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https://github.com/SquidDev-CC/CC-Tweaked
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Merge branch 'mc-1.20.x' into mc-1.21.x
This commit is contained in:
commit
b7396f3796
@ -12,7 +12,7 @@ neogradle.subsystems.conventions.runs.enabled=false
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# Mod properties
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isUnstable=true
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modVersion=1.114.1
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modVersion=1.114.2
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# Minecraft properties: We want to configure this here so we can read it in settings.gradle
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mcVersion=1.21.1
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@ -217,9 +217,9 @@ public class MonitorBlockEntityRenderer implements BlockEntityRenderer<MonitorBl
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foregroundBuffer.drawWithShader(
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modelView, RenderSystem.getProjectionMatrix(), RenderTypes.getTerminalShader(),
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// Skip the cursor quad if it is not visible this frame.
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FixedWidthFontRenderer.isCursorVisible(terminal) && FrameInfo.getGlobalCursorBlink()
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? foregroundBuffer.getIndexCount()
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: foregroundBuffer.getIndexCount() - RenderTypes.TERMINAL.mode().indexCount(4)
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FixedWidthFontRenderer.isCursorVisible(terminal) && !FrameInfo.getGlobalCursorBlink()
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? foregroundBuffer.getIndexCount() - RenderTypes.TERMINAL.mode().indexCount(4)
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: foregroundBuffer.getIndexCount()
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);
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// Clear state
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@ -1,3 +1,8 @@
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# New features in CC: Tweaked 1.114.2
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One bug fix:
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* Fix OpenGL errors when rendering empty monitors.
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# New features in CC: Tweaked 1.114.1
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Several bug fixes:
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@ -1,8 +1,6 @@
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New features in CC: Tweaked 1.114.1
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New features in CC: Tweaked 1.114.2
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Several bug fixes:
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* Fix monitor touch events only firing from one monitor.
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* Fix crash when lectern has no item.
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* Fix cursor not blinking on monitors.
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One bug fix:
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* Fix OpenGL errors when rendering empty monitors.
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Type "help changelog" to see the full version history.
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