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anims:: improved rollback

This commit is contained in:
Zeno Rogue 2020-11-14 13:11:01 +01:00
parent 3082b88139
commit f35a09a885

View File

@ -1187,6 +1187,8 @@ EX void animate_rug_movement(ld t) {
);
}
vector<reaction_t> on_rollback;
EX void apply() {
int t = ticks - lastticks;
lastticks = ticks;
@ -1278,7 +1280,8 @@ EX void apply() {
turncount -= ticks * tidalsize / period;
}
if(env_volcano) {
bak_turncount = turncount;
auto bak_turncount = turncount;
on_rollback.push_back([bak_turncount] { turncount = bak_turncount; });
turncount += env_volcano * ticks * 64 / period;
for(auto& p: gmatrix) if(p.first->land == laVolcano) checkTide(p.first);
}
@ -1318,8 +1321,9 @@ EX void apply() {
}
EX void rollback() {
if(env_volcano) {
turncount = bak_turncount;
while(!on_rollback.empty()) {
on_rollback.back()();
on_rollback.pop_back();
}
}