Zeno Rogue
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1cefbd2ffa
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anim:: record animation of another content
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2020-11-14 14:18:57 +01:00 |
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Zeno Rogue
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8a5d4db2c3
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shot:: default_screenshot_content now calls gamescreen, which correctly renders multi-game and some other things
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2020-11-14 13:17:55 +01:00 |
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Zeno Rogue
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f35a09a885
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anims:: improved rollback
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2020-11-14 13:11:01 +01:00 |
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Zeno Rogue
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56164ab172
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zoom_or_fov takes panini limits into account
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2020-11-08 12:43:07 +01:00 |
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Zeno Rogue
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d64c5e338c
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extra guards
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2020-10-15 16:33:52 +02:00 |
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Zeno Rogue
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1422d97071
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export hide-hud
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2020-09-23 14:56:45 +02:00 |
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Zeno Rogue
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e26f8f5a5b
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optimized inverses
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2020-09-16 23:49:17 +02:00 |
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Zeno Rogue
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82f32607e6
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MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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47483f6ef4
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anim:: rotation distance from center
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2020-07-08 15:49:29 +02:00 |
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Zeno Rogue
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ad65ac4aa4
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shot:: using models::is_3d
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2020-07-03 15:39:52 +02:00 |
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Zeno Rogue
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9648642dd2
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shot:: new options
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2020-07-03 15:39:52 +02:00 |
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Zeno Rogue
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89585f004b
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fixed some guards (in progress)
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2020-07-03 14:42:33 +02:00 |
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Zeno Rogue
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72b3f78185
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an option to add hooks after video
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2020-05-25 02:32:15 +02:00 |
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Zeno Rogue
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31fba0fb6e
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fixed the shot:: commands
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2020-05-25 02:32:06 +02:00 |
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Zeno Rogue
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b0d1de01e5
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option -animvideo now only available with CAP_VIDEO
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2020-05-22 14:52:12 +02:00 |
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Zeno Rogue
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12dd3d68ac
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screenshot formats
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2020-05-22 14:50:23 +02:00 |
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Zeno Rogue
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d74fb28ff9
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handle system calls
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2020-05-22 14:50:10 +02:00 |
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Zeno Rogue
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11ce15a67b
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CAP_VIDEO
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2020-05-22 14:30:45 +02:00 |
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Zeno Rogue
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daeff80ff5
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Merge pull request #108 from Quuxplusone/ifdef
Move all defaulting-of-`CAP_FOO` to sysconfig.h
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2020-05-15 11:32:38 +02:00 |
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Zeno Rogue
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a30f4a89f7
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rots::draw_underlying in screenshot
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2020-05-08 21:21:42 +02:00 |
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Arthur O'Dwyer
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3e3457bd81
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Eliminate some use of CAP_FOO and ISFOO outside of the preprocessor.
The old code worked, but it's strange to use these macros as if
they were C++ `bool` variables at runtime.
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2020-05-03 20:57:34 -04:00 |
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Zeno Rogue
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97c9be0dde
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better centering screenshot, 'rotate PC' option
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2020-04-26 11:07:06 +02:00 |
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Zeno Rogue
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500df60990
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In animation, 'monster turns' can be configured
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2020-04-26 11:03:49 +02:00 |
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Zeno Rogue
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ec6d93b425
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wrl:: added missing MAXMDIM guards
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2020-04-17 15:36:47 +02:00 |
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Zeno Rogue
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0472bf764f
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moved all projection-related parameters to a special struct; another copy of that struct created for rug
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2020-04-17 00:53:58 +02:00 |
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Zeno Rogue
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84cf5d6e3a
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added missing guards, mostly for CAP_WRL
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2020-04-16 21:00:28 +02:00 |
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Zeno Rogue
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a380134d29
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WRL selectable in menus, fixed some issues
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2020-04-16 14:36:45 +02:00 |
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Zeno Rogue
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0ef619739e
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textures in wrl export
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2020-04-16 03:36:48 +02:00 |
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Zeno Rogue
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bf2eece2d8
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wrl:: rug texture
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2020-04-15 18:09:27 +02:00 |
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Zeno Rogue
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c8495c7fdb
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wrl:: transparency
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2020-04-15 18:08:55 +02:00 |
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Zeno Rogue
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a866d1fca5
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wrl:: fixed color
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2020-04-15 17:07:50 +02:00 |
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Zeno Rogue
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db916f8c95
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printable rug
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2020-04-15 17:07:39 +02:00 |
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Zeno Rogue
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2fb865346d
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generate 'printable' models or not
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2020-04-15 16:21:02 +02:00 |
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Zeno Rogue
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f150245a72
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basic WRL export (no menus)
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2020-04-15 11:49:29 +02:00 |
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Zeno Rogue
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f903d3c8ea
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rug:: using HyperRogue general renderer
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2020-04-14 17:46:40 +02:00 |
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Zeno Rogue
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493be6c55b
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simulate CA on every step if animating
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2020-04-12 20:35:16 +02:00 |
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Zeno Rogue
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750b91cfd9
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exporting eMovementAnimation
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2020-04-07 17:17:45 +02:00 |
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Zeno Rogue
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9a84dfb497
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adjusted mobile to the new system
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2020-04-06 09:13:20 +02:00 |
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Zeno Rogue
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650604227a
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face/edge/vertex centering
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2020-04-01 12:01:55 +02:00 |
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Zeno Rogue
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5ba7b4ce11
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changed Pointer_stringify to UTF8ToString in screenshot.cpp
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2020-01-29 18:19:10 +01:00 |
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Zeno Rogue
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3ee0956fd7
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added hooks_anim
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2020-01-02 16:57:18 +01:00 |
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Zeno Rogue
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2cb1e2cb04
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export anim::moved
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2020-01-02 16:57:12 +01:00 |
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Zeno Rogue
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6a3cf8f28e
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FPP animation actually added
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2019-12-27 14:03:17 +01:00 |
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Zeno Rogue
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15000034fd
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parser:: error handling now uses exceptions
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2019-12-23 21:44:51 +01:00 |
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Zeno Rogue
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c3332bfb52
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shot:: hooks_take
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2019-12-23 20:52:41 +01:00 |
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Zeno Rogue
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a2b294e38b
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FPP startanim added
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2019-12-14 14:17:10 +01:00 |
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Zeno Rogue
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6603fe3c9e
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random animations in the start menu now have their names displayed, and some are explorable
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2019-12-14 14:10:34 +01:00 |
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Zeno Rogue
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d5c8aebf16
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renamed binary:: to bt:: and binarytiling to bt::in()
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2019-12-14 12:05:01 +01:00 |
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Zeno Rogue
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bf584b5429
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more movei
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2019-11-22 18:48:51 +01:00 |
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Zeno Rogue
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ef9e2236ba
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viewctr is no more... major reduction of redundancy/complexity
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2019-11-14 00:26:50 +01:00 |
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