Zeno Rogue
|
24a2e6178a
|
unused function displaynum removed
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
8ac64fc2a0
|
nilv:: Nil shader, and improved geodesics
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
9350053c49
|
renamed mdSolPerspective to mdGeodesic
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
4f27b12ca2
|
nilv:: preliminary implementation
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
1e81ed606d
|
solv:: graphical coordinates are now always standard -- local_perspective used in all models
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
90aa7b5c02
|
solv:: removed ILP for simplicity and better performance
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
60778a6896
|
new renderer for Solv
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
a3a22598ba
|
delete[] xbuffer
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
2f804e9f1e
|
fixes for older compilers
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
598603c937
|
geodesics in Sol
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
946570da31
|
moved zpush from 3dmodels to hyperpoint
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
e5e0dfbac1
|
correct gdpushing of UTF8 224-240
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
5476b33e94
|
fixed to work on OPENGL 1.0
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
0f98146d20
|
3D:: correct shift matrix in stereo mode
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
3da305b4ca
|
fog is now affected by the background color
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
5519252fd0
|
added some missing CAP_* guards
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
b52c093d58
|
dual:: fixed setfsize to affect both sizes
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
1e07644c43
|
fixed cgi possibly generated incorrectly (especially in dual)
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
8295251cdc
|
multigame support, including dualmode
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
7a4ee025d8
|
3D:: reload floor textures
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
6aeba2d906
|
fixed glDepthMask and thus shadows
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
3e7b29a188
|
3D:: fixed how elliptic geometry works
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
5c76509ded
|
always clear depth, not depending on the current need
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
df3e21b310
|
debug cleanup
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
9a21401b9c
|
item/monster icons in 3d
|
2019-09-12 22:49:56 +02:00 |
|
Zeno Rogue
|
9946ceb877
|
fixed circle drawing
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
3b5733c935
|
enabled antialiasing in web
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c8e950cd40
|
added some missing CAP_ and MAXMDIM guards
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
5d77c86658
|
scrdist_text removed
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
5895540ae9
|
removed mdText as it was equivalent to mdUnchanged
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c19ffb3597
|
fixes to projection streamlining
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3c9e4db46e
|
major cleanup of projection setting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
b07a5a5c69
|
removed transparency from monsters in 3D
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
f3e0ae4904
|
fixed using for C++11
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
31427a6d24
|
3d:: fixed halfplane_scale in GL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
8ea5a618ad
|
3d:: clipping without OpenGL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
2121aacaaf
|
3d:: clipping configurable
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
f399a8c980
|
3d:: shader acceleration in the band model
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
ad4ecbde0e
|
3d:: fog in non-native models
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
b62155b551
|
removed unused variable dim3
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
bc3e7f2e95
|
3d:: shader acceleration for 3D ball and 3D halfspace
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
46ae64e945
|
3d:: native perspective is now pmodel == mdPerspective, and other models work too
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
608692b6df
|
delete textures, saner resetGL calling rule?
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
d9b90d8a8e
|
3D:: two-player uses split screen
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
9f9670fcdb
|
an option to desaturate colors for anaglyph
|
2019-09-12 22:38:45 +02:00 |
|
?
|
2ca3cf3744
|
3D:: affected by the FOV parameter
|
2019-09-12 22:38:42 +02:00 |
|
?
|
fb71d4fd15
|
3D:: sightranges are now configurable
|
2019-09-12 22:38:40 +02:00 |
|
?
|
e7110b7492
|
3d:: fixed letters
|
2019-09-12 22:38:40 +02:00 |
|
?
|
259e376909
|
3d:: four-phase drawing of sphere
|
2019-09-12 22:38:40 +02:00 |
|