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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-20 23:50:27 +00:00
Commit Graph

181 Commits

Author SHA1 Message Date
Zeno Rogue
47d8255b8a CLI setting -record-only 2019-09-12 22:50:06 +02:00
Zeno Rogue
6185ed674e CLI setting -shotaa 2019-09-12 22:50:06 +02:00
Zeno Rogue
8a1ca8e05d anims:: fixed hotkey clash and fallthrough 2019-09-12 22:50:05 +02:00
Zeno Rogue
1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue
b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue
10fea51f14 stricter conditions on start animations 2019-09-12 22:49:56 +02:00
Zeno Rogue
8388a448e7 3d:: an option to limit cell generation 2019-09-12 22:49:45 +02:00
Zeno Rogue
5804387283 animations:: env_shmup setting; also centers on the player if playermoved, shmup, and in inertia zone 2019-09-12 22:43:01 +02:00
Zeno Rogue
dfbbffc7ca CLI option -animrecordf 2019-09-12 22:43:01 +02:00
Zeno Rogue
3da6090320 dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable 2019-09-12 22:43:00 +02:00
Zeno Rogue
98381f5526 animations:: frame info in animation recorder 2019-09-12 22:43:00 +02:00
Zeno Rogue
b74c2369a0 'shot' value to change shots 2019-09-12 22:42:59 +02:00
Zeno Rogue
80d14c0196 add_action_push consistently; improved some menu hotkeys and ordering; improved some naming 2019-09-12 22:42:58 +02:00
Zeno Rogue
b1033884d9 option to change -animperiod in PHASE 3 2019-09-12 22:42:58 +02:00
Zeno Rogue
ac7c902f0b anim:: -animrot needs angles in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
0f4146ac36 3D:: animations; also changed PI/180 to degree, and enabled models in the menu 2019-09-12 22:38:47 +02:00
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041a9e11fe shots:: added some missing guards, -animrecord and -animrec were the same option 2019-09-12 22:38:42 +02:00
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1c5d79b4ba missing CAP_SVG guards 2019-09-12 22:38:39 +02:00
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c24fa20334 added some missing CAP_RUG flags 2019-09-12 22:38:39 +02:00
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e39777f04d CAP_ animations etc. cleanup 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue
b254776243 fixed hotkey clash in take shot -> hide the player 2019-02-09 15:07:17 +01:00
Zeno Rogue
952f1c44fe minor fixes to color handling 2019-02-06 18:54:29 +01:00
Zeno Rogue
8ac1cf8731 fixed some issues with commandline arguments (svg shots made correctly from cli) 2019-02-06 18:48:52 +01:00
Zeno Rogue
29cf07920c no more crashes in some animations 2019-02-06 18:48:52 +01:00
Zeno Rogue
dde8b900d7 improved the hide_hud feature 2019-02-06 18:48:52 +01:00
Zeno Rogue
989fc119bc anims:: yet another hotkey clash fixed 2019-02-06 18:48:52 +01:00
Zeno Rogue
a6e40e3a37 better starting animations 2019-02-06 16:37:20 +01:00
Zeno Rogue
635c8c94dc a CLI option to make shots non-transparent: -shott 2019-02-06 16:37:20 +01:00
Zeno Rogue
be84ecb7df fixed the markup of non-transparent SVG 2019-02-06 16:37:20 +01:00
Zeno Rogue
2a45e1340c fixed transparent screenshot background if no gamma and no supersampling 2019-02-06 16:37:20 +01:00
Zeno Rogue
e2b262979b startgame animations 2019-02-06 16:36:52 +01:00
Zeno Rogue
8a6d3173bd more guards for CAP_SHOT/CAP_FILES 2018-12-15 15:20:27 +01:00
Zeno Rogue
4e4fce922e added some missing CAP_ guards 2018-12-15 15:17:06 +01:00
Zeno Rogue
5d01ac0732 text improvements, PL/CZ translation update 2018-12-14 19:30:54 +01:00
Zeno Rogue
4370a18763 added background to svg if transparent not set 2018-12-14 19:30:54 +01:00
Zeno Rogue
f726fe12fb svg::shot:: error message shown if not available 2018-12-14 19:30:22 +01:00
Zeno Rogue
8ba603fba3 svg:: circles now have better linewidth 2018-12-14 19:30:22 +01:00
Zeno Rogue
8d1e341555 web:: 'take screenshot' feature now creates a SVG file and opens it in a new window 2018-12-14 19:30:22 +01:00
Zeno Rogue
c73b598d93 screenshots are more configurable now 2018-12-14 19:30:17 +01:00
Zeno Rogue
d506c73571 crystal:: animates correctly 2018-12-14 19:27:11 +01:00
Zeno Rogue
73de211bf2 anims:: record_animation now does shmup::turn, e.g. to work with RogueViz state changes 2018-11-18 18:26:56 +01:00
Zeno Rogue
d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
Zeno Rogue
a49dc75d5f also set lastticks after recording 2018-11-11 16:43:53 +01:00
Zeno Rogue
d2be826e8b anims:: clear lastticks when recording 2018-11-11 16:36:05 +01:00
Zeno Rogue
cf52faa484 all extra_options in number dialogs now use capital letters to avoid conflicts 2018-11-11 11:27:36 +01:00
Zeno Rogue
4ce6005597 a/b parameters, and parameters referring to each other 2018-11-11 11:27:36 +01:00
Zeno Rogue
ca6ed2eff2 svg:: fixed circles 2018-11-11 11:27:36 +01:00
Zeno Rogue
d69e952729 animate parameters from the edit dialog 2018-11-11 11:27:36 +01:00
Zeno Rogue
c8e0371a4c svg:: works nicely with smart_range 2018-11-11 11:27:36 +01:00
Zeno Rogue
549d86b15d arg:: shift_arg_formula used instead of argf 2018-11-11 11:27:36 +01:00
Zeno Rogue
f1b6cc0f48 ringcolor improvements 2018-11-11 11:25:59 +01:00
Zeno Rogue
5978830e01 filled model drawing (for some models) 2018-11-11 11:25:59 +01:00
Zeno Rogue
b6f4220d47 Möbius transformations configurable 2018-11-11 11:25:58 +01:00
Zeno Rogue
8e7abf6292 refactored gethyper 2018-11-11 11:25:58 +01:00
Zeno Rogue
4c8850c2bb in PNG shot, disabled weird recoloring and ringcolor changing 2018-11-01 19:08:01 +01:00
Zeno Rogue
c80705be84 various text improvements, and translation update 2018-11-01 19:08:01 +01:00
Zeno Rogue
53687108f6 svg:: improved linewidth 2018-10-28 03:09:07 +01:00
Zeno Rogue
f923c5271f anims:: commandline option -animrec 2018-10-28 03:09:07 +01:00
Zeno Rogue
2ffcd47150 anims:: calling conformal::apply() correctly 2018-10-28 03:09:07 +01:00
Zeno Rogue
6f0cdea2fc band transition in Joukowsky anim 2018-10-28 03:09:07 +01:00
Zeno Rogue
42540aa226 model transition for Joukowsky, inverted Joukowsky, and Band. 2018-10-28 03:09:07 +01:00
Zeno Rogue
a9535878c4 model orientation 2018-10-23 16:58:19 +02:00
Zeno Rogue
c8e604f408 reflect view in mirror walls during animation and just scrolling; better translate animation in memory saving mode 2018-09-24 00:00:04 +02:00
Zeno Rogue
3bf2ed1d2d anims:: fixed some issues with exporting animations 2018-09-10 22:37:17 +02:00
Zeno Rogue
47fab92cf3 anims::arg:: -animcircle accepts circle_display_color argument 2018-09-10 20:33:06 +02:00
Zeno Rogue
bb05d9ab80 some anim parameters are now saved in config 2018-09-10 19:47:14 +02:00
Zeno Rogue
df0be69cce translation animations now return to the start if they hit a trap land 2018-09-10 19:47:14 +02:00
Zeno Rogue
31df0c1ec6 better description of animations 2018-09-10 19:31:10 +02:00
Zeno Rogue
8ed2433ad2 anims:: a full circle marker in circle animation 2018-09-10 19:30:51 +02:00
Zeno Rogue
f5a26b69fc anims:: command line arguments 2018-09-10 19:28:46 +02:00
Zeno Rogue
1aa25a5a2a anims:: improved ruggo and Bolza period 2018-09-10 18:12:11 +02:00
Zeno Rogue
6f2deeafcc animation menu 2018-09-10 18:12:07 +02:00
Zeno Rogue
5680ef3788 color_t used for outline 2018-09-04 21:43:43 +02:00
Zeno Rogue
1ab460ffb1 type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion 2018-09-04 19:53:42 +02:00
Zeno Rogue
99cad10617 svg::render now accepts a function to draw something else 2018-08-18 17:44:35 +02:00
Zeno Rogue
4f3cc3783a binary tiling 2018-08-09 19:28:53 +02:00
Zeno Rogue
a50169e3d3 fixed the lines in the svg screenshots 2018-08-01 11:25:07 +02:00
Zeno Rogue
8a231d8269 fixed the svg shots of ellipses 2018-08-01 11:20:50 +02:00
Zeno Rogue
5e2a65a781 vertical stretch parameter is now available in all models; more details in equi-area 2018-08-01 04:01:16 +02:00
Zeno Rogue
30cb9158cb moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules 2018-07-19 23:46:58 +02:00