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added start_game() after arg::read(3) to fix crashes when map changes in phase 3

This commit is contained in:
Zeno Rogue 2018-08-28 19:14:17 +02:00
parent e6fd183302
commit deb50030bc

View File

@ -62,6 +62,7 @@ int main(int argc, char **argv) {
initAll();
#if CAP_COMMANDLINE
arg::read(3);
start_game();
#endif
#if !ISWEB
if(showstartmenu && !vid.skipstart)