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Author SHA1 Message Date
Jonathan Coates
e81a2c72ce Merge branch 'mc-1.21.x' into mc-1.21.y 2025-07-12 21:46:28 +01:00
Jonathan Coates
01de6110c6 Re-enable JEI integration 2025-07-12 21:41:50 +01:00
Jonathan Coates
9cf0f85fcb Merge branch 'mc-1.20.x' into mc-1.21.x 2025-07-12 19:00:00 +01:00
Jonathan Coates
018ce7c8a5 Bump CC:T to 1.116.1 2025-07-12 18:57:05 +01:00
Jonathan Coates
44726827b4 Sync translations from Crowdin 2025-07-12 09:49:14 +01:00
Jonathan Coates
2bf0aba455 Don't use SpeakerPosition to get speaker's level
We use getLevel() specifically for reading the current registries
(and/or server). We don't need the exact position of the speaker to
query this, so add a dedicated method for it.

We actually had a similar method on 1.21.7 already for upgrades. This
just moves it to SpeakerPeripheral.

Fixes #2236.
2025-07-10 01:07:51 +01:00
Jonathan Coates
3cf914cb4c Fix NPE when loading mcfunctions
CommandSourceStack.getServer can be null, despite being marked as
non-nullable. Mojang!!! *shakes fist*

Fixes #2235.
2025-07-10 00:47:42 +01:00
Jonathan Coates
4868c4aa32 Small bits of cleanup
- Remove unused MonitorRenderer. I'm sure this had been deleted
   already, but apparently not!
 - Add missing items to the changelog.
 - Fix crash when clearing tests in a world.
 - Bump Iris deps, to help with debugging #2229.
2025-07-10 00:29:06 +01:00
Batári Balázs László
180156ff1c Add lang hu_hu (#2232) 2025-07-06 21:47:22 +00:00
Jonathan Coates
c6ba753568 Update allowed Minecraft versions 2025-07-06 22:34:43 +01:00
Jonathan Coates
9f45c91925 Update to latest TeaVM 2025-07-02 09:21:43 +01:00
Jonathan Coates
67412a2b72 Update to Minecraft 1.21.7 2025-06-30 22:55:55 +01:00
Jonathan Coates
5fa724ed24 Move Create integration setup to its proper place
Merge conflict gone wrong, I assume.
2025-06-30 22:53:15 +01:00
Jonathan Coates
76869593f0 Merge branch 'mc-1.21.x' into mc-1.21.y 2025-06-28 11:31:32 +01:00
Jonathan Coates
fbf994e803 Merge branch 'mc-1.20.x' into mc-1.21.x 2025-06-28 11:21:22 +01:00
Jonathan Coates
8344c0a5c2 Bump CC:T to 1.116.0 2025-06-28 11:03:52 +01:00
Jonathan Coates
a292d33830 Syntax highlighting for multiline tokens in edit
I don't love the implementation of this (see discussion in #2220), but
it's better than nothing. Wow, the editor really needs a bit of a
rewrite, the code is kinda messy.

Fixes #1396.
2025-06-25 22:50:23 +01:00
Jonathan Coates
341d1c7bc2 Move paint/edit menu bar into common module
I want to add a menu bar to the edit runner too, so let's make this code
a little more reusable first.
2025-06-25 22:14:09 +01:00
Jonathan Coates
846f9dff03 Update to latest NeoForge
Welllll, latest when I wrote the code, not at actual time of writing.
2025-06-24 22:59:44 +01:00
Jonathan Coates
64d10ad45b Data fixers for turtle owners 2025-06-24 22:58:04 +01:00
Jonathan Coates
531eacfac7 Merge pull request #2224 from matematikaadit/patch-1
Miniscule typo fix in the shell.path() doc comment
2025-06-21 16:59:01 +01:00
Adit Cahya Ramadhan
1f3da5205c Miniscule typo fix in the shell.path() doc comment
Noticed this when reading the shell API page in the wiki.
2025-06-21 22:29:04 +07:00
Jonathan Coates
e3fecb013a Update to Minecraft 1.26.1
Still one TODO left, but around data fixers, so fairly small.

 - GUI rendering got a big overhaul. I avoided the worst of it with
   9272e2efcd, but things like terminals
   and printouts still require some custom rendering.

 - Item models are now de-duplicated when rendering in the UI, so we
   need to keep track of their identity with
   (appendModelidentityElement). I'm not sure I've got this entirely
   right — whole thing feels unfortunately error-prone.

 - BE serialisation now goes through a Value{Input,Output} class, rather
   than using NBT directly. Fairly simple change, but has changed the
   format of the GameProfile used in turtle's owners. Need a DFU patch
   for this.
2025-06-18 21:19:04 +01:00
Jonathan Coates
798ceefafe Add test for crafting of disks
See #2221.
2025-06-18 21:00:32 +01:00
Jonathan Coates
7c0f79fc3c Move edit_runner into its own module
I've a few more features I'd like to add to it. Moving it out makes it
slightly easier to maintain.
2025-06-17 17:55:24 +01:00
Jonathan Coates
b35cefc5dd Switch from path to parentPath
I've been putting this off for a while, as I had issues in the past with
people using old Node versions (e.g. #1806), but it no long works on my
machine, so time to make the switch.

Also do a bit of a package update. Hit a rollup bug while doing this
(https://github.com/rollup/plugins/issues/1877), so holding that update
back for now.
2025-06-17 17:46:10 +01:00
Jonathan Coates
ec3dd328b3 Construct ByteBuffer manually in monitor renderer
In the 1.21.4 update (9277aa33e9), we
removed our DirectVertexBuffer class, and switched to vanilla's
VertexBuffer. This forced us to use MeshData and thus
ByteBufferBuilder instead of allocating the ByteBuffer ourselves.

One thing I'd missed with this is that Iris's text vertex sink API
requires us to allocate the whole buffer up-front and so the resulting
buffer has a limit of the *maximum* number of vertices rendered, not the
actual one.

This wasn't an issue on 1.21.4, as we didn't check this (I guess we just
silently rendered junk??), but for the 1.21.5 update
(a1df196673) we added some extra
assertions here, which now fail on Iris.

Typically, the whole original change was is now entirely redundant, as
Vanilla has removed VertexBuffer entirely, and so we can/should work in
terms of raw ByteBuffers again.

Fixes #2219.
2025-06-15 18:04:52 +01:00
Jonathan Coates
f3f43191ab Merge branch 'mc-1.21.x' into mc-1.21.y 2025-06-15 16:59:48 +01:00
Jonathan Coates
89dd521930 Merge branch 'mc-1.20.x' into mc-1.21.x 2025-06-15 16:31:51 +01:00
Jonathan Coates
9272e2efcd Use vanilla's nine-slice sprites for border rendering
- Move remaining sprites to the vanilla GUI atlas.

 - Convert our computer border/sidebar sprites to use vanilla's
   nine-sliced mcmeta files. I thought I'd have to do something custom
   here for the sidebar, as that has no right border, but vanilla
   supports that natively!

 - Use the normal GuiGraphics.blitSprite for rendering computer
   border/sidebar.

 - Obey nine-slice scaling within the pocket computer renderer.
2025-06-15 16:25:54 +01:00
Jonathan Coates
69353a4fcf Use lexer for edit's syntax highlighting
This is slightly more accurate for long strings and comments. Note that
we still work a line at a time (and in a non-incremental manner), so
doesn't actaully support multi-line strings (#1396).

We do now treat goto as a keyword (fixes #1653). We don't currently
support labels — those *technically* aren't a token (`:: foo --[[ a
comment ]] ::` is a valid label!), but maybe we could special-case the
short `::foo::` form.
2025-06-15 13:25:21 +01:00
Jonathan Coates
ff363dca5a Move sidebar_advanced.png down by one pixel
Apparently this has been broken since the file was created in
53546b9f57d9acaa4cdca14ae00eaf68ce8c50bd!? I'm sure I fixed this before,
but maybe that was a different but similar issue >_>.
2025-06-14 18:44:16 +01:00
LorneHyde
1c51282426 Fix syntax highlighting for strings ending in an escaped backslash (#2194) 2025-06-08 19:55:14 +00:00
Jonathan Coates
4a3a1c9275 Merge pull request #2214 from Wojbie/patch-1
Update motd path in startup.lua
2025-06-03 08:08:30 +01:00
Wojbie
2557dd0af9 Update motd path in startup.lua
Removes situations where shell resolution caused arbitrary program called `motd` at root get executed instead of expected /rom one.
2025-06-03 01:03:02 +02:00
Jonathan Coates
b5c0c6e104 Fix out-of-bounds when pasting too-long text
Used a `<=` instead of a `<`! How did I mess this up!?

Fixes #2209
2025-06-02 08:58:43 +01:00
SpartanSoftware
876fd8ddb8 Fix 0 being treated as a valid colour (#2211) 2025-05-31 07:46:03 +00:00
Jonathan Coates
ee3b1343b5 Handle keyboard layouts for our computer shortcuts
Convert GLFW's key codes back to their actual key, and then use that
when checking keyboard shortcuts. We *don't* do this for the paste key,
just to be consistent with vanilla's behaviour.

Fixes #2207.
2025-05-25 22:32:39 +01:00
JackMacWindows
b440b964b7 Add notes about minor changed file handle behavior in 1.109.0 (#2203) 2025-05-25 20:24:26 +00:00
Jonathan Coates
5dfc401b45 Update build plugin versions 2025-05-18 10:05:27 +01:00
Jonathan Coates
0790a8346a Merge branch 'mc-1.21.x' into mc-1.21.y 2025-05-16 18:38:21 +01:00
Jonathan Coates
418c9be7ac Allow changing terminal size with components
We add a new computercraft:term_size component that allows changing the
terminal size of computers and pocket computers.
2025-05-16 18:22:20 +01:00
Jonathan Coates
b491f6b11f Merge branch 'mc-1.20.x' into mc-1.21.x 2025-05-16 17:56:51 +01:00
Jonathan Coates
acafc06449 Make turtle upgrade models data driven
It's ItemModel, but for upgrades!
2025-05-11 09:17:54 +01:00
Jonathan Coates
598fd98a8b Load turtle overlays during model loading
Back in f10e401aea, we changed turtle
overlays to be loaded as a dynamic registry. This solved some of the
problems we had with upgrades (elf-compatibility), and seemed like a
good idea at the time.

However, because overlays are part of datapacks (not resource packs), we
also needed support for loading overlay models, which we did via an
"extra_models.json" file.

With the ItemModel changes, we can go for a different approach:
 - Turtle overlays are now stored on the item/BE as a simple
   ResourceLocation again.

 - The TurtleOverlay class is moved to the client, and loaded from
   resource packs, during model loading. They're now split into a baked
   form (holding a StandaloneModel) and an unbaked one (holding the
   ResourceLocation).

 - extra_model.json is no longer supported.
2025-05-10 23:30:39 +01:00
Jonathan Coates
e13e8ff92e Fix a couple of rendering issues
- Fix printouts in item frames being rendered too far foward.
 - Fix wired modems being flipped.
2025-05-10 17:52:12 +01:00
Jonathan Coates
0a0c80db41 Allow equipping pocket computers on the bottom
This allows equipping pocket computers on both the back (as before) and
bottom of a pocket computer. The asymmetry is a little unfortunate here,
but makes some sense with the crafting recipe (above goes behind, below
goes on the bottom).

 - Move some functionality from IPocketAccess into a PocketComputer
   interface (and PocketComputerInternal) interface, used by the pocket
   API.

   IPocketAccess preserves the same interface as before. Unlike
   ITurtleAccess, we /don't/ expose the PocketSide in the public API.

 - Several pocket-computer methods (e.g. setUpgradeData, setColour) are
   now required to be called on the main thread, and when the computer
   is being held. This allows us to write back changes to the item
   immediately, rather than the next time the item is ticked.

   Sadly this doesn't actually remove the need for onCraftedPostProcess
   as I'd originally hoped, but I think does make the code a little
   simpler.

 - Rename "computercraft:pocket_computer" component to
   "computercraft:back_pocket_computer".

 - And finally, support multiple upgrades on the pocket computer. This
   is actually quite an easy change, just tedious — there's lots of
   places to update!

Fixes #1406, and I think fixes #1148 — you can use a speaker to notify
you now.
2025-05-10 17:15:41 +01:00
Jonathan Coates
4344c3072f Add a test for turtle upgrade crafting
Every few years I get confused about which side turtle upgrades go on
when crafting. The fact that it's flipped always throws me! Let's add a
comment to the recipe, and add some tests to reassure myself.
2025-05-10 14:39:51 +01:00
Jonathan Coates
c20336286b Update to FAPI 0.122
- Use new tooltip component registry. This means we can move the
   tooltip appending magic to Neo only.

 - Use new chunk level change event. I'm not actually sure if we need
   this on recent versions (I can't reproduce the monitor update bug
   that we introduced this to fix), but I've no clue what's changed here.
2025-05-02 19:01:26 +01:00
Jonathan Coates
356366ede8 Undo dev changed to build script 2025-04-30 22:33:22 +01:00
Jonathan Coates
a1df196673 Update to Minecraft 1.21.5
0/10, would not recommend. Though increasingly feeling that about
modding as a whole — really not feeling as emotionally rewarding as it
once did.

Server-side changes are well, not simple, but relatively straightforward:

 - Block removal code is now called before the BE is removed, not after.

   - Monitors now need to track if they've being removed or not again.

   - Turtle drop consuming code no longer tries to insert items into
     the turtle immediately, instead waiting 'til the action is
     complete. Otherwise if the turtle gets destroyed mid-action
     (e.g. the block explodes), then it tries to insert its drops into
     itself!

     We previously guarded against this by checking if the turtle BE had
     been removed, but obviously this no longer works, so just easier to
     shift the insertion.

  - The interface for reading/writing NBT has been overhauled. It has
    native "getOr" and codec support (nice!) but also has been changed
    again in the latest snapshot (less nice!).

 - The dye item component no longer has a "hide tooltip" flag. We now
   hide the tooltip with a default component instead.

 - Related to the above, we can now do all the tooltip-related things we
   needed to do with vanilla's TooltipProvider. This did require
   splitting NonNegativeId into subclasses for disk/computer, but
   otherwise is quite nice.

 - Some changes to model datagen. Annoying, but boring.

 - Game tests got a complete overhaul. I'm keeping the interface the
   same for now (@GameTest), because I'm blowed if I'm datagenning test
   instances :p. If it's any consolation, both NF and Fabric are doing
   this too.

Client changes are a bit more involved though:

 - VertexBuffer has been entirely removed. We now construct the
   GpuBuffer directly.

 - BakedModel is gone! Oh this caused so much suffering for turtle
   models. I ended up rewriting the whole system in processes (which
   then involved PRs to NF and Fabric). Rather than returning a
   TransformedModel, turtle models are now responsible for rendering the
   model.

   This may see another rewrite in the future. I'd like to switch to
   JSON-based turtle models (like item models), but that's blocked on
   some changes to NF right now.

   Sorry to all add-on devs, I know this is a big change.
2025-04-30 22:31:30 +01:00
Jonathan Coates
947001104d Update Cobalt to 0.9.6
- Allow heterogenous __lt/__le.
2025-04-21 14:36:44 +01:00
Jonathan Coates
8711512769 Remove allocation tracking for computers
Reverts 76968f2f28. We'd originally added
this to gather some numbers for #1580, with the hope that it would also
be useful for server admins. Sadly, it's not as accurate as I originally
hoped — the number sometimes goes down for unclear reasons (something to
do with the TLAB maybe??).

Closes #1739.
2025-04-21 08:32:03 +01:00
Jonathan Coates
a939ad8b97 Merge branch 'mc-1.21.x' into mc-1.21.y 2025-03-25 08:45:03 +00:00
Jonathan Coates
fdae94b3c1 Merge branch 'mc-1.20.x' into mc-1.21.x 2025-03-25 08:44:27 +00:00
Jonathan Coates
9c0ce27ce6 Switch a few more places to use Java 17 features
New ErrorProne hint, and one which is actually pretty useful!
2025-03-22 09:39:47 +00:00
Jonathan Coates
c458360b18 Bump versions of build tooling
The main thing of note is Spotless, which also bumps the version of
Ktlint. I've been putting this off for a while[^1], as this changed a
bunch of formatting, and Spotless's (broken) caching was making it hard
to test. Ended up downloading ktlint and running it localy.

[^1]: 8204944b5f
2025-03-21 14:28:31 +00:00
Jonathan Coates
09ad6c1905 Add tags for disks and floppies
Fixes #2158
2025-03-20 19:16:16 +00:00
Jonathan Coates
0e1e8a72d3 Fix syncing of colour between PocketBrain and item
- Actually set colour when constructing the brain.
 - Sync it back after crafting, much like we do for upgrades (see
   dcc74e15c7) for more details.

We should take a proper look at this on 1.21.4 and make these methods
main-thread only, so we can sync immediately.

Fixes #2157
2025-03-20 18:54:06 +00:00
Jonathan Coates
995a6e7379 Merge branch 'mc-1.21.x' into mc-1.21.y 2025-03-18 09:29:35 +00:00
Jonathan Coates
ffa6eadc26 Register our BEs as entities
Fixes #2141. Hah, I wrote some tests for this in
b03546a158, but they pass because hoppers
still support vanilla inventories, but turtles don't.

Wish NeoForge registered a fallback for any inventory, like Fabric does,
but there we go.
2025-03-16 16:37:29 +00:00
Jonathan Coates
7c1e8e1951 Fix usages of javax's Nullable annotation 2025-03-16 16:29:19 +00:00
Jonathan Coates
b805a34c2d Merge branch 'mc-1.20.x' into mc-1.21.x 2025-03-16 16:28:53 +00:00
Jonathan Coates
b03546a158 Add game tests to check our blocks are inventories
See #2141
2025-03-16 15:59:43 +00:00
Jonathan Coates
582713467f Remove air blocks from test structures
This is a bit nasty, but makes the structure files *significtly* smaller
(1/4 the size), so feels worth doing.
2025-03-16 15:59:43 +00:00
Jonathan Coates
b6f41a0df5 Fix several issues with char/paste event validation
- Fix isValidClipboard always returning true.
 - Fix characters >=128 being rejected. We changed the signature from a
   byte to an int in 0f123b5efd, but
   didn't update all call sites.

   Valhalla cannot come soon enough. I would love to be able to have
   (cheap) wrapper classes for some of these types.

See Zeus-guy's comments in #860.
2025-03-16 14:07:15 +00:00
Jonathan Coates
594738a022 Standardised item details docs a little
Sort of closes #2125. I've really struggled to find a way to make it
clear that the information returned here is a snapshot of the current
item, and not a live view and/or proxy. Most wordings I've tried end up
feeling really clunky — given that this is a relatively rare
misunderstanding, let's not stress about this too much.
2025-03-16 10:25:57 +00:00
Jonathan Coates
27f2ab364c Clean up disk <-> drive right clicking
Oh dear. I'd originally set out to *remove* logic from DiskItem — we're
so close to being able to remove this item in 1.21! However, while
looking at this code, I realised I could remove the whole Forge-specific
doesSneakBypassUse.

We now remove the use hook on the block, and override useOn on the item.
Obvious in retrospect!
2025-03-15 12:28:29 +00:00
Jonathan Coates
5a43273757 docs: specify valid types for settings.define (#2140) 2025-03-13 07:10:30 +00:00
Drew Edwards
97e28516fb docs: specify valid types for settings.define 2025-03-13 01:40:08 +00:00
Jonathan Coates
676fb5fb53 Remove usages of onNeighborChange
Oh. This is from ye olde days (it's one of the first PRs to CC[^1]!). In
pre-1.13 days, furnaces changing their lit state would replace the block
(creating a new BE) and then set back the old BE. CC wouldn't pick up
the second event, and so would continue to use the peripheral from the
first.

We don't really need this any more, for a couple of reasons:
 a) Furnaces don't do this any more.

 b) Peripherals are now refreshed on the next tick rather than
    immediately.

 c) Forge's capabilities have an explicit invalidate() hook already. This
    technically only detects *removing* block entities, but I'm not sure
    there's any cases where you add a block entity without also
    triggering a block state change.

Ironically, the place we probably need this more is Fabric, where the
lookup API doesn't have a public invalidate hook (it's hidden away in
the BlockApiCache). I'm mostly relying on c) here, in that we just won't
see this happen in practice.

[^1]: https://github.com/dan200/ComputerCraft/pull/180
2025-03-09 15:22:49 +00:00
Jonathan Coates
08dc08b5a3 Replace appendHoverText with component-based tooltips
We have several items (e.g. ComputerItem), which only exist for their
custom tooltip implementation. We remove these, and replace them
vanilla-style component-based tooltips (TooltipProvider).

The implementation here is a little janky — as the vanilla list of
components is hard-coded, and neither mod loader offers a way to extend
it. For now we just use the generic mod-loader tooltip hook — this
probably would be easier with a mixin, but let's do things Properly.

It would be nice to fully remove DiskItem (we only keep this around for
doesSneakBypassUse), but that can be a future task.
2025-03-09 13:39:45 +00:00
Jonathan Coates
8f4d4038f6 Merge branch 'mc-1.20.x' into mc-1.21.x 2025-03-09 12:35:44 +00:00
Jonathan Coates
63ba3fe274 Fix printout crafting
Introduced by the previous commit — I'd made one of the checks too lax.
Add some tests for this, so it doesn't happen again, though this code
does get a complete rewrite in 1.21 anyway >_>.
2025-03-09 12:19:59 +00:00
Jonathan Coates
749b3df227 Remove PrintoutItem.getType
Kinda surprised this is still around! Not sure why I kept it post
the-flattening really, it's been redundant for a while.
2025-03-09 11:46:36 +00:00
Jonathan Coates
b97634b717 Flesh out LuaTable a bit
Add a whole buncha helper methods for parsing values, much like
IArguments. This allows us to remove TableHelper. Gosh, that dates back
to 2018!
2025-03-08 23:39:11 +00:00
Jonathan Coates
8ade1c38ac Send less computer BE data to the client
We only sent the id, label and lock code to the client for pick-block
interactions. Now that's handled on the server, we don't need this any
more!
2025-03-05 20:46:06 +00:00
Jonathan Coates
1b8344d0a3 Ignore shader loading errors
Another go at fixing #2127.

In a892739f8e we set the precision on the
Tbo uniform. However, this is stripped in the shader pre-processing
Pojav/gl4es does, and so has no effect. As a (terrible) workaround, we
now just ignore shader loading errors. This probably does leak memory
(we'll never clean up the program), but there's not much we can do about
that.
2025-03-05 19:01:32 +00:00
Jonathan Coates
b42bc0a01a Bump Loom and vanilla-extract versions 2025-03-05 18:49:03 +00:00
Jonathan Coates
70a7478529 Ignore some components when sending item to client
We send the item-form of the current computer in the computer menu data.
However, this leaks the current LockCode, as we include all components.
We now only gather a safe subset of components when constructing the
item.
2025-03-05 18:20:05 +00:00
Jonathan Coates
0cff73e2fc Add turtle.getEquipped{Left,Right}
These just return details about the currently equipped *item*. This
allows us to expose information about the currently equipped upgrade,
without having to invent a whole new format.

Docs are a bit consise, but didn't really know how to flesh them out any
further.

Fixes #964, fixes #1613, closes #1692.
2025-03-03 21:30:19 +00:00
Jonathan Coates
05163a4911 Store command computers in a separate folder
- Remove the /computercraft-computer-folder client command, and replace
   it with OPEN_FILE on NeoForge, or a /computercraft-open-folder
   command on Fabric (which now accepts a path, rather than an id).

 - Store command computer files in "computercraft/command_computer/<id>".

Fixes #1581.
2025-03-03 20:54:06 +00:00
Jonathan Coates
a892739f8e Specify precision in monitor fragment shader
Some people run Minecraft on OpenGL ES GPUs via the gl4es translation
bridge. This sets the default precision for floats and ints, but not
usamplerBuffer.

Using lowp should be fine here (we don't need to encode much info!), but
we use mediump just in case. Have run this through the Mali Offline
compiler, and it seems fine with it.

Fixes #2127.
2025-03-03 10:13:26 +00:00
Jonathan Coates
9277aa33e9 Update to 1.21.4
Please don't talk to me about this. The first couple of hours of this
update were quite enjoyable, and then the rest was one of the most
miserable times I've had modding.

This has been a real slog, partly due to some large MC changes (item
models are a great change, but a pain to adapt to), and partly due to
mental health reasons — honestly, I've opened up my IDE so many times,
and then just closed it because I've hated the thought of even working
on this.

I will publish this to my maven, so mod authors can depend on it, but I
have no plans to publish a 1.21.4 version. 1.21.5 is right around the
corner (again, with some cool, but no-doubt painful changes), and I
need some time to focus on some breaking changes.

This commit actually includes the 1.21.3 update — the git history got so
messy here, so I just clobbered the whole thing. Sorry.

== Rendering ==

 - Remove TBO monitor renderer: There was a big overhaul to how shaders
   are defined and loaded in 1.21.2. It might have been possible to
   update the monitor shader code to this version, it doesn't see much
   use nowadays, so let's just delete it.

   This is a real shame — the TBO renderer was one of my favourite
   projects I've worked on. Unfortunately, it just doesn't seem worth
   the ongoing maintenance burden. It lives on in the standalone
   emulator :D.

 - Similarly, the VBO rendering code got a bit of an overhaul. We no
   longer use a custom VBO subclass, and instead just hack vanilla's to
   support changing the number of vertices rendered.

   This does mean we need to construct a MeshData, rather than a raw
   ByteBuffer. This isn't too hard, but not sure how it'll play with
   Iris. Given recent vanilla performance improvements, maybe we can
   remove our Unsafe code and use a normal BufferBuilder now.

 - Remove our custom emissive model code, now that vanilla supports
   it. We should add emissive textures to some other models at some
   point.

 - Remove mod-loader specific model code, and replace it with vanilla's
   ItemModel. This does constrain the design of turtle upgrade modellers
   quite a bit — we now only accept an untransformed BakedModel or a
   transformed ItemStack model. We may relax this in the future,
   unclear.

   This change does mean that updsidedown turtles are broken. RIP :(.

 - Entity rendering now separates reading state from the entity from
   actual rendering. This means we need to pass some extra state around
   for item frames. Easy on Forge, but requires a mixin on Fabric.

== Recipes ==

There were several major changes to ingredients this update. The code
here hasn't been very well tested right now — might be nice to add some
game tests for this.

 - Ingredients can no longer be constructed directly from a tag key (it
   needs to be fetched from the current registries), so the recipe
   generation code needs a bit of a reshuffle.

 - DiskRecipe now accepts a custom list of ingredients, rather than
   being hard-coded (fixes #1755). Recipes can now return custom
   `RecipeDisplay`s used to show a recipe in the crafting book. We use
   this to replace the impostor recipes.

   I'm not entirely sure how well this'll play with other recipe
   mods. Here's hoping.

 - Similarly, our recipe mod integration has been updated to use
   RecipeDisplay. We had to do this as ingredients no longer accept
   arbitrary ItemStacks (only a specific item).

== Misc ==

 - Blocks/items now need to know their ID ahead of time (so they can
   compute their description). This requires some reshuffling to the
   registration code, but it's pretty minor.

 - updateShape and neighborChanged no longer take a direction (the
   Orientation is mostly null) and so invalidates all redstone and
   peripherals.

 - All the positions were lowered by one in game tests. It's a good
   change (they now match the positions in structures), but annoying to
   update for!
2025-03-02 21:34:47 +00:00
Jonathan Coates
f8785a092f Fix particle texture for turtle colour model
This is never actually used in practice, but let's avoid any missing
texture reference warnings! Embarrassing that I hadn't noticed this
before!
2025-03-02 21:14:27 +00:00
Jonathan Coates
598fc4aefd Merge branch 'mc-1.20.x' into mc-1.21.x 2025-03-01 22:49:56 +00:00
Jonathan Coates
dd7e8fcefc Bump CC:T to 1.115.1 2025-03-01 22:35:29 +00:00
Jonathan Coates
29c8f96912 Sync translations from CrowdIn
I remembered to do this *before* the update! 🎉
2025-03-01 22:34:45 +00:00
Jonathan Coates
b9267ecbfc Resize lectern pocket computer textures
This bumps them to be 48x48, which allows them to be downscaled to a
mipmap level of 4. We possibly should bump these to be 64x64 (actual
power of two), but I kinda want to avoid that, as it's so much wasted
space. If this does become a problem, we should probably put these on a
separate atlas instead.
2025-03-01 22:24:27 +00:00
Jonathan Coates
9d2c2db22b Fix speaker.playAudio not updating volume
Honestly, the whole design around volume and playSound/playAudio is a
little janky — it probably should be a separate setVolume method which
updates directly. But too late to change that now, so let's do what we
can.

See #2108
2025-03-01 20:28:37 +00:00
ellellie
6660966320 Update Create dependency to 6.0.0 (#2117) 2025-03-01 19:56:43 +00:00
Jonathan Coates
3acb231f01 Write some docs for migrating from MC 1.20 -> 1.21
Almost definitely too late (and not sure if anyone will read them
anyway), but we can but try.
2025-02-21 20:12:44 +00:00
Jonathan Coates
16324e1eac Flesh out detail provider/registry docs 2025-02-19 21:08:56 +00:00
Jonathan Coates
fa33949113 Merge AbstractComputerItem and ComputerItem
ComputerItem was just an empty subclass, so no sense keeping around. We
probably could get rid of CommandComputerItem too (just do an `instanceof
GameMasterBlock` in `getPlacementState`), but there's no rush.
2025-02-16 21:12:35 +00:00
Jonathan Coates
0c04d9de47 Merge branch 'mc-1.20.x' into mc-1.21.x 2025-02-16 21:04:28 +00:00
Jonathan Coates
32f5c38485 Remove IMedia implementations from our items
We now register these separately, rather than relying on the implicit
IMedia. This allows us to share a bit more logic between
PocketComputerItem and AbstractComputerItem. This doesn't make much
difference on 1.20.1, but does help a bit more on 1.21.1.
2025-02-16 20:32:01 +00:00
Jonathan Coates
01fe949b3e Use Fabric's Item Lookup for registering media providers
We'll switch to capabilities on the (Neo)Forge side for 1.21, when the
capability system is less painful, and then fully deprecate in 1.21.4.
2025-02-16 20:32:01 +00:00
Jonathan Coates
c03fce275e Add some abstractions for registering capabilities
This is pretty useless right now (not even going to try to use it for
Forge), but should be a bit more useful for 1.21.
2025-02-16 20:32:00 +00:00
Jonathan Coates
0998acaa82 Switch to JSpecify annotations
Now, hear me out, what if instead of having three @Nullable annotations,
we had *four*?

I've been wanting to switch away from javax.annoations for a while. The
library has been deprecated for ever and, unlike other @Nullable
annotations, the annotation is attached to the parameter/function
itself, rather than the type.

We use JSpecify rather than one of the alternatives (JetBrains,
CheckerFramework) mostly because it's what NullAway recommends. We keep
CheckerFramework around for @DefaultQualifier, and JB's for @Contract.

There are some ugly changes here — for instance, `@Nullable byte[]` is
replace by `byte @Nullable`, and `@Nullable ILuaMachine.Factory` is
`ILuaMachine.@Nullable Factory`. Ughr, I understand why, but it does not
spark joy :).
2025-02-16 18:09:15 +00:00
Jonathan Coates
12a44fed6f Sync translations from CrowdIn 2025-02-15 18:35:05 +00:00
Jonathan Coates
3f8c3b026a Merge branch 'mc-1.20.x' into mc-1.21.x 2025-02-14 20:44:39 +00:00
Jonathan Coates
0a8d505323 Bump CC:T to 1.115.0 2025-02-14 20:20:30 +00:00
Jonathan Coates
237a0ac3bb Expose printout contents to the API
Closes #2099
2025-02-14 18:13:20 +00:00
Jonathan Coates
b185d088b3 Suggest alternative table keys on nil errors (#2097)
We now suggest alternative table keys when code errors with "attempt
to index/call 'foo' (a nil value)". For example: "redstone.getinput()",
will now suggest "Did you mean: getInput".

This is a bit tricky to get right! In the above example, our code reads
like:

   1    GETTABUP 0 0 0 ; r0 := _ENV["redstone"]
   2    GETFIELD 0 0 1 ; r0 := r0["getinput"]
   3    CALL 0 1 1     ; r0()

Note, that when we get to the problematic line, we don't have access to
the original table that we attempted to index. In order to do this, we
borrow ideas from Lua's getobjname — we effectively write an evaluator
that walks back over the code and tries to reconstruct the expression
that resulted in nil.

For example, in the above case:
 - We know an instruction happened at pc=3, so we try to find the
   expression that computed r0.
 - We know this was set at pc=2, so we step back one. This is a GETFIELD
   instruction, so we check the key (it's a constant, so worth
   reporting), and then try to evaluate the table.
 - This version of r0 was set at pc=1, so we step back again. It's a
   GETTABUP instruction, so we can just evaluate that directly.

We then use this information (indexing _ENV.redstone with "getinput") to
find alternative keys (e.g. getInput, getOutput, etc...) and then pick
some likely suggestions with Damerau-Levenshtein/OSD.

I'm not entirely thrilled by the implementation here. The core
interpretation logic is implemented in Java. Which is *fine*, but a)
feels a little cheaty and b) means we're limited to what Lua bytecode
can provide (for instance, we can't inspect outer functions, or list all
available names in scope). We obviously can expand the bytecode if
needed, but something we'd want to be careful with.

The alternative approach would be to handle all the parsing in
Lua. Unfortunately, this is quite hard to get right — I think we'd need
some lazy parsing strategy to avoid constructing the whole AST, while
still retaining all the scope information we need.

I don't know. We really could make this as complex as we like, and I
don't know what the right balance is. It'd be cool to detect patterns
like the following, but is it *useful*?

    local monitor = peripheral.wrap("left")
    monitor.write("Hello")
        -- ^ monitor is nil. Is there a peripheral to the left of the
        -- computer?

For now, the current approach feels the easiest, and should allow us to
prototype things and see what does/doesn't work.
2025-02-13 21:57:29 +00:00
Jonathan Coates
051c70a731 Propagate exceptions from parallel where possible (#2095)
In the original implementation of our prettier runtime errors (#1320), we
wrapped the errors thrown within parallel functions into an exception
object. This means the call-stack is available to the catching-code, and
so is able to report a pretty exception message.

Unfortunately, this was a breaking change, and so we had to roll that
back. Some people were pcalling the parallel function, and matching on
the result of the error.

This is a second attempt at this, using a technique I've affectionately
dubbed "magic throws". The parallel API is now aware of whether it is
being pcalled or not, and thus able to decide whether to wrap the error
into an exception or not:

 - Add a new `cc.internal.tiny_require` module. This is a tiny
   reimplementation of require, for use in our global APIs.

 - Add a new (global, in the debug registry) `cc_try_barrier` function.
   This acts as a marker function, and is used to store additional
   information about the current coroutine.

   Currently this stores the parent coroutine (used to walk the full call
   stack) and a cache of whether any `pcall`-like function is on the
   stack.

   Both `parallel` and `cc.internal.exception.try` add this function to
   the root of the call stack.

 - When an error occurs within `parallel`, we walk up the call stack,
   using `cc_try_barrier` to traverse up the parent coroutine's stack
   too. If we do not find any `pcall`-like functions, then we know the
   error is never intercepted by user code, and so its safe to throw a
   full exception.
2025-02-13 17:38:57 +00:00
Jonathan Coates
2e2f308ff3 Support placing pocket computers on lecterns (#2098)
This allows shift+clicking a pocket computer on to a lectern. These
computers can be right clicked, opening the no-term computer GUI.
Terminal contents is rendered in-world, and broadcast to everyone in
range.

 - Add a new lectern PocketHolder.
 - Refactor some of the `PocketItemComputer` code to allow ticking pocket
   computers from a non-player/entity source.
 - Add a new model for pocket computers. This requires several new
   textures (somewhat mirroring the item ones), which is a little
   unfortunate, but looks much better than reusing the map renderer or
   item form.
2025-02-13 17:31:08 +00:00
Jonathan Coates
0f123b5efd Ignore unrepresentable characters when typing
In 94ad6dab0e, we changed it so typing
characters outside of CC's codepage were replaced with '?' rather than
ignored. This can be quite annoying for non-European users (where latin1
isn't very helpful!), so it makes sense to revert this change.

See discussion in #860 for more context.
2025-02-12 18:45:40 +00:00
Jonathan Coates
1278246cf7 Add back MoreRed support
I removed this in fc834cd97f, way back in
late 2024. Looks like it's been updating in the meantime and I hadn't
noticed, so add it back.

I've simplified the code a little bit, to make use of our NeoForge's new
capability system, but otherwise it's almost exactly the same :D.
2025-02-12 13:40:58 +00:00
Jonathan Coates
88cb03be6b Clean up the parallel API
- Store the filter alongside the coroutine rather than in a separate
   table (like we do in multishell).

 - Remove the redudant (I think!) second loop that checks for dead
   coroutines. We already check for dead coroutines in the main loop.

 - Rename some variables to be a bit more consistent. This makes this
   commit look noisier than it is. Sorry!
2025-02-09 16:53:59 +00:00
Jonathan Coates
1e25fa9bc3 Bump CC:T to 1.114.5 2025-02-09 10:16:45 +00:00
Jonathan Coates
74f707aaea Create a new CraftingInput for each craft
It's not actually safe to reuse this, as we need to recompute the
internal StackedContents each time the inventory changes, otherwise
ShapelessRecipe.matches will continue to return true, even if the actual
inventory doesn't include the required items.

Fixes #2094
2025-02-07 09:45:14 +00:00
Jonathan Coates
9bb62b047a Merge branch 'mc-1.20.x' into mc-1.21.x 2025-01-31 21:41:15 +00:00
Jonathan Coates
4360485880 Bump CC:T to 1.114.4 2025-01-31 21:09:57 +00:00
Jonathan Coates
b69a44a927 Redo turtle move checks
Oh, this is so broken, and really has been since the 1.13 update, if not
earlier.

 - Fix call to isUnobstructed using the bounding box of the
   *destination* block rather than the turtle. This is almost always
   air, so the box is empty.

 - Because the above check has been wrong for so many years, we now
   significantly relax the "can push" checks for entities. We now allow
   pushing entities in any direction.

   We also remove the "isUnobstructed" check for the destination entity
   pos. This causes problems (if two entities are standing on a turtle,
   they'll obstruct each other), and given pistons don't perform such a
   check, I don't think we need it.

 - Also do a bit of cleanup around air/liquid checks. We often ended up
   reading the block state multiple times, which is a little ugly.
2025-01-27 22:45:52 +00:00
Jonathan Coates
7d8f609c49 literally sobbing rn 2025-01-26 22:27:50 +00:00
Jonathan Coates
e7f56c4d25 Remove ComponentMap
I'd originally kept this around to prevent mods that use CC internals,
but fa2140d00b has probably broken those
anyway, so let's not worry too much.
2025-01-26 15:13:24 +00:00
Jonathan Coates
fa2140d00b Clean up container data interface
- Remove ContainerData.open.

 - Change PlatformHelper.openMenu to take a separate display name and
   MenuConstructor, rather than a MenuProvider. This makes the interface
   slightly easier to use in the common case, where we want to use
   lambdas instead.
2025-01-26 14:56:09 +00:00
Jonathan Coates
03388149b1 Fix command computers being exposed as peripherals
- Check whether the computer is a command computer before registering
   the capability.

 - Add tests to check what is/isn't a peripheral. See also #2020, where
   we forgot to register a peripheral on NeoForge 1.21.1.

Fixes #2070.
2025-01-26 11:13:52 +00:00
Jonathan Coates
f212861370 Mark command computers as onlyOpCanSetNbt
This isn't required in vanilla, as the command computer is a
GameMasterBlock, and so isn't placeable in the first place.

*However*, this is a problem with Create contraptions — with those it's
possible to "place" a command computer complete with NBT. We override
onlyOpCanSetNbt to prevent this [^1].

[^1]: 7a7993deb8/src/main/java/com/simibubi/create/foundation/utility/NBTProcessors.java (L179)
2025-01-21 20:41:55 +00:00
Jonathan Coates
4f3663ccc9 Allow overriding computer/floppy capacity
This adds a new "computercraft:storage_capacity" component to items (and
"Capacity" NBT tag to BEs), that overrides the capacity for the given
item.

Fixes #1814
2025-01-21 10:04:46 +00:00
Jonathan Coates
53425c1e76 Merge branch 'mc-1.20.x' into mc-1.21.x 2025-01-20 22:22:09 +00:00
Jonathan Coates
55edced9de Move GUI sprites to the sprites/ folder
This is where vanilla will read the sprites from in future versions, so
means we have a consistent layout between versions.

Also move the turtle "selected slot" texture to a sprite sheet. It would
be good to do more of these in the future (e.g. printer progress, maybe
bits of printouts).

Sorry to resource pack artists for causing trouble again.
2025-01-20 20:21:22 +00:00
Jonathan Coates
dc969c5a78 Configure ServerComputer via a Properties builder
We currently need to pass a whole bunch of arguments to a ServerComputer
in order to construct it, and if we implement #1814, this will get a
whole lot worse. Instead, we now pass most parameters (computer id,
family, label, term size, components) via a separate Properties class,
much like Minecraft does for blocks and items.

I'm not wild about the design of the API here, but I think it's a step
in the right direction.
2025-01-20 19:47:18 +00:00
Jonathan Coates
94ad6dab0e Map Unicode to CC's charset for char/paste events
We now convert uncode characters from "char" and "paste" events to CC's
charset[^1], rather than just leaving them unconverted. This means you
can paste in special characters like "♠" or "🮙" and they will be
converted correctly. Characters outside that range will be replaced with
"?", as before.

It would be nice to make this a bi-directional mapping, and do this for
Lua methods too (e.g. os.setComputerLabel). However, that has much wider
ramifications (and more likelyhood of breaking something), so avoiding
that for now.

 - Remove the generic "queue event" client->server message, and replace
   it with separate char/terminate/paste messages. This allows us to
   delete a chunk of code (all the NBT<->Object conversion), and makes
   server-side validation of events possible.

 - Fix os.setComputerLabel accepting the section sign — this is treated
   as special by Minecraft's formatting code. Sorry, no fun allowed.

 - Convert paste/char codepoints to CC's charset. Sadly MC's char hook
   splits the codepoint into surrogate pairs, which we *don't* attempt
   to reconstruct, so you can't currently use unicode input for block
   characters — you can paste them though!

[^1]: I'm referring this to the "terminal charset" within the code. I've
flip-flopped between "CraftOS", "terminal", "ComputerCraft", but feel
especially great.
2025-01-19 11:07:29 +00:00
Jonathan Coates
938eb38ad5 Move computer events to a single point
This abstraction never made much sense on InputHandler, as we only leave
the default methods on ServerComputer.

We now add a new class (ComputerEvents), which has a series of *static*
methods, that can queue an event on a ComputerEvents.Receiver object.
This is a bit of an odd indirection (why not just make them instance
methods on Receiver?!), but I don't really want those methods leaking
everywhere.
2025-01-18 19:26:10 +00:00
Jonathan Coates
6739c4c6c0 Wait for computers to run each tick in gametests 2025-01-17 18:43:19 +00:00
Jonathan Coates
d6749f8461 Set issue type in the templates
We already have the label, so it's not quite clear if it's worth it, but
let make our issue board look even more like a tube of smarties.
2025-01-17 17:25:39 +00:00
Jonathan Coates
d697c47b80 Catch ModdedConfig.getFilePath errors
This occurs when syncing the server config to the client. Ideally we'd
not hit this code path in the first place, but unfortunately there's no
way to tell where the config file comes from.

Fixes #2065
2025-01-17 17:14:06 +00:00
Jonathan Coates
5ba7f99326 Add back inputs on processResources
I kinda thought that Gradle would be smart enough to know that these
were input (given they're passed to expand), but apparently not :/.
2025-01-14 21:26:31 +00:00
Jonathan Coates
4710ee5bcc Merge branch 'mc-1.20.x' into mc-1.21.x
As part of this, we also rewrite some of the turtle placing code, and
how it uses the turtle_can_use tag:

Minecraft 1.21 cleaned up the item/block clicking code a little bit,
splitting Block.use into Block.useItemOn and Block.useWithoutItem. The
first of these is pretty much exactly what we wanted in the first place,
so the tag was kinda redundant and we commented it out in the 1.21
update.

This was never meant to be a long-term fix, but time has gone by anyway.
We now check that tag, and call useWithoutItem() if present —
effectively restoring the previous behaviour.

Fixes #2011
2025-01-14 21:26:11 +00:00
Jonathan Coates
62c9e5b08f Add back missing translations
Lost in d3a3ab3c21, due to changes in
ea670cc358.
2025-01-14 18:14:51 +00:00
Jonathan Coates
2ca5850060 Bump CC:T to 1.114.3 2025-01-14 10:24:23 +00:00
Jonathan Coates
ed631b05e7 Fix TurtleTool using the wrong stack
When "placing" the item (e.g. hoeing soil), we were using the tool item,
rather than the passed stack. This was introduced in
9a914e75c4, so never made it into a
release.
2025-01-14 10:24:23 +00:00
Jonathan Coates
a2b9490d5c Some printer gametests
These are a little ugly, but do catch some issues we've seen in the
past. Fixes #1682 (for now), and on its birthday too!
2025-01-14 09:38:22 +00:00
Jonathan Coates
8204944b5f More Gradle cleanup
Mostly configuration cache support. And an aborted attempt at updating
spotless, which just resulted in a bunch of ktlint issues :/.
2025-01-14 08:48:48 +00:00
Jonathan Coates
ef0af67e96 Share some dependency exclusion code
- Disable Gradle module metadata for all Minecraft projects
 - Run dependency exclusion code for all projects

We need the former for MDG on 1.21, so might as well do some other
cleanup while we're here.
2025-01-13 00:02:54 +00:00
Jonathan Coates
9a914e75c4 Rethink PlatformHelper.useOn
useOn is now only responsible for firing the actual mod loader events,
and just returns the result of firing that event. The actual calling of
Block.use/Item.useOn now live in TurtlePlaceCommand.

This isn't especially useful for 1.20.1, but is more relevant on 1.21.1
when we look at #2011, as the shared code is much larger.
2025-01-12 22:01:43 +00:00
Jonathan Coates
4a532952d4 Merge branch 'mc-1.20.x' into mc-1.21.x 2025-01-12 20:48:49 +00:00
Jonathan Coates
546577041b More turtle game tests
See #1682. Mostly trying to capture some behaviour I know has changed in
1.21, so we can verify it more easily.
2025-01-12 20:29:37 +00:00
Jonathan Coates
f881c0ced0 A few more gametests, update to Gradle 8.12
Okay, listen. I started writing a few more gametests (see #1682), and
then thought I'd do a cheeky Gradle update. However, that broke
vanilla-extract[^1], and also triggered a load of deprecation warnings,
and at that point it was too late to separate the too.

[^1]: 8975ed5a7b
2025-01-12 18:26:51 +00:00
Jonathan Coates
0b389e04b0 Move Fabric datagen mixins to datagen module
This way they don't interfere with other mods doing datagen.

Also bump reuse version, to fix issues with globs.
2025-01-12 12:44:57 +00:00
Jonathan Coates
d3a3ab3c21 Sync translations from Crowdin
Closes #2044

Co-authored-by: Yaroslav Petryk <Yaroslav01@ukr.net>
2025-01-12 11:47:58 +00:00
Jonathan Coates
22e6c06e59 Don't store terminal snapshot as a ByteBuf
There's too many issues here around object pooling and reference
counting, that it's just not practical to correctly handle. We now just
use a plain old byte[] rather than a ByteBuf.

This does mean the array now lives on the Java heap rather than the
direct heap, but I *think* that's fine. It's something that is hard to
measure.

Fixes #2059
2025-01-12 10:37:27 +00:00
Jonathan Coates
7337b91692 Merge branch 'mc-1.20.x' into mc-1.21.x
Oh, I'm sure I missed something here. This was a nasty merge, has the
docs have changed so much in each version.
2025-01-11 17:54:15 +00:00
Jonathan Coates
3c46b8acd7 Clean up Javadocs a little
I've no motivation for modding right now, but always got time for build
system busywork!

CC:T (and CC before that) has always published its API docs. However,
they're not always the most helpful — they're useful if you know what
you're looking for, but aren't a good getting-started guide.

Part of the issue here is there's no examples, and everything is
described pretty abstractly. I have occasionally tried to improve this
(e.g. the peripheral docs in bdffabc08e),
but it's a long road.

This commit adds a new example mod, which registers peripherals, an API
and a turtle upgrade. While the mod itself isn't exported as part of the
docs, we reference blocks of it using Java's new {@snippet} tag.

 - Switch the Forge project to use NeoForge's new Legacy MDG plugin. We
   don't *need* to do this, but it means the build logic for Forge and
   NeoForge is more closely aligned.

 - Add a new SnippetTaglet, which is a partial backport of Java 18+'s
   {@snippet}.

 - Add an example mod. This is a working multi-loader mod, complete with
   datagen (albeit with no good multi-loader abstractions).

 - Move our existing <pre>{@code ...}</pre> blocks into the example mod,
   replacing them with {@snippet}s.

 - Add a new overview page to the docs, providing some getting-started
   information. We had this already in the dan200.computercraft.api
   package docs, but it's not especially visible there.
2025-01-09 20:47:51 +00:00
Jonathan Coates
d9fc1c3a80 Remove mention of submitting translations via PRs
Turns out it's possible, but a bit of a faff with CrowdIn. Why is all
translation software terrible!
2025-01-05 23:25:29 +00:00
Jonathan Coates
479aabdd09 Tweaks to CONTRIBUTING.md 2025-01-05 23:23:24 +00:00
Jonathan Coates
ad74893058 Remove redundant condition in io.read 2025-01-05 23:02:16 +00:00
Jonathan Coates
2ba6d5815b Fix fs.isDriveRoot for missing files
fs.getDrive returns nil for missing files, rather than the mount of the
parent file. This is a bit confusing — other mount-related functions
(e.g. getFreeSpace) find the nearest mount — but I think it's too late
to change this. Instead, we check if the file exists first.
2024-12-31 11:12:58 +00:00
tizu
7e2f490626 Show HTTP error in wget (#2037) 2024-12-22 16:45:04 +00:00
Jonathan Coates
4dc649d5e5 Merge pull request #2029 from MCJack123/patch-19
Add `turtle.getItemDetail` `detailed` flag introduction date
2024-12-12 09:18:44 +00:00
JackMacWindows
5bab415790 Add turtle.getItemDetail detailed flag introduction date 2024-12-12 00:44:25 -05:00
Jonathan Coates
f04c699df6 Merge branch 'mc-1.20.x' into mc-1.21.x 2024-12-05 12:19:16 +00:00
Jonathan Coates
9bbf3f3e1d Move datagen to its own source set
MC 1.21.4 means we have to move more data generation code into the
client source set. Given all this code movement, it probably makes sense
to put data generation in a separate source set instead.

1.21.4 also has split data generators for client and server, but neither
mod loader recommends this. This means we can/should merge DataProviders
and ClientDataProviders into a single class.

Data generators are no longer bundled with the jar, which does reduce
file size, but by a tiny amount (~70KiB).
2024-12-05 12:03:45 +00:00
Jonathan Coates
a3f8e653d4 Fix redstone relay not being registered as a peripheral
This was only present on the 1.21 NF version, hence not being noticed
before. Fixes #2020.

I pruned my Gradle cache recently, and I'm on some truly terrible hotel
wifi, so this is entirely untested. No beta, we die like men.
2024-12-03 07:31:25 +00:00
Jonathan Coates
7c02979c22 Upload jars in CI earlier
This means they're uploaded even if the linters or tests fail.
2024-11-30 12:07:55 +00:00
Jonathan Coates
fdb65c9368 Link to monitor events from the main monitor page 2024-11-28 10:31:36 +00:00
Jonathan Coates
ea670cc358 Try to unify our config files a bit
I've tried so many rewrites of the config system over the last few
months, in an attempt to get started on #1727. All of them stink, so
this is an attempt to apply some of the cleanup.

 - Move some of the common logic into ConfigFile. This means we now
   store more information ourselves for Forge, rather than reading it
   out of the ForgeConfigSpec.

 - Don't include the Range/Allowed keys in the translation key. This was
   mostly there because of how we read comments from Forge, but it never
   made much sense.

 - Remove our separate Trie structure, and just encode the tree as part
   of the children of a Group.
2024-11-24 21:53:04 +00:00
Jonathan Coates
b7396f3796 Merge branch 'mc-1.20.x' into mc-1.21.x 2024-11-23 09:36:50 +00:00
Jonathan Coates
1963e0160f Bump CC:T to 1.114.2
Ahhhh, I hate graphics code.
2024-11-23 09:34:03 +00:00
Jonathan Coates
9a06904634 Only skip cursor if it exists
If the cursor is not visible then we'd end up blinking the last
character on the screen. And if the screen was empty we'd spew the logs
with GL errors.
2024-11-23 09:31:04 +00:00
Jonathan Coates
5eb50ecb06 Merge branch 'mc-1.20.x' into mc-1.21.x 2024-11-23 09:16:48 +00:00
Jonathan Coates
5e24ad17d7 Bump CC:T to 1.114.1 2024-11-23 09:14:53 +00:00
Jonathan Coates
8b1cb09ddf Update translations 2024-11-23 09:10:50 +00:00
Jonathan Coates
7af2c14327 Move block entity component fixes to separate fixer
Some mods run their own datafixer chain, rather than piggybacking on top
of vanilla's. This is A BAD IDEA, but what can you do. If such a mod
tries to use ItemStackComponentizationFix in their own schema, then
CC:T's mixins will try to look up the turtle block entitie, and fail (as
they're not registered under the modded schema).

We now inject the block entity fix as a separate fixer, rather than
abusing ItemStackComponentizationFix.

See #2012
2024-11-23 08:53:54 +00:00
Jonathan Coates
d1a6b043c2 Clean up monitor cursor rendering
- Use the correct index count for the cursor quad. Monitors are now
   rendered as quads, rather than triangles.
 - *Skip* rendering the cursor vertex, rather than additionally
   rendering it.

I confess, I'm baffled how this code was ever written. From what I can
tell, this has been broken since it was first introduced in
4228011b84, and I'm sure I tested it then.

Fixes #2013. Probably.
2024-11-23 08:24:11 +00:00
Jonathan Coates
cddb8fec11 Fix crash when lectern has no item
This should never happen in practice, but might happen when using
/setblock or after world corruption, so let's be careful here.

Closes #2014
2024-11-19 21:35:00 +00:00
Jonathan Coates
1d7d8006d4 Stop publishing to CurseForge
Been dragging my feet over this for a while now, but increasingly
uncomfortable with Overwolf. I'm not going to delete the project (or any
existing versions), just not publish any new versions there.
2024-11-16 15:19:00 +00:00
Jonathan Coates
63bdc2537c Fix monitor events using the wrong computer set
Fixes #2010
2024-11-15 18:43:28 +00:00
Jonathan Coates
f776b17150 Fix argument order of math.atan in changelog 2024-11-15 15:32:40 +00:00
Jonathan Coates
0056709999 Merge branch 'mc-1.20.x' into mc-1.21.x 2024-11-15 09:25:46 +00:00
Jonathan Coates
31da2555cb Bump CC:T to 1.114.0 2024-11-15 08:22:05 +00:00
Jonathan Coates
9b19a93ab9 Sync translations from Crowdin
Ended up writing my own janky script to do this, rather than use the GH
integration. I'm not proud of this, but it works.
2024-11-15 08:14:06 +00:00
Jonathan Coates
0c8e757314 Several cleanup to turtle crafting upgrade
- Don't construct a fake player when crafting: vanilla now has its own
   automated crafting, so no longer requires the presence of a player.

 - Fix remainder stack not being set in some situations. Closes #2007.
2024-11-15 07:31:49 +00:00
Jonathan Coates
f39e86bb10 Bump NeoGradle version
This uses a shared asset directory (previously it was per-version), so
much more disk friendly.
2024-11-14 11:01:23 +00:00
Jonathan Coates
ad52117f0f Syntax highlight more docstrings
This is going to conflict horribly with MC 1.21 (where we started using
@snippet), but hopefully this still helps.
2024-11-13 11:00:46 +00:00
Jonathan Coates
bdffabc08e Clarify docs around registering peripherals 2024-11-13 10:19:10 +00:00
Jonathan Coates
87ce41f251 Update Cobalt to 0.9.5
- Fix several issues with large doubles
 - Fix metatable cache not being cleared
2024-11-12 21:11:22 +00:00
Jonathan Coates
e7c7919cad Add test for turtle crafting with remainders
See #2007. This isn't an issue on 1.20.1, so it doesn't fix the issue,
but good to have the test everywhere.
2024-11-12 09:17:03 +00:00
Jonathan Coates
4f66ac79d3 Add redstone relay block (#2002)
- Move redstone methods out of the IAPIEnvironment, and into a new
   RedstoneAccess. We similarly move the implementation from Environment
   into a new RedstoneState class.

   The interface is possibly a little redundant (interfaces with a
   single implementation are always a little suspect), but it's nice to
   keep the consumer/producer interfaces separate.

 - Abstract most redstone API methods into a separate shared class, that
   can be used by both the rs API and the new redstone relay.

 - Add the new redstone relay block.

The docs are probably a little lacking here, but I really struggled to
write anything which wasn't just "look, it's the same as the redstone
API".
2024-11-12 09:05:27 +00:00
Jonathan Coates
ba6da3bc6c Update item image exporter to work on 1.20.x 2024-11-12 08:11:09 +00:00
Jonathan Coates
b742745854 Cancel no-longer-needed timers
Several functions accept a "timeout" argument, which is implemented by
starting a timer, and then racing the desired output against the timer
event.

However, if the timer never wins, we weren't cancelling the timer, and
so it was still queued. This is especially problematic if dozens or
hundreds of rednet (or websocket) messages are received in quick
succession, as we could fill the entire event queue, and stall the
computer.

See #1995
2024-11-10 21:08:05 +00:00
Jonathan Coates
3293639adf Normalise language files 2024-11-05 10:00:08 +00:00
Jonathan Coates
064ff31830 Don't reset client pocket state when changing level
As part of the multi-loader work, we unified some of our event listening
code (0908acbe9b). This incorrectly caused
client pocket computer state to be reset when the player changes
dimension, rather than when the player (dis)connects.

The server code isn't aware of this behaviour, and so does not resend
pocket computer state when the player moves level. We could change this,
but just fixing when we clear the pocket computer state is a much nicer
fix!

Fixes #2004
2024-10-31 09:33:22 +00:00
Jonathan Coates
5d473725d5 Don't word-wrap in the bug report template
Oh, I wish GHFM handled soft-breaks as soft-breaks, rather than turning
them into hard ones :/.
2024-10-31 08:32:44 +00:00
Jonathan Coates
97a2f2dbdd A desperate plea to get people to include logs 2024-10-31 08:31:35 +00:00
Jonathan Coates
37c4789fa4 Fix Czech language mapping 2024-10-31 08:31:21 +00:00
Jonathan Coates
0aaeeeee24 Don't log HTTP errors
We don't do this for websockets, so maybe we can get away without this
for HTTP ones too? Closes #1975.
2024-10-27 16:07:17 +00:00
Jonathan Coates
2155ec3d63 Give up on codecov
v4 of the action seems to be much more restrictive in what can upload
coveage. I'll miss this (the historic view of coverage was nice!), but
not worth trying to get working again.

We also stop running client tests. These break so often, we only really
ran them for code coverage reasons.
2024-10-27 11:01:42 +00:00
NotSquidDev
0da906fc93 New Crowdin updates (#1954) 2024-10-27 10:18:26 +00:00
Jonathan Coates
9e5e6a1b60 Update npm packages and illuaminate 2024-10-27 10:01:29 +00:00
Jonathan Coates
dcc74e15c7 Fix pocket upgrades not applying after crafting
The most annoying thing about pocket computers is handling computer
state (label, upgrades, etc...). Unlike other computers, which are tied
to a specific block entity, pocket computers float untethered. We can't
hold a reference to a specific item stack (as the computer might be
moved between inventories, crafted, etc...), so instead we explicitly
sync data between the computer and *current* stack, whenever the holding
player/entity is ticked.

In ed0b156e05 I rewrote this syncing code
to always treat the computer as the source of truth. Upgrades would be
copied to the computer, but never the other way round. However, this
meant that upgrades obtained by crafting would never be detected,
requiring the computer to be destroyed and recreated.

A more long-term fix here is probably to rewrite IPocketAccess to only
allow updating upgrade data on the main thread, and when we have a valid
PocketHolder. This is a breaking API change though, and so will have to
wait for 1.21.3.

For now, we just add a hook that refreshes the upgrade after crafting.

Fixes #1957
2024-10-27 09:49:01 +00:00
Jonathan Coates
c271ed7c7f Fix wrong link in os.date docs
Should be os.time, not os.date! Fixes #1999
2024-10-24 14:03:06 +01:00
Karotte128
d6a246c122 Small german translation update (#1992) 2024-10-11 20:36:28 +02:00
Jonathan Coates
0bef3ee0d8 Install/run pre-commit directly
The update to Python 3.12 has broken the pre-commit action (as it
installs via pip rather than pipx). The maintainer seems unwilling to
fix it (to put it diplomatically), so let's just stop using the action
and imlement it ourselves.
2024-10-11 20:27:15 +02:00
Jonathan Coates
bb04df7086 Remove command translation keys
- <no pos> is no longer used, as positions cannot be nullable.
 - We don't really need the position one — we can just concatenate in
   Java.
2024-10-11 12:12:02 +02:00
RuyaSavascisi
a70baf0d74 Add Turkish translation 2024-09-28 15:03:33 +01:00
Jonathan Coates
86e2f92493 Add Turkish language mapping 2024-09-28 10:15:07 +01:00
Jonathan Coates
e9aceca1de Add a helper class for working with attached computers
One of the easiest things to mess up with writing a custom peripheral is
handling attached peripherals. IPeripheral.{attach,detach} are called
from multiple threads, so naive implementations that just store
computers in a set/list will at some point throw a CME.

Historically I've suggested using a concurrent collection (i.e.
ConcurrentHashMap). While this solves the problems of CMEs, it still has
some flaws. If a computer is detached while iterating over the
collection, the iterator will still yield the now-detached peripheral,
causing usages of that computer (e.g. queueEvent) to throw an exception.

The only fix here is to use a lock when updating and iterating over the
collection. This does come with some risks, but I think they are not too
serious:

 - Lock contention: Contention is relatively rare in general (as
   peripheral attach/detach is not especially frequent). If we do see
   contention, both iteration and update actions are cheap, so I would
   not expect the other thread to be blocked for a significant time.

 - Deadlocks: One could imagine an implementation if IComputerAccess
   that holds a lock both when detaching a peripheral and inside
   queueEvent.

   If we queue an event on one thread, and try to detach on the other,
   we could see a deadlock:

     Thread 1                         | Thread 2
    ----------------------------------------------------------
     AttachedComputerSet.queueEvent   | MyModem.detach
      (take lock #1)                  |  (take lock #2)

     -> MyModem.queueEvent            | AttachedComputerSet.remove
      (wait on lock #2)               |  (wait on lock #1)

   Such code would have been broken already (some peripherals already
   use locks), so I'm fairly sure we've fixed this in CC. But definitely
   something to watch out for.

Anyway, the long and short of it:
 - Add a new AttachedComputerSet that can be used to track the computers
   attached to a peripheral. We also mention this in the attach/detach
   docs, to hopefully make it a little more obvoius.

 - Update speakers and monitors to use this new class.
2024-09-22 13:51:11 +01:00
Jonathan Coates
3042950507 Update Cobalt to add math.atan(y, x) support 2024-09-22 13:13:07 +01:00
1046 changed files with 19744 additions and 21575 deletions

View File

@@ -18,11 +18,6 @@ ij_any_if_brace_force = if_multiline
ij_any_for_brace_force = if_multiline
ij_any_spaces_within_array_initializer_braces = true
ij_kotlin_allow_trailing_comma = true
ij_kotlin_allow_trailing_comma_on_call_site = true
ij_kotlin_method_parameters_wrap = off
ij_kotlin_call_parameters_wrap = off
[*.md]
trim_trailing_whitespace = false
@@ -31,3 +26,27 @@ indent_size = 2
[*.yml]
indent_size = 2
[*.{kt,kts}]
ij_kotlin_code_style_defaults = KOTLIN_OFFICIAL
ij_kotlin_continuation_indent_size = 4
ij_kotlin_spaces_around_equality_operators = true
ij_kotlin_allow_trailing_comma = true
ij_kotlin_allow_trailing_comma_on_call_site = true
# Prefer to handle these manually
ij_kotlin_method_parameters_wrap = off
ij_kotlin_call_parameters_wrap = off
ij_kotlin_extends_list_wrap = off
ktlint_code_style = intellij_idea
ktlint_standard_class-naming = disabled
ktlint_standard_class-signature = disabled
ktlint_standard_function-naming = disabled
ktlint_standard_no-wildcard-imports = disabled
# FIXME: These two are disable right now as they're over-eager in putting things
# on the same line. We should set max_line_length and handle this properly.
ktlint_standard_function-signature = disabled
ktlint_standard_function-expression-body = disabled

View File

@@ -1,15 +1,18 @@
name: Bug report
description: Report some misbehaviour in the mod
labels: [ bug ]
type: bug
body:
- type: dropdown
id: mc-version
attributes:
label: Minecraft Version
description: What version of Minecraft are you using?
description: |
What version of Minecraft are you using? If your version is not listed, please try to reproduce on one of the supported versions.
options:
- 1.20.1
- 1.21.x
- 1.21.1
- 1.21.7
validations:
required: true
- type: input
@@ -26,8 +29,7 @@ body:
label: Details
description: |
Description of the bug. Please include the following:
- Logs: These will be located in the `logs/` directory of your Minecraft
instance. Please upload them as a gist or directly into this editor.
- Detailed reproduction steps: sometimes I can spot a bug pretty easily,
but often it's much more obscure. The more information I have to help
reproduce it, the quicker it'll get fixed.
- Logs: These will be located in the `logs/` directory of your Minecraft instance. This is always useful, even if it doesn't include errors, so please upload this!
- Detailed reproduction steps: sometimes I can spot a bug pretty easily, but often it's much more obscure. The more information I have to help reproduce it, the quicker it'll get fixed.
![A gif of burning text reading "Upload your logs!!!"](https://tweaked.cc/images/logs.gif)

View File

@@ -2,6 +2,7 @@
name: Feature request
about: Suggest an idea or improvement
labels: enhancement
type: feature
---
<!--

View File

@@ -30,27 +30,6 @@ jobs:
- name: ⚒️ Build
run: ./gradlew assemble || ./gradlew assemble
- name: 💡 Lint
uses: pre-commit/action@v3.0.0
- name: 🧪 Run tests
run: ./gradlew test validateMixinNames checkChangelog
- name: 📥 Download assets for game tests
run: ./gradlew downloadAssets || ./gradlew downloadAssets
- name: 🧪 Run integration tests
run: ./gradlew runGametest
- name: 🧪 Run client tests
run: ./gradlew runGametestClient # Not checkClient, as no point running rendering tests.
# These are a little flaky on GH actions: its useful to run them, but don't break the build.
continue-on-error: true
- name: 🧪 Parse test reports
run: ./tools/parse-reports.py
if: ${{ failure() }}
- name: 📦 Prepare Jars
run: |
# Find the main jar and append the git hash onto it.
@@ -63,8 +42,29 @@ jobs:
name: CC-Tweaked
path: ./jars
- name: 📤 Upload coverage
uses: codecov/codecov-action@v4
- name: Cache pre-commit
uses: actions/cache@v4
with:
path: ~/.cache/pre-commit
key: pre-commit-3|${{ env.pythonLocation }}|${{ hashFiles('.pre-commit-config.yaml') }}
- name: 💡 Lint
run: |
pipx install pre-commit
pre-commit run --show-diff-on-failure --color=always
- name: 🧪 Run tests
run: ./gradlew test validateMixinNames checkChangelog
- name: 📥 Download assets for game tests
run: ./gradlew downloadAssets || ./gradlew downloadAssets
- name: 🧪 Run integration tests
run: ./gradlew runGametest
- name: 🧪 Parse test reports
run: ./tools/parse-reports.py
if: ${{ failure() }}
build-core:
strategy:

1
.gitignore vendored
View File

@@ -27,6 +27,7 @@
*.iml
.idea
.gradle
.kotlin
*.DS_Store
/.classpath

View File

@@ -6,7 +6,7 @@
# See https://pre-commit.com/hooks.html for more hooks
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v4.4.0
rev: v5.0.0
hooks:
- id: trailing-whitespace
- id: end-of-file-fixer
@@ -27,7 +27,7 @@ repos:
exclude: "^(.*\\.(bat)|LICENSE)$"
- repo: https://github.com/fsfe/reuse-tool
rev: v4.0.3
rev: v5.0.2
hooks:
- id: reuse
@@ -58,6 +58,7 @@ repos:
exclude: |
(?x)^(
projects/[a-z]+/src/generated|
projects/[a-z]+/src/examples/generatedResources|
projects/core/src/test/resources/test-rom/data/json-parsing/|
.*\.dfpwm
)

View File

@@ -22,8 +22,7 @@ If you have a bug, suggestion, or other feedback, the best thing to do is [file
use the issue templates - they provide a useful hint on what information to provide.
## Translations
Translations are managed through [CrowdIn], an online interface for managing language strings. Translations may either
be contributed there, or directly via a pull request.
Translations are managed through [CrowdIn], an online interface for managing language strings.
## Setting up a development environment
In order to develop CC: Tweaked, you'll need to download the source code and then run it.
@@ -49,9 +48,12 @@ If you want to run CC:T in a normal Minecraft instance, run `./gradlew assemble`
`projects/forge/build/libs` (for Forge) or `projects/fabric/build/libs` (for Fabric).
## Developing CC: Tweaked
Before making any major changes to CC: Tweaked, I'd recommend you have a read of the [the architecture
document][architecture] first. While it's not a comprehensive document, it gives a good hint of where you should start
looking to make your changes. As always, if you're not sure, [do ask the community][community]!
Before making any major changes to CC: Tweaked, I'd recommend starting opening an issue or starting a discussion on
GitHub first. It's often helpful to discuss features before spending time developing them!
Once you're ready to start programming, have a read of the [the architecture document][architecture] first. While it's
not a comprehensive document, it gives a good hint of where you should start looking to make your changes. As always, if
you're not sure, [do ask the community][community]!
### Testing
When making larger changes, it may be useful to write a test to make sure your code works as expected.
@@ -86,8 +88,8 @@ You'll first need to [set up a development environment as above](#setting-up-a-d
Once this is set up, you can now run `./gradlew docWebsite`. This generates documentation from our Lua and Java code,
writing the resulting HTML into `./projects/web/build/site`, which can then be opened in a browser. When iterating on
documentation, you can instead run `./gradlew docWebsite -t`, which will rebuild documentation every time you change a
file.
documentation, you can instead run `./gradlew :web:assemble -x :web:compileTeaVM -t`, which will rebuild documentation
every time you change a file.
Documentation is built using [illuaminate] which, while not currently documented (somewhat ironic), is largely the same
as [ldoc][ldoc]. Documentation comments are written in Markdown, though note that we do not support many GitHub-specific

View File

@@ -11,14 +11,13 @@ SPDX-License-Identifier: MPL-2.0
</picture>
[![Current build status](https://github.com/cc-tweaked/CC-Tweaked/workflows/Build/badge.svg)](https://github.com/cc-tweaked/CC-Tweaked/actions "Current build status")
[![Download CC: Tweaked on CurseForge](https://img.shields.io/static/v1?label=Download&message=CC:%20Tweaked&color=E04E14&logoColor=E04E14&logo=CurseForge)][CurseForge]
[![Download CC: Tweaked on Modrinth](https://img.shields.io/static/v1?label=Download&color=00AF5C&logoColor=00AF5C&logo=Modrinth&message=CC:%20Tweaked)][Modrinth]
CC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. A fork of the
much-beloved [ComputerCraft], it continues its legacy with improved performance and stability, along with a wealth of
new features.
CC: Tweaked can be installed from [CurseForge] or [Modrinth]. It runs on both [Minecraft Forge] and [Fabric].
CC: Tweaked can be installed from [Modrinth]. It runs on both [Minecraft Forge] and [Fabric].
## Contributing
Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you want to get started
@@ -61,19 +60,6 @@ dependencies {
}
```
When using ForgeGradle, you may also need to add the following:
```groovy
minecraft {
runs {
configureEach {
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg"
}
}
}
```
You should also be careful to only use classes within the `dan200.computercraft.api` package. Non-API classes are
subject to change at any point. If you depend on functionality outside the API (or need to mixin to CC:T), please file
an issue to let me know!
@@ -82,7 +68,6 @@ We bundle the API sources with the jar, so documentation should be easily viewab
the generated documentation [can be browsed online](https://tweaked.cc/javadoc/).
[computercraft]: https://github.com/dan200/ComputerCraft "ComputerCraft on GitHub"
[curseforge]: https://minecraft.curseforge.com/projects/cc-tweaked "Download CC: Tweaked from CurseForge"
[modrinth]: https://modrinth.com/mod/gu7yAYhd "Download CC: Tweaked from Modrinth"
[Minecraft Forge]: https://files.minecraftforge.net/ "Download Minecraft Forge."
[Fabric]: https://fabricmc.net/use/installer/ "Download Fabric."

View File

@@ -8,18 +8,23 @@ SPDX-PackageSupplier = "Jonathan Coates <git@squiddev.cc>"
SPDX-PackageDownloadLocation = "https://github.com/cc-tweaked/cc-tweaked"
[[annotations]]
# Generated/data files are CC0.
SPDX-FileCopyrightText = "The CC: Tweaked Developers"
SPDX-License-Identifier = "CC0-1.0"
path = [
# Generated/data files are CC0.
"gradle/gradle-daemon-jvm.properties",
"projects/common/src/main/resources/assets/computercraft/sounds.json",
"projects/common/src/main/resources/assets/computercraft/sounds/empty.ogg",
"projects/common/src/testMod/resources/data/cctest/computercraft/turtle_upgrade/**",
"projects/common/src/testMod/resources/data/cctest/structures/**",
"projects/**/src/generated/**",
"projects/*/src/generated/**",
"projects/web/src/htmlTransform/export/index.json",
"projects/web/src/htmlTransform/export/items/minecraft/**",
# GitHub build scripts are CC0. While we could add a header to each file,
# it's unclear if it will break actions or issue templates in some way.
".github/**",
# Example mod is CC0.
"projects/*/src/examples/**"
]
[[annotations]]
@@ -30,24 +35,15 @@ path = [
"doc/images/**",
"package.json",
"package-lock.json",
"projects/common/src/client/resources/computercraft-client.mixins.json",
"projects/*/src/*/resources/*.mixins.json",
"projects/fabric/src/*/resources/fabric.mod.json",
"projects/common/src/main/resources/assets/minecraft/shaders/core/computercraft/monitor_tbo.json",
"projects/common/src/main/resources/computercraft.mixins.json",
"projects/common/src/testMod/resources/computercraft-gametest.mixins.json",
"projects/common/src/testMod/resources/data/computercraft/loot_tables/treasure_disk.json",
"projects/common/src/testMod/resources/pack.mcmeta",
"projects/core/src/main/resources/data/computercraft/lua/rom/modules/command/.ignoreme",
"projects/core/src/main/resources/data/computercraft/lua/rom/modules/main/.ignoreme",
"projects/core/src/main/resources/data/computercraft/lua/rom/modules/turtle/.ignoreme",
"projects/core/src/main/resources/data/computercraft/lua/rom/motd.txt",
"projects/fabric-api/src/main/modJson/fabric.mod.json",
"projects/fabric/src/client/resources/computercraft-client.fabric.mixins.json",
"projects/fabric/src/main/resources/computercraft.fabric.mixins.json",
"projects/fabric/src/main/resources/fabric.mod.json",
"projects/fabric/src/testMod/resources/computercraft-gametest.fabric.mixins.json",
"projects/fabric/src/testMod/resources/fabric.mod.json",
"projects/forge/src/client/resources/computercraft-client.forge.mixins.json",
"projects/forge/src/main/resources/computercraft.forge.mixins.json",
"projects/web/src/frontend/mount/.settings",
"projects/web/src/frontend/mount/example.nfp",
"projects/web/src/frontend/mount/example.nft",
@@ -74,7 +70,7 @@ path = [
]
[[annotations]]
# Community-contributed license files
# Community-contributed language files
SPDX-FileCopyrightText = "2017 The CC: Tweaked Developers"
SPDX-License-Identifier = "LicenseRef-CCPL"
path = [
@@ -88,18 +84,11 @@ path = [
]
[[annotations]]
# Community-contributed license files
# Community-contributed language files
SPDX-FileCopyrightText = "2017 The CC: Tweaked Developers"
SPDX-License-Identifier = "MPL-2.0"
path = "projects/common/src/main/resources/assets/computercraft/lang/**"
[[annotations]]
# GitHub build scripts are CC0. While we could add a header to each file,
# it's unclear if it will break actions or issue templates in some way.
SPDX-FileCopyrightText = "Jonathan Coates <git@squiddev.cc>"
SPDX-License-Identifier = "CC0-1.0"
path = ".github/**"
[[annotations]]
path = ["gradle/wrapper/**"]
SPDX-FileCopyrightText = "Gradle Inc"

View File

@@ -24,21 +24,19 @@ val mcVersion: String by extra
githubRelease {
token(findProperty("githubApiKey") as String? ?: "")
owner.set("cc-tweaked")
repo.set("CC-Tweaked")
targetCommitish.set(cct.gitBranch)
owner = "cc-tweaked"
repo = "CC-Tweaked"
targetCommitish = cct.gitBranch
tagName.set("v$mcVersion-$modVersion")
releaseName.set("[$mcVersion] $modVersion")
body.set(
provider {
"## " + project(":core").file("src/main/resources/data/computercraft/lua/rom/help/whatsnew.md")
.readLines()
.takeWhile { it != "Type \"help changelog\" to see the full version history." }
.joinToString("\n").trim()
},
)
prerelease.set(isUnstable)
tagName = "v$mcVersion-$modVersion"
releaseName = "[$mcVersion] $modVersion"
body = provider {
"## " + project(":core").file("src/main/resources/data/computercraft/lua/rom/help/whatsnew.md")
.readLines()
.takeWhile { it != "Type \"help changelog\" to see the full version history." }
.joinToString("\n").trim()
}
prerelease = isUnstable
}
tasks.publish { dependsOn(tasks.githubRelease) }
@@ -118,7 +116,7 @@ idea.project.settings.compiler.javac {
}
versionCatalogUpdate {
sortByKey.set(false)
sortByKey = false
pin { versions.addAll("fastutil", "guava", "netty", "slf4j") }
keep { keepUnusedLibraries.set(true) }
keep { keepUnusedLibraries = true }
}

View File

@@ -14,14 +14,10 @@ repositories {
mavenCentral()
gradlePluginPortal()
maven("https://maven.neoforged.net/releases") {
maven("https://maven.neoforged.net") {
name = "NeoForge"
content {
includeGroup("net.minecraftforge")
includeGroup("net.neoforged")
includeGroup("net.neoforged.gradle")
includeModule("codechicken", "DiffPatch")
includeModule("net.covers1624", "Quack")
}
}
@@ -45,11 +41,10 @@ dependencies {
implementation(libs.kotlin.plugin)
implementation(libs.spotless)
implementation(libs.curseForgeGradle)
implementation(libs.fabric.loom)
implementation(libs.ideaExt)
implementation(libs.minotaur)
implementation(libs.neoGradle.userdev)
implementation(libs.modDevGradle)
implementation(libs.vanillaExtract)
}
@@ -73,7 +68,7 @@ gradlePlugin {
}
versionCatalogUpdate {
sortByKey.set(false)
keep { keepUnusedLibraries.set(true) }
catalogFile.set(file("../gradle/libs.versions.toml"))
sortByKey = false
keep { keepUnusedLibraries = true }
catalogFile = file("../gradle/libs.versions.toml")
}

View File

@@ -4,10 +4,7 @@
/** Default configuration for Fabric projects. */
import cc.tweaked.gradle.CCTweakedExtension
import cc.tweaked.gradle.CCTweakedPlugin
import cc.tweaked.gradle.IdeaRunConfigurations
import cc.tweaked.gradle.MinecraftConfigurations
import cc.tweaked.gradle.*
plugins {
`java-library`
@@ -30,7 +27,7 @@ repositories {
loom {
splitEnvironmentSourceSets()
splitModDependencies.set(true)
splitModDependencies = true
}
MinecraftConfigurations.setup(project)
@@ -67,3 +64,9 @@ dependencies {
tasks.ideaSyncTask {
doLast { IdeaRunConfigurations(project).patch() }
}
tasks.named("checkDependencyConsistency", DependencyCheck::class.java) {
val libs = project.extensions.getByType<VersionCatalogsExtension>().named("libs")
// Minecraft depends on asm, but Fabric forces it to a more recent version
override(libs.findLibrary("asm").get(), "9.8")
}

View File

@@ -6,25 +6,22 @@
import cc.tweaked.gradle.CCTweakedExtension
import cc.tweaked.gradle.CCTweakedPlugin
import cc.tweaked.gradle.IdeaRunConfigurations
import cc.tweaked.gradle.MinecraftConfigurations
plugins {
id("cc-tweaked.java-convention")
id("net.neoforged.gradle.userdev")
id("net.neoforged.moddev")
}
plugins.apply(CCTweakedPlugin::class.java)
val mcVersion: String by extra
minecraft {
modIdentifier("computercraft")
}
neoForge {
val libs = project.extensions.getByType<VersionCatalogsExtension>().named("libs")
version = libs.findVersion("neoForge").get().toString()
subsystems {
parchment {
val libs = project.extensions.getByType<VersionCatalogsExtension>().named("libs")
minecraftVersion = libs.findVersion("parchmentMc").get().toString()
mappingsVersion = libs.findVersion("parchment").get().toString()
}

View File

@@ -29,7 +29,7 @@ base.archivesName.convention("cc-tweaked-$mcVersion-${project.name}")
java {
toolchain {
languageVersion.set(CCTweakedPlugin.JAVA_VERSION)
languageVersion = CCTweakedPlugin.JAVA_VERSION
}
withSourcesJar()
@@ -48,7 +48,7 @@ repositories {
includeGroup("cc.tweaked")
// Things we mirror
includeGroup("com.simibubi.create")
includeGroup("commoble.morered")
includeGroup("net.commoble.morered")
includeGroup("dev.architectury")
includeGroup("dev.emi")
includeGroup("maven.modrinth")
@@ -91,14 +91,15 @@ sourceSets.all {
options.errorprone {
check("InvalidBlockTag", CheckSeverity.OFF) // Broken by @cc.xyz
check("InvalidParam", CheckSeverity.OFF) // Broken by records.
check("InlineMeSuggester", CheckSeverity.OFF) // Minecraft uses @Deprecated liberally
// Too many false positives right now. Maybe we need an indirection for it later on.
check("AssignmentExpression", CheckSeverity.OFF) // I'm a bad person.
check("ReferenceEquality", CheckSeverity.OFF)
check("EnumOrdinal", CheckSeverity.OFF) // For now. We could replace most of these with EnumMap.
check("OperatorPrecedence", CheckSeverity.OFF) // For now.
check("NonOverridingEquals", CheckSeverity.OFF) // Peripheral.equals makes this hard to avoid
check("FutureReturnValueIgnored", CheckSeverity.OFF) // Too many false positives with Netty
check("InvalidInlineTag", CheckSeverity.OFF) // Triggered by @snippet. Can be removed on Java 21.
check("NullAway", CheckSeverity.ERROR)
option(
@@ -121,7 +122,6 @@ tasks.compileTestJava {
}
}
tasks.withType(JavaCompile::class.java).configureEach {
options.encoding = "UTF-8"
}
@@ -169,8 +169,8 @@ tasks.test {
}
tasks.withType(JacocoReport::class.java).configureEach {
reports.xml.required.set(true)
reports.html.required.set(true)
reports.xml.required = true
reports.html.required = true
}
project.plugins.withType(CCTweakedPlugin::class.java) {
@@ -194,30 +194,23 @@ spotless {
fun FormatExtension.defaults() {
endWithNewline()
trimTrailingWhitespace()
indentWithSpaces(4)
leadingTabsToSpaces(4)
}
java {
defaults()
importOrder("", "javax|java", "\\#")
removeUnusedImports()
}
val ktlintConfig = mapOf(
"ktlint_standard_no-wildcard-imports" to "disabled",
"ktlint_standard_class-naming" to "disabled",
"ktlint_standard_function-naming" to "disabled",
"ij_kotlin_allow_trailing_comma" to "true",
"ij_kotlin_allow_trailing_comma_on_call_site" to "true",
)
kotlinGradle {
defaults()
ktlint().editorConfigOverride(ktlintConfig)
ktlint()
}
kotlin {
defaults()
ktlint().editorConfigOverride(ktlintConfig)
ktlint()
}
}
@@ -226,6 +219,5 @@ idea.module {
// Force Gradle to write to inherit the output directory from the parent, instead of writing to out/xxx/classes.
// This is required for Loom, and we patch Forge's run configurations to work there.
// TODO: Submit a patch to Forge to support ProjectRootManager.
inheritOutputDirs = true
}

View File

@@ -1,25 +0,0 @@
// SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
import cc.tweaked.gradle.CCTweakedPlugin
import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
plugins {
kotlin("jvm")
}
kotlin {
jvmToolchain {
languageVersion.set(CCTweakedPlugin.JAVA_VERSION)
}
}
tasks.withType(KotlinCompile::class.java).configureEach {
// So technically we shouldn't need to do this as the toolchain sets it above. However, the option only appears
// to be set when the task executes, so doesn't get picked up by IDEs.
kotlinOptions.jvmTarget = when {
CCTweakedPlugin.JAVA_VERSION.asInt() > 8 -> CCTweakedPlugin.JAVA_VERSION.toString()
else -> "1.${CCTweakedPlugin.JAVA_VERSION.asInt()}"
}
}

View File

@@ -2,11 +2,9 @@
//
// SPDX-License-Identifier: MPL-2.0
import net.darkhax.curseforgegradle.TaskPublishCurseForge
import cc.tweaked.gradle.setProvider
plugins {
id("net.darkhax.curseforgegradle")
id("com.modrinth.minotaur")
id("cc-tweaked.publishing")
}
@@ -25,34 +23,17 @@ val isUnstable = project.properties["isUnstable"] == "true"
val modVersion: String by extra
val mcVersion: String by extra
val publishCurseForge by tasks.registering(TaskPublishCurseForge::class) {
group = PublishingPlugin.PUBLISH_TASK_GROUP
description = "Upload artifacts to CurseForge"
apiToken = findProperty("curseForgeApiKey") ?: ""
enabled = apiToken != ""
val mainFile = upload("282001", modPublishing.output)
mainFile.changelog =
"Release notes can be found on the [GitHub repository](https://github.com/cc-tweaked/CC-Tweaked/releases/tag/v$mcVersion-$modVersion)."
mainFile.changelogType = "markdown"
mainFile.releaseType = if (isUnstable) "alpha" else "release"
mainFile.gameVersions.add(mcVersion)
}
tasks.publish { dependsOn(publishCurseForge) }
modrinth {
token.set(findProperty("modrinthApiKey") as String? ?: "")
projectId.set("gu7yAYhd")
versionNumber.set(modVersion)
versionName.set(modVersion)
versionType.set(if (isUnstable) "alpha" else "release")
token = findProperty("modrinthApiKey") as String? ?: ""
projectId = "gu7yAYhd"
versionNumber = modVersion
versionName = modVersion
versionType = if (isUnstable) "alpha" else "release"
uploadFile.setProvider(modPublishing.output)
gameVersions.add(mcVersion)
changelog.set("Release notes can be found on the [GitHub repository](https://github.com/cc-tweaked/CC-Tweaked/releases/tag/v$mcVersion-$modVersion).")
changelog = "Release notes can be found on the [GitHub repository](https://github.com/cc-tweaked/CC-Tweaked/releases/tag/v$mcVersion-$modVersion)."
syncBodyFrom.set(provider { rootProject.file("doc/mod-page.md").readText() })
syncBodyFrom = provider { rootProject.file("doc/mod-page.md").readText() }
}
tasks.publish { dependsOn(tasks.modrinth) }

View File

@@ -2,44 +2,34 @@
//
// SPDX-License-Identifier: MPL-2.0
import cc.tweaked.gradle.clientClasses
import cc.tweaked.gradle.commonClasses
/**
* Sets up the configurations for writing game tests.
*
* See notes in [cc.tweaked.gradle.MinecraftConfigurations] for the general design behind these cursed ideas.
*/
import cc.tweaked.gradle.MinecraftConfigurations
import cc.tweaked.gradle.clientClasses
import cc.tweaked.gradle.commonClasses
plugins {
id("cc-tweaked.kotlin-convention")
kotlin("jvm")
id("cc-tweaked.java-convention")
}
val main = sourceSets["main"]
val client = sourceSets["client"]
// Both testMod and testFixtures inherit from the main and client classpath, just so we have access to Minecraft classes.
val testMod by sourceSets.creating {
compileClasspath += main.compileClasspath + client.compileClasspath
runtimeClasspath += main.runtimeClasspath + client.runtimeClasspath
}
MinecraftConfigurations.createDerivedConfiguration(project, MinecraftConfigurations.DATAGEN)
MinecraftConfigurations.createDerivedConfiguration(project, MinecraftConfigurations.EXAMPLES)
MinecraftConfigurations.createDerivedConfiguration(project, MinecraftConfigurations.TEST_MOD)
configurations {
named(testMod.compileClasspathConfigurationName) {
shouldResolveConsistentlyWith(compileClasspath.get())
}
// Set up generated resources
sourceSets.main { resources.srcDir("src/generated/resources") }
sourceSets.named("examples") { resources.srcDir("src/examples/generatedResources") }
named(testMod.runtimeClasspathConfigurationName) {
shouldResolveConsistentlyWith(runtimeClasspath.get())
}
}
// Like the main test configurations, we're safe to depend on source set outputs.
dependencies {
add(testMod.implementationConfigurationName, main.output)
add(testMod.implementationConfigurationName, client.output)
}
// Make sure our examples compile.
tasks.check { dependsOn(tasks.named("compileExamplesJava")) }
// Similar to java-test-fixtures, but tries to avoid putting the obfuscated jar on the classpath.

View File

@@ -12,25 +12,26 @@ publishing {
register<MavenPublication>("maven") {
artifactId = base.archivesName.get()
from(components["java"])
suppressAllPomMetadataWarnings()
pom {
name.set("CC: Tweaked")
description.set("CC: Tweaked is a fork of ComputerCraft, adding programmable computers, turtles and more to Minecraft.")
url.set("https://github.com/cc-tweaked/CC-Tweaked")
name = "CC: Tweaked"
description = "CC: Tweaked is a fork of ComputerCraft, adding programmable computers, turtles and more to Minecraft."
url = "https://github.com/cc-tweaked/CC-Tweaked"
scm {
url.set("https://github.com/cc-tweaked/CC-Tweaked.git")
url = "https://github.com/cc-tweaked/CC-Tweaked.git"
}
issueManagement {
system.set("github")
url.set("https://github.com/cc-tweaked/CC-Tweaked/issues")
system = "github"
url = "https://github.com/cc-tweaked/CC-Tweaked/issues"
}
licenses {
license {
name.set("ComputerCraft Public License, Version 1.0")
url.set("https://github.com/cc-tweaked/CC-Tweaked/blob/HEAD/LICENSE")
name = "ComputerCraft Public License, Version 1.0"
url = "https://github.com/cc-tweaked/CC-Tweaked/blob/HEAD/LICENSE"
}
}
}

View File

@@ -10,14 +10,9 @@ import org.gradle.api.GradleException
import org.gradle.api.NamedDomainObjectProvider
import org.gradle.api.Project
import org.gradle.api.Task
import org.gradle.api.artifacts.Dependency
import org.gradle.api.attributes.TestSuiteType
import org.gradle.api.file.FileSystemOperations
import org.gradle.api.plugins.JavaPluginExtension
import org.gradle.api.provider.ListProperty
import org.gradle.api.provider.Provider
import org.gradle.api.provider.SetProperty
import org.gradle.api.reporting.ReportingExtension
import org.gradle.api.tasks.SourceSet
import org.gradle.api.tasks.bundling.Jar
import org.gradle.api.tasks.compile.JavaCompile
@@ -25,7 +20,6 @@ import org.gradle.api.tasks.javadoc.Javadoc
import org.gradle.language.base.plugins.LifecycleBasePlugin
import org.gradle.language.jvm.tasks.ProcessResources
import org.gradle.process.JavaForkOptions
import org.gradle.testing.jacoco.plugins.JacocoCoverageReport
import org.gradle.testing.jacoco.plugins.JacocoPluginExtension
import org.gradle.testing.jacoco.plugins.JacocoTaskExtension
import org.gradle.testing.jacoco.tasks.JacocoReport
@@ -36,54 +30,40 @@ import java.io.IOException
import java.net.URI
import java.util.regex.Pattern
abstract class CCTweakedExtension(
private val project: Project,
private val fs: FileSystemOperations,
) {
abstract class CCTweakedExtension(private val project: Project) {
/** Get the hash of the latest git commit. */
val gitHash: Provider<String> = gitProvider(project, "<no git hash>") {
ProcessHelpers.captureOut("git", "-C", project.rootProject.projectDir.absolutePath, "rev-parse", "HEAD").trim()
}
val gitHash: Provider<String> =
gitProvider("<no git commit>", listOf("rev-parse", "HEAD")) { it.trim() }
/** Get the current git branch. */
val gitBranch: Provider<String> = gitProvider(project, "<no git branch>") {
ProcessHelpers.captureOut("git", "-C", project.rootProject.projectDir.absolutePath, "rev-parse", "--abbrev-ref", "HEAD")
.trim()
}
val gitBranch: Provider<String> =
gitProvider("<no git branch>", listOf("rev-parse", "--abbrev-ref", "HEAD")) { it.trim() }
/** Get a list of all contributors to the project. */
val gitContributors: Provider<List<String>> = gitProvider(project, listOf()) {
ProcessHelpers.captureLines(
"git", "-C", project.rootProject.projectDir.absolutePath, "shortlog", "-ns",
"--group=author", "--group=trailer:co-authored-by", "HEAD",
)
.asSequence()
.map {
val matcher = COMMIT_COUNTS.matcher(it)
matcher.find()
matcher.group(1)
}
.filter { !IGNORED_USERS.contains(it) }
.toList()
.sortedWith(String.CASE_INSENSITIVE_ORDER)
}
val gitContributors: Provider<List<String>> =
gitProvider(listOf(), listOf("shortlog", "-ns", "--group=author", "--group=trailer:co-authored-by", "HEAD")) { input ->
input.lineSequence()
.filter { it.isNotEmpty() }
.map {
val matcher = COMMIT_COUNTS.matcher(it)
matcher.find()
matcher.group(1)
}
.filter { !IGNORED_USERS.contains(it) }
.toList()
.sortedWith(String.CASE_INSENSITIVE_ORDER)
}
/**
* References to other sources
*/
val sourceDirectories: SetProperty<SourceSetReference> = project.objects.setProperty(SourceSetReference::class.java)
/**
* Dependencies excluded from published artifacts.
*/
private val excludedDeps: ListProperty<Dependency> = project.objects.listProperty(Dependency::class.java)
/** All source sets referenced by this project. */
val sourceSets = sourceDirectories.map { x -> x.map { it.sourceSet } }
init {
sourceDirectories.finalizeValueOnRead()
excludedDeps.finalizeValueOnRead()
project.afterEvaluate { sourceDirectories.disallowChanges() }
}
@@ -109,14 +89,13 @@ abstract class CCTweakedExtension(
val otherJava = otherProject.extensions.getByType(JavaPluginExtension::class.java)
val main = otherJava.sourceSets.getByName("main")
val client = otherJava.sourceSets.getByName("client")
val testMod = otherJava.sourceSets.findByName("testMod")
val testFixtures = otherJava.sourceSets.findByName("testFixtures")
// Pull in sources from the other project.
extendSourceSet(otherProject, main)
extendSourceSet(otherProject, client)
if (testMod != null) extendSourceSet(otherProject, testMod)
if (testFixtures != null) extendSourceSet(otherProject, testFixtures)
for (sourceSet in listOf(MinecraftConfigurations.DATAGEN, MinecraftConfigurations.EXAMPLES, MinecraftConfigurations.TEST_MOD, "testFixtures")) {
otherJava.sourceSets.findByName(sourceSet)?.let { extendSourceSet(otherProject, it) }
}
// The extra source-processing tasks should include these files too.
project.tasks.named(main.javadocTaskName, Javadoc::class.java) { source(main.allJava, client.allJava) }
@@ -179,23 +158,19 @@ abstract class CCTweakedExtension(
}
fun <T> jacoco(task: NamedDomainObjectProvider<T>) where T : Task, T : JavaForkOptions {
val classDump = project.layout.buildDirectory.dir("jacocoClassDump/${task.name}")
val reportTaskName = "jacoco${task.name.capitalise()}Report"
val jacoco = project.extensions.getByType(JacocoPluginExtension::class.java)
task.configure {
finalizedBy(reportTaskName)
doFirst("Clean class dump directory") { fs.delete { delete(classDump) } }
jacoco.applyTo(this)
extensions.configure(JacocoTaskExtension::class.java) {
includes = listOf("dan200.computercraft.*")
classDumpDir = classDump.get().asFile
// Older versions of modlauncher don't include a protection domain (and thus no code
// source). Jacoco skips such classes by default, so we need to explicitly include them.
isIncludeNoLocationClasses = true
excludes = listOf(
"dan200.computercraft.mixin.*", // Exclude mixins, as they're not executed at runtime.
"dan200.computercraft.shared.Capabilities$*", // Exclude capability tokens, as Forge rewrites them.
)
}
}
@@ -204,15 +179,11 @@ abstract class CCTweakedExtension(
description = "Generates code coverage report for the ${task.name} task."
executionData(task.get())
classDirectories.from(classDump)
// Don't want to use sourceSets(...) here as we have a custom class directory.
for (ref in sourceSets.get()) sourceDirectories.from(ref.allSource.sourceDirectories)
}
project.extensions.configure(ReportingExtension::class.java) {
reports.register("${task.name}CodeCoverageReport", JacocoCoverageReport::class.java) {
testType.set(TestSuiteType.INTEGRATION_TEST)
// Don't want to use sourceSets(...) here as we don't use all class directories.
for (ref in this@CCTweakedExtension.sourceDirectories.get()) {
sourceDirectories.from(ref.sourceSet.allSource.sourceDirectories)
if (ref.classes) classDirectories.from(ref.sourceSet.output)
}
}
}
@@ -252,40 +223,31 @@ abstract class CCTweakedExtension(
).resolve().single()
}
/**
* Exclude a dependency from being published in Maven.
*/
fun exclude(dep: Dependency) {
excludedDeps.add(dep)
}
private fun <T> gitProvider(default: T, command: List<String>, process: (String) -> T): Provider<T> {
val baseResult = project.providers.exec {
commandLine = listOf("git", "-C", project.rootDir.absolutePath) + command
}
/**
* Configure a [MavenDependencySpec].
*/
fun configureExcludes(spec: MavenDependencySpec) {
for (dep in excludedDeps.get()) spec.exclude(dep)
return project.provider {
val res = try {
baseResult.standardOutput.asText.get()
} catch (e: IOException) {
project.logger.error("Cannot read Git repository: ${e.message}", e)
return@provider default
} catch (e: GradleException) {
project.logger.error("Cannot read Git repository: ${e.message}", e)
return@provider default
}
process(res)
}
}
companion object {
private val COMMIT_COUNTS = Pattern.compile("""^\s*[0-9]+\s+(.*)$""")
private val IGNORED_USERS = setOf(
"GitHub", "Daniel Ratcliffe", "Weblate",
"GitHub", "Daniel Ratcliffe", "NotSquidDev", "Weblate",
)
private fun <T> gitProvider(project: Project, default: T, supplier: () -> T): Provider<T> {
return project.provider {
try {
supplier()
} catch (e: IOException) {
project.logger.error("Cannot read Git repository: ${e.message}")
default
} catch (e: GradleException) {
project.logger.error("Cannot read Git repository: ${e.message}")
default
}
}
}
private val isIdeSync: Boolean
get() = java.lang.Boolean.parseBoolean(System.getProperty("idea.sync.active", "false"))
}

View File

@@ -22,19 +22,19 @@ import org.gradle.language.base.plugins.LifecycleBasePlugin
abstract class DependencyCheck : DefaultTask() {
@get:Input
abstract val configuration: ListProperty<Configuration>
protected abstract val dependencies: ListProperty<DependencyResult>
/**
* A mapping of module coordinates (`group:module`) to versions, overriding the requested version.
*/
@get:Input
abstract val overrides: MapProperty<String, String>
protected abstract val overrides: MapProperty<String, String>
init {
description = "Check :core's dependencies are consistent with Minecraft's."
group = LifecycleBasePlugin.VERIFICATION_GROUP
configuration.finalizeValueOnRead()
dependencies.finalizeValueOnRead()
overrides.finalizeValueOnRead()
}
@@ -45,13 +45,19 @@ abstract class DependencyCheck : DefaultTask() {
overrides.putAll(project.provider { mutableMapOf(module.get().module.toString() to version) })
}
/**
* Add a configuration to check.
*/
fun configuration(configuration: Provider<Configuration>) {
// We can't store the Configuration in the cache, so store the resolved dependencies instead.
dependencies.addAll(configuration.map { it.incoming.resolutionResult.allDependencies })
}
@TaskAction
fun run() {
var ok = true
for (configuration in configuration.get()) {
configuration.incoming.resolutionResult.allDependencies {
if (!check(this@allDependencies)) ok = false
}
for (configuration in dependencies.get()) {
if (!check(configuration)) ok = false
}
if (!ok) {

View File

@@ -5,10 +5,8 @@
package cc.tweaked.gradle
import org.gradle.api.file.DirectoryProperty
import org.gradle.api.provider.Property
import org.gradle.api.tasks.AbstractExecTask
import org.gradle.api.tasks.OutputDirectory
import java.io.File
abstract class ExecToDir : AbstractExecTask<ExecToDir>(ExecToDir::class.java) {
@get:OutputDirectory

View File

@@ -25,7 +25,6 @@ import javax.xml.xpath.XPathFactory
* Would be good to PR some (or all) of these changes upstream at some point.
*
* @see net.fabricmc.loom.configuration.ide.idea.IdeaSyncTask
* @see net.minecraftforge.gradle.common.util.runs.IntellijRunGenerator
*/
internal class IdeaRunConfigurations(project: Project) {
private val rootProject = project.rootProject
@@ -35,22 +34,6 @@ internal class IdeaRunConfigurations(project: Project) {
private val writer = TransformerFactory.newInstance().newTransformer()
private val ideaDir = rootProject.file(".idea/")
private val buildDir: Lazy<String?> = lazy {
val ideaMisc = ideaDir.resolve("misc.xml")
try {
val doc = Files.newBufferedReader(ideaMisc.toPath()).use {
documentBuilder.parse(InputSource(it))
}
val node =
xpath.evaluate("//component[@name=\"ProjectRootManager\"]/output", doc, XPathConstants.NODE) as Node
val attr = node.attributes.getNamedItem("url") as Attr
attr.value.removePrefix("file://")
} catch (e: Exception) {
LOGGER.error("Failed to find root directory", e)
null
}
}
fun patch() = synchronized(LOCK) {
val runConfigDir = ideaDir.resolve("runConfigurations")
@@ -58,10 +41,9 @@ internal class IdeaRunConfigurations(project: Project) {
Files.list(runConfigDir.toPath()).use {
for (configuration in it) {
val filename = configuration.fileName.toString();
val filename = configuration.fileName.toString()
when {
filename.endsWith("_fabric.xml") -> patchFabric(configuration)
filename.startsWith("forge_") && filename.endsWith(".xml") -> patchForge(configuration)
else -> {}
}
}
@@ -72,65 +54,6 @@ internal class IdeaRunConfigurations(project: Project) {
setXml("//configuration", "folderName") { "Fabric" }
}
private fun patchForge(path: Path) = withXml(path) {
val configId = path.fileName.toString().removePrefix("forge_").removeSuffix(".xml")
val sourceSet = forgeConfigs[configId]
if (sourceSet == null) {
LOGGER.error("[{}] Cannot map run configuration to a known source set", path)
return@withXml
}
setXml("//configuration", "folderName") { "Forge" }
setXml("//configuration/module", "name") { "${rootProject.name}.forge.$sourceSet" }
if (buildDir.value == null) return@withXml
setXml("//configuration/envs/env[@name=\"MOD_CLASSES\"]", "value") { classpath ->
val classes = classpath!!.split(':')
val newClasses = mutableListOf<String>()
fun appendUnique(x: String) {
if (!newClasses.contains(x)) newClasses.add(x)
}
for (entry in classes) {
if (!entry.contains("/out/")) {
appendUnique(entry)
continue
}
val match = CLASSPATH_ENTRY.matchEntire(entry)
if (match != null) {
val modId = match.groups["modId"]!!.value
val proj = match.groups["proj"]!!.value
var component = match.groups["component"]!!.value
if (component == "production") component = "main"
appendUnique(forgeModEntry(modId, proj, component))
} else {
LOGGER.warn("[{}] Unknown classpath entry {}", path, entry)
appendUnique(entry)
}
}
// Ensure common code is on the classpath
for (proj in listOf("common", "common-api")) {
for (component in listOf("main", "client")) {
appendUnique(forgeModEntry("computercraft", proj, component))
}
}
if (newClasses.any { it.startsWith("cctest%%") }) {
appendUnique(forgeModEntry("cctest", "core", "testFixtures"))
appendUnique(forgeModEntry("cctest", "common", "testFixtures"))
appendUnique(forgeModEntry("cctest", "common", "testMod"))
}
newClasses.joinToString(":")
}
}
private fun forgeModEntry(mod: String, project: String, component: String) =
"$mod%%${buildDir.value}/production/${rootProject.name}.$project.$component"
private fun LocatedDocument.setXml(xpath: String, attribute: String, value: (String?) -> String) {
val node = this@IdeaRunConfigurations.xpath.evaluate(xpath, document, XPathConstants.NODE) as Node?
if (node == null) {
@@ -159,16 +82,5 @@ internal class IdeaRunConfigurations(project: Project) {
companion object {
private val LOGGER = Logging.getLogger(IdeaRunConfigurations::class.java)
private val LOCK = Any()
private val CLASSPATH_ENTRY =
Regex("(?<modId>[a-z]+)%%\\\$PROJECT_DIR\\\$/projects/(?<proj>[a-z-]+)/out/(?<component>\\w+)/(?<type>[a-z]+)\$")
private val forgeConfigs = mapOf(
"runClient" to "client",
"runData" to "main",
"runGameTestServer" to "testMod",
"runServer" to "main",
"runTestClient" to "testMod",
)
}
}

View File

@@ -1,73 +0,0 @@
// SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package cc.tweaked.gradle
import org.gradle.api.artifacts.Dependency
import org.gradle.api.artifacts.MinimalExternalModuleDependency
import org.gradle.api.artifacts.ProjectDependency
import org.gradle.api.plugins.BasePluginExtension
import org.gradle.api.publish.maven.MavenPublication
import org.gradle.api.specs.Spec
/**
* A dependency in a POM file.
*/
data class MavenDependency(val groupId: String?, val artifactId: String?, val version: String?, val scope: String?)
/**
* A spec specifying which dependencies to include/exclude.
*/
class MavenDependencySpec {
private val excludeSpecs = mutableListOf<Spec<MavenDependency>>()
fun exclude(spec: Spec<MavenDependency>) {
excludeSpecs.add(spec)
}
fun exclude(dep: Dependency) {
exclude {
// We have to cheat a little for project dependencies, as the project name doesn't match the artifact group.
val name = when (dep) {
is ProjectDependency -> dep.dependencyProject.extensions.getByType(BasePluginExtension::class.java).archivesName.get()
else -> dep.name
}
(dep.group.isNullOrEmpty() || dep.group == it.groupId) &&
(name.isNullOrEmpty() || name == it.artifactId) &&
(dep.version.isNullOrEmpty() || dep.version == it.version)
}
}
fun exclude(dep: MinimalExternalModuleDependency) {
exclude {
dep.module.group == it.groupId && dep.module.name == it.artifactId
}
}
fun isIncluded(dep: MavenDependency) = !excludeSpecs.any { it.isSatisfiedBy(dep) }
}
/**
* Configure dependencies present in this publication's POM file.
*
* While this approach is very ugly, it's the easiest way to handle it!
*/
fun MavenPublication.mavenDependencies(action: MavenDependencySpec.() -> Unit) {
val spec = MavenDependencySpec()
action(spec)
pom.withXml {
val dependencies = XmlUtil.findChild(asNode(), "dependencies") ?: return@withXml
dependencies.children().map { it as groovy.util.Node }.forEach {
val dep = MavenDependency(
groupId = XmlUtil.findChild(it, "groupId")?.text(),
artifactId = XmlUtil.findChild(it, "artifactId")?.text(),
version = XmlUtil.findChild(it, "version")?.text(),
scope = XmlUtil.findChild(it, "scope")?.text(),
)
if (!spec.isIncluded(dep)) it.parent().remove(it)
}
}
}

View File

@@ -24,7 +24,6 @@ class MinecraftConfigurations private constructor(private val project: Project)
private val java = project.extensions.getByType(JavaPluginExtension::class.java)
private val sourceSets = java.sourceSets
private val configurations = project.configurations
private val objects = project.objects
private val main = sourceSets[SourceSet.MAIN_SOURCE_SET_NAME]
private val test = sourceSets[SourceSet.TEST_SOURCE_SET_NAME]
@@ -37,13 +36,7 @@ class MinecraftConfigurations private constructor(private val project: Project)
val client = sourceSets.maybeCreate("client")
// Ensure the client classpaths behave the same as the main ones.
configurations.named(client.compileClasspathConfigurationName) {
shouldResolveConsistentlyWith(configurations[main.compileClasspathConfigurationName])
}
configurations.named(client.runtimeClasspathConfigurationName) {
shouldResolveConsistentlyWith(configurations[main.runtimeClasspathConfigurationName])
}
consistentWithMain(client)
// Set up an API configuration for clients (to ensure it's consistent with the main source set).
val clientApi = configurations.maybeCreate(client.apiConfigurationName).apply {
@@ -85,6 +78,16 @@ class MinecraftConfigurations private constructor(private val project: Project)
setupBasic()
}
private fun consistentWithMain(sourceSet: SourceSet) {
configurations.named(sourceSet.compileClasspathConfigurationName) {
shouldResolveConsistentlyWith(configurations[main.compileClasspathConfigurationName])
}
configurations.named(sourceSet.runtimeClasspathConfigurationName) {
shouldResolveConsistentlyWith(configurations[main.runtimeClasspathConfigurationName])
}
}
private fun setupBasic() {
val client = sourceSets["client"]
@@ -96,13 +99,30 @@ class MinecraftConfigurations private constructor(private val project: Project)
val checkDependencyConsistency =
project.tasks.register("checkDependencyConsistency", DependencyCheck::class.java) {
// We need to check both the main and client classpath *configurations*, as the actual configuration
configuration.add(configurations.named(main.runtimeClasspathConfigurationName))
configuration.add(configurations.named(client.runtimeClasspathConfigurationName))
configuration(configurations.named(main.runtimeClasspathConfigurationName))
configuration(configurations.named(client.runtimeClasspathConfigurationName))
}
project.tasks.named("check") { dependsOn(checkDependencyConsistency) }
}
/**
* Create a new configuration that pulls in the main and client classes from the mod.
*/
private fun createDerivedConfiguration(name: String) {
val client = sourceSets["client"]
val sourceSet = sourceSets.create(name)
sourceSet.compileClasspath += main.compileClasspath + client.compileClasspath
sourceSet.runtimeClasspath += main.runtimeClasspath + client.runtimeClasspath
consistentWithMain(sourceSet)
project.dependencies.add(sourceSet.implementationConfigurationName, main.output)
project.dependencies.add(sourceSet.implementationConfigurationName, client.output)
}
companion object {
const val DATAGEN = "datagen"
const val EXAMPLES = "examples"
const val TEST_MOD = "testMod"
fun setupBasic(project: Project) {
MinecraftConfigurations(project).setupBasic()
}
@@ -110,6 +130,10 @@ class MinecraftConfigurations private constructor(private val project: Project)
fun setup(project: Project) {
MinecraftConfigurations(project).setup()
}
fun createDerivedConfiguration(project: Project, name: String) {
MinecraftConfigurations(project).createDerivedConfiguration(name)
}
}
}

View File

@@ -4,6 +4,7 @@
package cc.tweaked.gradle
import net.neoforged.moddevgradle.internal.RunGameTask
import org.gradle.api.GradleException
import org.gradle.api.file.FileSystemOperations
import org.gradle.api.invocation.Gradle
@@ -65,6 +66,22 @@ abstract class ClientJavaExec : JavaExec() {
setTestProperties()
}
fun copyFromForge(path: String) = copyFromForge(project.tasks.getByName(path, RunGameTask::class))
/**
* Set this task to run a given [RunGameTask].
*/
fun copyFromForge(task: RunGameTask) {
copyFrom(task)
// Eagerly evaluate the behaviour of RunGameTask.exec
environment.putAll(task.environmentProperty.get())
classpath(task.classpathProvider)
workingDir = task.gameDirectory.get().asFile
setTestProperties() // setRunConfig may clobber some properties, ensure everything is set.
}
/**
* Copy configuration from a task with the given name.
*/

View File

@@ -11,7 +11,9 @@ import org.gradle.api.file.Directory
import org.gradle.api.file.DirectoryProperty
import org.gradle.api.provider.Provider
import org.gradle.api.tasks.*
import org.gradle.process.ExecOperations
import java.io.File
import javax.inject.Inject
class NodePlugin : Plugin<Project> {
override fun apply(project: Project) {
@@ -43,9 +45,12 @@ abstract class NpmInstall : DefaultTask() {
@get:OutputDirectory
val nodeModules: Provider<Directory> = projectRoot.dir("node_modules")
@get:Inject
protected abstract val execOperations: ExecOperations
@TaskAction
fun install() {
project.exec {
execOperations.exec {
commandLine(ProcessHelpers.getExecutable("npm"), "ci")
workingDir = projectRoot.get().asFile
}

View File

@@ -4,45 +4,10 @@
package cc.tweaked.gradle
import org.codehaus.groovy.runtime.ProcessGroovyMethods
import org.gradle.api.GradleException
import java.io.BufferedReader
import java.io.File
import java.io.InputStreamReader
import java.nio.charset.StandardCharsets
internal object ProcessHelpers {
fun startProcess(vararg command: String): Process {
// Something randomly passes in "GIT_DIR=" as an environment variable which clobbers everything else. Don't
// inherit the environment array!
return ProcessBuilder()
.command(*command)
.redirectError(ProcessBuilder.Redirect.INHERIT)
.also { it.environment().clear() }
.start()
}
fun captureOut(vararg command: String): String {
val process = startProcess(*command)
process.outputStream.close()
val result = ProcessGroovyMethods.getText(process)
process.waitForOrThrow("Failed to run command")
return result
}
fun captureLines(vararg command: String): List<String> {
val process = startProcess(*command)
process.outputStream.close()
val out = BufferedReader(InputStreamReader(process.inputStream, StandardCharsets.UTF_8)).use { reader ->
reader.lines().filter { it.isNotEmpty() }.toList()
}
ProcessGroovyMethods.closeStreams(process)
process.waitForOrThrow("Failed to run command")
return out
}
fun onPath(name: String): Boolean {
val path = System.getenv("PATH") ?: return false
return path.splitToSequence(File.pathSeparator).any { File(it, name).exists() }

View File

@@ -1,16 +0,0 @@
// SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package cc.tweaked.gradle
import groovy.util.Node
import groovy.util.NodeList
object XmlUtil {
fun findChild(node: Node, name: String): Node? = when (val child = node.get(name)) {
is Node -> child
is NodeList -> child.singleOrNull() as Node?
else -> null
}
}

View File

@@ -21,6 +21,15 @@ SPDX-License-Identifier: MPL-2.0
<property name="file" value="${config_loc}/suppressions.xml" />
</module>
<!--
Checkstyle doesn't support @snippet (https://github.com/checkstyle/checkstyle/issues/11455),
so suppress warnings nearby
-->
<module name="SuppressWithNearbyTextFilter">
<property name="nearbyTextPattern" value="@snippet" />
<property name="lineRange" value="20" />
</module>
<module name="BeforeExecutionExclusionFileFilter">
<property name="fileNamePattern" value="render_old"/>
</module>
@@ -92,7 +101,10 @@ SPDX-License-Identifier: MPL-2.0
<module name="InvalidJavadocPosition" />
<module name="JavadocBlockTagLocation" />
<module name="JavadocMethod"/>
<module name="JavadocType"/>
<module name="JavadocType">
<!-- Seems to complain about @hidden!? -->
<property name="allowUnknownTags" value="true" />
</module>
<module name="JavadocStyle">
<property name="checkHtml" value="false" />
</module>
@@ -117,14 +129,14 @@ SPDX-License-Identifier: MPL-2.0
<module name="LocalFinalVariableName" />
<module name="LocalVariableName" />
<module name="MemberName">
<property name="format" value="^\$?[a-z][a-zA-Z0-9]*$" />
<property name="format" value="^(computercraft\$|\$)?[a-z][a-zA-Z0-9]*$" />
</module>
<module name="MethodName">
<property name="format" value="^(computercraft\$)?[a-z][a-zA-Z0-9]*$" />
</module>
<module name="MethodTypeParameterName" />
<module name="PackageName">
<property name="format" value="^(dan200\.computercraft|cc\.tweaked)(\.[a-z][a-z0-9]*)*" />
<property name="format" value="^(dan200\.computercraft|cc\.tweaked|com\.example\.examplemod)(\.[a-z][a-z0-9]*)*" />
</module>
<module name="ParameterName" />
<module name="StaticVariableName">
@@ -143,7 +155,10 @@ SPDX-License-Identifier: MPL-2.0
<module name="NoWhitespaceAfter">
<property name="tokens" value="AT,INC,DEC,UNARY_MINUS,UNARY_PLUS,BNOT,LNOT,DOT,ARRAY_DECLARATOR,INDEX_OP,METHOD_REF" />
</module>
<module name="NoWhitespaceBefore" />
<module name="NoWhitespaceBefore">
<!-- Allow whitespace before "..." for @Nullable annotations -->
<property name="tokens" value="COMMA,SEMI,POST_INC,POST_DEC,LABELED_STAT" />
</module>
<!-- TODO: Decide on an OperatorWrap style. -->
<module name="ParenPad" />
<module name="SeparatorWrap">

View File

@@ -1,16 +1,18 @@
# SPDX-FileCopyrightText: 2017 The CC: Tweaked Developers
#
# SPDX-License-Identifier: MPL-2.0
files:
- source: projects/common/src/generated/resources/assets/computercraft/lang/en_us.json
translation: /projects/common/src/main/resources/assets/computercraft/lang/%locale_with_underscore%.json
languages_mapping:
locale_with_underscore:
cs: cs_cs # Czech
cs: cs_cz # Czech
da: da_dk # Danish
de: de_de # German
es-ES: es_es # Spanish
fr: fr_fr # French
hu: hu_hu # Hungarian
it: it_it # Italian
ja: ja_jp # Japanese
ko: ko_kr # Korean
@@ -21,6 +23,7 @@ files:
ru: ru_ru # Russian
sv-SE: sv_se # Sweedish
tok: tok # Toki Pona
tr: tr_tr # Turkish
uk: uk_ua # Ukraine
vi: vi_vn # Vietnamese
zh-CN: zh_cn # Chinese Simplified

View File

@@ -8,7 +8,7 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The [`monitor_resize`] event is fired when an adjacent or networked monitor's size is changed.
The [`monitor_resize`] event is fired when an adjacent or networked [monitor's][`monitor`] size is changed.
## Return Values
1. [`string`]: The event name.

View File

@@ -8,7 +8,7 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The [`monitor_touch`] event is fired when an adjacent or networked Advanced Monitor is right-clicked.
The [`monitor_touch`] event is fired when an adjacent or networked [Advanced Monitor][`monitor`] is right-clicked.
## Return Values
1. [`string`]: The event name.

View File

@@ -8,7 +8,7 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The [`event!redstone`] event is fired whenever any redstone inputs on the computer change.
The [`event!redstone`] event is fired whenever any redstone inputs on the computer or [relay][`redstone_relay`] change.
## Return values
1. [`string`]: The event name.
@@ -21,3 +21,7 @@ while true do
print("A redstone input has changed!")
end
```
## See also
- [The `redstone` API on computers][`module!redstone`]
- [The `redstone_relay` peripheral][`redstone_relay`]

View File

@@ -16,7 +16,7 @@ CC: Tweaked is a mod for Minecraft which adds programmable computers, turtles an
much-beloved [ComputerCraft], it continues its legacy with improved performance and stability, along with a wealth of
new features.
CC: Tweaked can be installed from [CurseForge] or [Modrinth]. It runs on both [Minecraft Forge] and [Fabric].
CC: Tweaked can be installed from [Modrinth]. It runs on both [Minecraft Forge] and [Fabric].
## Features
Controlled using the [Lua programming language][lua], CC: Tweaked's computers provides all the tools you need to start
@@ -62,7 +62,6 @@ CC: Tweaked lives on [GitHub]. If you've got any ideas, feedback or bugs please
[github]: https://github.com/cc-tweaked/CC-Tweaked/ "CC: Tweaked on GitHub"
[bug]: https://github.com/cc-tweaked/CC-Tweaked/issues/new/choose
[computercraft]: https://github.com/dan200/ComputerCraft "ComputerCraft on GitHub"
[curseforge]: https://minecraft.curseforge.com/projects/cc-tweaked "Download CC: Tweaked from CurseForge"
[modrinth]: https://modrinth.com/mod/gu7yAYhd "Download CC: Tweaked from Modrinth"
[forge]: https://files.minecraftforge.net/ "Download Minecraft Forge."
[Minecraft Forge]: https://files.minecraftforge.net/ "Download Minecraft Forge."

View File

@@ -81,7 +81,7 @@ compatibility for these newer versions.
| `string.dump` strip argument | ✔ | |
| `string.pack`/`string.unpack`/`string.packsize` | ✔ | |
| `table.move` | ✔ | |
| `math.atan2` -> `math.atan` | | |
| `math.atan2` -> `math.atan` | 🔶 | `math.atan` supports its two argument form. |
| Removed `math.frexp`, `math.ldexp`, `math.pow`, `math.cosh`, `math.sinh`, `math.tanh` | ❌ | |
| `math.maxinteger`/`math.mininteger` | ❌ | |
| `math.tointeger` | ❌ | |

View File

@@ -12,7 +12,7 @@ neogradle.subsystems.conventions.runs.enabled=false
# Mod properties
isUnstable=true
modVersion=1.113.1
modVersion=1.116.1
# Minecraft properties: We want to configure this here so we can read it in settings.gradle
mcVersion=1.21.1
mcVersion=1.21.7

View File

@@ -7,75 +7,75 @@
# Minecraft
# MC version is specified in gradle.properties, as we need that in settings.gradle.
# Remember to update corresponding versions in fabric.mod.json/neoforge.mods.toml
fabric-api = "0.102.1+1.21.1"
fabric-loader = "0.15.11"
neoForge = "21.1.9"
neoForgeSpi = "8.0.1"
fabric-api = "0.128.0+1.21.7"
fabric-loader = "0.16.14"
neoForge = "21.7.19-beta"
neoMergeTool = "2.0.0"
mixin = "0.8.5"
parchment = "2024.07.28"
parchmentMc = "1.21"
yarn = "1.21.1+build.1"
parchment = "2025.06.29"
parchmentMc = "1.21.6"
yarn = "1.21.7+build.1"
# Core dependencies (these versions are tied to the version Minecraft uses)
fastutil = "8.5.12"
guava = "32.1.2-jre"
netty = "4.1.97.Final"
slf4j = "2.0.9"
fastutil = "8.5.15"
guava = "33.3.1-jre"
netty = "4.1.118.Final"
slf4j = "2.0.16"
# Core dependencies (independent of Minecraft)
asm = "9.6"
asm = "9.7.1"
autoService = "1.1.1"
checkerFramework = "3.42.0"
cobalt = { strictly = "0.9.3" }
cobalt = { strictly = "0.9.6" }
commonsCli = "1.6.0"
jetbrainsAnnotations = "24.1.0"
jsr305 = "3.0.2"
jspecify = "1.0.0"
jzlib = "1.1.3"
kotlin = "1.9.21"
kotlin-coroutines = "1.7.3"
nightConfig = "3.6.7"
kotlin = "2.1.10"
kotlin-coroutines = "1.10.1"
nightConfig = "3.8.1"
# Minecraft mods
emi = "1.1.7+1.21"
fabricPermissions = "0.3.1"
iris-fabric = "1.8.0-beta.3+1.21-fabric"
iris-forge = "1.8.0-beta.3+1.21-neoforge"
jei = "19.8.2.99"
modmenu = "11.0.0-rc.4"
moreRed = "4.0.0.4"
rei = "16.0.729"
sodium-fabric = "mc1.21-0.6.0-beta.1-fabric"
sodium-forge = "mc1.21-0.6.0-beta.1-neoforge"
fabricPermissions = "0.3.3"
iris-fabric = "1.9.1+1.21.7-fabric"
iris-forge = "1.9.1+1.21.7-neoforge"
jei = "23.1.0.4"
modmenu = "13.0.2"
moreRed = "6.0.0.3"
rei = "18.0.800"
sodium-fabric = "mc1.21.6-0.6.13-fabric"
sodium-forge = "mc1.21.6-0.6.13-neoforge"
mixinExtra = "0.3.5"
create-forge = "0.5.1.f-33"
create-forge = "6.0.0-6"
create-fabric = "0.5.1-f-build.1467+mc1.20.1"
# Testing
hamcrest = "2.2"
jqwik = "1.8.2"
junit = "5.10.1"
junit = "5.11.4"
junitPlatform = "1.11.4"
jmh = "1.37"
# Build tools
cctJavadoc = "1.8.2"
checkstyle = "10.14.1"
curseForgeGradle = "1.1.18"
errorProne-core = "2.27.0"
errorProne-plugin = "3.1.0"
fabric-loom = "1.7.1"
cctJavadoc = "1.8.5"
checkstyle = "10.23.1"
errorProne-core = "2.38.0"
errorProne-plugin = "4.1.0"
fabric-loom = "1.10.4"
githubRelease = "2.5.2"
gradleVersions = "0.50.0"
ideaExt = "1.1.7"
illuaminate = "0.1.0-73-g43ee16c"
illuaminate = "0.1.0-83-g1131f68"
lwjgl = "3.3.3"
minotaur = "2.8.7"
neoGradle = "7.0.152"
nullAway = "0.10.25"
modDevGradle = "2.0.99"
nullAway = "0.12.7"
shadow = "8.3.1"
spotless = "6.23.3"
spotless = "7.0.2"
taskTree = "2.1.1"
teavm = "0.11.0-SQUID.1"
vanillaExtract = "0.1.3"
teavm = "0.13.0-SQUID.1"
vanillaExtract = "0.2.1"
versionCatalogUpdate = "0.8.1"
[libraries]
@@ -87,10 +87,10 @@ checkerFramework = { module = "org.checkerframework:checker-qual", version.ref =
cobalt = { module = "cc.tweaked:cobalt", version.ref = "cobalt" }
commonsCli = { module = "commons-cli:commons-cli", version.ref = "commonsCli" }
fastutil = { module = "it.unimi.dsi:fastutil", version.ref = "fastutil" }
neoForgeSpi = { module = "net.neoforged:neoforgespi", version.ref = "neoForgeSpi" }
neoMergeTool = { module = "net.neoforged:mergetool", version.ref = "neoMergeTool" }
guava = { module = "com.google.guava:guava", version.ref = "guava" }
jetbrainsAnnotations = { module = "org.jetbrains:annotations", version.ref = "jetbrainsAnnotations" }
jsr305 = { module = "com.google.code.findbugs:jsr305", version.ref = "jsr305" }
jspecify = { module = "org.jspecify:jspecify", version.ref = "jspecify" }
jzlib = { module = "com.jcraft:jzlib", version.ref = "jzlib" }
kotlin-coroutines = { module = "org.jetbrains.kotlinx:kotlinx-coroutines-core", version.ref = "kotlin-coroutines" }
kotlin-platform = { module = "org.jetbrains.kotlin:kotlin-bom", version.ref = "kotlin" }
@@ -105,7 +105,7 @@ slf4j = { module = "org.slf4j:slf4j-api", version.ref = "slf4j" }
# Minecraft mods
create-fabric = { module = "com.simibubi.create:create-fabric-1.20.1", version.ref = "create-fabric" }
create-forge = { module = "com.simibubi.create:create-1.20.1", version.ref = "create-forge" }
create-forge = { module = "com.simibubi.create:create-1.21.1", version.ref = "create-forge" }
emi = { module = "dev.emi:emi-xplat-mojmap", version.ref = "emi" }
fabric-api = { module = "net.fabricmc.fabric-api:fabric-api", version.ref = "fabric-api" }
fabric-junit = { module = "net.fabricmc:fabric-loader-junit", version.ref = "fabric-loader" }
@@ -113,13 +113,13 @@ fabric-loader = { module = "net.fabricmc:fabric-loader", version.ref = "fabric-l
fabricPermissions = { module = "me.lucko:fabric-permissions-api", version.ref = "fabricPermissions" }
iris-fabric = { module = "maven.modrinth:iris", version.ref = "iris-fabric" }
iris-forge = { module = "maven.modrinth:iris", version.ref = "iris-forge" }
jei-api = { module = "mezz.jei:jei-1.21-common-api", version.ref = "jei" }
jei-fabric = { module = "mezz.jei:jei-1.21-fabric", version.ref = "jei" }
jei-forge = { module = "mezz.jei:jei-1.21-neoforge", version.ref = "jei" }
jei-api = { module = "mezz.jei:jei-1.21.7-common-api", version.ref = "jei" }
jei-fabric = { module = "mezz.jei:jei-1.21.7-fabric", version.ref = "jei" }
jei-forge = { module = "mezz.jei:jei-1.21.7-neoforge", version.ref = "jei" }
mixin = { module = "org.spongepowered:mixin", version.ref = "mixin" }
mixinExtra = { module = "io.github.llamalad7:mixinextras-common", version.ref = "mixinExtra" }
modmenu = { module = "com.terraformersmc:modmenu", version.ref = "modmenu" }
moreRed = { module = "commoble.morered:morered-1.20.1", version.ref = "moreRed" }
moreRed = { module = "net.commoble.morered:morered-1.21.1", version.ref = "moreRed" }
rei-api = { module = "me.shedaniel:RoughlyEnoughItems-api", version.ref = "rei" }
rei-builtin = { module = "me.shedaniel:RoughlyEnoughItems-default-plugin", version.ref = "rei" }
rei-fabric = { module = "me.shedaniel:RoughlyEnoughItems-fabric", version.ref = "rei" }
@@ -133,6 +133,7 @@ jqwik-engine = { module = "net.jqwik:jqwik-engine", version.ref = "jqwik" }
junit-jupiter-api = { module = "org.junit.jupiter:junit-jupiter-api", version.ref = "junit" }
junit-jupiter-engine = { module = "org.junit.jupiter:junit-jupiter-engine", version.ref = "junit" }
junit-jupiter-params = { module = "org.junit.jupiter:junit-jupiter-params", version.ref = "junit" }
junit-platform-launcher = { module = "org.junit.platform:junit-platform-launcher", version.ref = "junitPlatform" }
slf4j-simple = { module = "org.slf4j:slf4j-simple", version.ref = "slf4j" }
jmh = { module = "org.openjdk.jmh:jmh-core", version.ref = "jmh" }
jmh-processor = { module = "org.openjdk.jmh:jmh-generator-annprocess", version.ref = "jmh" }
@@ -146,7 +147,6 @@ lwjgl-glfw = { module = "org.lwjgl:lwjgl-glfw" }
# Build tools
cctJavadoc = { module = "cc.tweaked:cct-javadoc", version.ref = "cctJavadoc" }
checkstyle = { module = "com.puppycrawl.tools:checkstyle", version.ref = "checkstyle" }
curseForgeGradle = { module = "net.darkhax.curseforgegradle:CurseForgeGradle", version.ref = "curseForgeGradle" }
errorProne-annotations = { module = "com.google.errorprone:error_prone_annotations", version.ref = "errorProne-core" }
errorProne-api = { module = "com.google.errorprone:error_prone_check_api", version.ref = "errorProne-core" }
errorProne-core = { module = "com.google.errorprone:error_prone_core", version.ref = "errorProne-core" }
@@ -156,8 +156,8 @@ fabric-loom = { module = "net.fabricmc:fabric-loom", version.ref = "fabric-loom"
ideaExt = { module = "gradle.plugin.org.jetbrains.gradle.plugin.idea-ext:gradle-idea-ext", version.ref = "ideaExt" }
kotlin-plugin = { module = "org.jetbrains.kotlin:kotlin-gradle-plugin", version.ref = "kotlin" }
minotaur = { module = "com.modrinth.minotaur:Minotaur", version.ref = "minotaur" }
neoGradle-userdev = { module = "net.neoforged.gradle:userdev", version.ref = "neoGradle" }
nullAway = { module = "com.uber.nullaway:nullaway", version.ref = "nullAway" }
modDevGradle = { module = "net.neoforged:moddev-gradle", version.ref = "modDevGradle" }
spotless = { module = "com.diffplug.spotless:spotless-plugin-gradle", version.ref = "spotless" }
teavm-classlib = { module = "org.teavm:teavm-classlib", version.ref = "teavm" }
teavm-core = { module = "org.teavm:teavm-core", version.ref = "teavm" }
@@ -180,7 +180,7 @@ taskTree = { id = "com.dorongold.task-tree", version.ref = "taskTree" }
versionCatalogUpdate = { id = "nl.littlerobots.version-catalog-update", version.ref = "versionCatalogUpdate" }
[bundles]
annotations = ["jsr305", "checkerFramework", "jetbrainsAnnotations"]
annotations = ["checkerFramework", "jetbrainsAnnotations", "jspecify"]
kotlin = ["kotlin-stdlib", "kotlin-coroutines"]
# Minecraft
@@ -188,11 +188,11 @@ externalMods-common = ["iris-forge", "jei-api", "nightConfig-core", "nightConfig
externalMods-forge-compile = ["moreRed", "iris-forge", "jei-api"]
externalMods-forge-runtime = ["jei-forge"]
externalMods-fabric-compile = ["fabricPermissions", "iris-fabric", "jei-api", "rei-api", "rei-builtin"]
externalMods-fabric-runtime = ["jei-fabric", "modmenu"]
externalMods-fabric-runtime = []
# Testing
test = ["junit-jupiter-api", "junit-jupiter-params", "hamcrest", "jqwik-api"]
testRuntime = ["junit-jupiter-engine", "jqwik-engine"]
testRuntime = ["junit-jupiter-engine", "junit-platform-launcher", "jqwik-engine"]
# Build tools
teavm-api = ["teavm-jso", "teavm-jso-apis", "teavm-platform", "teavm-classlib", "teavm-metaprogramming-api"]

Binary file not shown.

View File

@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.12-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME

3
gradlew vendored
View File

@@ -86,8 +86,7 @@ done
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
' "$PWD" ) || exit
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum

1611
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -12,11 +12,11 @@
"tslib": "^2.0.3"
},
"devDependencies": {
"@rollup/plugin-node-resolve": "^15.2.1",
"@rollup/plugin-typescript": "^11.0.0",
"@rollup/plugin-node-resolve": "^16.0.0",
"@rollup/plugin-typescript": "^12.0.0",
"@rollup/plugin-url": "^8.0.1",
"@swc/core": "^1.3.92",
"@types/node": "^20.8.3",
"@types/node": "^24.0.0",
"lightningcss": "^1.22.0",
"preact-render-to-string": "^6.2.1",
"rehype": "^13.0.0",

View File

@@ -8,6 +8,8 @@ plugins {
id("cc-tweaked.vanilla")
}
val mcVersion: String by extra
java {
withJavadocJar()
}
@@ -16,9 +18,58 @@ dependencies {
api(project(":core-api"))
}
val javadocOverview by tasks.registering(Copy::class) {
from("src/overview.html")
into(layout.buildDirectory.dir(name))
expand(
mapOf(
"mcVersion" to mcVersion,
"modVersion" to version,
),
)
}
tasks.javadoc {
title = "CC: Tweaked $version for Minecraft $mcVersion"
include("dan200/computercraft/api/**/*.java")
options {
(this as StandardJavadocDocletOptions)
inputs.files(javadocOverview)
overview(javadocOverview.get().destinationDir.resolve("overview.html").absolutePath)
groups = mapOf(
"Common" to listOf(
"dan200.computercraft.api",
"dan200.computercraft.api.lua",
"dan200.computercraft.api.peripheral",
),
"Upgrades" to listOf(
"dan200.computercraft.api.client.turtle",
"dan200.computercraft.api.pocket",
"dan200.computercraft.api.turtle",
"dan200.computercraft.api.upgrades",
),
)
addBooleanOption("-allow-script-in-comments", true)
bottom(
"""
<script src="https://cdn.jsdelivr.net/npm/prismjs@v1.29.0/components/prism-core.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/prismjs@v1.29.0/plugins/autoloader/prism-autoloader.min.js"></script>
<link href=" https://cdn.jsdelivr.net/npm/prismjs@1.29.0/themes/prism.min.css " rel="stylesheet">
""".trimIndent(),
)
val snippetSources = listOf(":common", ":fabric", ":forge").flatMap {
project(it).sourceSets["examples"].allSource.sourceDirectories
}
inputs.files(snippetSources)
addPathOption("-snippet-path").value = snippetSources
}
// Include the core-api in our javadoc export. This is wrong, but it means we can export a single javadoc dump.
source(project(":core-api").sourceSets.main.map { it.allJava })

View File

@@ -1,84 +0,0 @@
// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client;
import dan200.computercraft.api.client.turtle.TurtleUpgradeModeller;
import dan200.computercraft.impl.client.ClientPlatformHelper;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.Nullable;
import java.util.stream.Stream;
/**
* The location of a model to load. This may either be:
*
* <ul>
* <li>A {@link ModelResourceLocation}, referencing an already baked model (such as {@code minecraft:dirt#inventory}).</li>
* <li>
* A {@link ResourceLocation}, referencing a path to a model resource (such as {@code minecraft:item/dirt}.
* These models will be baked and stored in the {@link ModelManager} in a loader-specific way.
* </li>
* </ul>
*/
public final class ModelLocation {
/**
* The location of the model.
* <p>
* When {@link #resourceLocation} is null, this is the location of the model to load. When {@link #resourceLocation}
* is non-null, this is the "standalone" variant of the model resource this is used by NeoForge's implementation
* of {@link ClientPlatformHelper#getModel(ModelManager, ModelResourceLocation, ResourceLocation)} to fetch the
* model from the model manger. It is not used on Fabric.
*/
private final ModelResourceLocation modelLocation;
private final @Nullable ResourceLocation resourceLocation;
private ModelLocation(ModelResourceLocation modelLocation, @Nullable ResourceLocation resourceLocation) {
this.modelLocation = modelLocation;
this.resourceLocation = resourceLocation;
}
/**
* Create a {@link ModelLocation} from model in the model manager.
*
* @param location The name of the model to load.
* @return The new {@link ModelLocation} instance.
*/
public static ModelLocation ofModel(ModelResourceLocation location) {
return new ModelLocation(location, null);
}
/**
* Create a {@link ModelLocation} from a resource.
*
* @param location The location of the model resource, such as {@code minecraft:item/dirt}.
* @return The new {@link ModelLocation} instance.
*/
public static ModelLocation ofResource(ResourceLocation location) {
return new ModelLocation(new ModelResourceLocation(location, "standalone"), location);
}
/**
* Get this model from the provided model manager.
*
* @param manager The model manger.
* @return This model, or the missing model if it could not be found.
*/
public BakedModel getModel(ModelManager manager) {
return ClientPlatformHelper.get().getModel(manager, modelLocation, resourceLocation);
}
/**
* Get the models this model location depends on.
*
* @return A list of models that this model location depends on.
* @see TurtleUpgradeModeller#getDependencies()
*/
public Stream<ResourceLocation> getDependencies() {
return resourceLocation == null ? Stream.empty() : Stream.of(resourceLocation);
}
}

View File

@@ -0,0 +1,166 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client;
import com.google.common.base.Suppliers;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.api.client.turtle.TurtleUpgradeModel;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.item.BlockModelWrapper;
import net.minecraft.client.renderer.item.ItemModel;
import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.resources.model.BlockModelRotation;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.client.resources.model.ResolvedModel;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.ARGB;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import org.joml.Vector3f;
import org.jspecify.annotations.Nullable;
import java.util.List;
import java.util.function.Supplier;
/**
* A standalone model.
* <p>
* This is very similar to vanilla's {@link BlockModelWrapper}, but suitable for use in both {@link ItemModel}s and
* block models. This is primarily intended for use with {@link TurtleUpgradeModel}s.
*/
public final class StandaloneModel {
private final List<BakedQuad> quads;
private final boolean useBlockLight;
private final TextureAtlasSprite particleIcon;
private final RenderType renderType;
private final Supplier<Vector3f[]> extents;
/**
* Construct a new {@link StandaloneModel}.
*
* @param quads The list of quads which form this model.
* @param usesBlockLight Whether this uses block lighting. See {@link ItemStackRenderState.LayerRenderState#setUsesBlockLight(boolean)}.
* @param particleIcon The sprite for the model's particles. See {@link ItemStackRenderState.LayerRenderState#setParticleIcon(TextureAtlasSprite)}.
* @param renderType The render type for this model.
*/
public StandaloneModel(List<BakedQuad> quads, boolean usesBlockLight, TextureAtlasSprite particleIcon, RenderType renderType) {
this.quads = quads;
this.useBlockLight = usesBlockLight;
this.particleIcon = particleIcon;
this.renderType = renderType;
this.extents = Suppliers.memoize(() -> BlockModelWrapper.computeExtents(quads));
}
/**
* Load a model from a {@link ModelBaker} and bake it.
*
* @param model The model id to load.
* @param baker The model baker.
* @return The baked {@link StandaloneModel}.
*/
public static StandaloneModel of(ResourceLocation model, ModelBaker baker) {
return of(baker.getModel(model), baker);
}
/**
* Bake a {@link ResolvedModel} into a {@link StandaloneModel}.
*
* @param model The resolved model.
* @param baker The model baker.
* @return The baked {@link StandaloneModel}.
*/
public static StandaloneModel of(ResolvedModel model, ModelBaker baker) {
return baker.compute(new CacheKey(model));
}
private record CacheKey(ResolvedModel model) implements ModelBaker.SharedOperationKey<StandaloneModel> {
@Override
public StandaloneModel compute(ModelBaker baker) {
return ofUncached(model(), baker);
}
@Override
public boolean equals(Object other) {
return other instanceof CacheKey(var otherModel) && model() == otherModel;
}
@Override
public int hashCode() {
return System.identityHashCode(model());
}
}
private static StandaloneModel ofUncached(ResolvedModel model, ModelBaker baker) {
var slots = model.getTopTextureSlots();
return new StandaloneModel(
model.bakeTopGeometry(slots, baker, BlockModelRotation.X0_Y0).getAll(),
model.getTopGuiLight().lightLikeBlock(),
model.resolveParticleSprite(slots, baker),
Sheets.translucentItemSheet()
);
}
/**
* Set up an {@link ItemStackRenderState.LayerRenderState} to render this model.
*
* @param layer The layer to set up.
* @see ItemModel#update(ItemStackRenderState, ItemStack, ItemModelResolver, ItemDisplayContext, ClientLevel, LivingEntity, int)
*/
public void setupItemLayer(ItemStackRenderState.LayerRenderState layer) {
layer.setExtents(extents);
layer.setRenderType(renderType);
layer.setUsesBlockLight(useBlockLight);
layer.setParticleIcon(particleIcon);
layer.prepareQuadList().addAll(quads);
}
/**
* Render the model directly.
*
* @param transform The current pose stack transformations.
* @param buffers The buffer source to use for rendering.
* @param light The current light texture coordinate.
* @param overlay The current overlay texture coordinate.
*/
public void render(PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
render(transform, buffers, light, overlay, null);
}
/**
* Render the model directly.
*
* @param transform The current pose stack transformations.
* @param buffers The buffer source to use for rendering.
* @param light The current light texture coordinate.
* @param overlay The current overlay texture coordinate.
* @param tints The tints for this model.
*/
public void render(PoseStack transform, MultiBufferSource buffers, int light, int overlay, int @Nullable [] tints) {
var pose = transform.last();
var buffer = buffers.getBuffer(renderType);
for (var quad : quads) {
float r, g, b, a;
var idx = quad.tintIndex();
if (tints != null && idx >= 0 && idx < tints.length) {
var tint = tints[idx];
r = ARGB.red(tint) / 255.0f;
g = ARGB.green(tint) / 255.0f;
b = ARGB.blue(tint) / 255.0f;
a = ARGB.alpha(tint) / 255.0f;
} else {
r = g = b = a = 1.0f;
}
buffer.putBulkData(pose, quad, r, g, b, a, light, overlay);
}
}
}

View File

@@ -1,66 +0,0 @@
// SPDX-FileCopyrightText: 2020 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client;
import com.mojang.math.Transformation;
import dan200.computercraft.impl.client.ClientPlatformHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
/**
* A model to render, combined with a transformation matrix to apply.
*
* @param model The model.
* @param matrix The transformation matrix.
*/
public record TransformedModel(BakedModel model, Transformation matrix) {
public TransformedModel(BakedModel model) {
this(model, Transformation.identity());
}
/**
* Look up a model in the model bakery and construct a {@link TransformedModel} with no transformation.
*
* @param location The location of the model to load.
* @return The new {@link TransformedModel} instance.
*/
public static TransformedModel of(ModelLocation location) {
var modelManager = Minecraft.getInstance().getModelManager();
return new TransformedModel(location.getModel(modelManager));
}
/**
* Look up a model in the model bakery and construct a {@link TransformedModel} with no transformation.
*
* @param location The location of the model to load.
* @return The new {@link TransformedModel} instance.
* @see ModelLocation#ofModel(ModelResourceLocation)
*/
public static TransformedModel of(ModelResourceLocation location) {
var modelManager = Minecraft.getInstance().getModelManager();
return new TransformedModel(modelManager.getModel(location));
}
/**
* Look up a model in the model bakery and construct a {@link TransformedModel} with no transformation.
*
* @param location The location of the model to load.
* @return The new {@link TransformedModel} instance.
* @see ModelLocation#ofResource(ResourceLocation)
*/
public static TransformedModel of(ResourceLocation location) {
var modelManager = Minecraft.getInstance().getModelManager();
return new TransformedModel(ClientPlatformHelper.get().getModel(modelManager, location));
}
public static TransformedModel of(ItemStack item, Transformation transform) {
var model = Minecraft.getInstance().getItemRenderer().getItemModelShaper().getItemModel(item);
return new TransformedModel(model, transform);
}
}

View File

@@ -0,0 +1,95 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.client.StandaloneModel;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.upgrades.UpgradeData;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransform;
import net.minecraft.client.renderer.item.BlockModelWrapper;
import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.resources.ResourceLocation;
/**
* A {@link TurtleUpgradeModel} that renders a basic model.
* <p>
* This is the {@link TurtleUpgradeModel} equivalent of {@link BlockModelWrapper}.
*/
public final class BasicUpgradeModel implements TurtleUpgradeModel {
public static final ResourceLocation ID = ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "sided");
public static final MapCodec<? extends TurtleUpgradeModel.Unbaked> CODEC = RecordCodecBuilder.<Unbaked>mapCodec(instance -> instance.group(
ResourceLocation.CODEC.fieldOf("left").forGetter(Unbaked::left),
ResourceLocation.CODEC.fieldOf("right").forGetter(Unbaked::right)
).apply(instance, Unbaked::new));
private final StandaloneModel left;
private final StandaloneModel right;
private BasicUpgradeModel(StandaloneModel left, StandaloneModel right) {
this.left = left;
this.right = right;
}
/**
* Create an unbaked {@link BasicUpgradeModel}.
*
* @param left The model when equipped on the left.
* @param right The model when equipped on the right.
* @return The unbaked turtle upgrade model.
*/
public static TurtleUpgradeModel.Unbaked unbaked(ResourceLocation left, ResourceLocation right) {
return new Unbaked(left, right);
}
private StandaloneModel getModel(TurtleSide side) {
return switch (side) {
case LEFT -> left;
case RIGHT -> right;
};
}
@Override
public void renderForItem(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed) {
renderer.appendModelIdentityElement(this);
renderer.appendModelIdentityElement(side);
renderer.appendModelIdentityElement(transform);
var layer = renderer.newLayer();
layer.setTransform(transform);
getModel(side).setupItemLayer(layer);
}
@Override
public void renderForLevel(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ITurtleAccess turtle, PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
getModel(side).render(transform, buffers, light, overlay);
}
private record Unbaked(ResourceLocation left, ResourceLocation right) implements TurtleUpgradeModel.Unbaked {
@Override
public MapCodec<? extends TurtleUpgradeModel.Unbaked> type() {
return CODEC;
}
@Override
public TurtleUpgradeModel bake(ModelBaker baker) {
return new BasicUpgradeModel(StandaloneModel.of(left(), baker), StandaloneModel.of(right(), baker));
}
@Override
public void resolveDependencies(Resolver resolver) {
resolver.markDependency(left());
resolver.markDependency(right());
}
}
}

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// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import com.mojang.math.Transformation;
import com.mojang.serialization.MapCodec;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.upgrades.UpgradeData;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransform;
import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.item.TrackingItemStackRenderState;
import net.minecraft.client.renderer.special.SpecialModelRenderer;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.core.component.DataComponentPatch;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import org.joml.Matrix4f;
import org.joml.Vector3f;
import org.jspecify.annotations.Nullable;
import java.util.Set;
/**
* A sic {@link TurtleUpgradeModel} that renders the upgrade's {@linkplain ITurtleUpgrade#getUpgradeItem(DataComponentPatch)
* upgrade item}.
* <p>
* This uses appropriate transformations for "flat" items, namely those extending the {@literal minecraft:item/generated}
* model type. It will not appear correct for 3D models with additional depth, such as blocks.
*/
public final class ItemUpgradeModel implements TurtleUpgradeModel {
private static final TurtleUpgradeModel.Unbaked UNBAKED = new Unbaked();
private static final TurtleUpgradeModel INSTANCE = new ItemUpgradeModel();
public static final ResourceLocation ID = ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "item");
public static final MapCodec<TurtleUpgradeModel.Unbaked> CODEC = MapCodec.unit(UNBAKED);
private static final TransformedRenderer LEFT = computeRenderer(TurtleSide.LEFT);
private static final TransformedRenderer RIGHT = computeRenderer(TurtleSide.RIGHT);
private ItemUpgradeModel() {
}
/**
* Get the unbaked {@link ItemUpgradeModel}.
*
* @return The unbaked item upgrade model.
*/
public static TurtleUpgradeModel.Unbaked unbaked() {
return UNBAKED;
}
@Override
public void renderForItem(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed) {
renderer.appendModelIdentityElement(this);
var childState = new TrackingItemStackRenderState();
resolver.updateForTopItem(childState, upgrade.getUpgradeItem(), ItemDisplayContext.NONE, null, null, seed);
if (!childState.isEmpty()) {
renderer.appendModelIdentityElement(childState.getModelIdentity());
renderer.appendModelIdentityElement(transform);
var layer = renderer.newLayer();
layer.setTransform(transform);
layer.setupSpecialModel(getRenderer(side), childState);
}
}
@Override
public void renderForLevel(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ITurtleAccess turtle, PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
transform.mulPose(getRenderer(side).transform().getMatrix());
transform.mulPose(Axis.YP.rotation(Mth.PI));
Minecraft.getInstance().getItemRenderer().renderStatic(
upgrade.getUpgradeItem(), ItemDisplayContext.FIXED, light, overlay, transform, buffers, turtle.getLevel(), 0
);
}
private static final class Unbaked implements TurtleUpgradeModel.Unbaked {
@Override
public MapCodec<? extends TurtleUpgradeModel.Unbaked> type() {
return CODEC;
}
@Override
public TurtleUpgradeModel bake(ModelBaker baker) {
return INSTANCE;
}
@Override
public void resolveDependencies(Resolver resolver) {
}
}
private static TransformedRenderer computeRenderer(TurtleSide side) {
var pose = new Matrix4f();
pose.translate(0.5f, 0.5f, 0.5f);
pose.rotate(Axis.YN.rotationDegrees(90f));
pose.rotate(Axis.ZP.rotationDegrees(90f));
pose.translate(0.0f, 0.0f, side == TurtleSide.RIGHT ? -0.4065f : 0.4065f);
return new TransformedRenderer(new Transformation(pose));
}
private static TransformedRenderer getRenderer(TurtleSide side) {
return switch (side) {
case LEFT -> LEFT;
case RIGHT -> RIGHT;
};
}
private record TransformedRenderer(Transformation transform) implements SpecialModelRenderer<ItemStackRenderState> {
@Override
public void render(
@Nullable ItemStackRenderState state, ItemDisplayContext itemDisplayContext, PoseStack poseStack,
MultiBufferSource multiBufferSource, int overlay, int light, boolean bl
) {
if (state == null) return;
poseStack.pushPose();
poseStack.mulPose(transform.getMatrix());
state.render(poseStack, multiBufferSource, overlay, light);
poseStack.popPose();
}
@Override
public void getExtents(Set<Vector3f> set) {
}
@Override
public @Nullable ItemStackRenderState extractArgument(ItemStack itemStack) {
return null;
}
}
}

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// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import com.mojang.serialization.MapCodec;
import net.minecraft.resources.ResourceLocation;
/**
* A functional interface to register a {@link TurtleUpgradeModel}.
* <p>
* This interface is largely intended to be used from multi-loader code, to allow sharing registration code between
* multiple loaders.
*/
@FunctionalInterface
public interface RegisterTurtleUpgradeModel {
/**
* Register a {@link TurtleUpgradeModel}.
*
* @param id The id used for this type of upgrade model.
* @param model The codec used to read/decode an upgrade model.
*/
void register(ResourceLocation id, MapCodec<? extends TurtleUpgradeModel.Unbaked> model);
}

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// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.upgrades.UpgradeType;
/**
* A functional interface to register a {@link TurtleUpgradeModeller} for a class of turtle upgrades.
* <p>
* This interface is largely intended to be used from multi-loader code, to allow sharing registration code between
* multiple loaders.
*/
@FunctionalInterface
public interface RegisterTurtleUpgradeModeller {
/**
* Register a {@link TurtleUpgradeModeller}.
*
* @param type The turtle upgrade type.
* @param modeller The upgrade modeller.
* @param <T> The type of the turtle upgrade.
*/
<T extends ITurtleUpgrade> void register(UpgradeType<T> type, TurtleUpgradeModeller<T> modeller);
}

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// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import com.google.common.collect.HashMultiset;
import com.google.common.collect.Multiset;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.datafixers.util.Pair;
import com.mojang.serialization.Codec;
import com.mojang.serialization.DataResult;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.upgrades.UpgradeData;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.Util;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransform;
import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.item.SelectItemModel;
import net.minecraft.client.resources.model.MissingBlockModel;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.core.component.DataComponentType;
import net.minecraft.resources.ResourceLocation;
import org.jspecify.annotations.Nullable;
import java.util.*;
import java.util.stream.Collectors;
/**
* A {@link TurtleUpgradeModel} which selects between different models based on the value of a component in
* {@linkplain UpgradeData#data() the upgrade's data}.
* <p>
* This is the {@link TurtleUpgradeModel} equivalent of {@link SelectItemModel}.
*
* @param <T> The type of value to switch on.
*/
public final class SelectUpgradeModel<T> implements TurtleUpgradeModel {
public static final ResourceLocation ID = ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "select");
public static final MapCodec<? extends TurtleUpgradeModel.Unbaked> CODEC = RecordCodecBuilder.<Unbaked<?>>mapCodec(instance -> instance.group(
Cases.CODEC.forGetter(Unbaked::cases),
TurtleUpgradeModel.CODEC.optionalFieldOf("fallback").forGetter(Unbaked::fallback)
).apply(instance, Unbaked::new));
private final DataComponentType<T> component;
private final Map<T, TurtleUpgradeModel> cases;
private final TurtleUpgradeModel fallback;
private SelectUpgradeModel(DataComponentType<T> component, Map<T, TurtleUpgradeModel> cases, TurtleUpgradeModel fallback) {
this.component = component;
this.cases = cases;
this.fallback = fallback;
}
private TurtleUpgradeModel getModel(UpgradeData<ITurtleUpgrade> upgrade) {
var value = upgrade.get(component);
if (value == null) return fallback;
var model = cases.get(value);
return model != null ? model : fallback;
}
@Override
public void renderForItem(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed) {
getModel(upgrade).renderForItem(upgrade, side, renderer, resolver, transform, seed);
}
@Override
public void renderForLevel(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ITurtleAccess turtle, PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
getModel(upgrade).renderForLevel(upgrade, side, turtle, transform, buffers, light, overlay);
}
private record Unbaked<T>(
Cases<T> cases,
Optional<TurtleUpgradeModel.Unbaked> fallback
) implements TurtleUpgradeModel.Unbaked {
private static final TurtleUpgradeModel.Unbaked MISSING = BasicUpgradeModel.unbaked(MissingBlockModel.LOCATION, MissingBlockModel.LOCATION);
@Override
public MapCodec<? extends TurtleUpgradeModel.Unbaked> type() {
return CODEC;
}
@Override
public TurtleUpgradeModel bake(ModelBaker baker) {
Map<T, TurtleUpgradeModel> cases = new Object2ObjectOpenHashMap<>();
for (var condition : cases().cases()) {
var model = condition.getSecond().bake(baker);
for (var when : condition.getFirst()) cases.put(when, model);
}
return new SelectUpgradeModel<>(cases().component(), cases, fallback().orElse(MISSING).bake(baker));
}
@Override
public void resolveDependencies(Resolver resolver) {
cases().cases().forEach(x -> x.getSecond().resolveDependencies(resolver));
fallback().orElse(MISSING).resolveDependencies(resolver);
}
}
private record Cases<T>(DataComponentType<T> component, List<Pair<List<T>, TurtleUpgradeModel.Unbaked>> cases) {
private static final MapCodec<Cases<?>> CODEC = DataComponentType.CODEC.dispatchMap("property", Cases::component, Util.memoize(Cases::codec));
private static <T> MapCodec<Cases<T>> codec(DataComponentType<T> component) {
return RecordCodecBuilder.mapCodec(instance -> instance.group(
MapCodec.unit(component).forGetter(Cases::component),
caseCodec(component.codecOrThrow()).listOf().fieldOf("cases").validate(Cases::validate).forGetter(Cases::cases)
).apply(instance, Cases<T>::new));
}
private static <T> Codec<Pair<List<T>, TurtleUpgradeModel.Unbaked>> caseCodec(Codec<T> codec) {
return RecordCodecBuilder.create(instance -> instance.group(
codec.listOf().fieldOf("when").forGetter(Pair::getFirst),
TurtleUpgradeModel.CODEC.fieldOf("model").forGetter(Pair::getSecond)
).apply(instance, Pair::new));
}
private static <T> DataResult<List<Pair<List<T>, TurtleUpgradeModel.Unbaked>>> validate(List<Pair<List<T>, TurtleUpgradeModel.Unbaked>> cases) {
Multiset<T> multiset = HashMultiset.create();
for (var condition : cases) multiset.addAll(condition.getFirst());
if (multiset.isEmpty()) return DataResult.error(() -> "Empty cases");
if (multiset.size() != multiset.entrySet().size()) {
return DataResult.error(() -> "Duplicate case conditions: " + multiset.entrySet().stream()
.filter(x -> x.getCount() > 1)
.map(x -> Objects.toString(x.getElement()))
.collect(Collectors.joining(", ")));
}
return DataResult.success(cases);
}
}
/**
* Create a {@link SelectUpgradeModel} that selects a model based on a component.
*
* @param component The component to select.
* @param <T> The type the component stores.
* @return A {@link Builder}.
*/
public static <T> Builder<T> onComponent(DataComponentType<T> component) {
return new Builder<>(component);
}
/**
* A builder for constructing {@link SelectUpgradeModel}s.
*
* @param <T> The type of value to switch on.
*/
public static final class Builder<T> {
private final DataComponentType<T> component;
private final List<Pair<List<T>, TurtleUpgradeModel.Unbaked>> cases = new ArrayList<>();
private TurtleUpgradeModel.@Nullable Unbaked fallback;
private Builder(DataComponentType<T> component) {
this.component = component;
}
/**
* Add a case to our model.
*
* @param value The value for this case.
* @param model The model to use.
* @return {@code this}, for chaining.
*/
public Builder<T> when(T value, TurtleUpgradeModel.Unbaked model) {
return when(List.of(value), model);
}
/**
* Add a case to our model.
*
* @param values The value(s) for this case.
* @param model The model to use.
* @return {@code this}, for chaining.
*/
public Builder<T> when(List<T> values, TurtleUpgradeModel.Unbaked model) {
cases.add(Pair.of(values, model));
return this;
}
/**
* Add a fallback value, when no previous value matches or the component is not present.
*
* @param model The fallback model.
* @return {@code this}, for chaining.
*/
public Builder<T> fallback(TurtleUpgradeModel.Unbaked model) {
this.fallback = model;
return this;
}
/**
* Convert this builder into an unbaked model.
*
* @return The unbaked {@link SelectUpgradeModel}.
*/
public TurtleUpgradeModel.Unbaked create() {
return new Unbaked<>(new Cases<>(component, cases), Optional.ofNullable(fallback));
}
}
}

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// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.upgrades.UpgradeData;
import dan200.computercraft.impl.client.ComputerCraftAPIClientService;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransform;
import net.minecraft.client.renderer.item.ItemModel;
import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.client.resources.model.ResolvableModel;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
/**
* The model for a {@link ITurtleUpgrade}.
* <p>
* Turtle upgrade models are very similar to vanilla's {@link ItemModel}. Each upgrade's model is defined in JSON, and
* loaded from resource packs with other assets.
* <p>
* In most cases, upgrades can use one of the existing implementations of {@link TurtleUpgradeModel} (e.g.
* {@link BasicUpgradeModel} or {@link ItemUpgradeModel}), and do not need to subclass it. However, in the cases where
* a custom model is required, one should use
* {@code dan200.computercraft.api.client.FabricComputerCraftAPIClient#registerTurtleUpgradeModel} to register a
* model on Fabric and {@code dan200.computercraft.api.client.turtle.RegisterTurtleModelEvent} to register one
* on Forge.
* <p>
* See {@link ITurtleUpgrade} for a full example of registering turtle upgrades and their models.
*
* @see RegisterTurtleUpgradeModel For multi-loader registration support.
* @see ItemUpgradeModel A {@code TurtleUpgradeModel} which uses the upgrade's item.
* @see BasicUpgradeModel A {@code TurtleUpgradeModel} which renders a simple model.
*/
public interface TurtleUpgradeModel {
/**
* The directory from which turtle upgrade models are loaded. This may be used by data generators.
*/
String SOURCE = ComputerCraftAPI.MOD_ID + "/turtle_upgrade";
/**
* The codec used to read/write {@linkplain TurtleUpgradeModel.Unbaked unbaked upgrade models}.
*/
Codec<TurtleUpgradeModel.Unbaked> CODEC = Codec.lazyInitialized(() -> ComputerCraftAPIClientService.get().getTurtleUpgradeModelCodec());
/**
* Render this upgrade to an {@link ItemStackRenderState}. This is used for rendering the item form of the upgrade.
* <p>
* Like with {@link ItemModel}, implementations must be careful to call {@link ItemStackRenderState#appendModelIdentityElement}
* where appropriate.
*
* @param upgrade The upgrade being rendered.
* @param side Which side of the turtle (left or right) the upgrade is equipped on.
* @param renderer The render state to draw to.
* @param resolver The model resolver.
* @param transform The root model's transformation.
* @param seed The current model seed.
* @see ItemModel#update(ItemStackRenderState, ItemStack, ItemModelResolver, ItemDisplayContext, ClientLevel, LivingEntity, int)
*/
void renderForItem(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed);
/**
* Render this upgrade to a {@link MultiBufferSource}. This is used for rendering the block-entity form of the
* upgrade.
*
* @param upgrade The upgrade being rendered.
* @param side Which side of the turtle (left or right) the upgrade is equipped on.
* @param turtle Access to the turtle that the upgrade resides on.
* @param transform The current pose stack.
* @param buffers The buffers to render to.
* @param light The lightmap coordinate.
* @param overlay The overlay coordinate.
*/
void renderForLevel(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ITurtleAccess turtle, PoseStack transform, MultiBufferSource buffers, int light, int overlay);
/**
* An unbaked turtle model. Much like other unbaked models (e.g. {@link ItemModel.Unbaked}), this should resolve
* any dependencies and returned the fully-resolved model.
*/
interface Unbaked extends ResolvableModel {
/**
* The {@link MapCodec} used to read/write this unbaked model.
*
* @return The codec used to read/write this model.
* @see ItemModel.Unbaked#type()
*/
MapCodec<? extends Unbaked> type();
/**
* Bake this turtle model.
*
* @param baker The current model baker
* @return The baked upgrade model.
* @see ItemModel.Unbaked#bake(ItemModel.BakingContext)
*/
TurtleUpgradeModel bake(ModelBaker baker);
}
}

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// SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import dan200.computercraft.api.client.ModelLocation;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import net.minecraft.client.resources.model.UnbakedModel;
import net.minecraft.core.component.DataComponentPatch;
import net.minecraft.resources.ResourceLocation;
import javax.annotation.Nullable;
import java.util.stream.Stream;
/**
* Provides models for a {@link ITurtleUpgrade}.
* <p>
* Use {@code dan200.computercraft.api.client.FabricComputerCraftAPIClient#registerTurtleUpgradeModeller} to register a
* modeller on Fabric and {@code dan200.computercraft.api.client.turtle.RegisterTurtleModellersEvent} to register one
* on Forge
*
* @param <T> The type of turtle upgrade this modeller applies to.
* @see RegisterTurtleUpgradeModeller For multi-loader registration support.
*/
public interface TurtleUpgradeModeller<T extends ITurtleUpgrade> {
/**
* Obtain the model to be used when rendering a turtle peripheral.
* <p>
* When the current turtle is {@literal null}, this function should be constant for a given upgrade, side and data.
*
* @param upgrade The upgrade that you're getting the model for.
* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models.
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @param data Upgrade data instance for current turtle side.
* @return The model that you wish to be used to render your upgrade.
*/
TransformedModel getModel(T upgrade, @Nullable ITurtleAccess turtle, TurtleSide side, DataComponentPatch data);
/**
* Get the models that this turtle modeller depends on.
* <p>
* Models included in this stream will be loaded and baked alongside item and block models, and so may be referenced
* by {@link TransformedModel#of(ResourceLocation)}. You do not need to override this method if you will load models
* by other means.
*
* @return A list of models that this modeller depends on.
* @see UnbakedModel#getDependencies()
*/
default Stream<ResourceLocation> getDependencies() {
return Stream.of();
}
/**
* A basic {@link TurtleUpgradeModeller} which renders using the upgrade's {@linkplain ITurtleUpgrade#getUpgradeItem(DataComponentPatch)}
* upgrade item}.
* <p>
* This uses appropriate transformations for "flat" items, namely those extending the {@literal minecraft:item/generated}
* model type. It will not appear correct for 3D models with additional depth, such as blocks.
*
* @param <T> The type of the turtle upgrade.
* @return The constructed modeller.
*/
@SuppressWarnings("unchecked")
static <T extends ITurtleUpgrade> TurtleUpgradeModeller<T> flatItem() {
return (TurtleUpgradeModeller<T>) TurtleUpgradeModellers.UPGRADE_ITEM;
}
/**
* Construct a {@link TurtleUpgradeModeller} which has a single model for the left and right side.
*
* @param left The model to use on the left.
* @param right The model to use on the right.
* @param <T> The type of the turtle upgrade.
* @return The constructed modeller.
*/
static <T extends ITurtleUpgrade> TurtleUpgradeModeller<T> sided(ResourceLocation left, ResourceLocation right) {
return sided(ModelLocation.ofResource(left), ModelLocation.ofResource(right));
}
/**
* Construct a {@link TurtleUpgradeModeller} which has a single model for the left and right side.
*
* @param left The model to use on the left.
* @param right The model to use on the right.
* @param <T> The type of the turtle upgrade.
* @return The constructed modeller.
*/
static <T extends ITurtleUpgrade> TurtleUpgradeModeller<T> sided(ModelLocation left, ModelLocation right) {
return new TurtleUpgradeModeller<>() {
@Override
public TransformedModel getModel(T upgrade, @Nullable ITurtleAccess turtle, TurtleSide side, DataComponentPatch data) {
return TransformedModel.of(side == TurtleSide.LEFT ? left : right);
}
@Override
public Stream<ResourceLocation> getDependencies() {
return Stream.of(left, right).flatMap(ModelLocation::getDependencies);
}
};
}
}

View File

@@ -1,46 +0,0 @@
// SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import com.mojang.math.Transformation;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.impl.client.ClientPlatformHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.core.component.DataComponentPatch;
import org.joml.Matrix4f;
import javax.annotation.Nullable;
final class TurtleUpgradeModellers {
private static final Transformation leftTransform = getMatrixFor(-0.4065f);
private static final Transformation rightTransform = getMatrixFor(0.4065f);
private static Transformation getMatrixFor(float offset) {
var matrix = new Matrix4f();
matrix.set(new float[]{
0.0f, 0.0f, -1.0f, 1.0f + offset,
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f, 1.0f,
0.0f, 0.0f, 0.0f, 1.0f,
});
matrix.transpose();
return new Transformation(matrix);
}
static final TurtleUpgradeModeller<ITurtleUpgrade> UPGRADE_ITEM = new UpgradeItemModeller();
private static final class UpgradeItemModeller implements TurtleUpgradeModeller<ITurtleUpgrade> {
@Override
public TransformedModel getModel(ITurtleUpgrade upgrade, @Nullable ITurtleAccess turtle, TurtleSide side, DataComponentPatch data) {
var stack = upgrade.getUpgradeItem(data);
var model = Minecraft.getInstance().getItemRenderer().getItemModelShaper().getItemModel(stack);
if (stack.hasFoil()) model = ClientPlatformHelper.get().createdFoiledModel(model);
return new TransformedModel(model, side == TurtleSide.LEFT ? leftTransform : rightTransform);
}
}
}

View File

@@ -1,71 +0,0 @@
// SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.impl.client;
import dan200.computercraft.api.client.ModelLocation;
import dan200.computercraft.impl.Services;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.ApiStatus;
import javax.annotation.Nullable;
@ApiStatus.Internal
public interface ClientPlatformHelper {
/**
* Get a model from a resource.
*
* @param manager The model manager.
* @param resourceLocation The model resourceLocation.
* @return The baked model.
* @see ModelLocation
*/
BakedModel getModel(ModelManager manager, ResourceLocation resourceLocation);
/**
* Set a model from a {@link ModelResourceLocation} or {@link ResourceLocation}.
* <p>
* This is largely equivalent to {@code resourceLocation == null ? manager.getModel(modelLocation) : getModel(manager, resourceLocation)},
* but allows pre-computing {@code modelLocation} (if needed).
*
* @param manager The model manager.
* @param modelLocation The location of the model to load.
* @param resourceLocation The location of the resource, if trying to load from a resource.
* @return The baked model.
* @see ModelLocation
*/
BakedModel getModel(ModelManager manager, ModelResourceLocation modelLocation, @Nullable ResourceLocation resourceLocation);
/**
* Wrap this model in a version which renders a foil/enchantment glint.
*
* @param model The model to wrap.
* @return The wrapped model.
* @see RenderType#glint()
*/
BakedModel createdFoiledModel(BakedModel model);
static ClientPlatformHelper get() {
var instance = Instance.INSTANCE;
return instance == null ? Services.raise(ClientPlatformHelper.class, Instance.ERROR) : instance;
}
final class Instance {
static final @Nullable ClientPlatformHelper INSTANCE;
static final @Nullable Throwable ERROR;
static {
var helper = Services.tryLoad(ClientPlatformHelper.class);
INSTANCE = helper.instance();
ERROR = helper.error();
}
private Instance() {
}
}
}

View File

@@ -0,0 +1,40 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.impl.client;
import com.mojang.serialization.Codec;
import dan200.computercraft.api.client.turtle.TurtleUpgradeModel;
import dan200.computercraft.impl.Services;
import org.jetbrains.annotations.ApiStatus;
import org.jspecify.annotations.Nullable;
/**
* Bridge between implementation
* <p>
* Do <strong>NOT</strong> directly reference this class. It exists for internal use by the API.
*/
@ApiStatus.Internal
public interface ComputerCraftAPIClientService {
static ComputerCraftAPIClientService get() {
var instance = Instance.INSTANCE;
return instance == null ? Services.raise(ComputerCraftAPIClientService.class, Instance.ERROR) : instance;
}
Codec<TurtleUpgradeModel.Unbaked> getTurtleUpgradeModelCodec();
final class Instance {
static final @Nullable ComputerCraftAPIClientService INSTANCE;
static final @Nullable Throwable ERROR;
static {
var helper = Services.tryLoad(ComputerCraftAPIClientService.class);
INSTANCE = helper.instance();
ERROR = helper.error();
}
private Instance() {
}
}
}

View File

@@ -11,8 +11,6 @@ import dan200.computercraft.api.lua.GenericSource;
import dan200.computercraft.api.lua.IComputerSystem;
import dan200.computercraft.api.lua.ILuaAPI;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.media.MediaProvider;
import dan200.computercraft.api.network.PacketNetwork;
import dan200.computercraft.api.network.wired.WiredElement;
import dan200.computercraft.api.network.wired.WiredNode;
@@ -26,8 +24,7 @@ import net.minecraft.core.Direction;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import javax.annotation.Nullable;
import org.jspecify.annotations.Nullable;
/**
* The static entry point to the ComputerCraft API.
@@ -143,16 +140,6 @@ public final class ComputerCraftAPI {
return getInstance().getBundledRedstoneOutput(world, pos, side);
}
/**
* Registers a media provider to provide {@link IMedia} implementations for Items.
*
* @param provider The media provider to register.
* @see MediaProvider
*/
public static void registerMediaProvider(MediaProvider provider) {
getInstance().registerMediaProvider(provider);
}
/**
* Attempt to get the game-wide wireless network.
*
@@ -171,16 +158,9 @@ public final class ComputerCraftAPI {
* using {@link ILuaAPI#getModuleName()} to expose this library as a module instead of as a global.
* <p>
* This may be used with {@link IComputerSystem#getComponent(ComputerComponent)} to only attach APIs to specific
* computers. For example, one can add an additional API just to turtles with the following code:
* computers. For example, one can add a new API just to turtles with the following code:
*
* <pre>{@code
* ComputerCraftAPI.registerAPIFactory(computer -> {
* // Read the turtle component.
* var turtle = computer.getComponent(ComputerComponents.TURTLE);
* // If present then add our API.
* return turtle == null ? null : new MyCustomTurtleApi(turtle);
* });
* }</pre>
* {@snippet class=com.example.examplemod.ExampleAPI region=register}
*
* @param factory The factory for your API subclass.
* @see ILuaAPIFactory

View File

@@ -28,6 +28,20 @@ public class ComputerCraftTags {
public static final TagKey<Item> WIRED_MODEM = make("wired_modem");
public static final TagKey<Item> MONITOR = make("monitor");
/**
* Floppy disks. Both the read/write version, and treasure disks.
*
* @since 1.116.0
*/
public static final TagKey<Item> DISKS = make("disks");
/**
* All pocket computers.
*
* @since 1.116.0
*/
public static final TagKey<Item> POCKET_COMPUTERS = make("pocket_computers");
/**
* Items which can be {@linkplain Item#use(Level, Player, InteractionHand) used} when calling
* {@code turtle.place()}.

View File

@@ -6,6 +6,7 @@ package dan200.computercraft.api.component;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.pocket.IPocketAccess;
import dan200.computercraft.api.pocket.PocketComputer;
import dan200.computercraft.api.turtle.ITurtleAccess;
/**
@@ -20,7 +21,7 @@ public class ComputerComponents {
/**
* The {@link IPocketAccess} associated with a pocket computer.
*/
public static final ComputerComponent<IPocketAccess> POCKET = ComputerComponent.create(ComputerCraftAPI.MOD_ID, "pocket");
public static final ComputerComponent<PocketComputer> POCKET = ComputerComponent.create(ComputerCraftAPI.MOD_ID, "pocket");
/**
* This component is only present on "command computers", and other computers with admin capabilities.

View File

@@ -6,8 +6,8 @@ package dan200.computercraft.api.detail;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import org.jspecify.annotations.Nullable;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;

View File

@@ -8,8 +8,7 @@ import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import javax.annotation.Nullable;
import org.jspecify.annotations.Nullable;
/**
* A reference to a block in the world, used by block detail providers.

View File

@@ -7,8 +7,8 @@ package dan200.computercraft.api.detail;
import net.minecraft.core.component.DataComponentHolder;
import net.minecraft.core.component.DataComponentType;
import net.minecraft.world.item.ItemStack;
import org.jspecify.annotations.Nullable;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
@@ -51,10 +51,10 @@ public abstract class ComponentDetailProvider<T> implements DetailProvider<DataC
* This method is always called on the server thread, so it is safe to interact with the world here, but you should
* take care to avoid long blocking operations as this will stall the server and other computers.
*
* @param data The full details to be returned for this item stack. New properties should be added to this map.
* @param item The component to provide details for.
* @param data The full details to be returned for this item stack. New properties should be added to this map.
* @param component The component to provide details for.
*/
public abstract void provideComponentDetails(Map<? super String, Object> data, T item);
public abstract void provideComponentDetails(Map<? super String, Object> data, T component);
@Override
public final void provideDetails(Map<? super String, Object> data, DataComponentHolder holder) {

View File

@@ -14,6 +14,7 @@ import java.util.Map;
*
* @param <T> The type of object that this provider can provide details for.
* @see DetailRegistry
* @see dan200.computercraft.api.detail An overview of the detail system.
*/
@FunctionalInterface
public interface DetailProvider<T> {

View File

@@ -17,6 +17,7 @@ import java.util.Map;
* also in this package.
*
* @param <T> The type of object that this registry provides details for.
* @see dan200.computercraft.api.detail An overview of the detail system.
*/
@ApiStatus.NonExtendable
public interface DetailRegistry<T> {

View File

@@ -17,6 +17,9 @@ public class VanillaDetailRegistries {
* <p>
* This instance's {@link DetailRegistry#getBasicDetails(Object)} is thread safe (assuming the stack is immutable)
* and may be called from the computer thread.
* <p>
* This does not have special handling for {@linkplain ItemStack#isEmpty() empty item stacks}, and so the returned
* details will be an empty stack of air. Callers should generally check for empty stacks before calling this.
*/
public static final DetailRegistry<ItemStack> ITEM_STACK = ComputerCraftAPIService.get().getItemStackDetailRegistry();

View File

@@ -0,0 +1,48 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
/**
* The detail system provides a standard way for mods to return descriptions of common game objects, such as blocks or
* items, as well as registering additional detail to be included in those descriptions.
* <p>
* For instance, the built-in {@code turtle.getItemDetail()} method uses
* {@linkplain dan200.computercraft.api.detail.VanillaDetailRegistries#ITEM_STACK in order to provide information about}
* the selected item:
*
* <pre class="language language-lua">{@code
* local item = turtle.getItemDetail(nil, true)
* --[[
* item = {
* name = "minecraft:wheat",
* displayName = "Wheat",
* count = 1,
* maxCount = 64,
* tags = {},
* }
* ]]
* }</pre>
*
* <h2>Built-in detail providers</h2>
* While you can define your own detail providers (perhaps for types from your own mod), CC comes with several built-in
* detail registries for vanilla and mod-loader objects:
*
* <ul>
* <li>{@link dan200.computercraft.api.detail.VanillaDetailRegistries}, for vanilla objects</li>
* <li>{@code dan200.computercraft.api.detail.ForgeDetailRegistries} for Forge-specific objects</li>
* <li>{@code dan200.computercraft.api.detail.FabricDetailRegistries} for Fabric-specific objects</li>
* </ul>
*
* <h2>Example: Returning details from methods</h2>
* Here we define a {@code getHeldItem()} method for pocket computers which finds the currently held item of the player
* and returns it to the user using {@link dan200.computercraft.api.detail.VanillaDetailRegistries#ITEM_STACK} and
* {@link dan200.computercraft.api.detail.DetailRegistry#getDetails(java.lang.Object)}.
*
* {@snippet class=com.example.examplemod.ExamplePocketPeripheral region=details}
*
* <h2>Example: Registering custom detail registries</h2>
* Here we define a new detail provider for items that includes the nutrition and saturation values in the returned object.
*
* {@snippet class=com.example.examplemod.ExampleMod region=details}
*/
package dan200.computercraft.api.detail;

View File

@@ -9,8 +9,7 @@ import dan200.computercraft.api.peripheral.IComputerAccess;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import org.jetbrains.annotations.ApiStatus;
import javax.annotation.Nullable;
import org.jspecify.annotations.Nullable;
/**
* An interface passed to {@link ILuaAPIFactory} in order to provide additional information

View File

@@ -5,8 +5,7 @@
package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
import javax.annotation.Nullable;
import org.jspecify.annotations.Nullable;
/**
* Construct an {@link ILuaAPI} for a computer.

View File

@@ -14,14 +14,14 @@ import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.JukeboxSong;
import javax.annotation.Nullable;
import org.jspecify.annotations.Nullable;
/**
* Represents an item that can be placed in a disk drive and used by a Computer.
* <p>
* Implement this interface on your {@link Item} class to allow it to be used in the drive. Alternatively, register
* a {@link MediaProvider}.
* Implement this interface on your {@link Item} class to allow it to be used in the drive, or register via
* {@code dan200.computercraft.api.media.MediaLookup} (Fabric) or {@code dan200.computercraft.api.media.MediaCapability}
* (NeoForge).
*/
public interface IMedia {
/**

View File

@@ -1,27 +0,0 @@
// Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
//
// SPDX-License-Identifier: LicenseRef-CCPL
package dan200.computercraft.api.media;
import net.minecraft.world.item.ItemStack;
import javax.annotation.Nullable;
/**
* This interface is used to provide {@link IMedia} implementations for {@link ItemStack}.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerMediaProvider(MediaProvider)
*/
@FunctionalInterface
public interface MediaProvider {
/**
* Produce an IMedia implementation from an ItemStack.
*
* @param stack The stack from which to extract the media information.
* @return An {@link IMedia} implementation, or {@code null} if the item is not something you wish to handle
* @see dan200.computercraft.api.ComputerCraftAPI#registerMediaProvider(MediaProvider)
*/
@Nullable
IMedia getMedia(ItemStack stack);
}

View File

@@ -0,0 +1,46 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.media;
import dan200.computercraft.impl.ComputerCraftAPIService;
import net.minecraft.world.item.ItemStack;
import org.jspecify.annotations.Nullable;
import java.util.stream.Stream;
/**
* The contents of a page (or book) created by a ComputerCraft printer.
*
* @since 1.115
*/
@Nullable
public interface PrintoutContents {
/**
* Get the (possibly empty) title for this printout.
*
* @return The title of this printout.
*/
String getTitle();
/**
* Get the text contents of this printout, as a sequence of lines.
* <p>
* The lines in the printout may include blank lines at the end of the document, as well as trailing spaces on each
* line.
*
* @return The text contents of this printout.
*/
Stream<String> getTextLines();
/**
* Get the printout contents for a particular stack.
*
* @param stack The stack to get the contents for.
* @return The printout contents, or {@code null} if this is not a printout item.
*/
static @Nullable PrintoutContents get(ItemStack stack) {
return ComputerCraftAPIService.get().getPrintoutContents(stack);
}
}

View File

@@ -14,13 +14,13 @@ import dan200.computercraft.api.ComputerCraftAPI;
* as a proxy for all network objects. Whilst the node may change networks, an element's node should remain constant
* for its lifespan.
* <p>
* Elements are generally tied to a block or tile entity in world. In such as case, one should provide the
* Elements are generally tied to a block or block entity in world. In such as case, one should provide the
* {@link WiredElement} capability for the appropriate sides.
*/
public interface WiredElement extends WiredSender {
/**
* Called when objects on the network change. This may occur when network nodes are added or removed, or when
* peripherals change.
* Called when peripherals on the network change. This may occur when network nodes are added or removed, or when
* peripherals are attached or detached from a modem.
*
* @param change The change which occurred.
* @see WiredNetworkChange

View File

@@ -7,61 +7,15 @@ package dan200.computercraft.api.pocket;
import dan200.computercraft.api.upgrades.UpgradeBase;
import dan200.computercraft.api.upgrades.UpgradeData;
import net.minecraft.core.component.DataComponentPatch;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.ApiStatus;
import javax.annotation.Nullable;
import org.jspecify.annotations.Nullable;
/**
* Wrapper class for pocket computers.
* Access to a pocket computer for {@linkplain IPocketUpgrade pocket upgrades}.
*/
@ApiStatus.NonExtendable
public interface IPocketAccess {
/**
* Get the level in which the pocket computer exists.
*
* @return The pocket computer's level.
*/
ServerLevel getLevel();
/**
* Get the position of the pocket computer.
*
* @return The pocket computer's position.
*/
Vec3 getPosition();
/**
* Gets the entity holding this item.
* <p>
* This must be called on the server thread.
*
* @return The holding entity, or {@code null} if none exists.
*/
@Nullable
Entity getEntity();
/**
* Get the colour of this pocket computer as a RGB number.
*
* @return The colour this pocket computer is. This will be a RGB colour between {@code 0x000000} and
* {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setColour(int)
*/
int getColour();
/**
* Set the colour of the pocket computer to a RGB number.
*
* @param colour The colour this pocket computer should be changed to. This should be a RGB colour between
* {@code 0x000000} and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @see #getColour()
*/
void setColour(int colour);
public interface IPocketAccess extends PocketComputer {
/**
* Get the colour of this pocket computer's light as a RGB number.
*
@@ -93,7 +47,8 @@ public interface IPocketAccess {
/**
* Set the upgrade for this pocket computer, also updating the item stack.
* <p>
* Note this method is not thread safe - it must be called from the server thread.
* This method can only be called from the main server thread, when this computer is {@linkplain #isActive() is
* active}.
*
* @param upgrade The new upgrade to set it to, may be {@code null}.
* @see #getUpgrade()
@@ -115,6 +70,9 @@ public interface IPocketAccess {
/**
* Update the upgrade-specific data.
* <p>
* This method can only be called from the main server thread, when this computer is {@linkplain #isActive() is
* active}.
*
* @param data The new upgrade data.
* @see #getUpgradeData()

View File

@@ -12,40 +12,17 @@ import dan200.computercraft.impl.ComputerCraftAPIService;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.Level;
import javax.annotation.Nullable;
import net.minecraft.server.level.ServerLevel;
import org.jspecify.annotations.Nullable;
/**
* A peripheral which can be equipped to the back side of a pocket computer.
* <p>
* Pocket upgrades are defined in two stages. First, one creates a {@link IPocketUpgrade} subclass and corresponding
* {@link UpgradeType} instance, which are then registered in a registry.
* {@link UpgradeType} instance, which are then registered in a Minecraft registry.
* <p>
* You then write a JSON file in your mod's {@literal data/} folder. This is then parsed when the world is loaded, and
* the upgrade automatically registered. It is recommended this is done via
* <a href="../upgrades/UpgradeType.html#datagen">data generators</a>.
*
* <h2>Example</h2>
* {@snippet lang="java" :
* // We use Forge's DeferredRegister to register our upgrade type. Fabric mods may register their type directly.
* static final DeferredRegister<UpgradeType<? extends IPocketUpgrade>> POCKET_UPGRADES = DeferredRegister.create(IPocketUpgrade.typeRegistry(), "my_mod");
*
* // Register a new upgrade upgrade type called "my_upgrade".
* public static final RegistryObject<UpgradeType<MyUpgrade>> MY_UPGRADE =
* POCKET_UPGRADES.register("my_upgrade", () -> UpgradeType.simple(new MyUpgrade()));
*
* // Then in your constructor
* POCKET_UPGRADES.register(bus);
* }
* <p>
* We can then define a new upgrade using JSON by placing the following in
* {@code data/<my_mod>/computercraft/pocket_upgrade/<my_upgrade_id>.json}.
* {@snippet lang="json" :
* {
* "type": "my_mod:my_upgrade"
* }
* }
* the upgrade registered internally.
*/
public interface IPocketUpgrade extends UpgradeBase {
ResourceKey<Registry<IPocketUpgrade>> REGISTRY = ResourceKey.createRegistryKey(ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "pocket_upgrade"));
@@ -94,7 +71,7 @@ public interface IPocketUpgrade extends UpgradeBase {
/**
* Called when the pocket computer is right clicked.
*
* @param world The world the computer is in.
* @param level The world the computer is in.
* @param access The access object for the pocket item stack.
* @param peripheral The peripheral for this upgrade.
* @return {@code true} to stop the GUI from opening, otherwise false. You should always provide some code path
@@ -102,7 +79,7 @@ public interface IPocketUpgrade extends UpgradeBase {
* access the GUI.
* @see #createPeripheral(IPocketAccess)
*/
default boolean onRightClick(Level world, IPocketAccess access, @Nullable IPeripheral peripheral) {
default boolean onRightClick(ServerLevel level, IPocketAccess access, @Nullable IPeripheral peripheral) {
return false;
}
}

View File

@@ -0,0 +1,81 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.pocket;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.ApiStatus;
import org.jspecify.annotations.Nullable;
/**
* A pocket computer.
*
* @see IPocketAccess
* @see dan200.computercraft.api.component.ComputerComponents#POCKET
*/
@ApiStatus.NonExtendable
public interface PocketComputer {
/**
* Get the level in which the pocket computer exists.
*
* @return The pocket computer's level.
*/
ServerLevel getLevel();
/**
* Get the position of the pocket computer.
*
* @return The pocket computer's position.
*/
Vec3 getPosition();
/**
* Gets the entity holding this item.
* <p>
* This must be called on the server thread.
*
* @return The holding entity, or {@code null} if none exists.
*/
@Nullable
Entity getEntity();
/**
* Check whether this pocket computer is currently being held by a player, lectern, or other valid entity.
* <p>
* As pocket computers are backed by item stacks, you must check for validity before updating the computer.
* <p>
* This must be called on the server thread.
*
* @return Whether this computer is active.
*/
boolean isActive();
/**
* Get the colour of this pocket computer as an RGB number.
*
* <p>
* This method can only be called from the main server thread, when this computer is {@linkplain #isActive() is
* active}.
*
* @return The colour this pocket computer is. This will be a RGB colour between {@code 0x000000} and
* {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setColour(int)
*/
int getColour();
/**
* Set the colour of the pocket computer to an RGB number.
* <p>
* This method can only be called from the main server thread, when this computer is {@linkplain #isActive() is
* active}.
*
* @param colour The colour this pocket computer should be changed to. This should be a RGB colour between
* {@code 0x000000} and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @see #getColour()
*/
void setColour(int colour);
}

View File

@@ -17,8 +17,7 @@ import net.minecraft.world.Container;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import org.jetbrains.annotations.ApiStatus;
import javax.annotation.Nullable;
import org.jspecify.annotations.Nullable;
/**
* The interface passed to turtle by turtles, providing methods that they can call.

View File

@@ -11,47 +11,76 @@ import dan200.computercraft.api.upgrades.UpgradeType;
import dan200.computercraft.impl.ComputerCraftAPIService;
import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.core.RegistrySetBuilder.PatchedRegistries;
import net.minecraft.core.component.DataComponentPatch;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.Items;
import org.jspecify.annotations.Nullable;
import javax.annotation.Nullable;
import java.util.function.Function;
/**
* The primary interface for defining an update for Turtles. A turtle update can either be a new tool, or a new
* peripheral.
* <p>
* Turtle upgrades are defined in two stages. First, one creates a {@link ITurtleUpgrade} subclass and corresponding
* {@link UpgradeType} instance, which are then registered in a registry.
* {@link UpgradeType} instance, which are then registered in a Minecraft registry.
* <p>
* You then write a JSON file in your mod's {@literal data/} folder. This is then parsed when the world is loaded, and
* the upgrade automatically registered. It is recommended this is done via
* <a href="../upgrades/UpgradeType.html#datagen">data generators</a>.
* the upgrade automatically registered.
*
* <h2>Example</h2>
* {@snippet lang="java" :
* // We use Forge's DeferredRegister to register our upgrade type. Fabric mods may register their type directly.
* static final DeferredRegister<UpgradeType<? extends ITurtleUpgrade>> TURTLE_UPGRADES = DeferredRegister.create(ITurtleUpgrade.typeRegistry(), "my_mod");
* <h3>Registering the upgrade type</h3>
* First, let's create a new class that implements {@link ITurtleUpgrade}. It is recommended to subclass
* {@link AbstractTurtleUpgrade}, as that provides a default implementation of most methods.
*
* // Register a new upgrade type called "my_upgrade".
* public static final RegistryObject<UpgradeType<MyUpgrade>> MY_UPGRADE =
* TURTLE_UPGRADES.register("my_upgrade", () -> UpgradeType.simple(MyUpgrade::new));
* {@snippet class=com.example.examplemod.ExampleTurtleUpgrade region=body}
*
* // Then in your constructor
* TURTLE_UPGRADES.register(bus);
* }
* Now we must construct a new upgrade type. In most cases, you can use one of the helper methods (e.g.
* {@link UpgradeType#simpleWithCustomItem(Function)}), rather than defining your own implementation.
*
* {@snippet class=com.example.examplemod.ExampleMod region=turtle_upgrades}
*
* We now must register this upgrade type. This is done the same way as you'd register blocks, items, or other
* Minecraft objects. The approach to do this will depend on mod-loader.
*
* <h4>Fabric</h4>
* {@snippet class=com.example.examplemod.FabricExampleMod region=turtle_upgrades}
*
* <h4>Forge</h4>
* {@snippet class=com.example.examplemod.ForgeExampleMod region=turtle_upgrades}
*
* <h3 id="datagen">Registering the upgrade itself</h3>
* Upgrades themselves are loaded from datapacks when a level is loaded. In order to register our new upgrade, we must
* create a new JSON file at {@code data/<my_mod>/computercraft/turtle_upgrade/<my_upgrade_id>.json}.
*
* {@snippet file=data/examplemod/computercraft/turtle_upgrade/example_turtle_upgrade.json}
*
* The {@code "type"} field points to the ID of the upgrade type we've just registered, while the other fields are read
* by the type itself. As our upgrade was defined with {@link UpgradeType#simpleWithCustomItem(Function)}, the
* {@code "item"} field will construct our upgrade with {@link Items#COMPASS}.
* <p>
* We can then define a new upgrade using JSON by placing the following in
* {@code data/<my_mod>/computercraft/turtle_upgrade/<my_upgrade_id>.json}.
* <p>
* {@snippet lang="json" :
* {
* "type": "my_mod:my_upgrade"
* }
* }
* <p>
* Finally, we need to register a model for our upgrade, see
* {@link dan200.computercraft.api.client.turtle.TurtleUpgradeModeller} for more information.
* Similarly, {@linkplain dan200.computercraft.api.client.turtle.TurtleUpgradeModel the upgrade's model} is loaded from
* a resource pack, and so we must also create a new JSON file at
* {@code assets/<my_mod>/computercraft/turtle_upgrade/<my_upgrade_id>.json}.
*
* {@snippet file=assets/examplemod/computercraft/turtle_upgrade/example_turtle_upgrade.json}
*
* Rather than manually creating these file, it is recommended to use data-generators to generate this file. First, we
* register our new upgrades into a {@linkplain PatchedRegistries patched registry}. Models must similarly be
* registered.
*
* {@snippet class=com.example.examplemod.data.TurtleUpgradeProvider region=body}
*
* Next, we must write these upgrades to disk. Vanilla does not have complete support for this yet, so this must be done
* with mod-loader-specific APIs.
*
* <h4>Fabric</h4>
* {@snippet class=com.example.examplemod.FabricExampleModDataGenerator region=turtle_upgrades}
*
* <h4>Forge</h4>
* {@snippet class=com.example.examplemod.ForgeExampleModDataGenerator region=turtle_upgrades}
*/
public interface ITurtleUpgrade extends UpgradeBase {
/**

View File

@@ -5,8 +5,7 @@
package dan200.computercraft.api.turtle;
import net.minecraft.core.Direction;
import javax.annotation.Nullable;
import org.jspecify.annotations.Nullable;
/**
* Used to indicate the result of executing a turtle command.
@@ -60,9 +59,9 @@ public final class TurtleCommandResult {
private final boolean success;
private final @Nullable String errorMessage;
private final @Nullable Object[] results;
private final @Nullable Object @Nullable [] results;
private TurtleCommandResult(boolean success, @Nullable String errorMessage, @Nullable Object[] results) {
private TurtleCommandResult(boolean success, @Nullable String errorMessage, @Nullable Object @Nullable [] results) {
this.success = success;
this.errorMessage = errorMessage;
this.results = results;
@@ -92,8 +91,7 @@ public final class TurtleCommandResult {
*
* @return The command's result, or {@code null} if it was a failure.
*/
@Nullable
public Object[] getResults() {
public @Nullable Object @Nullable [] getResults() {
return results;
}
}

View File

@@ -4,17 +4,33 @@
package dan200.computercraft.api.turtle;
import com.mojang.serialization.Codec;
import net.minecraft.util.StringRepresentable;
/**
* An enum representing the two sides of the turtle that a turtle upgrade might reside.
*/
public enum TurtleSide {
public enum TurtleSide implements StringRepresentable {
/**
* The turtle's left side (where the pickaxe usually is on a Wireless Mining Turtle).
*/
LEFT,
LEFT("left"),
/**
* The turtle's right side (where the modem usually is on a Wireless Mining Turtle).
*/
RIGHT,
RIGHT("right");
public static final Codec<TurtleSide> CODEC = StringRepresentable.fromEnum(TurtleSide::values);
private final String name;
TurtleSide(String name) {
this.name = name;
}
@Override
public String getSerializedName() {
return name;
}
}

View File

@@ -18,26 +18,18 @@ import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.Block;
import org.jspecify.annotations.Nullable;
import javax.annotation.Nullable;
import java.util.Optional;
/**
* A builder for custom turtle tool upgrades.
* <p>
* This can be used from your <a href="../upgrades/UpgradeType.html#datagen">data generator</a> code in order to
* This can be used from your <a href="./ITurtleUpgrade.html#datagen">data generator</a> code in order to
* register turtle tools for your mod's tools.
*
* <h2>Example:</h2>
* {@snippet lang = "java":
* import net.minecraft.data.worldgen.BootstrapContext;
* import net.minecraft.resources.ResourceLocation;
* import net.minecraft.world.item.Items;
*
* public void registerTool(BootstrapContext<ITurtleUpgrade> upgrades) {
* TurtleToolBuilder.tool(ResourceLocation.fromNamespaceAndPath("my_mod", "wooden_pickaxe"), Items.WOODEN_PICKAXE).register(upgrades);
* }
*}
* <h2>Example</h2>
* {@snippet class=com.example.examplemod.data.TurtleToolProvider region=body}
*/
public final class TurtleToolBuilder {
private final ResourceKey<ITurtleUpgrade> id;

View File

@@ -7,8 +7,11 @@ package dan200.computercraft.api.upgrades;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.core.Holder;
import net.minecraft.core.component.DataComponentGetter;
import net.minecraft.core.component.DataComponentPatch;
import net.minecraft.core.component.DataComponentType;
import net.minecraft.world.item.ItemStack;
import org.jspecify.annotations.Nullable;
/**
* An upgrade (i.e. a {@link ITurtleUpgrade}) and its current upgrade data.
@@ -17,7 +20,9 @@ import net.minecraft.world.item.ItemStack;
* @param data The upgrade's data.
* @param <T> The type of upgrade, either {@link ITurtleUpgrade} or {@link IPocketUpgrade}.
*/
public record UpgradeData<T extends UpgradeBase>(Holder.Reference<T> holder, DataComponentPatch data) {
public record UpgradeData<T extends UpgradeBase>(
Holder.Reference<T> holder, DataComponentPatch data
) implements DataComponentGetter {
/**
* A utility method to construct a new {@link UpgradeData} instance.
*
@@ -66,4 +71,17 @@ public record UpgradeData<T extends UpgradeBase>(Holder.Reference<T> holder, Dat
public ItemStack getUpgradeItem() {
return upgrade().getUpgradeItem(data).copy();
}
/**
* Get a component from the upgrade's {@link #data()} .
*
* @param component The component get.
* @param <U> The type of the component's value.
* @return The component, or {@code null} if not present.
*/
@Override
public <U> @Nullable U get(DataComponentType<? extends U> component) {
var result = data().get(component);
return result == null ? null : result.orElse(null);
}
}

View File

@@ -7,9 +7,7 @@ package dan200.computercraft.api.upgrades;
import com.mojang.serialization.MapCodec;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.impl.upgrades.UpgradeTypeImpl;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.data.registries.RegistryPatchGenerator;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.Recipe;
import net.minecraft.world.level.storage.loot.functions.LootItemFunction;
@@ -23,13 +21,10 @@ import java.util.function.Function;
* follow a similar design to other dynamic content, such as {@linkplain Recipe recipes} or {@link LootItemFunction
* loot functions}.
* <p>
* First, one adds a new class implementing {@link ITurtleUpgrade} or {@link IPocketUpgrade}). This is responsible for
* handling all the logic of your upgrade.
* <p>
* However, the upgrades are not registered directly. Instead, each upgrade class should have a corresponding
* {@link UpgradeType}, which is responsible for loading the upgrade from a datapack. The upgrade type should then be
* registered in its appropriate registry ({@link ITurtleUpgrade#typeRegistry()},
* {@link IPocketUpgrade#typeRegistry()}).
* While the {@link ITurtleUpgrade}/{@link IPocketUpgrade} class should contain the core logic of the upgrade, they are
* not registered directly. Instead, each upgrade class has a corresponding {@link UpgradeType}, which is responsible
* for loading the upgrade from a datapack. The upgrade type should then be registered in its appropriate registry
* ({@link ITurtleUpgrade#typeRegistry()}, {@link IPocketUpgrade#typeRegistry()}).
* <p>
* In order to register the actual upgrade, a JSON file referencing your upgrade type should be added to a datapack. It
* is recommended to do this via the data generators.
@@ -38,35 +33,13 @@ import java.util.function.Function;
* As turtle and pocket upgrades are just loaded using vanilla's dynamic loaders, one may use the same data generation
* tools as you would for any other dynamic registry.
* <p>
* This can typically be done by extending vanilla's built-in registries using {@link RegistryPatchGenerator}, and then
* writing out the new registries using {@code net.fabricmc.fabric.api.datagen.v1.provider.FabricDynamicRegistryProvider}
* on Fabric or {@code net.neoforged.neoforge.common.data.DatapackBuiltinEntriesProvider} on Forge.
* <p>
* {@snippet lang="java" :
* import dan200.computercraft.api.turtle.ITurtleUpgrade;
* import net.minecraft.Util;
* import net.minecraft.core.HolderLookup;
* import net.minecraft.core.RegistrySetBuilder;
* import net.minecraft.data.DataGenerator;
* import net.neoforged.neoforge.common.data.DatapackBuiltinEntriesProvider;
*
* import java.util.concurrent.CompletableFuture;
*
* public void generate(DataGenerator.PackGenerator output, CompletableFuture<HolderLookup.Provider> registries) {
* var newRegistries = RegistryPatchGenerator.createLookup(registries, Util.make(new RegistrySetBuilder(), builder -> {
* builder.add(ITurtleUpgrade.REGISTRY, upgrades -> {
* upgrades.register(ITurtleUpgrade.createKey(ResourceLocation.fromNamespaceAndPath("my_mod", "my_upgrade")), new MyUpgrade());
* });
* }));
* output.addProvider(o -> new DatapackBuiltinEntriesProvider(o, newRegistries, Set.of("my_mod")));
* }
* }
* See <a href="../turtle/ITurtleUpgrade.html#datagen">the turtle upgrade docs</a> for a concrete example.
*
* @param <T> The upgrade subclass that this upgrade type represents.
* @see ITurtleUpgrade
* @see IPocketUpgrade
*/
public interface UpgradeType<T extends UpgradeBase> {
public sealed interface UpgradeType<T extends UpgradeBase> permits UpgradeTypeImpl {
/**
* The codec to read and write this upgrade from a datapack.
*

View File

@@ -2,12 +2,9 @@
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.impl.upgrades;
package dan200.computercraft.api.upgrades;
import com.mojang.serialization.MapCodec;
import dan200.computercraft.api.upgrades.UpgradeBase;
import dan200.computercraft.api.upgrades.UpgradeType;
import org.jetbrains.annotations.ApiStatus;
/**
* Simple implementation of {@link UpgradeType}.
@@ -15,6 +12,5 @@ import org.jetbrains.annotations.ApiStatus;
* @param codec The codec to read/write upgrades with.
* @param <T> The upgrade subclass that this upgrade type represents.
*/
@ApiStatus.Internal
public record UpgradeTypeImpl<T extends UpgradeBase>(MapCodec<T> codec) implements UpgradeType<T> {
record UpgradeTypeImpl<T extends UpgradeBase>(MapCodec<T> codec) implements UpgradeType<T> {
}

View File

@@ -12,7 +12,7 @@ import dan200.computercraft.api.filesystem.Mount;
import dan200.computercraft.api.filesystem.WritableMount;
import dan200.computercraft.api.lua.GenericSource;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.MediaProvider;
import dan200.computercraft.api.media.PrintoutContents;
import dan200.computercraft.api.network.PacketNetwork;
import dan200.computercraft.api.network.wired.WiredElement;
import dan200.computercraft.api.network.wired.WiredNode;
@@ -30,8 +30,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import org.jetbrains.annotations.ApiStatus;
import javax.annotation.Nullable;
import org.jspecify.annotations.Nullable;
/**
* Backing interface for {@link ComputerCraftAPI}
@@ -60,8 +59,6 @@ public interface ComputerCraftAPIService {
int getBundledRedstoneOutput(Level world, BlockPos pos, Direction side);
void registerMediaProvider(MediaProvider provider);
PacketNetwork getWirelessNetwork(MinecraftServer server);
void registerAPIFactory(ILuaAPIFactory factory);
@@ -84,6 +81,9 @@ public interface ComputerCraftAPIService {
DetailRegistry<BlockReference> getBlockInWorldDetailRegistry();
@Nullable
PrintoutContents getPrintoutContents(ItemStack stack);
final class Instance {
static final @Nullable ComputerCraftAPIService INSTANCE;
static final @Nullable Throwable ERROR;

View File

@@ -5,8 +5,8 @@
package dan200.computercraft.impl;
import org.jetbrains.annotations.ApiStatus;
import org.jspecify.annotations.Nullable;
import javax.annotation.Nullable;
import java.io.Serial;
/**

View File

@@ -5,8 +5,8 @@
package dan200.computercraft.impl;
import org.jetbrains.annotations.ApiStatus;
import org.jspecify.annotations.Nullable;
import javax.annotation.Nullable;
import java.util.ServiceLoader;
import java.util.stream.Collectors;

View File

@@ -0,0 +1,128 @@
<!--
SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
<!DOCTYPE HTML>
<html lang="en">
<body>
<p>
This is the documentation for CC: Tweaked $modVersion for Minecraft $mcVersion. Documentation for other versions of
Minecraft are available on the CC: Tweaked website:
<ul>
<li><a href="/mc-1.20.x/javadoc/">Minecraft 1.20.1</a>
<li><a href="/mc-1.21.x/javadoc/">Minecraft 1.21.1</a>
</ul>
<h1>Quick links</h1>
<p>
You probably want to start in the following places:
<ul>
<li>{@linkplain dan200.computercraft.api.peripheral Registering new peripherals}</li>
<li>
{@link dan200.computercraft.api.lua.LuaFunction} and {@link dan200.computercraft.api.lua.IArguments} for
adding methods to your peripheral or Lua objects.
</li>
<li>{@linkplain dan200.computercraft.api.turtle.ITurtleUpgrade Turtle upgrades}</li>
<li>{@linkplain dan200.computercraft.api.pocket.IPocketUpgrade Pocket upgrades}</li>
</ul>
<h1>Using</h1>
<p>
CC: Tweaked is hosted on my maven repo, and so is relatively simple to depend on. You may wish to add a soft (or
hard) dependency in your <code>mods.toml</code> file, with the appropriate version bounds, to ensure that API
functionality you depend on is present.
<pre class="language language-groovy"><code>repositories {
maven {
url "https://maven.squiddev.cc"
content { includeGroup("cc.tweaked") }
}
}
dependencies {
// Vanilla (i.e. for multi-loader systems)
compileOnly("cc.tweaked:cc-tweaked-$mcVersion-common-api:$modVersion")
// Forge Gradle
compileOnly("cc.tweaked:cc-tweaked-$mcVersion-core-api:$modVersion")
compileOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge-api:$modVersion"))
runtimeOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge:$modVersion"))
// Fabric Loom
modCompileOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric-api:$modVersion")
modRuntimeOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric:$modVersion")
}
</code></pre>
<p>
You should also be careful to only use classes within the <code>dan200.computercraft.api</code> package. Non-API
classes are subject to change at any point. If you depend on functionality outside the API (or need to mixin to
CC:T), please <a href="https://github.com/cc-tweaked/CC-Tweaked/discussions/new/choose">start a discussion</a> to
let me know!
<h1>Updating from Minecraft 1.20.1 to 1.21.1</h1>
<h2>Peripherals</h2>
<ul>
<li>
<p>
On NeoForge, the peripheral capability has migrated to NeoForge's new capability system.
<code>dan200.computercraft.api.peripheral.PeripheralCapability</code> can be used to register a peripheral.
<code>IPeripheralProvider</code> has also been removed, as capabilities can now be used for arbitrary
blocks.
</ul>
<p>
{@linkplain dan200.computercraft.api.peripheral Read more on registering peripherals}.
<h2>Turtle and pocket upgrades</h2>
Turtle and pocket upgrades have been migrated to use Minecraft's dynamic registries. While upgrades themselves have not
changed much, the interface for registering them is dramatically different.
<ul>
<li>
<p>
<code>TurtleUpgradeSerialiser</code> and <code>PocketUpgradeSerialiser</code> have been unified into a
single {@link dan200.computercraft.api.upgrades.UpgradeType} class
<ul>
<li>
Replace <code>TurtleUpgradeSerialiser.registryId()</code> with
{@link dan200.computercraft.api.turtle.ITurtleUpgrade#typeRegistry()} and <code>PocketUpgradeSerialiser.registryId()</code>
with {@link dan200.computercraft.api.pocket.IPocketUpgrade#typeRegistry()}.
<li>
Replace all other usages of <code>TurtleUpgradeSerialiser</code> and <code>PocketUpgradeSerialiser</code>
with {@link dan200.computercraft.api.upgrades.UpgradeType}.
</ul>
<li>
Upgrades are now (de)serialised using codecs, rather than manually reading from JSON and encoding/decoding
network packets. Instead of subclassing {@link dan200.computercraft.api.upgrades.UpgradeType}, it is recommended
you use {@link dan200.computercraft.api.upgrades.UpgradeType#create} to create a new type from a
<code>MapCodec</code>.
<li>
Upgrades are no longer aware of their ID, and so cannot compute their adjective. The adjective must now either
be hard-coded, or read as part of the codec.
<li>
The upgrade data providers have been removed, in favour of mod-loaders built-in support for dynamic registries.
I'm afraid it's probably easier if you delete your existing upgrade datagen code and start from scratch. See
<a href="./dan200/computercraft/api/turtle/ITurtleUpgrade.html#datagen">the <code>ITurtleUpgrade</code>
documentation for an example</a>.
<li>
Upgrades now store their additional data ({@link dan200.computercraft.api.turtle.ITurtleAccess#getUpgradeData},
{@link dan200.computercraft.api.pocket.IPocketAccess#getUpgradeData()}) as an immutable component map, rather
than a compound tag.
</ul>
<p>
{@linkplain dan200.computercraft.api.turtle.ITurtleUpgrade Read more on registering turtle upgrades}.
</body>
</html>

View File

@@ -6,14 +6,14 @@ import cc.tweaked.gradle.*
plugins {
id("cc-tweaked.vanilla")
id("cc-tweaked.gametest")
id("cc-tweaked.illuaminate")
id("cc-tweaked.mod")
id("cc-tweaked.publishing")
}
sourceSets {
main {
resources.srcDir("src/generated/resources")
sourceSets.client {
java {
exclude("dan200/computercraft/client/integration/emi")
}
}
@@ -45,7 +45,6 @@ dependencies {
compileOnly(libs.mixin)
compileOnly(libs.mixinExtra)
compileOnly(libs.bundles.externalMods.common)
compileOnly(variantOf(libs.create.forge) { classifier("slim") }) { isTransitive = false }
clientCompileOnly(variantOf(libs.emi) { classifier("api") })
annotationProcessorEverywhere(libs.autoService)
@@ -69,7 +68,7 @@ dependencies {
}
illuaminate {
version.set(libs.versions.illuaminate)
version = libs.versions.illuaminate
}
val luaJavadoc by tasks.registering(Javadoc::class) {
@@ -90,11 +89,7 @@ val luaJavadoc by tasks.registering(Javadoc::class) {
options.addStringOption("project-root", rootProject.file(".").absolutePath)
options.noTimestamp(false)
javadocTool.set(
javaToolchains.javadocToolFor {
languageVersion.set(CCTweakedPlugin.JAVA_VERSION)
},
)
javadocTool = javaToolchains.javadocToolFor { languageVersion = CCTweakedPlugin.JAVA_VERSION }
}
val lintLua by tasks.registering(IlluaminateExec::class) {
@@ -115,20 +110,31 @@ val lintLua by tasks.registering(IlluaminateExec::class) {
doLast { if (System.getenv("GITHUB_ACTIONS") != null) println("::remove-matcher owner=illuaminate::") }
}
val runData by tasks.registering(MergeTrees::class) {
output = layout.projectDirectory.dir("src/generated/resources")
fun MergeTrees.configureForDatagen(source: SourceSet, outputFolder: String) {
output = layout.projectDirectory.dir(outputFolder)
for (loader in listOf("forge", "fabric")) {
mustRunAfter(":$loader:runData")
mustRunAfter(":$loader:$name")
source {
input {
from(project(":$loader").layout.buildDirectory.dir("generatedResources"))
from(project(":$loader").layout.buildDirectory.dir(source.getTaskName("generateResources", null)))
exclude(".cache")
}
output = project(":$loader").layout.projectDirectory.dir("src/generated/resources")
output = project(":$loader").layout.projectDirectory.dir(outputFolder)
}
}
}
tasks.withType(GenerateModuleMetadata::class).configureEach { isEnabled = false }
val runData by tasks.registering(MergeTrees::class) {
configureForDatagen(sourceSets.main.get(), "src/generated/resources")
}
val runExampleData by tasks.registering(MergeTrees::class) {
configureForDatagen(sourceSets.examples.get(), "src/examples/generatedResources")
}
// We can't create accurate module metadata for our additional capabilities, so disable it.
project.tasks.withType(GenerateModuleMetadata::class.java).configureEach {
isEnabled = false
}

View File

@@ -6,12 +6,13 @@ package dan200.computercraft.client;
import com.mojang.blaze3d.audio.Channel;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.client.pocket.ClientPocketComputers;
import dan200.computercraft.client.render.CableHighlightRenderer;
import dan200.computercraft.client.render.ExtendedItemFrameRenderState;
import dan200.computercraft.client.render.PocketItemRenderer;
import dan200.computercraft.client.render.PrintoutItemRenderer;
import dan200.computercraft.client.render.monitor.MonitorBlockEntityRenderer;
import dan200.computercraft.client.render.monitor.MonitorHighlightRenderer;
import dan200.computercraft.client.render.monitor.MonitorRenderState;
import dan200.computercraft.client.sound.SpeakerManager;
@@ -29,17 +30,16 @@ import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.state.ItemFrameRenderState;
import net.minecraft.client.sounds.AudioStream;
import net.minecraft.client.sounds.SoundEngine;
import net.minecraft.core.BlockPos;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.decoration.ItemFrame;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import javax.annotation.Nullable;
import java.util.function.Consumer;
/**
@@ -64,6 +64,9 @@ public final class ClientHooks {
public static void onWorldUnload() {
MonitorRenderState.destroyAll();
SpeakerManager.reset();
}
public static void onDisconnect() {
ClientPocketComputers.reset();
}
@@ -88,9 +91,10 @@ public final class ClientHooks {
return false;
}
public static boolean onRenderItemFrame(PoseStack transform, MultiBufferSource render, ItemFrame frame, ItemStack stack, int light) {
if (stack.getItem() instanceof PrintoutItem) {
PrintoutItemRenderer.onRenderInFrame(transform, render, frame, stack, light);
public static boolean onRenderItemFrame(PoseStack transform, MultiBufferSource render, ItemFrameRenderState frame, ExtendedItemFrameRenderState state, int light) {
if (state.printoutData != null) {
transform.mulPose(Axis.ZP.rotationDegrees(frame.rotation * 360.0f / 8.0f));
PrintoutItemRenderer.onRenderInFrame(transform, render, frame, state.printoutData, state.isBook, light);
return true;
}
@@ -132,31 +136,20 @@ public final class ClientHooks {
if (upgrade != null) out.accept(String.format("Upgrade[%s]: %s", side, upgrade.holder().key().location()));
}
/**
* Add additional information about the game to the debug screen.
*
* @param addText A callback which adds a single line of text.
*/
public static void addGameDebugInfo(Consumer<String> addText) {
if (MonitorBlockEntityRenderer.hasRenderedThisFrame() && Minecraft.getInstance().getDebugOverlay().showDebugScreen()) {
addText.accept("[CC:T] Monitor renderer: " + MonitorBlockEntityRenderer.currentRenderer());
}
}
public static @Nullable BlockState getBlockBreakingState(BlockState state, BlockPos pos) {
public static BlockState getBlockBreakingState(BlockState state, BlockPos pos) {
// Only apply to cables which have both a cable and modem
if (state.getBlock() != ModRegistry.Blocks.CABLE.get()
|| !state.getValue(CableBlock.CABLE)
|| state.getValue(CableBlock.MODEM) == CableModemVariant.None
) {
return null;
return state;
}
var hit = Minecraft.getInstance().hitResult;
if (hit == null || hit.getType() != HitResult.Type.BLOCK) return null;
if (hit == null || hit.getType() != HitResult.Type.BLOCK) return state;
var hitPos = ((BlockHitResult) hit).getBlockPos();
if (!hitPos.equals(pos)) return null;
if (!hitPos.equals(pos)) return state;
return WorldUtil.isVecInside(CableShapes.getModemShape(state), hit.getLocation().subtract(pos.getX(), pos.getY(), pos.getZ()))
? state.getBlock().defaultBlockState().setValue(CableBlock.MODEM, state.getValue(CableBlock.MODEM))

View File

@@ -4,61 +4,53 @@
package dan200.computercraft.client;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.builder.RequiredArgumentBuilder;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.client.turtle.RegisterTurtleUpgradeModeller;
import dan200.computercraft.api.client.turtle.TurtleUpgradeModeller;
import com.mojang.serialization.MapCodec;
import dan200.computercraft.api.client.StandaloneModel;
import dan200.computercraft.api.client.turtle.*;
import dan200.computercraft.client.gui.*;
import dan200.computercraft.client.pocket.ClientPocketComputers;
import dan200.computercraft.client.item.colour.PocketComputerLight;
import dan200.computercraft.client.item.model.TurtleOverlayModel;
import dan200.computercraft.client.item.properties.PocketComputerStateProperty;
import dan200.computercraft.client.item.properties.TurtleShowElfOverlay;
import dan200.computercraft.client.platform.ClientPlatformHelper;
import dan200.computercraft.client.platform.ModelKey;
import dan200.computercraft.client.render.CustomLecternRenderer;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.TurtleBlockEntityRenderer;
import dan200.computercraft.client.render.monitor.MonitorBlockEntityRenderer;
import dan200.computercraft.client.turtle.TurtleModemModeller;
import dan200.computercraft.client.turtle.TurtleUpgradeModellers;
import dan200.computercraft.core.util.Colour;
import dan200.computercraft.client.turtle.TurtleOverlay;
import dan200.computercraft.client.turtle.TurtleOverlayManager;
import dan200.computercraft.client.turtle.TurtleUpgradeModelManager;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.command.CommandComputerCraft;
import dan200.computercraft.shared.computer.core.ComputerState;
import dan200.computercraft.shared.computer.core.ServerContext;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import dan200.computercraft.shared.media.items.DiskItem;
import dan200.computercraft.shared.turtle.TurtleOverlay;
import net.minecraft.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.item.ItemColor;
import net.minecraft.client.color.item.ItemTintSource;
import net.minecraft.client.gui.render.pip.PictureInPictureRenderer;
import net.minecraft.client.gui.render.state.pip.PictureInPictureRenderState;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.inventory.MenuAccess;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderers;
import net.minecraft.client.renderer.item.ClampedItemPropertyFunction;
import net.minecraft.client.renderer.item.ItemProperties;
import net.minecraft.network.chat.Component;
import net.minecraft.client.renderer.item.ItemModel;
import net.minecraft.client.renderer.item.properties.conditional.ConditionalItemModelProperty;
import net.minecraft.client.renderer.item.properties.select.SelectItemModelProperty;
import net.minecraft.client.resources.model.MissingBlockModel;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.resources.model.ResolvableModel;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.PreparableReloadListener;
import net.minecraft.server.packs.resources.ResourceProvider;
import net.minecraft.util.FastColor;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.component.DyedItemColor;
import net.minecraft.world.level.ItemLike;
import javax.annotation.Nullable;
import java.io.File;
import java.io.IOException;
import java.util.Collection;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.Executor;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import java.util.function.Supplier;
import java.util.function.BiFunction;
import java.util.function.Function;
/**
* Registers client-side objects, such as {@link BlockEntityRendererProvider}s and
@@ -72,6 +64,19 @@ public final class ClientRegistry {
private ClientRegistry() {
}
private static final Map<ResourceLocation, ModelKey<StandaloneModel>> models = new ConcurrentHashMap<>();
public static ModelKey<StandaloneModel> getModel(ResourceLocation model) {
return models.computeIfAbsent(model, m -> ClientPlatformHelper.get().createModelKey(m::toString));
}
public static StandaloneModel getModel(ModelManager manager, ResourceLocation modelId) {
var model = getModel(modelId).get(manager);
if (model != null) return model;
return Objects.requireNonNull(getModel(MissingBlockModel.LOCATION).get(manager));
}
/**
* Register any client-side objects which don't have to be done on the main thread.
*/
@@ -83,25 +88,6 @@ public final class ClientRegistry {
BlockEntityRenderers.register(ModRegistry.BlockEntities.LECTERN.get(), CustomLecternRenderer::new);
}
/**
* Register any client-side objects which must be done on the main thread.
*
* @param itemProperties Callback to register item properties.
*/
public static void registerMainThread(RegisterItemProperty itemProperties) {
registerItemProperty(itemProperties, "state",
new UnclampedPropertyFunction((stack, world, player, random) -> {
var computer = ClientPocketComputers.get(stack);
return (computer == null ? ComputerState.OFF : computer.getState()).ordinal();
}),
ModRegistry.Items.POCKET_COMPUTER_NORMAL, ModRegistry.Items.POCKET_COMPUTER_ADVANCED
);
registerItemProperty(itemProperties, "coloured",
(stack, world, player, random) -> DyedItemColor.getOrDefault(stack, -1) != -1 ? 1 : 0,
ModRegistry.Items.POCKET_COMPUTER_NORMAL, ModRegistry.Items.POCKET_COMPUTER_ADVANCED
);
}
public static void registerMenuScreens(RegisterMenuScreen register) {
register.<AbstractComputerMenu, ComputerScreen<AbstractComputerMenu>>register(ModRegistry.Menus.COMPUTER.get(), ComputerScreen::new);
register.<AbstractComputerMenu, NoTermComputerScreen<AbstractComputerMenu>>register(ModRegistry.Menus.POCKET_COMPUTER_NO_TERM.get(), NoTermComputerScreen::new);
@@ -116,138 +102,102 @@ public final class ClientRegistry {
<M extends AbstractContainerMenu, U extends Screen & MenuAccess<M>> void register(MenuType<? extends M> type, MenuScreens.ScreenConstructor<M, U> factory);
}
public static void registerTurtleModellers(RegisterTurtleUpgradeModeller register) {
register.register(ModRegistry.TurtleUpgradeTypes.SPEAKER.get(), TurtleUpgradeModeller.sided(
ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "block/turtle_speaker_left"),
ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "block/turtle_speaker_right")
));
register.register(ModRegistry.TurtleUpgradeTypes.WORKBENCH.get(), TurtleUpgradeModeller.sided(
ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "block/turtle_crafting_table_left"),
ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "block/turtle_crafting_table_right")
));
register.register(ModRegistry.TurtleUpgradeTypes.WIRELESS_MODEM.get(), new TurtleModemModeller());
register.register(ModRegistry.TurtleUpgradeTypes.TOOL.get(), TurtleUpgradeModeller.flatItem());
}
@SafeVarargs
private static void registerItemProperty(RegisterItemProperty itemProperties, String name, ClampedItemPropertyFunction getter, Supplier<? extends Item>... items) {
var id = ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, name);
for (var item : items) itemProperties.register(item.get(), id, getter);
}
/**
* Register an item property via {@link ItemProperties#register}. Forge and Fabric expose different methods, so we
* supply this via mod-loader-specific code.
*/
public interface RegisterItemProperty {
void register(Item item, ResourceLocation name, ClampedItemPropertyFunction property);
}
public static void registerReloadListeners(Consumer<PreparableReloadListener> register, Minecraft minecraft) {
register.accept(GuiSprites.initialise(minecraft.getTextureManager()));
public static void registerTurtleModels(RegisterTurtleUpgradeModel register) {
register.register(BasicUpgradeModel.ID, BasicUpgradeModel.CODEC);
register.register(ItemUpgradeModel.ID, ItemUpgradeModel.CODEC);
register.register(SelectUpgradeModel.ID, SelectUpgradeModel.CODEC);
}
private static final ResourceLocation[] EXTRA_MODELS = {
TurtleOverlay.ELF_MODEL,
TurtleBlockEntityRenderer.NORMAL_TURTLE_MODEL,
TurtleBlockEntityRenderer.ADVANCED_TURTLE_MODEL,
TurtleBlockEntityRenderer.COLOUR_TURTLE_MODEL,
MissingBlockModel.LOCATION,
};
public static void registerExtraModels(Consumer<ResourceLocation> register, Collection<ResourceLocation> extraModels) {
for (var model : EXTRA_MODELS) register.accept(model);
extraModels.forEach(register);
TurtleUpgradeModellers.getDependencies().forEach(register);
}
public static void registerItemColours(BiConsumer<ItemColor, ItemLike> register) {
register.accept(
(stack, layer) -> layer == 1 ? DiskItem.getColour(stack) : -1,
ModRegistry.Items.DISK.get()
);
register.accept(
(stack, layer) -> layer == 1 ? DyedItemColor.getOrDefault(stack, Colour.BLUE.getARGB()) : -1,
ModRegistry.Items.TREASURE_DISK.get()
);
register.accept(ClientRegistry::getPocketColour, ModRegistry.Items.POCKET_COMPUTER_NORMAL.get());
register.accept(ClientRegistry::getPocketColour, ModRegistry.Items.POCKET_COMPUTER_ADVANCED.get());
register.accept(ClientRegistry::getTurtleColour, ModRegistry.Blocks.TURTLE_NORMAL.get());
register.accept(ClientRegistry::getTurtleColour, ModRegistry.Blocks.TURTLE_ADVANCED.get());
}
private static int getPocketColour(ItemStack stack, int layer) {
return switch (layer) {
default -> -1;
case 1 -> DyedItemColor.getOrDefault(stack, -1); // Frame colour
case 2 -> { // Light colour
var computer = ClientPocketComputers.get(stack);
yield computer == null || computer.getLightState() == -1 ? Colour.BLACK.getARGB() : FastColor.ARGB32.opaque(computer.getLightState());
}
};
}
private static int getTurtleColour(ItemStack stack, int layer) {
return layer == 0 ? DyedItemColor.getOrDefault(stack, -1) : -1;
}
public static void registerShaders(ResourceProvider resources, BiConsumer<ShaderInstance, Consumer<ShaderInstance>> load) throws IOException {
RenderTypes.registerShaders(resources, load);
}
private record UnclampedPropertyFunction(
ClampedItemPropertyFunction function
) implements ClampedItemPropertyFunction {
@Override
public float unclampedCall(ItemStack stack, @Nullable ClientLevel level, @Nullable LivingEntity entity, int layer) {
return function.unclampedCall(stack, level, entity, layer);
}
@Deprecated
@Override
public float call(ItemStack stack, @Nullable ClientLevel level, @Nullable LivingEntity entity, int layer) {
return function.unclampedCall(stack, level, entity, layer);
}
/**
* Additional models to load.
*
* @param turtleOverlays The unbaked turtle models.
* @param turtleUpgrades The unbaked turtle upgrades.
* @see #gatherExtraModels(ResourceManager, Executor)
* @see #registerExtraModels(RegisterExtraModels, ExtraModels)
*/
public record ExtraModels(
Map<ResourceLocation, TurtleOverlay.Unbaked> turtleOverlays,
Map<ResourceLocation, TurtleUpgradeModel.Unbaked> turtleUpgrades
) {
}
/**
* Register client-side commands.
* Gather the list of extra models to load.
*
* @param dispatcher The dispatcher to register the commands to.
* @param sendError A function to send an error message.
* @param <T> The type of the client-side command context.
* @param resources The current resource manager.
* @param executor The executor to schedule loading on.
* @return A promise which contains our extra models.
*/
public static <T> void registerClientCommands(CommandDispatcher<T> dispatcher, BiConsumer<T, Component> sendError) {
dispatcher.register(LiteralArgumentBuilder.<T>literal(CommandComputerCraft.CLIENT_OPEN_FOLDER)
.requires(x -> Minecraft.getInstance().getSingleplayerServer() != null)
.then(RequiredArgumentBuilder.<T, Integer>argument("computer_id", IntegerArgumentType.integer(0))
.executes(c -> handleOpenComputerCommand(c.getSource(), sendError, c.getArgument("computer_id", Integer.class)))
));
public static CompletableFuture<ExtraModels> gatherExtraModels(ResourceManager resources, Executor executor) {
var turtleOverlays = TurtleOverlayManager.loader().load(resources, executor);
var turtleUpgrades = TurtleUpgradeModelManager.loader().load(resources, executor);
return turtleOverlays.thenCombine(turtleUpgrades, ExtraModels::new);
}
/**
* Handle the {@link CommandComputerCraft#CLIENT_OPEN_FOLDER} command.
*
* @param context The command context.
* @param sendError A function to send an error message.
* @param id The computer's id.
* @param <T> The type of the client-side command context.
* @return {@code 1} if a folder was opened, {@code 0} otherwise.
* A callback used to register a model for a {@link ModelKey}.
*/
private static <T> int handleOpenComputerCommand(T context, BiConsumer<T, Component> sendError, int id) {
var server = Minecraft.getInstance().getSingleplayerServer();
if (server == null) {
sendError.accept(context, Component.literal("Not on a single-player server"));
return 0;
public interface RegisterExtraModels {
default <U extends ResolvableModel, T> void register(ModelKey<T> key, U unbaked, BiFunction<U, ModelBaker, T> bake) {
register(key, unbaked, ResolvableModel::resolveDependencies, bake);
}
var file = new File(ServerContext.get(server).storageDir().toFile(), "computer/" + id);
if (!file.isDirectory()) {
sendError.accept(context, Component.literal("Computer's folder does not exist"));
return 0;
}
/**
* Register an extra model.
* <p>
* This accepts functions to resolve dependencies and bake the model. While this would be conceptually nicer as
* an interface, it would require multiple adaptors to convert between "upgrade model", "a"bstract model" and
* "platform-specific model", so working with functions is cleaner.
*
* @param key The model key for this model.
* @param unbaked The unbaked model.
* @param resolve The function to resolve dependencies for this model.
* @param bake The function to bake this model.
* @param <U> The type of unbaked model.
* @param <T> The type of baked model.
*/
<U, T> void register(ModelKey<T> key, U unbaked, BiConsumer<U, ResolvableModel.Resolver> resolve, BiFunction<U, ModelBaker, T> bake);
}
Util.getPlatform().openFile(file);
return 1;
public static void registerExtraModels(RegisterExtraModels register, ExtraModels models) {
for (var model : EXTRA_MODELS) {
register.register(getModel(model), model, (id, r) -> r.markDependency(id), StandaloneModel::of);
}
TurtleOverlayManager.loader().register(register, models.turtleOverlays());
TurtleUpgradeModelManager.loader().register(register, models.turtleUpgrades());
}
public static void registerItemModels(BiConsumer<ResourceLocation, MapCodec<? extends ItemModel.Unbaked>> register) {
register.accept(TurtleOverlayModel.ID, TurtleOverlayModel.CODEC);
register.accept(dan200.computercraft.client.item.model.TurtleUpgradeModel.ID, dan200.computercraft.client.item.model.TurtleUpgradeModel.CODEC);
}
public static void registerItemColours(BiConsumer<ResourceLocation, MapCodec<? extends ItemTintSource>> register) {
register.accept(PocketComputerLight.ID, PocketComputerLight.CODEC);
}
public static void registerSelectItemProperties(BiConsumer<ResourceLocation, SelectItemModelProperty.Type<?, ?>> register) {
register.accept(PocketComputerStateProperty.ID, PocketComputerStateProperty.TYPE);
}
public static void registerConditionalItemProperties(BiConsumer<ResourceLocation, MapCodec<? extends ConditionalItemModelProperty>> register) {
register.accept(TurtleShowElfOverlay.ID, TurtleShowElfOverlay.CODEC);
}
public interface RegisterPictureInPictureRenderer {
<T extends PictureInPictureRenderState> void register(Class<T> state, Function<MultiBufferSource.BufferSource, PictureInPictureRenderer<T>> factory);
}
public static void registerPictureInPictureRenderers(RegisterPictureInPictureRenderer register) {
register.register(PrintoutScreen.PrintoutRenderState.class, PrintoutScreen.PrintoutPictureRenderer::new);
}
}

View File

@@ -15,8 +15,8 @@ import net.minecraft.client.gui.components.ChatComponent;
import net.minecraft.network.chat.Component;
import net.minecraft.util.Mth;
import org.apache.commons.lang3.StringUtils;
import org.jspecify.annotations.Nullable;
import javax.annotation.Nullable;
import java.util.Objects;
/**

View File

@@ -0,0 +1,95 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client;
import com.mojang.serialization.Codec;
import com.mojang.serialization.JsonOps;
import dan200.computercraft.client.platform.ClientPlatformHelper;
import dan200.computercraft.client.platform.ModelKey;
import dan200.computercraft.shared.util.ResourceUtils;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.resources.model.ResolvableModel;
import net.minecraft.resources.FileToIdConverter;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.ResourceManager;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.Executor;
import java.util.function.BiFunction;
/**
* A manager for loading custom models. This is responsible for {@linkplain #load(ResourceManager, Executor) loading
* models from resource packs}, {@linkplain #register(ClientRegistry.RegisterExtraModels, Map) registering them as
* extra models}, and then {@linkplain #get(ModelManager, ResourceLocation) looking them up}.
*
* @param <U> The type of unbaked model.
* @param <T> The type of baked model.
*/
public class CustomModelManager<U extends ResolvableModel, T> {
private final String kind;
private final FileToIdConverter lister;
private final Codec<U> codec;
private final BiFunction<U, ModelBaker, T> bake;
private final ModelKey<T> missingModelKey;
private final U missingModel;
private final Map<ResourceLocation, ModelKey<T>> modelKeys = new ConcurrentHashMap<>();
public CustomModelManager(String kind, FileToIdConverter lister, Codec<U> codec, BiFunction<U, ModelBaker, T> bake, U missingModel) {
this.kind = kind;
this.lister = lister;
this.codec = codec;
this.bake = bake;
this.missingModelKey = ClientPlatformHelper.get().createModelKey(() -> "Missing " + kind);
this.missingModel = missingModel;
}
private ModelKey<T> getModelKey(ResourceLocation id) {
return modelKeys.computeIfAbsent(id, o -> ClientPlatformHelper.get().createModelKey(() -> kind + " " + o));
}
/**
* Load our models from resources.
*
* @param resources The current resource manager.
* @param executor The executor to schedule work on.
* @return The map of unbaked models.
*/
public CompletableFuture<Map<ResourceLocation, U>> load(ResourceManager resources, Executor executor) {
return ResourceUtils.load(resources, executor, kind, lister, JsonOps.INSTANCE, codec);
}
/**
* Register our unbaked models.
*
* @param register The callback to register models with.
* @param models The models to register.
*/
public void register(ClientRegistry.RegisterExtraModels register, Map<ResourceLocation, U> models) {
models.forEach((id, model) -> register.register(getModelKey(id), model, bake));
register.register(missingModelKey, missingModel, bake);
}
/**
* Find the model with the given id. If the model does not exist, then the missing model is returned instead.
*
* @param modelManager The model manager.
* @param id The model id.
* @return The loaded model.
*/
public T get(ModelManager modelManager, ResourceLocation id) {
var model = getModelKey(id).get(modelManager);
if (model != null) return model;
var missing = missingModelKey.get(modelManager);
if (missing == null) throw new IllegalStateException("Models have not yet been loaded.");
return missing;
}
}

View File

@@ -26,11 +26,11 @@ import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.item.ItemStack;
import org.jspecify.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import javax.annotation.Nullable;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.file.Files;
@@ -99,7 +99,7 @@ public abstract class AbstractComputerScreen<T extends AbstractComputerMenu> ext
if (uploadNagDeadline != Long.MAX_VALUE && Util.getNanos() >= uploadNagDeadline) {
new ItemToast(minecraft(), displayStack, NO_RESPONSE_TITLE, NO_RESPONSE_MSG, ItemToast.TRANSFER_NO_RESPONSE_TOKEN)
.showOrReplace(minecraft().getToasts());
.showOrReplace(minecraft().getToastManager());
uploadNagDeadline = Long.MAX_VALUE;
}
}

View File

@@ -10,10 +10,10 @@ import dan200.computercraft.shared.computer.menu.ComputerMenu;
import dan200.computercraft.shared.network.server.ComputerActionServerMessage;
import dan200.computercraft.shared.network.server.KeyEventServerMessage;
import dan200.computercraft.shared.network.server.MouseEventServerMessage;
import dan200.computercraft.shared.network.server.QueueEventServerMessage;
import dan200.computercraft.shared.network.server.PasteEventComputerMessage;
import net.minecraft.world.inventory.AbstractContainerMenu;
import javax.annotation.Nullable;
import java.nio.ByteBuffer;
/**
* An {@link InputHandler} for use on the client.
@@ -27,6 +27,11 @@ public final class ClientInputHandler implements InputHandler {
this.menu = menu;
}
@Override
public void terminate() {
ClientNetworking.sendToServer(new ComputerActionServerMessage(menu, ComputerActionServerMessage.Action.TERMINATE));
}
@Override
public void turnOn() {
ClientNetworking.sendToServer(new ComputerActionServerMessage(menu, ComputerActionServerMessage.Action.TURN_ON));
@@ -42,11 +47,6 @@ public final class ClientInputHandler implements InputHandler {
ClientNetworking.sendToServer(new ComputerActionServerMessage(menu, ComputerActionServerMessage.Action.REBOOT));
}
@Override
public void queueEvent(String event, @Nullable Object[] arguments) {
ClientNetworking.sendToServer(new QueueEventServerMessage(menu, event, arguments));
}
@Override
public void keyDown(int key, boolean repeat) {
ClientNetworking.sendToServer(new KeyEventServerMessage(menu, repeat ? KeyEventServerMessage.Action.REPEAT : KeyEventServerMessage.Action.DOWN, key));
@@ -57,6 +57,16 @@ public final class ClientInputHandler implements InputHandler {
ClientNetworking.sendToServer(new KeyEventServerMessage(menu, KeyEventServerMessage.Action.UP, key));
}
@Override
public void charTyped(byte chr) {
ClientNetworking.sendToServer(new KeyEventServerMessage(menu, KeyEventServerMessage.Action.CHAR, chr));
}
@Override
public void paste(ByteBuffer contents) {
ClientNetworking.sendToServer(new PasteEventComputerMessage(menu, contents));
}
@Override
public void mouseClick(int button, int x, int y) {
ClientNetworking.sendToServer(new MouseEventServerMessage(menu, MouseEventServerMessage.Action.CLICK, button, x, y));

View File

@@ -6,11 +6,10 @@ package dan200.computercraft.client.gui;
import dan200.computercraft.client.gui.widgets.ComputerSidebar;
import dan200.computercraft.client.gui.widgets.TerminalWidget;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.SpriteRenderer;
import dan200.computercraft.core.util.Nullability;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.RenderPipelines;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
@@ -40,14 +39,16 @@ public final class ComputerScreen<T extends AbstractComputerMenu> extends Abstra
public void renderBg(GuiGraphics graphics, float partialTicks, int mouseX, int mouseY) {
// Draw a border around the terminal
var terminal = getTerminal();
var spriteRenderer = SpriteRenderer.createForGui(graphics, RenderTypes.GUI_SPRITES);
var computerTextures = GuiSprites.getComputerTextures(family);
ComputerBorderRenderer.render(
spriteRenderer, computerTextures,
terminal.getX(), terminal.getY(), terminal.getWidth(), terminal.getHeight(), false
graphics.blitSprite(
RenderPipelines.GUI_TEXTURED, computerTextures.border(),
terminal.getX() - BORDER, terminal.getY() - BORDER, terminal.getWidth() + BORDER * 2, terminal.getHeight() + BORDER * 2
);
graphics.blitSprite(
RenderPipelines.GUI_TEXTURED, Nullability.assertNonNull(computerTextures.sidebar()),
leftPos, topPos + sidebarYOffset, AbstractComputerMenu.SIDEBAR_WIDTH, ComputerSidebar.HEIGHT
);
ComputerSidebar.renderBackground(spriteRenderer, computerTextures, leftPos, topPos + sidebarYOffset);
graphics.flush(); // Flush to ensure background textures are drawn before foreground.
}
}

View File

@@ -7,6 +7,7 @@ package dan200.computercraft.client.gui;
import dan200.computercraft.shared.peripheral.diskdrive.DiskDriveMenu;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.renderer.RenderPipelines;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
@@ -23,7 +24,7 @@ public class DiskDriveScreen extends AbstractContainerScreen<DiskDriveMenu> {
@Override
protected void renderBg(GuiGraphics graphics, float partialTicks, int mouseX, int mouseY) {
graphics.blit(BACKGROUND, leftPos, topPos, 0, 0, imageWidth, imageHeight);
graphics.blit(RenderPipelines.GUI_TEXTURED, BACKGROUND, leftPos, topPos, 0, 0, imageWidth, imageHeight, 256, 256);
}
@Override

View File

@@ -6,24 +6,17 @@ package dan200.computercraft.client.gui;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.data.client.ClientDataProviders;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.resources.TextureAtlasHolder;
import net.minecraft.resources.ResourceLocation;
import org.jspecify.annotations.Nullable;
import javax.annotation.Nullable;
import java.util.Objects;
import java.util.stream.Stream;
/**
* Sprite sheet for all GUI texutres in the mod.
*/
public final class GuiSprites extends TextureAtlasHolder {
public static final ResourceLocation SPRITE_SHEET = ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "gui");
public static final ResourceLocation TEXTURE = SPRITE_SHEET.withPath(x -> "textures/atlas/" + x + ".png");
public final class GuiSprites {
public static final ButtonTextures TURNED_OFF = button("turned_off");
public static final ButtonTextures TURNED_ON = button("turned_on");
public static final ButtonTextures TERMINATE = button("terminate");
@@ -33,10 +26,13 @@ public final class GuiSprites extends TextureAtlasHolder {
public static final ComputerTextures COMPUTER_COMMAND = computer("command", false, true);
public static final ComputerTextures COMPUTER_COLOUR = computer("colour", true, false);
private GuiSprites() {
}
private static ButtonTextures button(String name) {
return new ButtonTextures(
ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "gui/buttons/" + name),
ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "gui/buttons/" + name + "_hover")
ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "buttons/" + name),
ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "buttons/" + name + "_hover")
);
}
@@ -48,34 +44,6 @@ public final class GuiSprites extends TextureAtlasHolder {
);
}
private static @Nullable GuiSprites instance;
private GuiSprites(TextureManager textureManager) {
super(textureManager, TEXTURE, SPRITE_SHEET);
}
/**
* Initialise the singleton {@link GuiSprites} instance.
*
* @param textureManager The current texture manager.
* @return The singleton {@link GuiSprites} instance, to register as resource reload listener.
*/
public static GuiSprites initialise(TextureManager textureManager) {
if (instance != null) throw new IllegalStateException("GuiSprites has already been initialised");
return instance = new GuiSprites(textureManager);
}
/**
* Lookup a texture on the atlas.
*
* @param texture The texture to find.
* @return The sprite on the atlas.
*/
public static TextureAtlasSprite get(ResourceLocation texture) {
if (instance == null) throw new IllegalStateException("GuiSprites has not been initialised");
return instance.getSprite(texture);
}
/**
* Get the appropriate textures to use for a particular computer family.
*
@@ -97,12 +65,8 @@ public final class GuiSprites extends TextureAtlasHolder {
* @param active The texture for the button when it is active (hovered or focused).
*/
public record ButtonTextures(ResourceLocation normal, ResourceLocation active) {
public TextureAtlasSprite get(boolean active) {
return GuiSprites.get(active ? this.active : normal);
}
public Stream<ResourceLocation> textures() {
return Stream.of(normal, active);
public ResourceLocation get(boolean isActive) {
return isActive ? active : normal;
}
}
@@ -113,7 +77,6 @@ public final class GuiSprites extends TextureAtlasHolder {
* @param pocketBottom The texture for the bottom of a pocket computer.
* @param sidebar The texture for the computer sidebar.
* @see ComputerBorderRenderer
* @see ClientDataProviders
*/
public record ComputerTextures(
ResourceLocation border,

View File

@@ -5,9 +5,11 @@
package dan200.computercraft.client.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.toasts.Toast;
import net.minecraft.client.gui.components.toasts.ToastComponent;
import net.minecraft.client.gui.components.toasts.ToastManager;
import net.minecraft.client.renderer.RenderPipelines;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FormattedCharSequence;
@@ -35,8 +37,9 @@ public class ItemToast implements Toast {
private final Object token;
private final int width;
private boolean isNew = true;
private long firstDisplay;
private boolean changed = true;
private long lastChanged;
private Visibility visibility = Visibility.HIDE;
public ItemToast(Minecraft minecraft, ItemStack stack, Component title, Component message, Object token) {
this.stack = stack;
@@ -48,10 +51,10 @@ public class ItemToast implements Toast {
width = Math.max(MAX_LINE_SIZE, this.message.stream().mapToInt(font::width).max().orElse(MAX_LINE_SIZE)) + MARGIN * 3 + IMAGE_SIZE;
}
public void showOrReplace(ToastComponent toasts) {
public void showOrReplace(ToastManager toasts) {
var existing = toasts.getToast(ItemToast.class, getToken());
if (existing != null) {
existing.isNew = true;
existing.changed = true;
} else {
toasts.addToast(this);
}
@@ -73,28 +76,22 @@ public class ItemToast implements Toast {
}
@Override
public Visibility render(GuiGraphics graphics, ToastComponent component, long time) {
if (isNew) {
public Visibility getWantedVisibility() {
return visibility;
}
firstDisplay = time;
isNew = false;
@Override
public void update(ToastManager toastManager, long time) {
if (changed) {
lastChanged = time;
changed = false;
}
visibility = time - lastChanged < DISPLAY_TIME * toastManager.getNotificationDisplayTimeMultiplier() ? Visibility.SHOW : Visibility.HIDE;
}
if (width == 160 && message.size() <= 1) {
graphics.blitSprite(TEXTURE, 0, 0, width, height());
} else {
var height = height();
var bottom = Math.min(4, height - 28);
renderBackgroundRow(graphics, width, 0, 0, 28);
for (var i = 28; i < height - bottom; i += 10) {
renderBackgroundRow(graphics, width, 16, i, Math.min(16, height - i - bottom));
}
renderBackgroundRow(graphics, width, 32 - bottom, height - bottom, bottom);
}
@Override
public void render(GuiGraphics graphics, Font font, long time) {
graphics.blitSprite(RenderPipelines.GUI_TEXTURED, TEXTURE, 0, 0, width(), height());
var textX = MARGIN;
if (!stack.isEmpty()) {
@@ -102,23 +99,9 @@ public class ItemToast implements Toast {
graphics.renderFakeItem(stack, MARGIN, MARGIN + height() / 2 - IMAGE_SIZE);
}
graphics.drawString(component.getMinecraft().font, title, textX, MARGIN, 0xff500050, false);
graphics.drawString(font, title, textX, MARGIN, 0xff500050, false);
for (var i = 0; i < message.size(); ++i) {
graphics.drawString(component.getMinecraft().font, message.get(i), textX, LINE_SPACING + (i + 1) * LINE_SPACING, 0xff000000, false);
graphics.drawString(font, message.get(i), textX, LINE_SPACING + (i + 1) * LINE_SPACING, 0xff000000, false);
}
return time - firstDisplay < DISPLAY_TIME ? Visibility.SHOW : Visibility.HIDE;
}
private static void renderBackgroundRow(GuiGraphics graphics, int x, int u, int y, int height) {
var leftOffset = u == 0 ? 20 : 5;
var rightOffset = Math.min(60, x - leftOffset);
graphics.blitSprite(TEXTURE, 160, 32, 0, u, 0, y, leftOffset, height);
for (var k = leftOffset; k < x - rightOffset; k += 64) {
graphics.blitSprite(TEXTURE, 160, 32, 32, u, k, y, Math.min(64, x - k - rightOffset), height);
}
graphics.blitSprite(TEXTURE, 160, 32, 160 - rightOffset, u, x - rightOffset, y, rightOffset, height);
}
}

View File

@@ -0,0 +1,40 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.gui;
import org.lwjgl.glfw.GLFW;
/**
* Supports for converting/translating key codes.
*/
public class KeyConverter {
/**
* GLFW's key events refer to the physical key code, rather than the "actual" key code (with keyboard layout
* applied).
* <p>
* This makes sense for WASD-style input, but is a right pain for keyboard shortcuts this function attempts to
* translate those keys back to their "actual" key code. See also
* <a href="https://github.com/glfw/glfw/issues/1502"> this discussion on GLFW's GitHub.</a>
*
* @param key The current key code.
* @param scanCode The current scan code.
* @return The translated key code.
*/
public static int physicalToActual(int key, int scanCode) {
var name = GLFW.glfwGetKeyName(key, scanCode);
if (name == null || name.length() != 1) return key;
// If we've got a single character as the key name, treat that as the ASCII value of the key,
// and map that back to a key code.
var character = name.charAt(0);
// 0-9 and A-Z map directly to their GLFW key (they're the same ASCII code).
if ((character >= '0' && character <= '9') || (character >= 'A' && character <= 'Z')) return character;
// a-z map to GLFW_KEY_{A,Z}
if (character >= 'a' && character <= 'z') return GLFW.GLFW_KEY_A + (character - 'a');
return key;
}
}

View File

@@ -10,14 +10,15 @@ import dan200.computercraft.core.util.Nullability;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.ScrollWheelHandler;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.inventory.MenuAccess;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import org.jspecify.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
import javax.annotation.Nullable;
import java.util.Objects;
import static dan200.computercraft.core.util.Nullability.assertNonNull;
@@ -32,6 +33,8 @@ public class NoTermComputerScreen<T extends AbstractComputerMenu> extends Screen
private final Terminal terminalData;
private @Nullable TerminalWidget terminal;
private final ScrollWheelHandler scrollHandler = new ScrollWheelHandler();
public NoTermComputerScreen(T menu, Inventory player, Component title) {
super(title);
this.menu = menu;
@@ -67,7 +70,12 @@ public class NoTermComputerScreen<T extends AbstractComputerMenu> extends Screen
@Override
public boolean mouseScrolled(double mouseX, double mouseY, double scrollX, double scrollY) {
Objects.requireNonNull(minecraft().player).getInventory().swapPaint(scrollY);
var direction = scrollHandler.onMouseScroll(scrollX, scrollY);
var inventory = Objects.requireNonNull(minecraft().player).getInventory();
inventory.setSelectedSlot(ScrollWheelHandler.getNextScrollWheelSelection(
direction.y == 0 ? -direction.x : direction.y, inventory.getSelectedSlot(), Inventory.getSelectionSize()
));
return super.mouseScrolled(mouseX, mouseY, scrollX, scrollY);
}
@@ -100,7 +108,7 @@ public class NoTermComputerScreen<T extends AbstractComputerMenu> extends Screen
var lines = font.split(Component.translatable("gui.computercraft.pocket_computer_overlay"), (int) (width * 0.8));
var y = 10;
for (var line : lines) {
graphics.drawString(font, line, (width / 2) - (font.width(line) / 2), y, 0xFFFFFF, true);
graphics.drawString(font, line, (width / 2) - (font.width(line) / 2), y, 0xFFFFFFFF, true);
y += 9;
}
}

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