dual and multiplayer are not compatible (do not appear if other is on)

This commit is contained in:
Zeno Rogue 2019-05-29 20:22:03 +02:00
parent c9655a29a5
commit c820f9a2f0
2 changed files with 5 additions and 3 deletions

View File

@ -516,8 +516,10 @@ void showChangeMode() {
dialog::addBoolItem(XLAT("racing mode"), racing::on, 'R');
#endif
#if CAP_ARCM
dialog::addBoolItem(XLAT("dual geometry mode"), dual::state, 'D');
dialog::add_action([] { dialog::do_if_confirmed([] { restart_game(rg::dualmode); }); });
if(multi::players == 1) {
dialog::addBoolItem(XLAT("dual geometry mode"), dual::state, 'D');
dialog::add_action([] { dialog::do_if_confirmed([] { restart_game(rg::dualmode); }); });
}
#endif
#if CAP_DAILY
dialog::addBoolItem(XLAT("Strange Challenge"), daily::on, 'z');

View File

@ -473,7 +473,7 @@ void showConfigureMultiplayer() {
string s = player_count_name(i);
if(i <= players) s += dsc(i-1);
dialog::addBoolItem(s, '1', i == multi::players);
dialog::add_action([i] {
if(!dual::state) dialog::add_action([i] {
dialog::do_if_confirmed([i] {
stop_game();
players = i;