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FPP animation actually added

This commit is contained in:
Zeno Rogue 2019-12-27 14:03:17 +01:00
parent 17ffe53839
commit 6a3cf8f28e

View File

@ -1292,6 +1292,7 @@ startanim fib_ghosts { "Fibonacci ghosts", no_init, [] {
}};
startanim fpp { "first-person perspective", no_init, [] {
if(MAXMDIM == 3) { current = &null_animation; return; }
geom3::switch_fpp();
View = cspin(0, 2, ticks / 5000.) * View;
gamescreen(2);
@ -1311,7 +1312,7 @@ EX void pick() {
return;
}
vector<startanim*> known = { &null_animation, &perspective, &joukowsky, &bandspin, &rug, &spin_around, &row_of_ghosts, &ghost_spiral, &army_of_ghosts, &fib_ghosts, &fpp };
int id = rand() % 10;
int id = rand() % 11;
current = known[id];
ticks_start = ticks;
current->init();