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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-29 19:40:35 +00:00
Commit Graph

1865 Commits

Author SHA1 Message Date
Zeno Rogue
b80583cf08 hyperweb: loadTextureGL() now works correctly 2018-09-02 15:11:24 +02:00
Zeno Rogue
98f6851288 moved the implementation of -noplayer and -canvas options from mapeditor to pattern, as they are relevant without map editor (e.g. online) 2018-09-02 15:10:50 +02:00
Zeno Rogue
dc7e60952b disabled the roundabout bugfix in landgen in Archimedean 2018-09-02 15:09:46 +02:00
Zeno Rogue
a239a26843 hyperweb: fixed the rotmatrix parameter order, also disabled is CAP_ORIENTATION disabled 2018-09-02 15:09:22 +02:00
Zeno Rogue
b72259cc8e hyperweb: pathdist, cpdist, mpdist should be signed (unsigned frozen some geometries) 2018-09-02 15:08:51 +02:00
Zeno Rogue
a4cf130b78 constexpr int PMAX 2018-09-01 14:31:13 +02:00
Zeno Rogue
3895dcbd39 one more fix to RogueViz 2018-09-01 14:11:03 +02:00
Zeno Rogue
e7dbe6214d fix in rogueviz-banachtarski 2018-09-01 14:09:38 +02:00
Zeno Rogue
bc5208253c in Archimedan sphere, distlimit is SEE_ALL 2018-09-01 13:52:12 +02:00
Zeno Rogue
8d806182d8 operators in hyper.h are inline 2018-09-01 13:50:56 +02:00
Zeno Rogue
c08a6bf79a fixed compilation without CAP_EDIT and CAP_CONFIG 2018-08-31 20:59:58 +02:00
Zeno Rogue
96175cd345 one bugfix was not mentioned in the changelog 2018-08-31 20:52:16 +02:00
Zeno Rogue
0086b596e2 compiler in the Steam runtime produces an internal error... using a workaround 2018-08-31 20:49:44 +02:00
Zeno Rogue
5df1170d82 10.4t in Android too 2018-08-31 19:21:54 +02:00
Zeno Rogue
fbca62fbec 10.4t 2018-08-31 19:20:53 +02:00
Zeno Rogue
d9fef1b06e fixed an issue with Windy Plains bubble animation, also made it work in all geometries 2018-08-31 19:15:02 +02:00
Zeno Rogue
eda3f04a39 fixed a graphical issue with water next to chasm (the water tile looked as if it was a floor) 2018-08-31 19:09:45 +02:00
Zeno Rogue
00937fff3c fixed the Compass graphics 2018-08-31 04:19:21 +02:00
Zeno Rogue
3fa32ecf83 fixed a translation bug 2018-08-31 04:19:12 +02:00
Zeno Rogue
c1cdd74dd2 fixed a crash bug when displaying Reptiles 2018-08-31 04:18:58 +02:00
Zeno Rogue
5dea01b934 Camelot a bit more frequent in CR4 2018-08-31 04:18:41 +02:00
Zeno Rogue
3efb8990d7 fixed CR4 appearing inside Mountain (and probably other horocyclic lands) 2018-08-31 04:18:19 +02:00
Zeno Rogue
9b6957b13c translation update 2018-08-31 02:49:28 +02:00
Zeno Rogue
a7f1e560c5 subcodes can be (de)selected in the pattern selection 2018-08-30 19:14:04 +02:00
Zeno Rogue
30a7248bf7 space message no longer always appears in shmup 2018-08-30 18:18:54 +02:00
Zeno Rogue
b2fd52eae5 fixed Orb of the Sword in shmup 2018-08-30 18:11:51 +02:00
Zeno Rogue
6bcb225f1e fixed and simplified Sword graphical placement 2018-08-30 18:11:41 +02:00
Zeno Rogue
bc52b855f4 Archimedeal commandline arguments work in Phase 3 too 2018-08-30 17:54:23 +02:00
Zeno Rogue
2c1b8c3b14 texture remapping to dual/bitruncated Archimedean 2018-08-30 17:54:04 +02:00
Zeno Rogue
218709b899 Archimedean menu now displays 'chessboard', 'three colors' and 'football' colorings when available 2018-08-30 16:44:17 +02:00
Zeno Rogue
b43f4dabfa new interesting symmetry variants for 3^7 2018-08-30 16:10:49 +02:00
Zeno Rogue
56db823daa fixed sidewall drawing in non-pure Archimedean 2018-08-30 16:10:49 +02:00
Zeno Rogue
64a77827f6 fixed kraken_pseudohept returning negated values 2018-08-30 16:10:49 +02:00
Zeno Rogue
80e0ad5cd0 fixed some lands in Archimedean dual 2018-08-30 16:10:49 +02:00
Zeno Rogue
706fb5d9f8 nflags can be given for vertex cells too 2018-08-30 16:10:49 +02:00
Zeno Rogue
d5f3c3776a make sure that mirror placement treats vertices differently 2018-08-30 16:10:49 +02:00
Zeno Rogue
76c303f80a improved valence computation 2018-08-30 16:10:49 +02:00
Zeno Rogue
a04eef75a9 cth to handle heptspin/cellwalker translations in a nice way 2018-08-30 16:10:49 +02:00
Zeno Rogue
993ef1b164 random pseudohept in Archimedean duals 2018-08-30 16:10:35 +02:00
Zeno Rogue
829850a701 dual tilings 2018-08-30 02:11:43 +02:00
Zeno Rogue
d95fc4b8d4 CHANGED_VARIATION now considers 'pure' to be the default variation of the binary and Archimedean tilings 2018-08-29 21:19:52 +02:00
Zeno Rogue
c06f01847c 'faces per vertex' and 'size of the world' now display correct values in all geometries; 'sides per face' removed 2018-08-29 21:16:45 +02:00
Zeno Rogue
020d9679bd bitruncated Archimedean tilings 2018-08-29 04:28:34 +02:00
Zeno Rogue
31fc90e6b8 fixed the placement of Orb of Sword in variation pure 2018-08-28 19:18:10 +02:00
Zeno Rogue
deb50030bc added start_game() after arg::read(3) to fix crashes when map changes in phase 3 2018-08-28 19:14:17 +02:00
Zeno Rogue
e6fd183302 fixed Ivy graphics on euclid6 2018-08-28 19:06:43 +02:00
Zeno Rogue
5f74f2f641 fixed Dragon generation on geometries which include triangles 2018-08-28 19:06:30 +02:00
Zeno Rogue
6482e22219 fixed cellgfxdist and cellrelmatrix in Archimedean 2018-08-28 19:06:12 +02:00
Zeno Rogue
015e69cf30 simplified the scaling scode 2018-08-28 19:05:57 +02:00
Zeno Rogue
6d5d8d8134 bugfix 2018-08-28 19:00:09 +02:00