cpp files
2019-09-12 22:50:16 +02:00
Zeno Rogue
96bf478482
renamed DIM to GDIM
2019-09-12 22:50:13 +02:00
Zeno Rogue
d8d32d19b0
duplicate keys in dialogs are now fixed correctly
2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4
initial reformatting of comments for Doxygen
2019-09-12 22:50:13 +02:00
Zeno Rogue
0ef57dde15
further cleanup
2019-09-12 22:50:13 +02:00
Zeno Rogue
5ea055b39e
split namespace conformal into models and history
2019-09-12 22:50:12 +02:00
Zeno Rogue
05bd7a905c
more header cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc
autohdr.h applied in more files
2019-09-12 22:50:12 +02:00
Zeno Rogue
48f772698d
one princess enough for gold
2019-09-12 22:50:06 +02:00
Zeno Rogue
daeffa3647
line animation records in reverse if lvspeed < 0, and no longer goes to far
2019-09-12 22:50:06 +02:00
Zeno Rogue
45c39c6fd8
fixed the multiplayer config screen
2019-09-12 22:50:06 +02:00
Zeno Rogue
212c0f54c4
no more enabling of Chaos if not unlocked
2019-09-12 22:50:04 +02:00
Zeno Rogue
5a44320585
disabled dualgeom and special chaos in WEB
2019-09-12 22:50:04 +02:00
Zeno Rogue
31bb896089
Chaos submodes selectable from the menu
2019-09-12 22:50:04 +02:00
Zeno Rogue
c820f9a2f0
dual and multiplayer are not compatible (do not appear if other is on)
2019-09-12 22:50:04 +02:00
Zeno Rogue
69e76b550c
dual:: selectable from the menu
2019-09-12 22:50:03 +02:00
Zeno Rogue
8295251cdc
multigame support, including dualmode
2019-09-12 22:50:03 +02:00
Zeno Rogue
df3e21b310
debug cleanup
2019-09-12 22:50:00 +02:00
Zeno Rogue
c8e950cd40
added some missing CAP_ and MAXMDIM guards
2019-09-12 22:43:01 +02:00
Zeno Rogue
0386f4179c
whatever cont.
2019-09-12 22:43:01 +02:00
Zeno Rogue
f90e1001e3
refactored native and landUnlocked into content.cpp
2019-09-12 22:42:59 +02:00
Zeno Rogue
b24c9d88e8
text fixes
2019-09-12 22:42:58 +02:00
Zeno Rogue
ac1c588d7d
in creative menu, animations and history are now separate
2019-09-12 22:42:58 +02:00
Zeno Rogue
80d14c0196
add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
2019-09-12 22:42:58 +02:00
Zeno Rogue
54a32441a7
restructured menus
2019-09-12 22:42:58 +02:00
Zeno Rogue
0f4146ac36
3D:: animations; also changed PI/180 to degree, and enabled models in the menu
2019-09-12 22:38:47 +02:00
Zeno Rogue
3f941cabb0
improved model naming a bit
2019-09-12 22:38:47 +02:00
?
26b5d55224
3D:: 123 keys now switch perspectives
2019-09-12 22:38:42 +02:00
?
d83abeaebb
3D:: disabled menu options which are not available in 3D
2019-09-12 22:38:40 +02:00
?
e39777f04d
CAP_ animations etc. cleanup
2019-09-12 22:38:39 +02:00
Zeno Rogue
29c0b899dc
racing:: track selection; can be now set as a special game mode
2019-04-29 17:19:05 +02:00
Zeno Rogue
8408dd63d3
racing:: hotkey configuration
2019-04-29 17:19:05 +02:00
Zeno Rogue
16a5e45c0a
racing:: first commit
2019-04-29 17:19:05 +02:00
Zeno Rogue
fd9fca6129
redesigned the Experiment with Geometry menu
2019-02-08 16:55:00 +01:00
Zeno Rogue
5ec818a820
fixed confirmation required when saving from menu
2019-02-06 18:48:52 +01:00
Zeno Rogue
9ccf82d9dc
texture:: 'paint textures' in main menu now starts Canvas automatically
2019-02-06 18:48:52 +01:00
Zeno Rogue
97fda826a8
when search in overview matches nothing, it now displays lands not in game
2019-02-06 18:48:52 +01:00
Zeno Rogue
06cfd5e2d6
start menu options no longer reset the graphical options -- there is a separate entry for that
2019-02-06 18:48:52 +01:00
Zeno Rogue
e2b262979b
startgame animations
2019-02-06 16:36:52 +01:00
Zeno Rogue
5d01ac0732
text improvements, PL/CZ translation update
2018-12-14 19:30:54 +01:00
Zeno Rogue
4f9e9c2e47
added sm::MAYDARK to some dialogs
2018-12-14 19:30:22 +01:00
Zeno Rogue
b256ac70af
improved key handling: numpad works as directions with numlock off and numbers with numlock on; shift+5 works now; better key assignments in crystal rug
2018-12-14 19:27:12 +01:00
Zeno Rogue
809a911998
refactored o_key to use in_full_game
2018-12-14 19:27:12 +01:00
Zeno Rogue
6c25d2297e
Chaos mode is now always unlocked in autocheat
2018-12-11 22:10:53 +01:00
Zeno Rogue
8e2727882e
shmup:: rewritten shmup configuration in OOP style
2018-11-18 18:26:56 +01:00
Zeno Rogue
d935febf09
refactored some global and stereo:: variables into display_data structure
2018-11-18 18:26:56 +01:00
Zeno Rogue
7b4028418e
arg:: most important dialogs can be launched from command line
2018-11-11 11:27:36 +01:00
Zeno Rogue
1ba1b141f3
smart display range
2018-11-01 19:07:50 +01:00
Zeno Rogue
f5434f7655
fixed the crashes when starting the Halloween minigame
2018-10-28 03:09:07 +01:00
Zeno Rogue
6f2deeafcc
animation menu
2018-09-10 18:12:07 +02:00
Zeno Rogue
1ab460ffb1
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
2018-09-04 19:53:42 +02:00
Zeno Rogue
6de0f0a8aa
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
2018-08-28 17:17:34 +02:00
Zeno Rogue
682f804576
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
2018-08-18 00:46:45 +02:00
Zeno Rogue
5b41f5d157
highlight buttons on overview/PTM screens; improved zoom feature; fixed a bug with zoom spilling to the inventory screen
2018-07-22 12:54:05 +02:00
Zeno Rogue
c8c1e3a346
irregular grids
2018-07-16 20:05:23 +02:00
Zeno Rogue
c9f5b1e048
fixed several instances when PTM score would not be recorded when changing modes
2018-07-11 12:25:19 +02:00
Zeno Rogue
3a8293df27
rogueviz:: tutorial, start/main menu, and welcome message done as hooks
2018-07-09 19:55:56 +02:00
Zeno Rogue
91d203f556
fixed the help display when chaos mode locked
2018-06-29 12:30:41 +02:00
Zeno Rogue
63869c6d33
renamed the size function to isize
2018-06-22 14:47:24 +02:00
Zeno Rogue
3881a7dd97
more cleanup with uniformizing the keys for 'back' and 'help'
2018-06-13 00:00:01 +02:00
Zeno Rogue
44affc3e9d
resolved conflicts introduced by merging zenorogue/hyperrogue#21
2018-06-12 23:28:06 +02:00
Zeno Rogue
4c619e60dd
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
2018-06-11 01:58:31 +02:00
Zeno Rogue
c2e3ed54f0
cpp files no longer include other cpp files
2018-06-11 01:12:18 +02:00
Zeno Rogue
98246d3066
more cleanup in parameters, restartGame cleanup
2018-06-11 00:58:38 +02:00