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shots:: added some missing guards, -animrecord and -animrec were the same option

This commit is contained in:
? 2019-02-28 15:06:42 +01:00 committed by Zeno Rogue
parent e47ad880a0
commit 041a9e11fe

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@ -939,16 +939,19 @@ int readArgs() {
using namespace arg;
if(0) ;
#if CAP_ANIMATIONS
else if(argis("-animmenu")) {
PHASE(3); showstartmenu = false; pushScreen(show);
}
else if(argis("-animperiod")) {
PHASE(2); shift_arg_formula(period);
}
else if(argis("-animrecord")) {
#if CAP_SHOT
else if(argis("-animrecord") || argis("-animrec")) {
PHASE(3); shift(); noframes = argi();
shift(); animfile = args(); record_animation();
}
#endif
else if(argis("-animcircle")) {
PHASE(3); start_game();
ma = maCircle;
@ -989,13 +992,7 @@ int readArgs() {
else if(argis("-animj")) {
shift(); joukowsky_anim = true;
}
else if(argis("-animrec")) {
PHASE(3);
shift(); noframes = argi();
shift(); animfile = args();
record_animation();
}
#endif
else return 1;
return 0;
}