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exporting eMovementAnimation
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@@ -520,11 +520,13 @@ EX }
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#if CAP_ANIMATIONS
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EX namespace anims {
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#if HDR
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enum eMovementAnimation {
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maNone, maTranslation, maRotation, maCircle, maParabolic, maTranslationRotation
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};
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#endif
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eMovementAnimation ma;
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EX eMovementAnimation ma;
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EX ld shift_angle, movement_angle;
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EX ld normal_angle = 90;
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