wrl:: rug texture

This commit is contained in:
Zeno Rogue 2020-04-15 18:09:27 +02:00
parent c8495c7fdb
commit bf2eece2d8
2 changed files with 50 additions and 7 deletions

View File

@ -974,7 +974,7 @@ vector<glhr::ct_vertex> ct_array;
vector<glhr::ct_vertex> cp_array;
basic_textureinfo tinf;
EX basic_textureinfo tinf;
void drawTriangle(triangle& t) {
for(int i=0; i<3; i++) {

View File

@ -247,6 +247,7 @@ EX always_false in;
EX ld rug_width = .01;
fhstream f;
string filename;
string coord(ld val) {
char buf[100];
@ -274,7 +275,7 @@ EX always_false in;
return hash(h[0]) + 7 * hash(h[1]) + 13 * hash(h[2]);
}
EX void fatten(vector<hyperpoint>& data) {
EX void fatten(vector<hyperpoint>& data, vector<glvertex>& tdata) {
map<hashtype, hyperpoint> normals;
for(int i=0; i<isize(data); i++)
normals[hash(data[i])] = Hypc;
@ -300,6 +301,7 @@ EX always_false in;
p.second = p.second * (rug_width / w);
}
vector<hyperpoint> data2;
vector<glvertex> tdata2;
for(int i=0; i<isize(data); i+=3) {
auto a = data[i], b = data[i+1], c = data[i+2];
hyperpoint normal = (b-a) ^ (c-a);
@ -325,28 +327,45 @@ EX always_false in;
data2.push_back(a+na); data2.push_back(c+nc); data2.push_back(c-nc);
data2.push_back(a+na); data2.push_back(c-nc); data2.push_back(a-na);
data2.push_back(b-nb); data2.push_back(a-na); data2.push_back(c-nc);
if(isize(tdata)) {
auto ta = tdata[i], tb = tdata[i+1], tc = tdata[i+2];
for(auto p: {ta, tb, tc, tb, ta, ta, tb, ta, tb, tc, tb, tb, tc, tb, tc, ta, tc, tc, ta, tc, ta, tb, ta, tc})
tdata2.push_back(p);
}
}
data = data2;
tdata = tdata2;
}
bool used_rug;
EX void polygon(dqi_poly& p) {
if(print && !(p.flags & POLY_PRINTABLE)) return;
if(!(p.flags & POLY_TRIANGLES)) return;
println(f, "Shape {");
println(f, "Shape {");
println(f, " appearance Appearance {");
println(f, " material Material {");
println(f, " diffuseColor ", color(p.color, .8));
if(part(p.color, 0) != 255) println(f, " transparency ", (255 - part(p.color, 0)) / 255.);
println(f, " }");
if(p.tinf && p.tinf == &rug::tinf) {
println(f, " texture ImageTexture {");
println(f, " url \"", filename, "-rug.png\"");
println(f, " }");
used_rug = true;
}
println(f, " }");
// println(f, "# V = ", p.V);
println(f, " geometry IndexedFaceSet {");
println(f, " coord Coordinate {");
println(f, " point [");
vector<hyperpoint> data;
vector<glvertex> tdata;
for(int i=0; i<p.cnt; i++) {
glvertex v = p.tab[0][p.offset+i];
data.push_back(glhr::gltopoint(v));
if(p.tinf)
tdata.push_back(p.tinf->tvertices[p.offset_texture+i]);
}
for(auto& d: data) {
hyperpoint h;
@ -354,7 +373,7 @@ EX always_false in;
applymodel(h, d);
}
if(print && (p.flags & POLY_FAT)) {
fatten(data);
fatten(data, tdata);
p.cnt = isize(data);
}
else if(print) {
@ -372,14 +391,28 @@ EX always_false in;
}
if(sdet > 0)
for(int i=0; i<p.cnt; i+=3)
swap(data[i+1], data[i+2]);
swap(data[i+1], data[i+2]),
swap(tdata[i+1], tdata[i+2]);
}
}
println(f, " point [");
for(int i=0; i<p.cnt; i++) {
println(f, " ", coord(data[i], 3), ",");
}
println(f, " ]");
println(f, " }");
if(p.tinf) {
println(f, " texCoord TextureCoordinate {");
println(f, " point [");
for(int i=0; i<p.cnt; i++) {
println(f, " ", coord(tdata[i][0]), " ", coord(tdata[i][1]), ",");
}
}
println(f, " ]");
println(f, " }");
println(f, " coordIndex [");
for(int i=0; i<p.cnt; i+=3) {
println(f, " ", i, " ", i+1, " ", i+2, " -1,");
@ -404,6 +437,7 @@ EX always_false in;
EX void take(const string& fname, const function<void()>& what IS(shot::default_screenshot_content)) {
dynamicval<bool> v2(in, true);
dynamicval<bool> v3(noshadow, true);
filename = fname;
f.f = fopen(fname.c_str(), "wt");
@ -412,6 +446,15 @@ EX always_false in;
ptds.clear();
what();
if(used_rug) {
resetbuffer rb;
rug::glbuf->enable();
SDL_Surface *s = rug::glbuf->render();
dynamicval<int> dx(shot::shotx, rug::texturesize);
dynamicval<int> dy(shot::shoty, rug::texturesize);
shot::postprocess(filename + "-rug.png", s, s);
}
}
#endif
EX }
@ -471,7 +514,7 @@ EX void default_screenshot_content() {
}
#if CAP_PNG
void postprocess(string fname, SDL_Surface *sdark, SDL_Surface *sbright) {
EX void postprocess(string fname, SDL_Surface *sdark, SDL_Surface *sbright) {
if(gamma == 1 && shot_aa == 1 && sdark == sbright) {
IMAGESAVE(sdark, fname.c_str());
return;