1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-26 10:00:42 +00:00
Commit Graph

347 Commits

Author SHA1 Message Date
Zeno Rogue
3725b06d0b levellines feature 2019-11-03 13:36:06 +01:00
Zeno Rogue
ffd1295d3a ray:: config hotkey 2019-11-03 02:24:26 +01:00
Zeno Rogue
391f421b98 reduce sightrange in gCrystal344 (assume raycasting) 2019-10-26 15:33:28 +02:00
Zeno Rogue
bd7805e68d ray:: namespace and basic configurator 2019-10-25 14:50:48 +02:00
Zeno Rogue
80a6c4a580 no more weird acting on loadConfig when the file is empty 2019-10-22 12:05:22 +02:00
Zeno Rogue
c527d4e613 ODS in hyperbolic 2019-10-21 22:42:27 +02:00
Zeno Rogue
5ba9788e53 sightranges set for the new geometries 2019-10-12 13:47:58 +02:00
Zeno Rogue
300fb6bcbd increased the default cell generation limit to 250 2019-10-12 13:11:28 +02:00
Zeno Rogue
07abd6384a option 'permaside' (-pside) to permanently move the model to the left side 2019-10-07 00:08:37 +02:00
Zeno Rogue
9850dd557e in 3D geometries, patterns may create walls 2019-10-06 13:05:39 +02:00
Zeno Rogue
13ea55b233 fisheye has parameter 2019-10-05 12:32:16 +02:00
Zeno Rogue
d69cb4e946 SolN manifold 2019-10-03 20:10:48 +02:00
Zeno Rogue
a741446b7b better rendering of Solv into the glitchy region 2019-09-26 13:23:44 +02:00
Zeno Rogue
8833251c8b added some missing CAP_SOLV guards 2019-09-13 19:50:12 +02:00
Zeno Rogue
4d2a65c276 fixed some text errors 2019-09-13 18:13:39 +02:00
Zeno Rogue
a3d9711ec2 more adjustments to disabled CAP_* 2019-09-13 03:10:26 +02:00
Zeno Rogue
c1f9826dca fixed the 'heptagonal mode' option 2019-09-12 22:50:16 +02:00
Zeno Rogue
8927f66968 Y/Z rotation option visible in product 2019-09-12 22:50:16 +02:00
Zeno Rogue
5ad1be2962 crosshair option 2019-09-12 22:50:16 +02:00
Zeno Rogue
3ba485d502 rots::underlying_scale saved to config 2019-09-12 22:50:16 +02:00
Zeno Rogue
e600c0af0a improved the rendering of S2xE rings 2019-09-12 22:50:16 +02:00
Zeno Rogue
848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
3e715440cb slr:: awesome default range values 2019-09-12 22:50:15 +02:00
Zeno Rogue
afac8bf24a fixup to shaders and everything 2019-09-12 22:50:15 +02:00
Zeno Rogue
02269267c9 slr:: drawing of looped images, better shader in general, special sightrange setting 2019-09-12 22:50:15 +02:00
Zeno Rogue
1e6970ca28 hybrid:: refactored the common parts of prod and sl2, also used them when applicable 2019-09-12 22:50:15 +02:00
Zeno Rogue
136b931609 PSL(2,R) 2019-09-12 22:50:15 +02:00
Zeno Rogue
a03eb0d913 fixed new geometry handling for Archimedean 2019-09-12 22:50:15 +02:00
Zeno Rogue
2f954d0538 nicer handling of WDIM, GDIM, MDIM, sig 2019-09-12 22:50:15 +02:00
Zeno Rogue
0811f8f2d0 product:: no crash on load when saved 2019-09-12 22:50:14 +02:00
Zeno Rogue
e5fb06e6cd product:: HUD items displayed correctly 2019-09-12 22:50:14 +02:00
Zeno Rogue
14b70224a8 product:: changed plevel_factor default yet again 2019-09-12 22:50:14 +02:00
Zeno Rogue
7920446969 smaller plevel_factor default 2019-09-12 22:50:14 +02:00
Zeno Rogue
ecfef817a9 auto-adjusted plevel 2019-09-12 22:50:13 +02:00
Zeno Rogue
f3dd779947 no more crash when saving config in arcm 2019-09-12 22:50:13 +02:00
Zeno Rogue
9dd131d00a args:: creaturescale and character selection 2019-09-12 22:50:13 +02:00
Zeno Rogue
96bf478482 renamed DIM to GDIM 2019-09-12 22:50:13 +02:00
Zeno Rogue
df9c01f276 models:: Collignon projection 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
ad03115097 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
5ea055b39e split namespace conformal into models and history 2019-09-12 22:50:12 +02:00
Zeno Rogue
f723a8d419 further cleanup, separated multi.cpp from shmup.cpp 2019-09-12 22:50:12 +02:00
Zeno Rogue
05bd7a905c more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
e1194ff588 more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
a423dbd2da more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
cb666fb24a more header shifting 2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
6ab7535088 sight range for Nil 2019-09-12 22:50:12 +02:00
Zeno Rogue
e62a3c0d8e nilv:: geodesic sightrange 2019-09-12 22:50:12 +02:00
Zeno Rogue
9350053c49 renamed mdSolPerspective to mdGeodesic 2019-09-12 22:50:11 +02:00
Zeno Rogue
4f27b12ca2 nilv:: preliminary implementation 2019-09-12 22:50:11 +02:00
Zeno Rogue
dc54135d5f radarrange configurable 2019-09-12 22:50:11 +02:00
Zeno Rogue
4a8ec3b3c4 fixed key conflict in 3D menu 2019-09-12 22:50:11 +02:00
Zeno Rogue
d4ad45c4da also cells_drawn_limit displayed in add_cells_drawn 2019-09-12 22:50:10 +02:00
Zeno Rogue
ea3e33f23d noclipped cells displayed in add_cells_drawn 2019-09-12 22:50:10 +02:00
Zeno Rogue
1528d63d29 arg:: -fov parameter 2019-09-12 22:50:10 +02:00
Zeno Rogue
917fbac4a2 configurable Sol sight range, and glitch removal 2019-09-12 22:50:10 +02:00
Zeno Rogue
598603c937 geodesics in Sol 2019-09-12 22:50:09 +02:00
Zeno Rogue
cf496e8940 kite-and-dart tiling 2019-09-12 22:50:09 +02:00
Zeno Rogue
a1e1240d33 creature_scale can now be changed in all geometries except standard non-cheater shmup 2019-09-12 22:50:09 +02:00
Zeno Rogue
7baf97521c linewidth multipliers for grid and ring 2019-09-12 22:50:09 +02:00
Zeno Rogue
5476b33e94 fixed to work on OPENGL 1.0 2019-09-12 22:50:08 +02:00
Zeno Rogue
a7e1418ffd scaleSinh100, used in IPD config 2019-09-12 22:50:08 +02:00
Zeno Rogue
22b8a88e07 'scrolling by device rotation' no longer appears in 3D 2019-09-12 22:50:08 +02:00
Zeno Rogue
e1731fce02 'back' button in mouse config 2019-09-12 22:50:08 +02:00
Zeno Rogue
db988058de added a separate option axes3 for highlighting forward, and in different location 2019-09-12 22:50:08 +02:00
Zeno Rogue
dd212d756b fixed the monster color in the minimap for Dragons etc 2019-09-12 22:50:08 +02:00
Zeno Rogue
52a3fcf86f added explanation 'floors in 3D geometries' to tstep 2019-09-12 22:50:07 +02:00
Zeno Rogue
9b721d25d6 eyecolor saved 2019-09-12 22:50:07 +02:00
Zeno Rogue
54df32589c translation fixes 2019-09-12 22:50:06 +02:00
Zeno Rogue
481aa198ad CLI option: -tstep 2019-09-12 22:50:06 +02:00
Zeno Rogue
609fc29119 memory settings saved; adjusted for the lack of get_new_handler on steam 2019-09-12 22:50:06 +02:00
Zeno Rogue
9eae663fe3 3D:: better conformal::rotation system 2019-09-12 22:50:06 +02:00
Zeno Rogue
06301d73fc new memory handling 2019-09-12 22:50:05 +02:00
Zeno Rogue
d235540647 improved 3D settings: more adapted help text, added eye editing 2019-09-12 22:50:05 +02:00
Zeno Rogue
01763d4f12 2D3D:: eye level 2019-09-12 22:50:05 +02:00
Zeno Rogue
b1276e2184 removed the 2D info from the projection dialog in 3D 2019-09-12 22:50:05 +02:00
Zeno Rogue
1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue
d811ef85e7 larger sightrange limit in Euclidean 2019-09-12 22:50:03 +02:00
Zeno Rogue
8295251cdc multigame support, including dualmode 2019-09-12 22:50:03 +02:00
Zeno Rogue
b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue
28f5b04b83 get_vernum() 2019-09-12 22:50:02 +02:00
Zeno Rogue
ba91bea71c charstyle format depending on vernum 2019-09-12 22:50:02 +02:00
Zeno Rogue
f7d580fa9c replaced fts variants with a single fts 2019-09-12 22:50:02 +02:00
Zeno Rogue
63c843f30f character config now shows the character in all settings 2019-09-12 22:50:02 +02:00
Zeno Rogue
2d039c6e28 backward-compatible hread/hwrite of charstyle 2019-09-12 22:50:00 +02:00
Zeno Rogue
df3e21b310 debug cleanup 2019-09-12 22:50:00 +02:00
Zeno Rogue
402b6aa0ad improved armor models; head lower; configurable human eye color 2019-09-12 22:49:59 +02:00
Zeno Rogue
44194bd354 centering/TPP/camera cleanup 2019-09-12 22:49:50 +02:00
Zeno Rogue
c1d002be6c 3d: set the default sight ranges for every 3D geometry so that the framerate on laptop is around 60 fps 2019-09-12 22:49:46 +02:00
Zeno Rogue
8388a448e7 3d:: an option to limit cell generation 2019-09-12 22:49:45 +02:00
Zeno Rogue
0dc552bac4 2d3d:: remove 3D options from the menu if not available 2019-09-12 22:43:02 +02:00
Zeno Rogue
d07e6eb386 2d3d:: missing guards 2019-09-12 22:43:02 +02:00
Zeno Rogue
f652e6139c 2D3D:: fixed Y/Z orientation 2019-09-12 22:43:01 +02:00
Zeno Rogue
2736c89563 2d3d:: fog effect is now configurable 2019-09-12 22:43:01 +02:00
Zeno Rogue
da49e6c8de 2d3d:: textures on sidewalls 2019-09-12 22:43:01 +02:00
Zeno Rogue
80ce15ded9 3d menu:: no more incorrect errors; change camera position right away in 2d3d 2019-09-12 22:43:01 +02:00
Zeno Rogue
2acfd99d17 refactored switch_* functions (fpp/tpp/always3) 2019-09-12 22:43:01 +02:00
Zeno Rogue
450739b133 2D3D: switch without changing the display 2019-09-12 22:43:01 +02:00