mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-10-15 14:07:38 +00:00
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168 Commits
v1.14.4-1.
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v1.15.2-1.
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1
.github/ISSUE_TEMPLATE/bug_report.md
vendored
1
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -12,4 +12,5 @@ labels: bug
|
||||
## Useful information to include:
|
||||
- Minecraft version
|
||||
- CC: Tweaked version
|
||||
- Logs: These will be located in the `logs/` directory of your Minecraft instance. Please upload them as a gist or directly into this editor.
|
||||
- Detailed reproduction steps: sometimes I can spot a bug pretty easily, but often it's much more obscure. The more information I have to help reproduce it, the quicker it'll get fixed.
|
||||
|
13
.github/workflows/main-ci.yml
vendored
13
.github/workflows/main-ci.yml
vendored
@@ -10,10 +10,10 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Set up JDK 1.8
|
||||
- name: Set up Java 8
|
||||
uses: actions/setup-java@v1
|
||||
with:
|
||||
java-version: 1.8
|
||||
java-version: 8
|
||||
|
||||
- name: Cache gradle dependencies
|
||||
uses: actions/cache@v1
|
||||
@@ -32,12 +32,11 @@ jobs:
|
||||
name: CC-Tweaked
|
||||
path: build/libs
|
||||
|
||||
lint-lua:
|
||||
name: Lint Lua
|
||||
runs-on: ubuntu-latest
|
||||
- name: Upload Coverage
|
||||
run: bash <(curl -s https://codecov.io/bash)
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- name: Generate Java documentation stubs
|
||||
run: ./gradlew luaJavadoc --no-daemon
|
||||
|
||||
- name: Lint Lua code
|
||||
run: |
|
||||
|
23
.github/workflows/make-doc.yml
vendored
23
.github/workflows/make-doc.yml
vendored
@@ -2,7 +2,9 @@ name: Build documentation
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
branches:
|
||||
- master
|
||||
- mc-1.15.x
|
||||
tags:
|
||||
release:
|
||||
types: [ published ]
|
||||
@@ -15,6 +17,25 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
|
||||
- name: Set up Java 8
|
||||
uses: actions/setup-java@v1
|
||||
with:
|
||||
java-version: 8
|
||||
|
||||
- name: Cache gradle dependencies
|
||||
uses: actions/cache@v1
|
||||
with:
|
||||
path: ~/.gradle/caches
|
||||
key: ${{ runner.os }}-gradle-${{ hashFiles('gradle.properties') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-gradle-
|
||||
|
||||
- name: Build with Gradle
|
||||
run: ./gradlew compileJava --no-daemon || ./gradlew compileJava --no-daemon
|
||||
|
||||
- name: Generate Java documentation stubs
|
||||
run: ./gradlew luaJavadoc --no-daemon
|
||||
|
||||
- name: Build documentation
|
||||
run: |
|
||||
test -d bin || mkdir bin
|
||||
|
1
.gitignore
vendored
1
.gitignore
vendored
@@ -4,6 +4,7 @@
|
||||
/build
|
||||
/out
|
||||
/doc/**/*.html
|
||||
/doc/javadoc/
|
||||
/doc/index.json
|
||||
|
||||
# Runtime directories
|
||||
|
@@ -10,7 +10,7 @@ do use the issue templates - they provide a useful hint on what information to p
|
||||
|
||||
## Developing
|
||||
In order to develop CC: Tweaked, you'll need to download the source code and then run it. This is a pretty simple
|
||||
process.
|
||||
process. When building on Windows, Use `gradlew.bat` instead of `./gradlew`.
|
||||
|
||||
- **Clone the repository:** `git clone https://github.com/SquidDev-CC/CC-Tweaked.git && cd CC-Tweaked`
|
||||
- **Setup Forge:** `./gradlew build`
|
||||
@@ -29,8 +29,13 @@ are run whenever you submit a PR, it's often useful to run this before committin
|
||||
- **[illuaminate]:** Checks Lua code for semantic and styleistic issues. See [the usage section][illuaminate-usage] for
|
||||
how to download and run it.
|
||||
|
||||
## Translations
|
||||
Translations are managed through [Weblate], an online interface for managing language strings. This is synced
|
||||
automatically with GitHub, so please don't submit PRs adding/changing translations!
|
||||
|
||||
[new-issue]: https://github.com/SquidDev-CC/CC-Tweaked/issues/new/choose "Create a new issue"
|
||||
[community]: README.md#Community "Get in touch with the community."
|
||||
[checkstyle]: https://checkstyle.org/
|
||||
[illuaminate]: https://github.com/SquidDev/illuaminate/
|
||||
[illuaminate-usage]: https://github.com/SquidDev/illuaminate/blob/master/README.md#usage
|
||||
[weblate]: https://i18n.tweaked.cc/projects/cc-tweaked/minecraft/
|
||||
|
10
README.md
10
README.md
@@ -1,4 +1,4 @@
|
||||
# 
|
||||
# 
|
||||
[](https://github.com/SquidDev-CC/CC-Tweaked/actions "Current build status") [](https://minecraft.curseforge.com/projects/cc-tweaked "Download CC: Tweaked on CurseForge")
|
||||
|
||||
CC: Tweaked is a fork of [ComputerCraft](https://github.com/dan200/ComputerCraft), adding programmable computers,
|
||||
@@ -50,12 +50,12 @@ I'd generally recommend you don't contact me directly (email, DM, etc...) unless
|
||||
report exploits). You'll get a far quicker response if you ask the whole community!
|
||||
|
||||
## Using
|
||||
If you want to depend on CC: Tweaked, we have a maven repo. However, you should be wary that some functionality is only
|
||||
exposed by CC:T's API and not vanilla ComputerCraft. If you wish to support all variations of ComputerCraft, I recommend
|
||||
using [cc.crzd.me's maven](https://cc.crzd.me/maven/) instead.
|
||||
CC: Tweaked is hosted on my maven repo, and so is relatively simple to depend on. You may wish to add a soft (or hard)
|
||||
dependency in your `mods.toml` file, with the appropriate version bounds, to ensure that API functionality you depend
|
||||
on is present.
|
||||
|
||||
```groovy
|
||||
dependencies {
|
||||
repositories {
|
||||
maven { url 'https://squiddev.cc/maven/' }
|
||||
}
|
||||
|
||||
|
62
build.gradle
62
build.gradle
@@ -9,7 +9,7 @@ buildscript {
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.google.code.gson:gson:2.8.1'
|
||||
classpath 'net.minecraftforge.gradle:ForgeGradle:3.0.154'
|
||||
classpath 'net.minecraftforge.gradle:ForgeGradle:3.0.179'
|
||||
classpath 'net.sf.proguard:proguard-gradle:6.1.0beta2'
|
||||
classpath 'org.ajoberstar.grgit:grgit-gradle:3.0.0'
|
||||
}
|
||||
@@ -17,6 +17,7 @@ buildscript {
|
||||
|
||||
plugins {
|
||||
id "checkstyle"
|
||||
id "jacoco"
|
||||
id "com.github.hierynomus.license" version "0.15.0"
|
||||
id "com.matthewprenger.cursegradle" version "1.3.0"
|
||||
id "com.github.breadmoirai.github-release" version "2.2.4"
|
||||
@@ -32,6 +33,8 @@ version = mod_version
|
||||
group = "org.squiddev"
|
||||
archivesBaseName = "cc-tweaked-${mc_version}"
|
||||
|
||||
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8'
|
||||
|
||||
minecraft {
|
||||
runs {
|
||||
client {
|
||||
@@ -47,8 +50,8 @@ minecraft {
|
||||
}
|
||||
|
||||
server {
|
||||
workingDirectory project.file('run')
|
||||
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
|
||||
workingDirectory project.file("run/server-${mc_version}")
|
||||
property 'forge.logging.markers', 'REGISTRIES,REGISTRYDUMP'
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
mods {
|
||||
@@ -60,7 +63,7 @@ minecraft {
|
||||
|
||||
data {
|
||||
workingDirectory project.file('run')
|
||||
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
|
||||
property 'forge.logging.markers', 'REGISTRIES,REGISTRYDUMP'
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
args '--mod', 'computercraft', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
|
||||
@@ -77,11 +80,14 @@ minecraft {
|
||||
accessTransformer file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||
}
|
||||
|
||||
sourceSets.main.resources {
|
||||
srcDir 'src/generated/resources'
|
||||
sourceSets {
|
||||
main.resources {
|
||||
srcDir 'src/generated/resources'
|
||||
}
|
||||
}
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
maven {
|
||||
name "SquidDev"
|
||||
url "https://squiddev.cc/maven"
|
||||
@@ -92,6 +98,7 @@ configurations {
|
||||
shade
|
||||
compile.extendsFrom shade
|
||||
deployerJars
|
||||
cctJavadoc
|
||||
}
|
||||
|
||||
dependencies {
|
||||
@@ -99,17 +106,23 @@ dependencies {
|
||||
|
||||
minecraft "net.minecraftforge:forge:${mc_version}-${forge_version}"
|
||||
|
||||
compileOnly fg.deobf("mezz.jei:jei-1.14.4:6.0.0.27:api")
|
||||
compileOnly fg.deobf("com.blamejared.crafttweaker:CraftTweaker-1.14.4:5.0.1.162")
|
||||
compileOnly fg.deobf("mezz.jei:jei-1.15.2:6.0.0.3:api")
|
||||
compileOnly fg.deobf("com.blamejared.crafttweaker:CraftTweaker-1.15.2:6.0.0.9")
|
||||
|
||||
runtimeOnly fg.deobf("mezz.jei:jei-1.14.4:6.0.0.27")
|
||||
runtimeOnly fg.deobf("mezz.jei:jei-1.15.2:6.0.0.3")
|
||||
|
||||
compileOnly 'com.google.auto.service:auto-service:1.0-rc7'
|
||||
annotationProcessor 'com.google.auto.service:auto-service:1.0-rc7'
|
||||
|
||||
shade 'org.squiddev:Cobalt:0.5.1-SNAPSHOT'
|
||||
|
||||
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.4.2'
|
||||
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.4.2'
|
||||
testImplementation 'org.hamcrest:hamcrest:2.2'
|
||||
|
||||
deployerJars "org.apache.maven.wagon:wagon-ssh:3.0.0"
|
||||
|
||||
cctJavadoc 'cc.tweaked:cct-javadoc:1.1.0'
|
||||
}
|
||||
|
||||
// Compile tasks
|
||||
@@ -118,6 +131,24 @@ javadoc {
|
||||
include "dan200/computercraft/api/**/*.java"
|
||||
}
|
||||
|
||||
task luaJavadoc(type: Javadoc) {
|
||||
description "Generates documentation for Java-side Lua functions."
|
||||
group "documentation"
|
||||
|
||||
source = sourceSets.main.allJava
|
||||
destinationDir = file("doc/javadoc")
|
||||
classpath = sourceSets.main.compileClasspath
|
||||
|
||||
options.docletpath = configurations.cctJavadoc.files as List
|
||||
options.doclet = "cc.tweaked.javadoc.LuaDoclet"
|
||||
|
||||
// Attempt to run under Java 11 (any Java >= 9 will work though).
|
||||
if(System.getProperty("java.version").startsWith("1.")
|
||||
&& (System.getenv("JAVA_HOME_11_X64") != null || project.hasProperty("java11Home"))) {
|
||||
executable = "${System.getenv("JAVA_HOME_11_X64") ?: project.property("java11Home")}/bin/javadoc"
|
||||
}
|
||||
}
|
||||
|
||||
jar {
|
||||
dependsOn javadoc
|
||||
|
||||
@@ -144,8 +175,6 @@ jar {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
import java.nio.charset.StandardCharsets
|
||||
import java.nio.file.*
|
||||
import java.util.zip.*
|
||||
@@ -200,8 +229,6 @@ task proguardMove(dependsOn: proguard) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
processResources {
|
||||
inputs.property "version", mod_version
|
||||
inputs.property "mcversion", mc_version
|
||||
@@ -288,6 +315,15 @@ test {
|
||||
}
|
||||
}
|
||||
|
||||
jacocoTestReport {
|
||||
reports {
|
||||
xml.enabled true
|
||||
html.enabled true
|
||||
}
|
||||
}
|
||||
|
||||
check.dependsOn jacocoTestReport
|
||||
|
||||
license {
|
||||
mapping("java", "SLASHSTAR_STYLE")
|
||||
strictCheck true
|
||||
|
@@ -10,6 +10,10 @@
|
||||
<property name="file" value="config/checkstyle/suppressions.xml" />
|
||||
</module>
|
||||
|
||||
<module name="BeforeExecutionExclusionFileFilter">
|
||||
<property name="fileNamePattern" value="render_old"/>
|
||||
</module>
|
||||
|
||||
<module name="TreeWalker">
|
||||
<!-- Annotations -->
|
||||
<module name="AnnotationLocation" />
|
||||
@@ -110,11 +114,11 @@
|
||||
</module>
|
||||
<module name="ParameterName" />
|
||||
<module name="StaticVariableName">
|
||||
<property name="format" value="^[a-z][a-zA-Z0-9]*|CAPABILITY(_[A-Z]+)?$" />
|
||||
<property name="format" value="^[a-z][a-zA-Z0-9]*|CAPABILITY(_[A-Z_]+)?$" />
|
||||
<property name="applyToPrivate" value="false" />
|
||||
</module>
|
||||
<module name="StaticVariableName">
|
||||
<property name="format" value="^(s_)?[a-z][a-zA-Z0-9]*|CAPABILITY(_[A-Z]+)?$" />
|
||||
<property name="format" value="^(s_)?[a-z][a-zA-Z0-9]*|CAPABILITY(_[A-Z_]+)?$" />
|
||||
<property name="applyToPrivate" value="true" />
|
||||
</module>
|
||||
<module name="TypeName" />
|
||||
|
@@ -9,4 +9,7 @@
|
||||
|
||||
<!-- Do not check for missing package Javadoc. -->
|
||||
<suppress checks="JavadocStyle" files=".*[\\/]package-info.java" />
|
||||
|
||||
<!-- The commands API is documented in Lua. -->
|
||||
<suppress checks="SummaryJavadocCheck" files=".*[\\/]CommandAPI.java" />
|
||||
</suppressions>
|
||||
|
@@ -1,6 +0,0 @@
|
||||
function exec(command) end
|
||||
function execAsync(commad) end
|
||||
function list() end
|
||||
function getBlockPosition() end
|
||||
function getBlockInfos(min_x, min_y, min_z, max_x, max_y, max_z) end
|
||||
function getBlockInfo(x, y, z) end
|
@@ -2,41 +2,33 @@
|
||||
--
|
||||
-- @module fs
|
||||
|
||||
function list(path) end
|
||||
function combine(base, child) end
|
||||
function getName(path) end
|
||||
function getSize(path) end
|
||||
function exists(path) end
|
||||
function isDir(path) end
|
||||
function isReadOnly(path) end
|
||||
function makeDir(path) end
|
||||
function move(from, to) end
|
||||
function copy(from, to) end
|
||||
function delete(path) end
|
||||
function open(path, mode) end
|
||||
function getDrive(path) end
|
||||
function getFreeSpace(path) end
|
||||
function find(pattern) end
|
||||
function getDir(path) end
|
||||
|
||||
--- A file handle which can be read from.
|
||||
--- Returns true if a path is mounted to the parent filesystem.
|
||||
--
|
||||
-- @type ReadHandle
|
||||
-- @see fs.open
|
||||
local ReadHandle = {}
|
||||
function ReadHandle.read(count) end
|
||||
function ReadHandle.readAll() end
|
||||
function ReadHandle.readLine(with_trailing) end
|
||||
function ReadHandle.seek(whence, offset) end
|
||||
function ReadHandle.close() end
|
||||
|
||||
--- A file handle which can be written to.
|
||||
-- The root filesystem "/" is considered a mount, along with disk folders and
|
||||
-- the rom folder. Other programs (such as network shares) can exstend this to
|
||||
-- make other mount types by correctly assigning their return value for getDrive.
|
||||
--
|
||||
-- @type WriteHandle
|
||||
-- @see fs.open
|
||||
local WriteHandle = {}
|
||||
function WriteHandle.write(text) end
|
||||
function WriteHandle.writeLine(text) end
|
||||
function WriteHandle.flush(text) end
|
||||
function WriteHandle.seek(whence, offset) end
|
||||
function WriteHandle.close() end
|
||||
-- @tparam string path The path to check.
|
||||
-- @treturn boolean If the path is mounted, rather than a normal file/folder.
|
||||
-- @throws If the path does not exist.
|
||||
-- @see getDrive
|
||||
function isDriveRoot(path) end
|
||||
|
||||
--[[- Provides completion for a file or directory name, suitable for use with
|
||||
@{read}.
|
||||
|
||||
When a directory is a possible candidate for completion, two entries are
|
||||
included - one with a trailing slash (indicating that entries within this
|
||||
directory exist) and one without it (meaning this entry is an immediate
|
||||
completion candidate). `include_dirs` can be set to @{false} to only include
|
||||
those with a trailing slash.
|
||||
|
||||
@tparam string path The path to complete.
|
||||
@tparam string location The location where paths are resolved from.
|
||||
@tparam[opt] boolean include_files When @{false}, only directories will be
|
||||
included in the returned list.
|
||||
@tparam[opt] boolean include_dirs When @{false}, "raw" directories will not be
|
||||
included in the returned list.
|
||||
@treturn { string... } A list of possible completion candidates.
|
||||
]]
|
||||
function complete(path, location, include_files, include_dirs) end
|
||||
|
55
doc/stub/global.lua
Normal file
55
doc/stub/global.lua
Normal file
@@ -0,0 +1,55 @@
|
||||
--[[-
|
||||
Global functions defined by `bios.lua`. This does not include standard Lua
|
||||
functions.
|
||||
|
||||
@module _G
|
||||
]]
|
||||
|
||||
--[[- Pauses execution for the specified number of seconds.
|
||||
|
||||
As it waits for a fixed amount of world ticks, `time` will automatically be
|
||||
rounded up to the nearest multiple of 0.05 seconds. If you are using coroutines
|
||||
or the @{parallel|parallel API}, it will only pause execution of the current
|
||||
thread, not the whole program.
|
||||
|
||||
**Note** Because sleep internally uses timers, it is a function that yields.
|
||||
This means that you can use it to prevent "Too long without yielding" errors,
|
||||
however, as the minimum sleep time is 0.05 seconds, it will slow your program
|
||||
down.
|
||||
|
||||
**Warning** Internally, this function queues and waits for a timer event (using
|
||||
@{os.startTimer}), however it does not listen for any other events. This means
|
||||
that any event that occurs while sleeping will be entirely discarded. If you
|
||||
need to receive events while sleeping, consider using @{os.startTimer|timers},
|
||||
or the @{parallel|parallel API}.
|
||||
|
||||
@tparam number time The number of seconds to sleep for, rounded up to the
|
||||
nearest multiple of 0.05.
|
||||
|
||||
@see os.startTimer
|
||||
]]
|
||||
function sleep(time) end
|
||||
|
||||
function write(text) end
|
||||
function print(...) end
|
||||
function printError(...) end
|
||||
|
||||
function read(replaceChar, history, completeFn, default) end
|
||||
|
||||
--- The ComputerCraft and Minecraft version of the current computer environment.
|
||||
--
|
||||
-- For example, `ComputerCraft 1.93.0 (Minecraft 1.15.2)`.
|
||||
_HOST = _HOST
|
||||
|
||||
--[[- The default computer settings as defined in the ComputerCraft
|
||||
configuration.
|
||||
|
||||
This is a comma-separated list of settings pairs defined by the mod
|
||||
configuration or server owner. By default, it is empty.
|
||||
|
||||
An example value to disable autocompletion:
|
||||
|
||||
shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false
|
||||
|
||||
]]
|
||||
_CC_DEFAULT_SETTINGS = _CC_DEFAULT_SETTINGS
|
@@ -93,47 +93,6 @@ function get(...) end
|
||||
-- @treturn Response|nil The failing http response, if available.
|
||||
function post(...) end
|
||||
|
||||
--- A http response. This acts very much like a @{fs.ReadHandle|file}, though
|
||||
-- provides some http specific methods.
|
||||
--
|
||||
-- #### `http_success` event
|
||||
-- #### `http_failure` event
|
||||
--
|
||||
-- @type Response
|
||||
-- @see http.request On how to make a http request.
|
||||
local Response = {}
|
||||
|
||||
--- Returns the response code and response message returned by the server
|
||||
--
|
||||
-- @treturn number The response code (i.e. 200)
|
||||
-- @treturn string The response message (i.e. "OK")
|
||||
function Response.getResponseCode() end
|
||||
|
||||
--- Get a table containing the response's headers, in a format similar to that
|
||||
-- required by @{http.request}. If multiple headers are sent with the same
|
||||
-- name, they will be combined with a comma.
|
||||
--
|
||||
-- @treturn { [string]=string } The response's headers.
|
||||
-- Make a request to [example.computercraft.cc](https://example.computercraft.cc),
|
||||
-- and print the returned headers.
|
||||
-- ```lua
|
||||
-- local request = http.get("https://example.computercraft.cc")
|
||||
-- print(textutils.serialize(request.getResponseHeaders()))
|
||||
-- -- => {
|
||||
-- -- [ "Content-Type" ] = "text/plain; charset=utf8",
|
||||
-- -- [ "content-length" ] = 17,
|
||||
-- -- ...
|
||||
-- -- }
|
||||
-- request.close()
|
||||
-- ```
|
||||
function Response.getResponseHeaders() end
|
||||
|
||||
function Response.read(count) end
|
||||
function Response.readAll() end
|
||||
function Response.readLine(with_trailing) end
|
||||
function Response.seek(whence, offset) end
|
||||
function Response.close() end
|
||||
|
||||
--- Asynchronously determine whether a URL can be requested.
|
||||
--
|
||||
-- If this returns `true`, one should also listen for [`http_check`
|
||||
@@ -198,32 +157,3 @@ function websocket(url, headers) end
|
||||
-- @tparam[opt] { [string] = string } headers Additional headers to send as part
|
||||
-- of the initial websocket connection.
|
||||
function websocketAsync(url, headers) end
|
||||
|
||||
--- A websocket, which can be used to send an receive messages with a web
|
||||
-- server.
|
||||
--
|
||||
-- @type Websocket
|
||||
-- @see http.websocket On how to open a websocket.
|
||||
local Websocket = {}
|
||||
|
||||
--- Send a websocket message to the connected server.
|
||||
--
|
||||
-- @tparam string message The message to send.
|
||||
-- @tparam[opt] boolean binary Whether this message should be treated as a
|
||||
-- binary string, rather than encoded text.
|
||||
-- @throws If the websocket has been closed.
|
||||
function Websocket.send(message, binary) end
|
||||
|
||||
--- Wait for a message from the server.
|
||||
--
|
||||
-- @tparam[opt] number timeout The number of seconds to wait if no message is
|
||||
-- received.
|
||||
-- @treturn[1] string The received message.
|
||||
-- @treturn boolean If this was a binary message.
|
||||
-- @treturn[2] nil If the websocket was closed while waiting, or if we timed out.
|
||||
-- @throws If the websocket has been closed.
|
||||
function Websocket.receive(timeout) end
|
||||
|
||||
--- Close this websocket. This will terminate the connection, meaning messages
|
||||
-- can no longer be sent or received along it.
|
||||
function Websocket.close() end
|
||||
|
138
doc/stub/os.lua
138
doc/stub/os.lua
@@ -1,17 +1,121 @@
|
||||
function queueEvent(event, ...) end
|
||||
function startTimer(delay) end
|
||||
function setAlarm(time) end
|
||||
function shutdown() end
|
||||
function reboot() end
|
||||
function getComputerID() end
|
||||
computerID = getComputerID
|
||||
function setComputerLabel(label) end
|
||||
function getComputerLabel() end
|
||||
computerLabel = getComputerLabel
|
||||
function clock() end
|
||||
function time(timezone) end
|
||||
function day(timezone) end
|
||||
function cancelTimer(id) end
|
||||
function cancelAlarm(id) end
|
||||
function epoch(timezone) end
|
||||
function date(format, time) end
|
||||
-- Defined in bios.lua
|
||||
|
||||
--[[- Loads the given API into the global environment.
|
||||
|
||||
**Warning** This function is deprecated. Use of this function will pollute the
|
||||
global table, use @{require} instead.
|
||||
|
||||
This function loads and executes the file at the given path, and all global
|
||||
variables and functions exported by it will by available through the use of
|
||||
`myAPI.<function name>`, where `myAPI` is the base name of the API file.
|
||||
|
||||
@tparam string path The path of the API to load.
|
||||
@treturn boolean Whether or not the API was successfully loaded.
|
||||
|
||||
@deprecated Use @{require}.
|
||||
]]
|
||||
function loadAPI(path) end
|
||||
|
||||
--- Unloads an API which was loaded by @{os.loadAPI}.
|
||||
--
|
||||
-- This effectively removes the specified table from `_G`.
|
||||
--
|
||||
-- @tparam string name The name of the API to unload.
|
||||
-- @deprecated Use @{require}.
|
||||
function unloadAPI(name) end
|
||||
|
||||
--[[- Pause execution of the current thread and waits for any events matching
|
||||
`filter`.
|
||||
|
||||
This function @{coroutine.yield|yields} the current process and waits for it
|
||||
to be resumed with a vararg list where the first element matches `filter`.
|
||||
If no `filter` is supplied, this will match all events.
|
||||
|
||||
Unlike @{os.pullEventRaw}, it will stop the application upon a "terminate"
|
||||
event, printing the error "Terminated".
|
||||
|
||||
@tparam[opt] string filter Event to filter for.
|
||||
@treturn string event The name of the event that fired.
|
||||
@treturn any param... Optional additional parameters of the event.
|
||||
@usage Listen for `mouse_click` events.
|
||||
|
||||
while true do
|
||||
local event, button, x, y = os.pullEvent("mouse_click")
|
||||
print("Button", button, "was clicked at", x, ",", y)
|
||||
end
|
||||
|
||||
@usage Listen for multiple events.
|
||||
|
||||
while true do
|
||||
local eventData = {os.pullEvent()}
|
||||
local event = eventData[1]
|
||||
|
||||
if event == "mouse_click" then
|
||||
print("Button", eventData[2], "was clicked at", eventData[3], ",", eventData[4])
|
||||
elseif event == "key" then
|
||||
print("Key code", eventData[2], "was pressed")
|
||||
end
|
||||
end
|
||||
|
||||
@see os.pullEventRaw To pull the terminate event.
|
||||
]]
|
||||
function pullEvent(filter) end
|
||||
|
||||
--[[- Pause execution of the current thread and waits for events, including the
|
||||
`terminate` event.
|
||||
|
||||
This behaves almost the same as @{os.pullEvent}, except it allows you to handle
|
||||
the `terminate` event yourself - the program will not stop execution when
|
||||
<kbd>Ctrl+T</kbd> is pressed.
|
||||
|
||||
@tparam[opt] string filter Event to filter for.
|
||||
@treturn string event The name of the event that fired.
|
||||
@treturn any param... Optional additional parameters of the event.
|
||||
@usage Listen for `terminate` events.
|
||||
|
||||
while true do
|
||||
local event = os.pullEventRaw()
|
||||
if event == "terminate" then
|
||||
print("Caught terminate event!")
|
||||
end
|
||||
end
|
||||
|
||||
@see os.pullEvent To pull events normally.
|
||||
]]
|
||||
function pullEventRaw(filter) end
|
||||
|
||||
--- Pauses execution for the specified number of seconds, alias of @{_G.sleep}.
|
||||
function sleep(time) end
|
||||
|
||||
--- Get the current CraftOS version (for example, `CraftOS 1.8`).
|
||||
--
|
||||
-- This is defined by `bios.lua`. For the current version of CC:Tweaked, this
|
||||
-- should return `CraftOS 1.8`.
|
||||
--
|
||||
-- @treturn string The current CraftOS version.
|
||||
function version() end
|
||||
|
||||
--[[- Run the program at the given path with the specified environment and
|
||||
arguments.
|
||||
|
||||
This function does not resolve program names like the shell does. This means
|
||||
that, for example, `os.run("edit")` will not work. As well as this, it does not
|
||||
provide access to the @{shell} API in the environment. For this behaviour, use
|
||||
@{shell.run} instead.
|
||||
|
||||
If the program cannot be found, or failed to run, it will print the error and
|
||||
return `false`. If you want to handle this more gracefully, use an alternative
|
||||
such as @{loadfile}.
|
||||
|
||||
@tparam table env The environment to run the program with.
|
||||
@tparam string path The exact path of the program to run.
|
||||
@param ... The arguments to pass to the program.
|
||||
@treturn boolean Whether or not the program ran successfully.
|
||||
@usage Run the default shell from within your program:
|
||||
|
||||
os.run({}, "/rom/programs/shell")
|
||||
|
||||
@see shell.run
|
||||
@see loadfile
|
||||
]]
|
||||
function run(env, path, ...) end
|
||||
|
@@ -1,14 +0,0 @@
|
||||
function getSides() end
|
||||
function setOutput(side, on) end
|
||||
function getOutput(side) end
|
||||
function getInput(side) end
|
||||
function setBundledOutput(side, output) end
|
||||
function getBundledOutput(side) end
|
||||
function getBundledInput(side) end
|
||||
function testBundledInput(side, mask) end
|
||||
function setAnalogOutput(side, value) end
|
||||
setAnalogueOutput = setAnalogOutput
|
||||
function getAnalogOutput(sid) end
|
||||
getAnalogueOutput = getAnalogOutput
|
||||
function getAnalogInput(side) end
|
||||
getAnalogueInput = getAnaloguInput
|
@@ -1,52 +0,0 @@
|
||||
function write(text) end
|
||||
function scroll(lines) end
|
||||
function setCursorPos(x, y) end
|
||||
function setCursorBlink(blink) end
|
||||
function getCursorPos() end
|
||||
function getSize() end
|
||||
function clear() end
|
||||
function clearLine() end
|
||||
function setTextColour(colour) end
|
||||
setTextColor = setTextColour
|
||||
function setBackgroundColour(colour) end
|
||||
setBackgroundColor = setBackgroundColour
|
||||
function isColour() end
|
||||
isColor = isColour
|
||||
function getTextColour() end
|
||||
getTextColor = getTextColor
|
||||
function getBackgroundColour() end
|
||||
getBackgroundColour = getBackgroundColour
|
||||
function blit(text, text_colours, background_colours) end
|
||||
function setPaletteColour(colour, ...) end
|
||||
setPaletteColour = setPaletteColour
|
||||
function getPaletteColour(colour, ...) end
|
||||
getPaletteColour = getPaletteColour
|
||||
function nativePaletteColour(colour) end
|
||||
nativePaletteColour = nativePaletteColour
|
||||
|
||||
--- @type Redirect
|
||||
local Redirect = {}
|
||||
|
||||
Redirect.write = write
|
||||
Redirect.scroll = scroll
|
||||
Redirect.setCursorPos = setCursorPos
|
||||
Redirect.setCursorBlink = setCursorBlink
|
||||
Redirect.getCursorPos = getCursorPos
|
||||
Redirect.getSize = getSize
|
||||
Redirect.clear = clear
|
||||
Redirect.clearLine = clearLine
|
||||
Redirect.setTextColour = setTextColour
|
||||
Redirect.setTextColor = setTextColor
|
||||
Redirect.setBackgroundColour = setBackgroundColour
|
||||
Redirect.setBackgroundColor = setBackgroundColor
|
||||
Redirect.isColour = isColour
|
||||
Redirect.isColor = isColor
|
||||
Redirect.getTextColour = getTextColour
|
||||
Redirect.getTextColor = getTextColor
|
||||
Redirect.getBackgroundColour = getBackgroundColour
|
||||
Redirect.getBackgroundColor = getBackgroundColor
|
||||
Redirect.blit = blit
|
||||
Redirect.setPaletteColour = setPaletteColour
|
||||
Redirect.setPaletteColor = setPaletteColor
|
||||
Redirect.getPaletteColour = getPaletteColour
|
||||
Redirect.getPaletteColor = getPaletteColor
|
@@ -1,230 +1 @@
|
||||
--- Move the turtle forward one block.
|
||||
-- @treturn boolean Whether the turtle could successfully move.
|
||||
-- @treturn string|nil The reason the turtle could not move.
|
||||
function forward() end
|
||||
|
||||
--- Move the turtle backwards one block.
|
||||
-- @treturn boolean Whether the turtle could successfully move.
|
||||
-- @treturn string|nil The reason the turtle could not move.
|
||||
function back() end
|
||||
|
||||
--- Move the turtle up one block.
|
||||
-- @treturn boolean Whether the turtle could successfully move.
|
||||
-- @treturn string|nil The reason the turtle could not move.
|
||||
function up() end
|
||||
|
||||
--- Move the turtle down one block.
|
||||
-- @treturn boolean Whether the turtle could successfully move.
|
||||
-- @treturn string|nil The reason the turtle could not move.
|
||||
function down() end
|
||||
|
||||
--- Rotate the turtle 90 degress to the left.
|
||||
function turnLeft() end
|
||||
|
||||
--- Rotate the turtle 90 degress to the right.
|
||||
function turnRight() end
|
||||
|
||||
--- Attempt to break the block in front of the turtle.
|
||||
--
|
||||
-- This requires a turtle tool capable of breaking the block. Diamond pickaxes
|
||||
-- (mining turtles) can break any vanilla block, but other tools (such as axes)
|
||||
-- are more limited.
|
||||
--
|
||||
-- @tparam[opt] "left"|"right" side The specific tool to use.
|
||||
-- @treturn boolean Whether a block was broken.
|
||||
-- @treturn string|nil The reason no block was broken.
|
||||
function dig(side) end
|
||||
|
||||
--- Attempt to break the block above the turtle. See @{dig} for full details.
|
||||
--
|
||||
-- @tparam[opt] "left"|"right" side The specific tool to use.
|
||||
-- @treturn boolean Whether a block was broken.
|
||||
-- @treturn string|nil The reason no block was broken.
|
||||
function digUp(side) end
|
||||
|
||||
--- Attempt to break the block below the turtle. See @{dig} for full details.
|
||||
--
|
||||
-- @tparam[opt] "left"|"right" side The specific tool to use.
|
||||
-- @treturn boolean Whether a block was broken.
|
||||
-- @treturn string|nil The reason no block was broken.
|
||||
function digDown(side) end
|
||||
|
||||
--- Attack the entity in front of the turtle.
|
||||
--
|
||||
-- @tparam[opt] "left"|"right" side The specific tool to use.
|
||||
-- @treturn boolean Whether an entity was attacked.
|
||||
-- @treturn string|nil The reason nothing was attacked.
|
||||
function attack(side) end
|
||||
|
||||
--- Attack the entity above the turtle.
|
||||
--
|
||||
-- @tparam[opt] "left"|"right" side The specific tool to use.
|
||||
-- @treturn boolean Whether an entity was attacked.
|
||||
-- @treturn string|nil The reason nothing was attacked.
|
||||
function attackUp(side) end
|
||||
|
||||
--- Attack the entity below the turtle.
|
||||
--
|
||||
-- @tparam[opt] "left"|"right" side The specific tool to use.
|
||||
-- @treturn boolean Whether an entity was attacked.
|
||||
-- @treturn string|nil The reason nothing was attacked.
|
||||
function attackDown(side) end
|
||||
|
||||
--- Place a block or item into the world in front of the turtle.
|
||||
--
|
||||
-- @treturn boolean Whether the block could be placed.
|
||||
-- @treturn string|nil The reason the block was not placed.
|
||||
function place() end
|
||||
|
||||
--- Place a block or item into the world above the turtle.
|
||||
--
|
||||
-- @treturn boolean Whether the block could be placed.
|
||||
-- @treturn string|nil The reason the block was not placed.
|
||||
function placeUp() end
|
||||
|
||||
--- Place a block or item into the world below the turtle.
|
||||
--
|
||||
-- @treturn boolean Whether the block could be placed.
|
||||
-- @treturn string|nil The reason the block was not placed.
|
||||
function placeDown() end
|
||||
|
||||
--- Drop the currently selected stack into the inventory in front of the turtle,
|
||||
-- or as an item into the world if there is no inventory.
|
||||
--
|
||||
-- @tparam[opt] number count The number of items to drop. If not given, the
|
||||
-- entire stack will be dropped.
|
||||
-- @treturn boolean Whether items were dropped.
|
||||
-- @treturn string|nil The reason the no items were dropped.
|
||||
-- @see select
|
||||
function drop(count) end
|
||||
|
||||
--- Drop the currently selected stack into the inventory above the turtle, or as
|
||||
-- an item into the world if there is no inventory.
|
||||
--
|
||||
-- @tparam[opt] number count The number of items to drop. If not given, the
|
||||
-- entire stack will be dropped.
|
||||
-- @treturn boolean Whether items were dropped.
|
||||
-- @treturn string|nil The reason the no items were dropped.
|
||||
-- @see select
|
||||
function dropUp(count) end
|
||||
|
||||
--- Drop the currently selected stack into the inventory below the turtle, or as
|
||||
-- an item into the world if there is no inventory.
|
||||
--
|
||||
-- @tparam[opt] number count The number of items to drop. If not given, the
|
||||
-- entire stack will be dropped.
|
||||
-- @treturn boolean Whether items were dropped.
|
||||
-- @treturn string|nil The reason the no items were dropped.
|
||||
-- @see select
|
||||
function dropDown(count) end
|
||||
|
||||
--- Suck an item from the inventory in front of the turtle, or from an item
|
||||
-- floating in the world.
|
||||
--
|
||||
-- This will pull items into the first acceptable slot, starting at the
|
||||
-- @{select|currently selected} one.
|
||||
--
|
||||
-- @tparam[opt] number count The number of items to suck. If not given, up to a
|
||||
-- stack of items will be picked up.
|
||||
-- @treturn boolean Whether items were picked up.
|
||||
-- @treturn string|nil The reason the no items were picked up.
|
||||
function suck(count) end
|
||||
|
||||
--- Suck an item from the inventory above the turtle, or from an item floating
|
||||
-- in the world.
|
||||
--
|
||||
-- @tparam[opt] number count The number of items to suck. If not given, up to a
|
||||
-- stack of items will be picked up.
|
||||
-- @treturn boolean Whether items were picked up.
|
||||
-- @treturn string|nil The reason the no items were picked up.
|
||||
function suckUp(count) end
|
||||
|
||||
--- Suck an item from the inventory below the turtle, or from an item floating
|
||||
-- in the world.
|
||||
--
|
||||
-- @tparam[opt] number count The number of items to suck. If not given, up to a
|
||||
-- stack of items will be picked up.
|
||||
-- @treturn boolean Whether items were picked up.
|
||||
-- @treturn string|nil The reason the no items were picked up.
|
||||
function suckDown(count) end
|
||||
|
||||
--- Check if there is a solid block in front of the turtle. In this case, solid
|
||||
-- refers to any non-air or liquid block.
|
||||
--
|
||||
-- @treturn boolean If there is a solid block in front.
|
||||
function detect() end
|
||||
|
||||
--- Check if there is a solid block above the turtle.
|
||||
--
|
||||
-- @treturn boolean If there is a solid block above.
|
||||
function detectUp() end
|
||||
|
||||
--- Check if there is a solid block below the turtle.
|
||||
--
|
||||
-- @treturn boolean If there is a solid block below.
|
||||
function detectDown() end
|
||||
|
||||
function compare() end
|
||||
function compareUp() end
|
||||
function compareDown() end
|
||||
|
||||
function inspect() end
|
||||
function inspectUp() end
|
||||
function inspectDown() end
|
||||
|
||||
|
||||
--- Change the currently selected slot.
|
||||
--
|
||||
-- The selected slot is determines what slot actions like @{drop} or
|
||||
-- @{getItemCount} act on.
|
||||
--
|
||||
-- @tparam number slot The slot to select.
|
||||
-- @see getSelectedSlot
|
||||
function select(slot) end
|
||||
|
||||
--- Get the currently selected slot.
|
||||
--
|
||||
-- @treturn number The current slot.
|
||||
-- @see select
|
||||
function getSelectedSlot() end
|
||||
|
||||
--- Get the number of items in the given slot.
|
||||
--
|
||||
-- @tparam[opt] number slot The slot we wish to check. Defaults to the @{turtle.select|selected slot}.
|
||||
-- @treturn number The number of items in this slot.
|
||||
function getItemCount(slot) end
|
||||
|
||||
--- Get the remaining number of items which may be stored in this stack.
|
||||
--
|
||||
-- For instance, if a slot contains 13 blocks of dirt, it has room for another 51.
|
||||
--
|
||||
-- @tparam[opt] number slot The slot we wish to check. Defaults to the @{turtle.select|selected slot}.
|
||||
-- @treturn number The space left in this slot.
|
||||
function getItemSpace(slot) end
|
||||
|
||||
|
||||
--- Get detailed information about the items in the given slot.
|
||||
--
|
||||
-- @tparam[opt] number slot The slot to get information about. Defaults to the @{turtle.select|selected slot}.
|
||||
-- @treturn nil|table Information about the given slot, or @{nil} if it is empty.
|
||||
-- @usage Print the current slot, assuming it contains 13 dirt.
|
||||
--
|
||||
-- print(textutils.serialize(turtle.getItemDetail()))
|
||||
-- -- => {
|
||||
-- -- name = "minecraft:dirt",
|
||||
-- -- damage = 0,
|
||||
-- -- count = 13,
|
||||
-- -- }
|
||||
function getItemDetail(slot) end
|
||||
|
||||
function getFuelLevel() end
|
||||
|
||||
function refuel(count) end
|
||||
function compareTo(slot) end
|
||||
function transferTo(slot, count) end
|
||||
|
||||
function getFuelLimit() end
|
||||
function equipLeft() end
|
||||
function equipRight() end
|
||||
|
||||
function craft(limit) end
|
||||
|
@@ -23,7 +23,7 @@ body {
|
||||
"Droid Sans", "Helvetica Neue", Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol";
|
||||
}
|
||||
|
||||
code, pre, .parameter, .type, .definition-name, .reference-code {
|
||||
code, pre, kbd, .parameter, .type, .definition-name, .reference-code {
|
||||
font-family: "SFMono-Regular", Consolas, "Liberation Mono", Menlo, Courier, monospace;
|
||||
}
|
||||
|
||||
@@ -51,7 +51,12 @@ h4 { font-size: 1.06em; }
|
||||
a, a:visited, a:active { font-weight: bold; color: #004080; text-decoration: none; }
|
||||
a:hover { text-decoration: underline; }
|
||||
|
||||
blockquote { margin-left: 3em; }
|
||||
blockquote {
|
||||
padding: 0.3em;
|
||||
margin: 1em 0;
|
||||
background: #f0f0f0;
|
||||
border-left: solid 0.5em #ccc;
|
||||
}
|
||||
|
||||
/* Stop sublists from having initial vertical space */
|
||||
ul ul { margin-top: 0px; }
|
||||
@@ -106,7 +111,7 @@ footer {
|
||||
}
|
||||
|
||||
/* The definition lists at the top of each page */
|
||||
table.definition-list {
|
||||
table.definition-list, table.pretty-table {
|
||||
border-collapse: collapse;
|
||||
width: 100%;
|
||||
}
|
||||
@@ -123,8 +128,23 @@ table.definition-list th {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
/* Deprecated definitions */
|
||||
table.definition-list tr.definition-deprecated th {
|
||||
text-decoration: line-through;
|
||||
}
|
||||
|
||||
table.definition-list td { width: 100%; }
|
||||
|
||||
/* Pretty tables, mostly inherited from table.definition-list */
|
||||
table.pretty-table td, table.pretty-table th {
|
||||
border: 1px solid #cccccc;
|
||||
padding: 2px 4px;
|
||||
}
|
||||
|
||||
table.pretty-table th {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
|
||||
dl.definition dt {
|
||||
border-top: 1px solid #ccc;
|
||||
padding-top: 1em;
|
||||
@@ -137,6 +157,10 @@ dl.definition dt .definition-name {
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
/* Deprecated definitions */
|
||||
dl.definition dt .definition-name.definition-deprecated {
|
||||
text-decoration: line-through;
|
||||
}
|
||||
|
||||
dl.definition dd {
|
||||
padding-bottom: 1em;
|
||||
@@ -168,6 +192,20 @@ span.parameter:after { content:":"; padding-left: 0.3em; }
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
/** Fancy keyboard shortcut styling, inspired by GitHub markdown. */
|
||||
kbd {
|
||||
display: inline-block;
|
||||
padding: 4px 5px;
|
||||
font-size: 0.8em;
|
||||
line-height: 10px;
|
||||
color: #444d56;
|
||||
vertical-align: middle;
|
||||
background-color: #fafbfc;
|
||||
border: 1px solid #d1d5da;
|
||||
border-radius: 3px;
|
||||
box-shadow: inset 0 -1px 0 #d1d5da;
|
||||
}
|
||||
|
||||
/* styles for prettification of source */
|
||||
.highlight .comment { color: #558817; }
|
||||
.highlight .constant { color: #a8660d; }
|
||||
|
@@ -1,7 +1,7 @@
|
||||
# Mod properties
|
||||
mod_version=1.87.0
|
||||
mod_version=1.93.1
|
||||
|
||||
# Minecraft properties (update mods.toml when changing)
|
||||
mc_version=1.14.4
|
||||
forge_version=28.1.71
|
||||
mappings_version=20191123-1.14.3
|
||||
mc_version=1.15.2
|
||||
forge_version=31.1.41
|
||||
mappings_version=20200429-1.15.1
|
||||
|
@@ -2,6 +2,7 @@
|
||||
|
||||
(sources
|
||||
/doc/stub/
|
||||
/doc/javadoc/
|
||||
/src/main/resources/*/computercraft/lua/bios.lua
|
||||
/src/main/resources/*/computercraft/lua/rom/
|
||||
/src/test/resources/test-rom)
|
||||
@@ -12,8 +13,12 @@
|
||||
(index doc/index.md)
|
||||
(source-link https://github.com/SquidDev-CC/CC-Tweaked/blob/${commit}/${path}#L${line})
|
||||
|
||||
(module-kinds
|
||||
(peripheral Peripherals))
|
||||
|
||||
(library-path
|
||||
/doc/stub/
|
||||
/doc/javadoc/
|
||||
|
||||
/src/main/resources/*/computercraft/lua/rom/apis
|
||||
/src/main/resources/*/computercraft/lua/rom/apis/command
|
||||
@@ -33,17 +38,27 @@
|
||||
|
||||
;; It's useful to name arguments for documentation, so we allow this. It'd
|
||||
;; be good to find a compromise in the future, but this works for now.
|
||||
-var:unused-arg
|
||||
-var:unused-arg)
|
||||
|
||||
;; Some APIS (keys, colour and os mainly) are incomplete right now.
|
||||
-var:unresolved-member)
|
||||
(lint
|
||||
(bracket-spaces
|
||||
(call no-space)
|
||||
(function-args no-space)
|
||||
(parens no-space)
|
||||
(table space)
|
||||
(index no-space))))
|
||||
(index no-space))
|
||||
|
||||
;; colours imports from colors, and we don't handle that right now.
|
||||
;; keys is entirely dynamic, so we skip it.
|
||||
(dynamic-modules colours keys _G)
|
||||
|
||||
(globals
|
||||
:max
|
||||
_CC_DEFAULT_SETTINGS
|
||||
_CC_DISABLE_LUA51_FEATURES
|
||||
;; Ideally we'd pick these up from bios.lua, but illuaminate currently
|
||||
;; isn't smart enough.
|
||||
sleep write printError read rs)))
|
||||
|
||||
;; We disable the unused global linter in bios.lua and the APIs. In the future
|
||||
;; hopefully we'll get illuaminate to handle this.
|
||||
@@ -54,31 +69,47 @@
|
||||
(lint (allow-toplevel-global true)))
|
||||
|
||||
;; Silence some variable warnings in documentation stubs.
|
||||
(at /doc/stub
|
||||
(at (/doc/stub/ /doc/javadoc/)
|
||||
(linters -var:unused-global)
|
||||
(lint (allow-toplevel-global true)))
|
||||
|
||||
;; Suppress warnings for currently undocumented modules.
|
||||
(at
|
||||
(/doc/stub/commands.lua
|
||||
/doc/stub/fs.lua
|
||||
(; Java APIs
|
||||
/doc/stub/http.lua
|
||||
/doc/stub/os.lua
|
||||
/doc/stub/redstone.lua
|
||||
/doc/stub/term.lua
|
||||
/doc/stub/turtle.lua
|
||||
/src/main/resources/*/computercraft/lua/rom/apis/command/commands.lua
|
||||
/doc/stub/global.lua
|
||||
; Java generated APIs
|
||||
/doc/javadoc/turtle.lua
|
||||
; Peripherals
|
||||
/doc/javadoc/drive.lua
|
||||
/doc/javadoc/speaker.lua
|
||||
/doc/javadoc/printer.lua
|
||||
; Lua APIs
|
||||
/src/main/resources/*/computercraft/lua/rom/apis/io.lua
|
||||
/src/main/resources/*/computercraft/lua/rom/apis/window.lua
|
||||
/src/main/resources/*/computercraft/lua/rom/modules/main/cc/shell/completion.lua)
|
||||
/src/main/resources/*/computercraft/lua/rom/apis/window.lua)
|
||||
|
||||
(linters -doc:undocumented -doc:undocumented-arg))
|
||||
(linters -doc:undocumented -doc:undocumented-arg -doc:undocumented-return))
|
||||
|
||||
;; These currently rely on unknown references.
|
||||
(at
|
||||
(/src/main/resources/*/computercraft/lua/rom/apis/textutils.lua
|
||||
/src/main/resources/*/computercraft/lua/rom/modules/main/cc/completion.lua
|
||||
/src/main/resources/*/computercraft/lua/rom/modules/main/cc/shell/completion.lua
|
||||
/src/main/resources/*/computercraft/lua/rom/programs/advanced/multishell.lua
|
||||
/src/main/resources/*/computercraft/lua/rom/programs/shell.lua)
|
||||
/src/main/resources/*/computercraft/lua/rom/programs/shell.lua
|
||||
/doc/stub/fs.lua)
|
||||
(linters -doc:unresolved-reference))
|
||||
|
||||
;; Suppress warnings for the BIOS using its own deprecated members for now.
|
||||
(at /src/main/resources/*/computercraft/lua/bios.lua
|
||||
(linters -var:deprecated))
|
||||
|
||||
(at /src/test/resources/test-rom
|
||||
; We should still be able to test deprecated members.
|
||||
(linters -var:deprecated)
|
||||
|
||||
(lint
|
||||
(globals
|
||||
:max sleep write
|
||||
cct_test describe expect howlci fail it pending stub)))
|
||||
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
||||
@@ -16,6 +17,9 @@
|
||||
{
|
||||
"condition": "computercraft:block_named"
|
||||
},
|
||||
{
|
||||
"condition": "computercraft:has_id"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:inverted",
|
||||
"term": {
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
||||
@@ -16,6 +17,9 @@
|
||||
{
|
||||
"condition": "computercraft:block_named"
|
||||
},
|
||||
{
|
||||
"condition": "computercraft:has_id"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:inverted",
|
||||
"term": {
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
||||
@@ -16,6 +17,9 @@
|
||||
{
|
||||
"condition": "computercraft:block_named"
|
||||
},
|
||||
{
|
||||
"condition": "computercraft:has_id"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:inverted",
|
||||
"term": {
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
||||
@@ -16,6 +17,9 @@
|
||||
{
|
||||
"condition": "computercraft:block_named"
|
||||
},
|
||||
{
|
||||
"condition": "computercraft:has_id"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:inverted",
|
||||
"term": {
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"name": "main",
|
1
src/generated/resources/data/computercraft/loot_tables/treasure_disk.json
generated
Normal file
1
src/generated/resources/data/computercraft/loot_tables/treasure_disk.json
generated
Normal file
@@ -0,0 +1 @@
|
||||
{}
|
@@ -6,53 +6,40 @@
|
||||
package dan200.computercraft;
|
||||
|
||||
import dan200.computercraft.api.turtle.event.TurtleAction;
|
||||
import dan200.computercraft.core.apis.AddressPredicate;
|
||||
import dan200.computercraft.core.apis.http.options.Action;
|
||||
import dan200.computercraft.core.apis.http.options.AddressRule;
|
||||
import dan200.computercraft.core.asm.GenericSource;
|
||||
import dan200.computercraft.shared.Config;
|
||||
import dan200.computercraft.shared.computer.blocks.BlockComputer;
|
||||
import dan200.computercraft.shared.Registry;
|
||||
import dan200.computercraft.shared.computer.core.ClientComputerRegistry;
|
||||
import dan200.computercraft.shared.computer.core.ServerComputerRegistry;
|
||||
import dan200.computercraft.shared.computer.items.ItemComputer;
|
||||
import dan200.computercraft.shared.media.items.ItemDisk;
|
||||
import dan200.computercraft.shared.media.items.ItemPrintout;
|
||||
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
|
||||
import dan200.computercraft.shared.peripheral.diskdrive.BlockDiskDrive;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.BlockWiredModemFull;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.ItemBlockCable;
|
||||
import dan200.computercraft.shared.peripheral.modem.wireless.BlockWirelessModem;
|
||||
import dan200.computercraft.shared.peripheral.monitor.BlockMonitor;
|
||||
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
|
||||
import dan200.computercraft.shared.peripheral.printer.BlockPrinter;
|
||||
import dan200.computercraft.shared.peripheral.speaker.BlockSpeaker;
|
||||
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
|
||||
import dan200.computercraft.shared.pocket.peripherals.PocketModem;
|
||||
import dan200.computercraft.shared.pocket.peripherals.PocketSpeaker;
|
||||
import dan200.computercraft.shared.turtle.blocks.BlockTurtle;
|
||||
import dan200.computercraft.shared.turtle.items.ItemTurtle;
|
||||
import dan200.computercraft.shared.turtle.upgrades.*;
|
||||
import net.minecraft.resources.IReloadableResourceManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import dan200.computercraft.shared.util.ServiceUtil;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.server.ServerLifecycleHooks;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.util.Collections;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@Mod( ComputerCraft.MOD_ID )
|
||||
public final class ComputerCraft
|
||||
{
|
||||
public static final String MOD_ID = "computercraft";
|
||||
|
||||
public static final int DATAFIXER_VERSION = 0;
|
||||
|
||||
// Configuration options
|
||||
public static final String[] DEFAULT_HTTP_WHITELIST = new String[] { "*" };
|
||||
public static final String[] DEFAULT_HTTP_BLACKLIST = new String[] {
|
||||
public static final String[] DEFAULT_HTTP_ALLOW = new String[] { "*" };
|
||||
public static final String[] DEFAULT_HTTP_DENY = new String[] {
|
||||
"127.0.0.0/8",
|
||||
"0.0.0.0/8",
|
||||
"10.0.0.0/8",
|
||||
"172.16.0.0/12",
|
||||
"192.168.0.0/16",
|
||||
@@ -62,34 +49,39 @@ public final class ComputerCraft
|
||||
public static int computerSpaceLimit = 1000 * 1000;
|
||||
public static int floppySpaceLimit = 125 * 1000;
|
||||
public static int maximumFilesOpen = 128;
|
||||
public static boolean disable_lua51_features = false;
|
||||
public static String default_computer_settings = "";
|
||||
public static boolean debug_enable = true;
|
||||
public static boolean logPeripheralErrors = false;
|
||||
public static boolean disableLua51Features = false;
|
||||
public static String defaultComputerSettings = "";
|
||||
public static boolean debugEnable = true;
|
||||
public static boolean logComputerErrors = true;
|
||||
public static boolean commandRequireCreative = true;
|
||||
|
||||
public static int computer_threads = 1;
|
||||
public static int computerThreads = 1;
|
||||
public static long maxMainGlobalTime = TimeUnit.MILLISECONDS.toNanos( 10 );
|
||||
public static long maxMainComputerTime = TimeUnit.MILLISECONDS.toNanos( 5 );
|
||||
|
||||
public static boolean http_enable = true;
|
||||
public static boolean http_websocket_enable = true;
|
||||
public static AddressPredicate http_whitelist = new AddressPredicate( DEFAULT_HTTP_WHITELIST );
|
||||
public static AddressPredicate http_blacklist = new AddressPredicate( DEFAULT_HTTP_BLACKLIST );
|
||||
public static boolean httpEnabled = true;
|
||||
public static boolean httpWebsocketEnabled = true;
|
||||
public static List<AddressRule> httpRules = Collections.unmodifiableList( Stream.concat(
|
||||
Stream.of( DEFAULT_HTTP_DENY )
|
||||
.map( x -> AddressRule.parse( x, null, Action.DENY.toPartial() ) )
|
||||
.filter( Objects::nonNull ),
|
||||
Stream.of( DEFAULT_HTTP_ALLOW )
|
||||
.map( x -> AddressRule.parse( x, null, Action.ALLOW.toPartial() ) )
|
||||
.filter( Objects::nonNull )
|
||||
).collect( Collectors.toList() ) );
|
||||
|
||||
public static int httpTimeout = 30000;
|
||||
public static int httpMaxRequests = 16;
|
||||
public static long httpMaxDownload = 16 * 1024 * 1024;
|
||||
public static long httpMaxUpload = 4 * 1024 * 1024;
|
||||
public static int httpMaxWebsockets = 4;
|
||||
public static int httpMaxWebsocketMessage = 128 * 1024;
|
||||
|
||||
public static boolean enableCommandBlock = false;
|
||||
public static int modem_range = 64;
|
||||
public static int modem_highAltitudeRange = 384;
|
||||
public static int modem_rangeDuringStorm = 64;
|
||||
public static int modem_highAltitudeRangeDuringStorm = 384;
|
||||
public static int modemRange = 64;
|
||||
public static int modemHighAltitudeRange = 384;
|
||||
public static int modemRangeDuringStorm = 64;
|
||||
public static int modemHighAltitudeRangeDuringStorm = 384;
|
||||
public static int maxNotesPerTick = 8;
|
||||
public static MonitorRenderer monitorRenderer = MonitorRenderer.BEST;
|
||||
public static double monitorDistanceSq = 4096;
|
||||
public static long monitorBandwidth = 1_000_000;
|
||||
|
||||
public static boolean turtlesNeedFuel = true;
|
||||
public static int turtleFuelLimit = 20000;
|
||||
@@ -98,61 +90,19 @@ public final class ComputerCraft
|
||||
public static boolean turtlesCanPush = true;
|
||||
public static EnumSet<TurtleAction> turtleDisabledActions = EnumSet.noneOf( TurtleAction.class );
|
||||
|
||||
public static final int terminalWidth_computer = 51;
|
||||
public static final int terminalHeight_computer = 19;
|
||||
public static boolean genericPeripheral = false;
|
||||
|
||||
public static final int terminalWidth_turtle = 39;
|
||||
public static final int terminalHeight_turtle = 13;
|
||||
public static int computerTermWidth = 51;
|
||||
public static int computerTermHeight = 19;
|
||||
|
||||
public static final int terminalWidth_pocketComputer = 26;
|
||||
public static final int terminalHeight_pocketComputer = 20;
|
||||
public static final int turtleTermWidth = 39;
|
||||
public static final int turtleTermHeight = 13;
|
||||
|
||||
// Blocks and Items
|
||||
public static final class Blocks
|
||||
{
|
||||
public static BlockComputer computerNormal;
|
||||
public static BlockComputer computerAdvanced;
|
||||
public static BlockComputer computerCommand;
|
||||
public static int pocketTermWidth = 26;
|
||||
public static int pocketTermHeight = 20;
|
||||
|
||||
public static BlockTurtle turtleNormal;
|
||||
public static BlockTurtle turtleAdvanced;
|
||||
|
||||
public static BlockSpeaker speaker;
|
||||
public static BlockDiskDrive diskDrive;
|
||||
public static BlockPrinter printer;
|
||||
|
||||
public static BlockMonitor monitorNormal;
|
||||
public static BlockMonitor monitorAdvanced;
|
||||
|
||||
public static BlockWirelessModem wirelessModemNormal;
|
||||
public static BlockWirelessModem wirelessModemAdvanced;
|
||||
|
||||
public static BlockWiredModemFull wiredModemFull;
|
||||
public static BlockCable cable;
|
||||
}
|
||||
|
||||
public static final class Items
|
||||
{
|
||||
public static ItemComputer computerNormal;
|
||||
public static ItemComputer computerAdvanced;
|
||||
public static ItemComputer computerCommand;
|
||||
|
||||
public static ItemPocketComputer pocketComputerNormal;
|
||||
public static ItemPocketComputer pocketComputerAdvanced;
|
||||
|
||||
public static ItemTurtle turtleNormal;
|
||||
public static ItemTurtle turtleAdvanced;
|
||||
|
||||
public static ItemDisk disk;
|
||||
public static ItemTreasureDisk treasureDisk;
|
||||
|
||||
public static ItemPrintout printedPage;
|
||||
public static ItemPrintout printedPages;
|
||||
public static ItemPrintout printedBook;
|
||||
|
||||
public static ItemBlockCable.Cable cable;
|
||||
public static ItemBlockCable.WiredModem wiredModem;
|
||||
}
|
||||
public static int monitorWidth = 8;
|
||||
public static int monitorHeight = 6;
|
||||
|
||||
public static final class TurtleUpgrades
|
||||
{
|
||||
@@ -184,24 +134,8 @@ public final class ComputerCraft
|
||||
|
||||
public ComputerCraft()
|
||||
{
|
||||
Config.load();
|
||||
}
|
||||
|
||||
public static String getVersion()
|
||||
{
|
||||
return "${version}";
|
||||
}
|
||||
|
||||
public static InputStream getResourceFile( String domain, String subPath )
|
||||
{
|
||||
IReloadableResourceManager manager = ServerLifecycleHooks.getCurrentServer().getResourceManager();
|
||||
try
|
||||
{
|
||||
return manager.getResource( new ResourceLocation( domain, subPath ) ).getInputStream();
|
||||
}
|
||||
catch( IOException ignored )
|
||||
{
|
||||
return null;
|
||||
}
|
||||
Config.setup();
|
||||
Registry.setup();
|
||||
GenericSource.setup( () -> ServiceUtil.loadServicesForge( GenericSource.class ) );
|
||||
}
|
||||
}
|
||||
|
@@ -5,7 +5,6 @@
|
||||
*/
|
||||
package dan200.computercraft;
|
||||
|
||||
import com.google.common.collect.MapMaker;
|
||||
import dan200.computercraft.api.ComputerCraftAPI.IComputerCraftAPI;
|
||||
import dan200.computercraft.api.filesystem.IMount;
|
||||
import dan200.computercraft.api.filesystem.IWritableMount;
|
||||
@@ -24,7 +23,6 @@ import dan200.computercraft.core.filesystem.ResourceMount;
|
||||
import dan200.computercraft.shared.*;
|
||||
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
|
||||
import dan200.computercraft.shared.util.IDAssigner;
|
||||
import dan200.computercraft.shared.wired.CapabilityWiredElement;
|
||||
import dan200.computercraft.shared.wired.WiredNode;
|
||||
import net.minecraft.resources.IReloadableResourceManager;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
@@ -34,29 +32,47 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.ModList;
|
||||
import net.minecraftforge.fml.server.ServerLifecycleHooks;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.io.File;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.Map;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
|
||||
import static dan200.computercraft.shared.Capabilities.CAPABILITY_WIRED_ELEMENT;
|
||||
|
||||
public final class ComputerCraftAPIImpl implements IComputerCraftAPI
|
||||
{
|
||||
public static final ComputerCraftAPIImpl INSTANCE = new ComputerCraftAPIImpl();
|
||||
|
||||
private String version;
|
||||
|
||||
private ComputerCraftAPIImpl()
|
||||
{
|
||||
}
|
||||
|
||||
private WeakReference<IReloadableResourceManager> currentResources;
|
||||
private final Map<ResourceLocation, ResourceMount> mountCache = new MapMaker().weakValues().concurrencyLevel( 1 ).makeMap();
|
||||
public static InputStream getResourceFile( String domain, String subPath )
|
||||
{
|
||||
IReloadableResourceManager manager = ServerLifecycleHooks.getCurrentServer().getResourceManager();
|
||||
try
|
||||
{
|
||||
return manager.getResource( new ResourceLocation( domain, subPath ) ).getInputStream();
|
||||
}
|
||||
catch( IOException ignored )
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public String getInstalledVersion()
|
||||
{
|
||||
return "${version}";
|
||||
if( version != null ) return version;
|
||||
return version = ModList.get().getModContainerById( ComputerCraft.MOD_ID )
|
||||
.map( x -> x.getModInfo().getVersion().toString() )
|
||||
.orElse( "unknown" );
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -147,6 +163,6 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI
|
||||
public LazyOptional<IWiredElement> getWiredElementAt( @Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nonnull Direction side )
|
||||
{
|
||||
TileEntity tile = world.getTileEntity( pos );
|
||||
return tile == null ? LazyOptional.empty() : tile.getCapability( CapabilityWiredElement.CAPABILITY, side );
|
||||
return tile == null ? LazyOptional.empty() : tile.getCapability( CAPABILITY_WIRED_ELEMENT, side );
|
||||
}
|
||||
}
|
||||
|
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api;
|
||||
|
||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
|
||||
import dan200.computercraft.api.turtle.TurtleUpgradeType;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IItemProvider;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Util;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* A base class for {@link ITurtleUpgrade}s.
|
||||
*
|
||||
* One does not have to use this, but it does provide a convenient template.
|
||||
*/
|
||||
public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
|
||||
{
|
||||
private final ResourceLocation id;
|
||||
private final TurtleUpgradeType type;
|
||||
private final String adjective;
|
||||
private final ItemStack stack;
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, ItemStack stack )
|
||||
{
|
||||
this.id = id;
|
||||
this.type = type;
|
||||
this.adjective = adjective;
|
||||
this.stack = stack;
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, IItemProvider item )
|
||||
{
|
||||
this( id, type, adjective, new ItemStack( item ) );
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, ItemStack stack )
|
||||
{
|
||||
this( id, type, Util.makeTranslationKey( "upgrade", id ) + ".adjective", stack );
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, IItemProvider item )
|
||||
{
|
||||
this( id, type, new ItemStack( item ) );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public final ResourceLocation getUpgradeID()
|
||||
{
|
||||
return id;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public final String getUnlocalisedAdjective()
|
||||
{
|
||||
return adjective;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public final TurtleUpgradeType getType()
|
||||
{
|
||||
return type;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public final ItemStack getCraftingItem()
|
||||
{
|
||||
return stack;
|
||||
}
|
||||
}
|
@@ -43,9 +43,10 @@ public final class ComputerCraftAPI
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Deprecated
|
||||
public static String getAPIVersion()
|
||||
{
|
||||
return "${version}";
|
||||
return getInstalledVersion();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -112,31 +113,6 @@ public final class ComputerCraftAPI
|
||||
return getInstance().createResourceMount( domain, subPath );
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a file system mount to a resource folder, and returns it.
|
||||
*
|
||||
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a
|
||||
* resource folder onto a computer's file system.
|
||||
*
|
||||
* The files in this mount will be a combination of files in all mod jar, and data packs that contain
|
||||
* resources with the same domain and path.
|
||||
*
|
||||
* @param klass The mod class to which the files belong.
|
||||
* @param domain The domain under which to look for resources. eg: "mymod".
|
||||
* @param subPath The subPath under which to look for resources. eg: "lua/myfiles".
|
||||
* @return The mount, or {@code null} if it could be created for some reason.
|
||||
* @see IComputerAccess#mount(String, IMount)
|
||||
* @see IComputerAccess#mountWritable(String, IWritableMount)
|
||||
* @see IMount
|
||||
* @deprecated Use {@link #createResourceMount(String, String)} instead.
|
||||
*/
|
||||
@Nullable
|
||||
@Deprecated
|
||||
public static IMount createResourceMount( Class<?> klass, @Nonnull String domain, @Nonnull String subPath )
|
||||
{
|
||||
return getInstance().createResourceMount( domain, subPath );
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a peripheral provider to convert blocks into {@link IPeripheral} implementations.
|
||||
*
|
||||
|
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.client;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.model.ModelManager;
|
||||
import net.minecraft.client.renderer.model.ModelResourceLocation;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* A model to render, combined with a transformation matrix to apply.
|
||||
*/
|
||||
public final class TransformedModel
|
||||
{
|
||||
private final IBakedModel model;
|
||||
private final TransformationMatrix matrix;
|
||||
|
||||
public TransformedModel( @Nonnull IBakedModel model, @Nonnull TransformationMatrix matrix )
|
||||
{
|
||||
this.model = Objects.requireNonNull( model );
|
||||
this.matrix = Objects.requireNonNull( matrix );
|
||||
}
|
||||
|
||||
public TransformedModel( @Nonnull IBakedModel model )
|
||||
{
|
||||
this.model = Objects.requireNonNull( model );
|
||||
this.matrix = TransformationMatrix.identity();
|
||||
}
|
||||
|
||||
public static TransformedModel of( @Nonnull ModelResourceLocation location )
|
||||
{
|
||||
ModelManager modelManager = Minecraft.getInstance().getModelManager();
|
||||
return new TransformedModel( modelManager.getModel( location ) );
|
||||
}
|
||||
|
||||
public static TransformedModel of( @Nonnull ItemStack item, @Nonnull TransformationMatrix transform )
|
||||
{
|
||||
IBakedModel model = Minecraft.getInstance().getItemRenderer().getItemModelMesher().getItemModel( item );
|
||||
return new TransformedModel( model, transform );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public IBakedModel getModel()
|
||||
{
|
||||
return model;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public TransformationMatrix getMatrix()
|
||||
{
|
||||
return matrix;
|
||||
}
|
||||
}
|
@@ -11,8 +11,6 @@ import net.minecraft.world.World;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.nio.channels.Channels;
|
||||
import java.nio.channels.ReadableByteChannel;
|
||||
import java.nio.file.attribute.BasicFileAttributes;
|
||||
import java.util.List;
|
||||
@@ -23,10 +21,10 @@ import java.util.List;
|
||||
*
|
||||
* Ready made implementations of this interface can be created using
|
||||
* {@link ComputerCraftAPI#createSaveDirMount(World, String, long)} or
|
||||
* {@link ComputerCraftAPI#createResourceMount(Class, String, String)}, or you're free to implement it yourselves!
|
||||
* {@link ComputerCraftAPI#createResourceMount(String, String)}, or you're free to implement it yourselves!
|
||||
*
|
||||
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
|
||||
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
|
||||
* @see ComputerCraftAPI#createResourceMount(String, String)
|
||||
* @see IComputerAccess#mount(String, IMount)
|
||||
* @see IWritableMount
|
||||
*/
|
||||
@@ -68,18 +66,6 @@ public interface IMount
|
||||
*/
|
||||
long getSize( @Nonnull String path ) throws IOException;
|
||||
|
||||
/**
|
||||
* Opens a file with a given path, and returns an {@link InputStream} representing its contents.
|
||||
*
|
||||
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
|
||||
* @return A stream representing the contents of the file.
|
||||
* @throws IOException If the file does not exist, or could not be opened.
|
||||
* @deprecated Use {@link #openChannelForRead(String)} instead
|
||||
*/
|
||||
@Nonnull
|
||||
@Deprecated
|
||||
InputStream openForRead( @Nonnull String path ) throws IOException;
|
||||
|
||||
/**
|
||||
* Opens a file with a given path, and returns an {@link ReadableByteChannel} representing its contents.
|
||||
*
|
||||
@@ -90,10 +76,7 @@ public interface IMount
|
||||
* @throws IOException If the file does not exist, or could not be opened.
|
||||
*/
|
||||
@Nonnull
|
||||
default ReadableByteChannel openChannelForRead( @Nonnull String path ) throws IOException
|
||||
{
|
||||
return Channels.newChannel( openForRead( path ) );
|
||||
}
|
||||
ReadableByteChannel openForRead( @Nonnull String path ) throws IOException;
|
||||
|
||||
/**
|
||||
* Get attributes about the given file.
|
||||
|
@@ -12,7 +12,6 @@ import net.minecraft.world.World;
|
||||
import javax.annotation.Nonnull;
|
||||
import java.io.IOException;
|
||||
import java.io.OutputStream;
|
||||
import java.nio.channels.Channels;
|
||||
import java.nio.channels.WritableByteChannel;
|
||||
import java.util.OptionalLong;
|
||||
|
||||
@@ -46,18 +45,6 @@ public interface IWritableMount extends IMount
|
||||
*/
|
||||
void delete( @Nonnull String path ) throws IOException;
|
||||
|
||||
/**
|
||||
* Opens a file with a given path, and returns an {@link OutputStream} for writing to it.
|
||||
*
|
||||
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
|
||||
* @return A stream for writing to
|
||||
* @throws IOException If the file could not be opened for writing.
|
||||
* @deprecated Use {@link #openChannelForWrite(String)} instead.
|
||||
*/
|
||||
@Nonnull
|
||||
@Deprecated
|
||||
OutputStream openForWrite( @Nonnull String path ) throws IOException;
|
||||
|
||||
/**
|
||||
* Opens a file with a given path, and returns an {@link OutputStream} for writing to it.
|
||||
*
|
||||
@@ -67,22 +54,7 @@ public interface IWritableMount extends IMount
|
||||
* @throws IOException If the file could not be opened for writing.
|
||||
*/
|
||||
@Nonnull
|
||||
default WritableByteChannel openChannelForWrite( @Nonnull String path ) throws IOException
|
||||
{
|
||||
return Channels.newChannel( openForWrite( path ) );
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens a file with a given path, and returns an {@link OutputStream} for appending to it.
|
||||
*
|
||||
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
|
||||
* @return A stream for writing to.
|
||||
* @throws IOException If the file could not be opened for writing.
|
||||
* @deprecated Use {@link #openChannelForAppend(String)} instead.
|
||||
*/
|
||||
@Nonnull
|
||||
@Deprecated
|
||||
OutputStream openForAppend( @Nonnull String path ) throws IOException;
|
||||
WritableByteChannel openForWrite( @Nonnull String path ) throws IOException;
|
||||
|
||||
/**
|
||||
* Opens a file with a given path, and returns an {@link OutputStream} for appending to it.
|
||||
@@ -93,10 +65,7 @@ public interface IWritableMount extends IMount
|
||||
* @throws IOException If the file could not be opened for writing.
|
||||
*/
|
||||
@Nonnull
|
||||
default WritableByteChannel openChannelForAppend( @Nonnull String path ) throws IOException
|
||||
{
|
||||
return Channels.newChannel( openForAppend( path ) );
|
||||
}
|
||||
WritableByteChannel openForAppend( @Nonnull String path ) throws IOException;
|
||||
|
||||
/**
|
||||
* Get the amount of free space on the mount, in bytes. You should decrease this value as the user writes to the
|
||||
|
@@ -1,334 +0,0 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Provides methods for extracting values and validating Lua arguments, such as those provided to
|
||||
* {@link ILuaObject#callMethod(ILuaContext, int, Object[])} or
|
||||
* {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}.
|
||||
*
|
||||
* This provides two sets of functions: the {@code get*} methods, which require an argument to be valid, and
|
||||
* {@code opt*}, which accept a default value and return that if the argument was not present or was {@code null}.
|
||||
* If the argument is of the wrong type, a suitable error message will be thrown, with a similar format to Lua's own
|
||||
* error messages.
|
||||
*
|
||||
* <h2>Example usage:</h2>
|
||||
* <pre>
|
||||
* {@code
|
||||
* int slot = getInt( args, 0 );
|
||||
* int amount = optInt( args, 1, 64 );
|
||||
* }
|
||||
* </pre>
|
||||
*/
|
||||
public final class ArgumentHelper
|
||||
{
|
||||
private ArgumentHelper()
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a string representation of the given value's type.
|
||||
*
|
||||
* @param value The value whose type we are trying to compute.
|
||||
* @return A string representation of the given value's type, in a similar format to that provided by Lua's
|
||||
* {@code type} function.
|
||||
*/
|
||||
@Nonnull
|
||||
public static String getType( @Nullable Object value )
|
||||
{
|
||||
if( value == null ) return "nil";
|
||||
if( value instanceof String ) return "string";
|
||||
if( value instanceof Boolean ) return "boolean";
|
||||
if( value instanceof Number ) return "number";
|
||||
if( value instanceof Map ) return "table";
|
||||
return "userdata";
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a "bad argument" exception, from an expected type and the actual value provided.
|
||||
*
|
||||
* @param index The argument number, starting from 0.
|
||||
* @param expected The expected type for this argument.
|
||||
* @param actual The actual value provided for this argument.
|
||||
* @return The constructed exception, which should be thrown immediately.
|
||||
*/
|
||||
@Nonnull
|
||||
public static LuaException badArgumentOf( int index, @Nonnull String expected, @Nullable Object actual )
|
||||
{
|
||||
return badArgument( index, expected, getType( actual ) );
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a "bad argument" exception, from an expected and actual type.
|
||||
*
|
||||
* @param index The argument number, starting from 0.
|
||||
* @param expected The expected type for this argument.
|
||||
* @param actual The provided type for this argument.
|
||||
* @return The constructed exception, which should be thrown immediately.
|
||||
*/
|
||||
@Nonnull
|
||||
public static LuaException badArgument( int index, @Nonnull String expected, @Nonnull String actual )
|
||||
{
|
||||
return new LuaException( "bad argument #" + (index + 1) + " (" + expected + " expected, got " + actual + ")" );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a double.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a number.
|
||||
* @see #getFiniteDouble(Object[], int) if you require this to be finite (i.e. not infinite or NaN).
|
||||
*/
|
||||
public static double getDouble( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
if( index >= args.length ) throw badArgument( index, "number", "nil" );
|
||||
Object value = args[index];
|
||||
if( !(value instanceof Number) ) throw badArgumentOf( index, "number", value );
|
||||
return ((Number) value).doubleValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as an integer.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not an integer.
|
||||
*/
|
||||
public static int getInt( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
return (int) getLong( args, index );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a long.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a long.
|
||||
*/
|
||||
public static long getLong( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
if( index >= args.length ) throw badArgument( index, "number", "nil" );
|
||||
Object value = args[index];
|
||||
if( !(value instanceof Number) ) throw badArgumentOf( index, "number", value );
|
||||
return checkFinite( index, (Number) value ).longValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a finite number (not infinite or NaN).
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not finite.
|
||||
*/
|
||||
public static double getFiniteDouble( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
return checkFinite( index, getDouble( args, index ) );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a boolean.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a boolean.
|
||||
*/
|
||||
public static boolean getBoolean( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
if( index >= args.length ) throw badArgument( index, "boolean", "nil" );
|
||||
Object value = args[index];
|
||||
if( !(value instanceof Boolean) ) throw badArgumentOf( index, "boolean", value );
|
||||
return (Boolean) value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a string.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a string.
|
||||
*/
|
||||
@Nonnull
|
||||
public static String getString( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
if( index >= args.length ) throw badArgument( index, "string", "nil" );
|
||||
Object value = args[index];
|
||||
if( !(value instanceof String) ) throw badArgumentOf( index, "string", value );
|
||||
return (String) value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a table.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a table.
|
||||
*/
|
||||
@Nonnull
|
||||
public static Map<?, ?> getTable( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
if( index >= args.length ) throw badArgument( index, "table", "nil" );
|
||||
Object value = args[index];
|
||||
if( !(value instanceof Map) ) throw badArgumentOf( index, "table", value );
|
||||
return (Map<?, ?>) value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a double.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a number.
|
||||
*/
|
||||
public static double optDouble( @Nonnull Object[] args, int index, double def ) throws LuaException
|
||||
{
|
||||
Object value = index < args.length ? args[index] : null;
|
||||
if( value == null ) return def;
|
||||
if( !(value instanceof Number) ) throw badArgumentOf( index, "number", value );
|
||||
return ((Number) value).doubleValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as an int.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a number.
|
||||
*/
|
||||
public static int optInt( @Nonnull Object[] args, int index, int def ) throws LuaException
|
||||
{
|
||||
return (int) optLong( args, index, def );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a long.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a number.
|
||||
*/
|
||||
public static long optLong( @Nonnull Object[] args, int index, long def ) throws LuaException
|
||||
{
|
||||
Object value = index < args.length ? args[index] : null;
|
||||
if( value == null ) return def;
|
||||
if( !(value instanceof Number) ) throw badArgumentOf( index, "number", value );
|
||||
return checkFinite( index, (Number) value ).longValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a finite number (not infinite or NaN).
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not finite.
|
||||
*/
|
||||
public static double optFiniteDouble( @Nonnull Object[] args, int index, double def ) throws LuaException
|
||||
{
|
||||
return checkFinite( index, optDouble( args, index, def ) );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a boolean.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a boolean.
|
||||
*/
|
||||
public static boolean optBoolean( @Nonnull Object[] args, int index, boolean def ) throws LuaException
|
||||
{
|
||||
Object value = index < args.length ? args[index] : null;
|
||||
if( value == null ) return def;
|
||||
if( !(value instanceof Boolean) ) throw badArgumentOf( index, "boolean", value );
|
||||
return (Boolean) value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a string.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a string.
|
||||
*/
|
||||
public static String optString( @Nonnull Object[] args, int index, String def ) throws LuaException
|
||||
{
|
||||
Object value = index < args.length ? args[index] : null;
|
||||
if( value == null ) return def;
|
||||
if( !(value instanceof String) ) throw badArgumentOf( index, "string", value );
|
||||
return (String) value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a table.
|
||||
*
|
||||
* @param args The arguments to extract from.
|
||||
* @param index The index into the argument array to read from.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a table.
|
||||
*/
|
||||
public static Map<?, ?> optTable( @Nonnull Object[] args, int index, Map<Object, Object> def ) throws LuaException
|
||||
{
|
||||
Object value = index < args.length ? args[index] : null;
|
||||
if( value == null ) return def;
|
||||
if( !(value instanceof Map) ) throw badArgumentOf( index, "table", value );
|
||||
return (Map<?, ?>) value;
|
||||
}
|
||||
|
||||
private static Number checkFinite( int index, Number value ) throws LuaException
|
||||
{
|
||||
checkFinite( index, value.doubleValue() );
|
||||
return value;
|
||||
}
|
||||
|
||||
private static double checkFinite( int index, double value ) throws LuaException
|
||||
{
|
||||
if( !Double.isFinite( value ) ) throw badArgument( index, "number", getNumericType( value ) );
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a more detailed representation of this number's type. If this is finite, it will just return "number",
|
||||
* otherwise it returns whether it is infinite or NaN.
|
||||
*
|
||||
* @param value The value to extract the type for.
|
||||
* @return This value's numeric type.
|
||||
*/
|
||||
@Nonnull
|
||||
public static String getNumericType( double value )
|
||||
{
|
||||
if( Double.isNaN( value ) ) return "nan";
|
||||
if( value == Double.POSITIVE_INFINITY ) return "inf";
|
||||
if( value == Double.NEGATIVE_INFINITY ) return "-inf";
|
||||
return "number";
|
||||
}
|
||||
}
|
407
src/main/java/dan200/computercraft/api/lua/IArguments.java
Normal file
407
src/main/java/dan200/computercraft/api/lua/IArguments.java
Normal file
@@ -0,0 +1,407 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
|
||||
import static dan200.computercraft.api.lua.LuaValues.checkFinite;
|
||||
|
||||
/**
|
||||
* The arguments passed to a function.
|
||||
*/
|
||||
public interface IArguments
|
||||
{
|
||||
/**
|
||||
* Get the number of arguments passed to this function.
|
||||
*
|
||||
* @return The number of passed arguments.
|
||||
*/
|
||||
int count();
|
||||
|
||||
/**
|
||||
* Get the argument at the specific index. The returned value must obey the following conversion rules:
|
||||
*
|
||||
* <ul>
|
||||
* <li>Lua values of type "string" will be represented by a {@link String}.</li>
|
||||
* <li>Lua values of type "number" will be represented by a {@link Number}.</li>
|
||||
* <li>Lua values of type "boolean" will be represented by a {@link Boolean}.</li>
|
||||
* <li>Lua values of type "table" will be represented by a {@link Map}.</li>
|
||||
* <li>Lua values of any other type will be represented by a {@code null} value.</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value, or {@code null} if not present.
|
||||
*/
|
||||
@Nullable
|
||||
Object get( int index );
|
||||
|
||||
/**
|
||||
* Drop a number of arguments. The returned arguments instance will access arguments at position {@code i + count},
|
||||
* rather than {@code i}. However, errors will still use the given argument index.
|
||||
*
|
||||
* @param count The number of arguments to drop.
|
||||
* @return The new {@link IArguments} instance.
|
||||
*/
|
||||
IArguments drop( int count );
|
||||
|
||||
default Object[] getAll()
|
||||
{
|
||||
Object[] result = new Object[count()];
|
||||
for( int i = 0; i < result.length; i++ ) result[i] = get( i );
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a double.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a number.
|
||||
* @see #getFiniteDouble(int) if you require this to be finite (i.e. not infinite or NaN).
|
||||
*/
|
||||
default double getDouble( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( !(value instanceof Number) ) throw LuaValues.badArgumentOf( index, "number", value );
|
||||
return ((Number) value).doubleValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as an integer.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not an integer.
|
||||
*/
|
||||
default int getInt( int index ) throws LuaException
|
||||
{
|
||||
return (int) getLong( index );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a long.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a long.
|
||||
*/
|
||||
default long getLong( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( !(value instanceof Number) ) throw LuaValues.badArgumentOf( index, "number", value );
|
||||
return LuaValues.checkFiniteNum( index, (Number) value ).longValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a finite number (not infinite or NaN).
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not finite.
|
||||
*/
|
||||
default double getFiniteDouble( int index ) throws LuaException
|
||||
{
|
||||
return checkFinite( index, getDouble( index ) );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a boolean.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a boolean.
|
||||
*/
|
||||
default boolean getBoolean( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( !(value instanceof Boolean) ) throw LuaValues.badArgumentOf( index, "boolean", value );
|
||||
return (Boolean) value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a string.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a string.
|
||||
*/
|
||||
@Nonnull
|
||||
default String getString( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( !(value instanceof String) ) throw LuaValues.badArgumentOf( index, "string", value );
|
||||
return (String) value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a string argument as a byte array.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value. This is a <em>read only</em> buffer.
|
||||
* @throws LuaException If the value is not a string.
|
||||
*/
|
||||
@Nonnull
|
||||
default ByteBuffer getBytes( int index ) throws LuaException
|
||||
{
|
||||
return LuaValues.encode( getString( index ) );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a string argument as an enum value.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @param klass The type of enum to parse.
|
||||
* @param <T> The type of enum to parse.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a string or not a valid option for this enum.
|
||||
*/
|
||||
@Nonnull
|
||||
default <T extends Enum<T>> T getEnum( int index, Class<T> klass ) throws LuaException
|
||||
{
|
||||
return LuaValues.checkEnum( index, klass, getString( index ) );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a table.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a table.
|
||||
*/
|
||||
@Nonnull
|
||||
default Map<?, ?> getTable( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( !(value instanceof Map) ) throw LuaValues.badArgumentOf( index, "table", value );
|
||||
return (Map<?, ?>) value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a double.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value, or {@link Optional#empty()} if not present.
|
||||
* @throws LuaException If the value is not a number.
|
||||
*/
|
||||
@Nonnull
|
||||
default Optional<Double> optDouble( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( value == null ) return Optional.empty();
|
||||
if( !(value instanceof Number) ) throw LuaValues.badArgumentOf( index, "number", value );
|
||||
return Optional.of( ((Number) value).doubleValue() );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as an int.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value, or {@link Optional#empty()} if not present.
|
||||
* @throws LuaException If the value is not a number.
|
||||
*/
|
||||
@Nonnull
|
||||
default Optional<Integer> optInt( int index ) throws LuaException
|
||||
{
|
||||
return optLong( index ).map( Long::intValue );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a long.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value, or {@link Optional#empty()} if not present.
|
||||
* @throws LuaException If the value is not a number.
|
||||
*/
|
||||
default Optional<Long> optLong( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( value == null ) return Optional.empty();
|
||||
if( !(value instanceof Number) ) throw LuaValues.badArgumentOf( index, "number", value );
|
||||
return Optional.of( LuaValues.checkFiniteNum( index, (Number) value ).longValue() );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a finite number (not infinite or NaN).
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value, or {@link Optional#empty()} if not present.
|
||||
* @throws LuaException If the value is not finite.
|
||||
*/
|
||||
default Optional<Double> optFiniteDouble( int index ) throws LuaException
|
||||
{
|
||||
Optional<Double> value = optDouble( index );
|
||||
if( value.isPresent() ) LuaValues.checkFiniteNum( index, value.get() );
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a boolean.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value, or {@link Optional#empty()} if not present.
|
||||
* @throws LuaException If the value is not a boolean.
|
||||
*/
|
||||
default Optional<Boolean> optBoolean( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( value == null ) return Optional.empty();
|
||||
if( !(value instanceof Boolean) ) throw LuaValues.badArgumentOf( index, "boolean", value );
|
||||
return Optional.of( (Boolean) value );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a string.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value, or {@link Optional#empty()} if not present.
|
||||
* @throws LuaException If the value is not a string.
|
||||
*/
|
||||
default Optional<String> optString( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( value == null ) return Optional.empty();
|
||||
if( !(value instanceof String) ) throw LuaValues.badArgumentOf( index, "string", value );
|
||||
return Optional.of( (String) value );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a string argument as a byte array.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value, or {@link Optional#empty()} if not present. This is a <em>read only</em> buffer.
|
||||
* @throws LuaException If the value is not a string.
|
||||
*/
|
||||
default Optional<ByteBuffer> optBytes( int index ) throws LuaException
|
||||
{
|
||||
return optString( index ).map( LuaValues::encode );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a string argument as an enum value.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @param klass The type of enum to parse.
|
||||
* @param <T> The type of enum to parse.
|
||||
* @return The argument's value.
|
||||
* @throws LuaException If the value is not a string or not a valid option for this enum.
|
||||
*/
|
||||
@Nonnull
|
||||
default <T extends Enum<T>> Optional<T> optEnum( int index, Class<T> klass ) throws LuaException
|
||||
{
|
||||
Optional<String> str = optString( index );
|
||||
return str.isPresent() ? Optional.of( LuaValues.checkEnum( index, klass, str.get() ) ) : Optional.empty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a table.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value, or {@link Optional#empty()} if not present.
|
||||
* @throws LuaException If the value is not a table.
|
||||
*/
|
||||
default Optional<Map<?, ?>> optTable( int index ) throws LuaException
|
||||
{
|
||||
Object value = get( index );
|
||||
if( value == null ) return Optional.empty();
|
||||
if( !(value instanceof Map) ) throw LuaValues.badArgumentOf( index, "map", value );
|
||||
return Optional.of( (Map<?, ?>) value );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a double.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a number.
|
||||
*/
|
||||
default double optDouble( int index, double def ) throws LuaException
|
||||
{
|
||||
return optDouble( index ).orElse( def );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as an int.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a number.
|
||||
*/
|
||||
default int optInt( int index, int def ) throws LuaException
|
||||
{
|
||||
return optInt( index ).orElse( def );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a long.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a number.
|
||||
*/
|
||||
default long optLong( int index, long def ) throws LuaException
|
||||
{
|
||||
return optLong( index ).orElse( def );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a finite number (not infinite or NaN).
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not finite.
|
||||
*/
|
||||
default double optFiniteDouble( int index, double def ) throws LuaException
|
||||
{
|
||||
return optFiniteDouble( index ).orElse( def );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a boolean.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a boolean.
|
||||
*/
|
||||
default boolean optBoolean( int index, boolean def ) throws LuaException
|
||||
{
|
||||
return optBoolean( index ).orElse( def );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a string.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a string.
|
||||
*/
|
||||
default String optString( int index, String def ) throws LuaException
|
||||
{
|
||||
return optString( index ).orElse( def );
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an argument as a table.
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @param def The default value, if this argument is not given.
|
||||
* @return The argument's value, or {@code def} if none was provided.
|
||||
* @throws LuaException If the value is not a table.
|
||||
*/
|
||||
default Map<?, ?> optTable( int index, Map<Object, Object> def ) throws LuaException
|
||||
{
|
||||
return optTable( index ).orElse( def );
|
||||
}
|
||||
}
|
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import dan200.computercraft.api.peripheral.IDynamicPeripheral;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* An interface for representing custom objects returned by peripherals or other Lua objects.
|
||||
*
|
||||
* Generally, one does not need to implement this type - it is sufficient to return an object with some methods
|
||||
* annotated with {@link LuaFunction}. {@link IDynamicLuaObject} is useful when you wish your available methods to
|
||||
* change at runtime.
|
||||
*/
|
||||
public interface IDynamicLuaObject
|
||||
{
|
||||
/**
|
||||
* Get the names of the methods that this object implements. This should not change over the course of the object's
|
||||
* lifetime.
|
||||
*
|
||||
* @return The method names this object provides.
|
||||
* @see IDynamicPeripheral#getMethodNames()
|
||||
*/
|
||||
@Nonnull
|
||||
String[] getMethodNames();
|
||||
|
||||
/**
|
||||
* Called when a user calls one of the methods that this object implements.
|
||||
*
|
||||
* @param context The context of the currently running lua thread. This can be used to wait for events
|
||||
* or otherwise yield.
|
||||
* @param method An integer identifying which method index from {@link #getMethodNames()} the computer wishes
|
||||
* to call.
|
||||
* @param arguments The arguments for this method.
|
||||
* @return The result of this function. Either an immediate value ({@link MethodResult#of(Object...)} or an
|
||||
* instruction to yield.
|
||||
* @throws LuaException If the function threw an exception.
|
||||
*/
|
||||
@Nonnull
|
||||
MethodResult callMethod( @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments ) throws LuaException;
|
||||
}
|
@@ -8,7 +8,8 @@ package dan200.computercraft.api.lua;
|
||||
import dan200.computercraft.api.ComputerCraftAPI;
|
||||
|
||||
/**
|
||||
* Represents a {@link ILuaObject} which is stored as a global variable on computer startup.
|
||||
* Represents a Lua object which is stored as a global variable on computer startup. This must either provide
|
||||
* {@link LuaFunction} annotated functions or implement {@link IDynamicLuaObject}.
|
||||
*
|
||||
* Before implementing this interface, consider alternative methods of providing methods. It is generally preferred
|
||||
* to use peripherals to provide functionality to users.
|
||||
@@ -16,7 +17,7 @@ import dan200.computercraft.api.ComputerCraftAPI;
|
||||
* @see ILuaAPIFactory
|
||||
* @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
|
||||
*/
|
||||
public interface ILuaAPI extends ILuaObject
|
||||
public interface ILuaAPI
|
||||
{
|
||||
/**
|
||||
* Get the globals this API will be assigned to. This will override any other global, so you should
|
||||
|
27
src/main/java/dan200/computercraft/api/lua/ILuaCallback.java
Normal file
27
src/main/java/dan200/computercraft/api/lua/ILuaCallback.java
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* A continuation which is called when this coroutine is resumed.
|
||||
*
|
||||
* @see MethodResult#yield(Object[], ILuaCallback)
|
||||
*/
|
||||
public interface ILuaCallback
|
||||
{
|
||||
/**
|
||||
* Resume this coroutine.
|
||||
*
|
||||
* @param args The result of resuming this coroutine. These will have the same form as described in
|
||||
* {@link LuaFunction}.
|
||||
* @return The result of this continuation. Either the result to return to the callee, or another yield.
|
||||
* @throws LuaException On an error.
|
||||
*/
|
||||
@Nonnull
|
||||
MethodResult resume( Object[] args ) throws LuaException;
|
||||
}
|
@@ -6,99 +6,25 @@
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* An interface passed to peripherals and {@link ILuaObject}s by computers or turtles, providing methods
|
||||
* that allow the peripheral call to wait for events before returning, just like in lua. This is very useful if you need
|
||||
* to signal work to be performed on the main thread, and don't want to return until the work has been completed.
|
||||
* An interface passed to peripherals and {@link IDynamicLuaObject}s by computers or turtles, providing methods
|
||||
* that allow the peripheral call to interface with the computer.
|
||||
*/
|
||||
public interface ILuaContext
|
||||
{
|
||||
/**
|
||||
* Wait for an event to occur on the computer, suspending the thread until it arises. This method is exactly
|
||||
* equivalent to {@code os.pullEvent()} in lua.
|
||||
*
|
||||
* @param filter A specific event to wait for, or null to wait for any event.
|
||||
* @return An object array containing the name of the event that occurred, and any event parameters.
|
||||
* @throws LuaException If the user presses CTRL+T to terminate the current program while pullEvent() is
|
||||
* waiting for an event, a "Terminated" exception will be thrown here.
|
||||
*
|
||||
* Do not attempt to catch this exception. You should use {@link #pullEventRaw(String)}
|
||||
* should you wish to disable termination.
|
||||
* @throws InterruptedException If the user shuts down or reboots the computer while pullEvent() is waiting for an
|
||||
* event, InterruptedException will be thrown. This exception must not be caught or
|
||||
* intercepted, or the computer will leak memory and end up in a broken state.
|
||||
*/
|
||||
@Nonnull
|
||||
default Object[] pullEvent( @Nullable String filter ) throws LuaException, InterruptedException
|
||||
{
|
||||
Object[] results = pullEventRaw( filter );
|
||||
if( results.length >= 1 && results[0].equals( "terminate" ) ) throw new LuaException( "Terminated", 0 );
|
||||
return results;
|
||||
}
|
||||
|
||||
/**
|
||||
* The same as {@link #pullEvent(String)}, except "terminated" events are ignored. Only use this if you want to
|
||||
* prevent program termination, which is not recommended. This method is exactly equivalent to
|
||||
* {@code os.pullEventRaw()} in lua.
|
||||
*
|
||||
* @param filter A specific event to wait for, or null to wait for any event.
|
||||
* @return An object array containing the name of the event that occurred, and any event parameters.
|
||||
* @throws InterruptedException If the user shuts down or reboots the computer while pullEventRaw() is waiting for
|
||||
* an event, InterruptedException will be thrown. This exception must not be caught or
|
||||
* intercepted, or the computer will leak memory and end up in a broken state.
|
||||
* @see #pullEvent(String)
|
||||
*/
|
||||
@Nonnull
|
||||
default Object[] pullEventRaw( @Nullable String filter ) throws InterruptedException
|
||||
{
|
||||
return yield( new Object[] { filter } );
|
||||
}
|
||||
|
||||
/**
|
||||
* Yield the current coroutine with some arguments until it is resumed. This method is exactly equivalent to
|
||||
* {@code coroutine.yield()} in lua. Use {@code pullEvent()} if you wish to wait for events.
|
||||
*
|
||||
* @param arguments An object array containing the arguments to pass to coroutine.yield()
|
||||
* @return An object array containing the return values from coroutine.yield()
|
||||
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
|
||||
* InterruptedException will be thrown. This exception must not be caught or
|
||||
* intercepted, or the computer will leak memory and end up in a broken state.
|
||||
* @see #pullEvent(String)
|
||||
*/
|
||||
@Nonnull
|
||||
Object[] yield( @Nullable Object[] arguments ) throws InterruptedException;
|
||||
|
||||
/**
|
||||
* Queue a task to be executed on the main server thread at the beginning of next tick, waiting for it to complete.
|
||||
* This should be used when you need to interact with the world in a thread-safe manner.
|
||||
*
|
||||
* Note that the return values of your task are handled as events, meaning more complex objects such as maps or
|
||||
* {@link ILuaObject} will not preserve their identities.
|
||||
*
|
||||
* @param task The task to execute on the main thread.
|
||||
* @return The objects returned by {@code task}.
|
||||
* @throws LuaException If the task could not be queued, or if the task threw an exception.
|
||||
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
|
||||
* InterruptedException will be thrown. This exception must not be caught or
|
||||
* intercepted, or the computer will leak memory and end up in a broken state.
|
||||
*/
|
||||
@Nullable
|
||||
Object[] executeMainThreadTask( @Nonnull ILuaTask task ) throws LuaException, InterruptedException;
|
||||
|
||||
/**
|
||||
* Queue a task to be executed on the main server thread at the beginning of next tick, but do not wait for it to
|
||||
* complete. This should be used when you need to interact with the world in a thread-safe manner but do not care
|
||||
* about the result or you wish to run asynchronously.
|
||||
*
|
||||
* When the task has finished, it will enqueue a {@code task_completed} event, which takes the task id, a success
|
||||
* value and the return values, or an error message if it failed. If you need to wait on this event, it may be
|
||||
* better to use {@link #executeMainThreadTask(ILuaTask)}.
|
||||
* value and the return values, or an error message if it failed.
|
||||
*
|
||||
* @param task The task to execute on the main thread.
|
||||
* @return The "id" of the task. This will be the first argument to the {@code task_completed} event.
|
||||
* @throws LuaException If the task could not be queued.
|
||||
* @see LuaFunction#mainThread() To run functions on the main thread and return their results synchronously.
|
||||
*/
|
||||
long issueMainThreadTask( @Nonnull ILuaTask task ) throws LuaException;
|
||||
}
|
||||
|
29
src/main/java/dan200/computercraft/api/lua/ILuaFunction.java
Normal file
29
src/main/java/dan200/computercraft/api/lua/ILuaFunction.java
Normal file
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* A function, which can be called from Lua. If you need to return a table of functions, it is recommended to use
|
||||
* an object with {@link LuaFunction} methods, or implement {@link IDynamicLuaObject}.
|
||||
*
|
||||
* @see MethodResult#of(Object)
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface ILuaFunction
|
||||
{
|
||||
/**
|
||||
* Call this function with a series of arguments. Note, this will <em>always</em> be called on the computer thread,
|
||||
* and so its implementation must be thread-safe.
|
||||
*
|
||||
* @param arguments The arguments for this function
|
||||
* @return The result of calling this function.
|
||||
* @throws LuaException Upon Lua errors.
|
||||
*/
|
||||
@Nonnull
|
||||
MethodResult call( @Nonnull IArguments arguments ) throws LuaException;
|
||||
}
|
@@ -1,55 +0,0 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* An interface for representing custom objects returned by {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}
|
||||
* calls.
|
||||
*
|
||||
* Return objects implementing this interface to expose objects with methods to lua.
|
||||
*/
|
||||
public interface ILuaObject
|
||||
{
|
||||
/**
|
||||
* Get the names of the methods that this object implements. This works the same as {@link IPeripheral#getMethodNames()}.
|
||||
* See that method for detailed documentation.
|
||||
*
|
||||
* @return The method names this object provides.
|
||||
* @see IPeripheral#getMethodNames()
|
||||
*/
|
||||
@Nonnull
|
||||
String[] getMethodNames();
|
||||
|
||||
/**
|
||||
* Called when a user calls one of the methods that this object implements. This works the same as
|
||||
* {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}}. See that method for detailed
|
||||
* documentation.
|
||||
*
|
||||
* @param context The context of the currently running lua thread. This can be used to wait for events
|
||||
* or otherwise yield.
|
||||
* @param method An integer identifying which of the methods from getMethodNames() the computercraft
|
||||
* wishes to call. The integer indicates the index into the getMethodNames() table
|
||||
* that corresponds to the string passed into peripheral.call()
|
||||
* @param arguments The arguments for this method. See {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}
|
||||
* the possible values and conversion rules.
|
||||
* @return An array of objects, representing the values you wish to return to the Lua program.
|
||||
* See {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])} for the valid values and
|
||||
* conversion rules.
|
||||
* @throws LuaException If the task could not be queued, or if the task threw an exception.
|
||||
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
|
||||
* InterruptedException will be thrown. This exception must not be caught or
|
||||
* intercepted, or the computer will leak memory and end up in a broken state.w
|
||||
* @see IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])
|
||||
*/
|
||||
@Nullable
|
||||
Object[] callMethod( @Nonnull ILuaContext context, int method, @Nonnull Object[] arguments ) throws LuaException, InterruptedException;
|
||||
}
|
@@ -8,11 +8,10 @@ package dan200.computercraft.api.lua;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* A task which can be executed via {@link ILuaContext#executeMainThreadTask(ILuaTask)} or
|
||||
* {@link ILuaContext#issueMainThreadTask(ILuaTask)}. This will be run on the main thread, at the beginning of the
|
||||
* A task which can be executed via {@link ILuaContext#issueMainThreadTask(ILuaTask)} This will be run on the main
|
||||
* thread, at the beginning of the
|
||||
* next tick.
|
||||
*
|
||||
* @see ILuaContext#executeMainThreadTask(ILuaTask)
|
||||
* @see ILuaContext#issueMainThreadTask(ILuaTask)
|
||||
*/
|
||||
@FunctionalInterface
|
||||
@@ -21,8 +20,7 @@ public interface ILuaTask
|
||||
/**
|
||||
* Execute this task.
|
||||
*
|
||||
* @return The arguments to add to the {@code task_completed} event. These will be returned by
|
||||
* {@link ILuaContext#executeMainThreadTask(ILuaTask)}.
|
||||
* @return The arguments to add to the {@code task_completed} event.
|
||||
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the
|
||||
* same message as your exception. Use this to throw appropriate errors if the wrong
|
||||
* arguments are supplied to your method.
|
||||
|
@@ -13,24 +13,33 @@ import javax.annotation.Nullable;
|
||||
public class LuaException extends Exception
|
||||
{
|
||||
private static final long serialVersionUID = -6136063076818512651L;
|
||||
private final boolean hasLevel;
|
||||
private final int level;
|
||||
|
||||
public LuaException()
|
||||
{
|
||||
this( "error", 1 );
|
||||
}
|
||||
|
||||
public LuaException( @Nullable String message )
|
||||
{
|
||||
this( message, 1 );
|
||||
super( message );
|
||||
this.hasLevel = false;
|
||||
this.level = 1;
|
||||
}
|
||||
|
||||
public LuaException( @Nullable String message, int level )
|
||||
{
|
||||
super( message );
|
||||
this.hasLevel = true;
|
||||
this.level = level;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether a level was explicitly specified when constructing. This is used to determine
|
||||
*
|
||||
* @return Whether this has an explicit level.
|
||||
*/
|
||||
public boolean hasLevel()
|
||||
{
|
||||
return hasLevel;
|
||||
}
|
||||
|
||||
/**
|
||||
* The level this error is raised at. Level 1 is the function's caller, level 2 is that function's caller, and so
|
||||
* on.
|
||||
|
58
src/main/java/dan200/computercraft/api/lua/LuaFunction.java
Normal file
58
src/main/java/dan200/computercraft/api/lua/LuaFunction.java
Normal file
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
|
||||
import java.lang.annotation.*;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Used to mark a Java function which is callable from Lua.
|
||||
*
|
||||
* Methods annotated with {@link LuaFunction} must be public final instance methods. They can have any number of
|
||||
* parameters, but they must be of the following types:
|
||||
*
|
||||
* <ul>
|
||||
* <li>{@link ILuaContext} (and {@link IComputerAccess} if on a {@link IPeripheral})</li>
|
||||
* <li>{@link IArguments}: The arguments supplied to this function.</li>
|
||||
* <li>
|
||||
* Alternatively, one may specify the desired arguments as normal parameters and the argument parsing code will
|
||||
* be generated automatically.
|
||||
*
|
||||
* Each parameter must be one of the given types supported by {@link IArguments} (for instance, {@link int} or
|
||||
* {@link Map}). Optional values are supported by accepting a parameter of type {@link Optional}.
|
||||
* </li>
|
||||
* </ul>
|
||||
*
|
||||
* This function may return {@link MethodResult}. However, if you simply return a value (rather than having to yield),
|
||||
* you may return {@code void}, a single value (either an object or a primitive like {@code int}) or array of objects.
|
||||
* These will be treated the same as {@link MethodResult#of()}, {@link MethodResult#of(Object)} and
|
||||
* {@link MethodResult#of(Object...)}.
|
||||
*/
|
||||
@Documented
|
||||
@Retention( RetentionPolicy.RUNTIME )
|
||||
@Target( ElementType.METHOD )
|
||||
public @interface LuaFunction
|
||||
{
|
||||
/**
|
||||
* Explicitly specify the method names of this function. If not given, it uses the name of the annotated method.
|
||||
*
|
||||
* @return This function's name(s).
|
||||
*/
|
||||
String[] value() default {};
|
||||
|
||||
/**
|
||||
* Run this function on the main server thread. This should be specified for any method which interacts with
|
||||
* Minecraft in a thread-unsafe manner.
|
||||
*
|
||||
* @return Whether this functi
|
||||
* @see ILuaContext#issueMainThreadTask(ILuaTask)
|
||||
*/
|
||||
boolean mainThread() default false;
|
||||
}
|
152
src/main/java/dan200/computercraft/api/lua/LuaValues.java
Normal file
152
src/main/java/dan200/computercraft/api/lua/LuaValues.java
Normal file
@@ -0,0 +1,152 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Various utility functions for operating with Lua values.
|
||||
*
|
||||
* @see IArguments
|
||||
*/
|
||||
public final class LuaValues
|
||||
{
|
||||
private LuaValues()
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a Lua string into a read-only {@link ByteBuffer}.
|
||||
*
|
||||
* @param string The string to encode.
|
||||
* @return The encoded string.
|
||||
*/
|
||||
@Nonnull
|
||||
public static ByteBuffer encode( @Nonnull String string )
|
||||
{
|
||||
byte[] chars = new byte[string.length()];
|
||||
for( int i = 0; i < chars.length; i++ )
|
||||
{
|
||||
char c = string.charAt( i );
|
||||
chars[i] = c < 256 ? (byte) c : 63;
|
||||
}
|
||||
|
||||
return ByteBuffer.wrap( chars ).asReadOnlyBuffer();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a more detailed representation of this number's type. If this is finite, it will just return "number",
|
||||
* otherwise it returns whether it is infinite or NaN.
|
||||
*
|
||||
* @param value The value to extract the type for.
|
||||
* @return This value's numeric type.
|
||||
*/
|
||||
@Nonnull
|
||||
public static String getNumericType( double value )
|
||||
{
|
||||
if( Double.isNaN( value ) ) return "nan";
|
||||
if( value == Double.POSITIVE_INFINITY ) return "inf";
|
||||
if( value == Double.NEGATIVE_INFINITY ) return "-inf";
|
||||
return "number";
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a string representation of the given value's type.
|
||||
*
|
||||
* @param value The value whose type we are trying to compute.
|
||||
* @return A string representation of the given value's type, in a similar format to that provided by Lua's
|
||||
* {@code type} function.
|
||||
*/
|
||||
@Nonnull
|
||||
public static String getType( @Nullable Object value )
|
||||
{
|
||||
if( value == null ) return "nil";
|
||||
if( value instanceof String ) return "string";
|
||||
if( value instanceof Boolean ) return "boolean";
|
||||
if( value instanceof Number ) return "number";
|
||||
if( value instanceof Map ) return "table";
|
||||
return "userdata";
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a "bad argument" exception, from an expected type and the actual value provided.
|
||||
*
|
||||
* @param index The argument number, starting from 0.
|
||||
* @param expected The expected type for this argument.
|
||||
* @param actual The actual value provided for this argument.
|
||||
* @return The constructed exception, which should be thrown immediately.
|
||||
*/
|
||||
@Nonnull
|
||||
public static LuaException badArgumentOf( int index, @Nonnull String expected, @Nullable Object actual )
|
||||
{
|
||||
return badArgument( index, expected, getType( actual ) );
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a "bad argument" exception, from an expected and actual type.
|
||||
*
|
||||
* @param index The argument number, starting from 0.
|
||||
* @param expected The expected type for this argument.
|
||||
* @param actual The provided type for this argument.
|
||||
* @return The constructed exception, which should be thrown immediately.
|
||||
*/
|
||||
@Nonnull
|
||||
public static LuaException badArgument( int index, @Nonnull String expected, @Nonnull String actual )
|
||||
{
|
||||
return new LuaException( "bad argument #" + (index + 1) + " (" + expected + " expected, got " + actual + ")" );
|
||||
}
|
||||
|
||||
/**
|
||||
* Ensure a numeric argument is finite (i.e. not infinite or {@link Double#NaN}.
|
||||
*
|
||||
* @param index The argument index to check.
|
||||
* @param value The value to check.
|
||||
* @return The input {@code value}.
|
||||
* @throws LuaException If this is not a finite number.
|
||||
*/
|
||||
public static Number checkFiniteNum( int index, Number value ) throws LuaException
|
||||
{
|
||||
checkFinite( index, value.doubleValue() );
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Ensure a numeric argument is finite (i.e. not infinite or {@link Double#NaN}.
|
||||
*
|
||||
* @param index The argument index to check.
|
||||
* @param value The value to check.
|
||||
* @return The input {@code value}.
|
||||
* @throws LuaException If this is not a finite number.
|
||||
*/
|
||||
public static double checkFinite( int index, double value ) throws LuaException
|
||||
{
|
||||
if( !Double.isFinite( value ) ) throw badArgument( index, "number", getNumericType( value ) );
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Ensure a string is a valid enum value.
|
||||
*
|
||||
* @param index The argument index to check.
|
||||
* @param klass The class of the enum instance.
|
||||
* @param value The value to extract.
|
||||
* @param <T> The type of enum we are extracting.
|
||||
* @return The parsed enum value.
|
||||
* @throws LuaException If this is not a known enum value.
|
||||
*/
|
||||
public static <T extends Enum<T>> T checkEnum( int index, Class<T> klass, String value ) throws LuaException
|
||||
{
|
||||
for( T possibility : klass.getEnumConstants() )
|
||||
{
|
||||
if( possibility.name().equalsIgnoreCase( value ) ) return possibility;
|
||||
}
|
||||
|
||||
throw new LuaException( "bad argument #" + (index + 1) + " (unknown option " + value + ")" );
|
||||
}
|
||||
}
|
170
src/main/java/dan200/computercraft/api/lua/MethodResult.java
Normal file
170
src/main/java/dan200/computercraft/api/lua/MethodResult.java
Normal file
@@ -0,0 +1,170 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.Collection;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* The result of invoking a Lua method.
|
||||
*
|
||||
* Method results either return a value immediately ({@link #of(Object...)} or yield control to the parent coroutine.
|
||||
* When the current coroutine is resumed, we invoke the provided {@link ILuaCallback#resume(Object[])} callback.
|
||||
*/
|
||||
public final class MethodResult
|
||||
{
|
||||
private static final MethodResult empty = new MethodResult( null, null );
|
||||
|
||||
private final Object[] result;
|
||||
private final ILuaCallback callback;
|
||||
private final int adjust;
|
||||
|
||||
private MethodResult( Object[] arguments, ILuaCallback callback )
|
||||
{
|
||||
this.result = arguments;
|
||||
this.callback = callback;
|
||||
this.adjust = 0;
|
||||
}
|
||||
|
||||
private MethodResult( Object[] arguments, ILuaCallback callback, int adjust )
|
||||
{
|
||||
this.result = arguments;
|
||||
this.callback = callback;
|
||||
this.adjust = adjust;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return no values immediately.
|
||||
*
|
||||
* @return A method result which returns immediately with no values.
|
||||
*/
|
||||
@Nonnull
|
||||
public static MethodResult of()
|
||||
{
|
||||
return empty;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a single value immediately.
|
||||
*
|
||||
* Integers, doubles, floats, strings, booleans, {@link Map}, {@link Collection}s, arrays and {@code null} will be
|
||||
* converted to their corresponding Lua type. {@code byte[]} and {@link ByteBuffer} will be treated as binary
|
||||
* strings. {@link ILuaFunction} will be treated as a function.
|
||||
*
|
||||
* In order to provide a custom object with methods, one may return a {@link IDynamicLuaObject}, or an arbitrary
|
||||
* class with {@link LuaFunction} annotations. Anything else will be converted to {@code nil}.
|
||||
*
|
||||
* @param value The value to return to the calling Lua function.
|
||||
* @return A method result which returns immediately with the given value.
|
||||
*/
|
||||
@Nonnull
|
||||
public static MethodResult of( @Nullable Object value )
|
||||
{
|
||||
return new MethodResult( new Object[] { value }, null );
|
||||
}
|
||||
|
||||
/**
|
||||
* Return any number of values immediately.
|
||||
*
|
||||
* @param values The values to return. See {@link #of(Object)} for acceptable values.
|
||||
* @return A method result which returns immediately with the given values.
|
||||
*/
|
||||
@Nonnull
|
||||
public static MethodResult of( @Nullable Object... values )
|
||||
{
|
||||
return values == null || values.length == 0 ? empty : new MethodResult( values, null );
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for an event to occur on the computer, suspending the thread until it arises. This method is exactly
|
||||
* equivalent to {@code os.pullEvent()} in lua.
|
||||
*
|
||||
* @param filter A specific event to wait for, or null to wait for any event.
|
||||
* @param callback The callback to resume with the name of the event that occurred, and any event parameters.
|
||||
* @return The method result which represents this yield.
|
||||
* @see IComputerAccess#queueEvent(String, Object[])
|
||||
*/
|
||||
@Nonnull
|
||||
public static MethodResult pullEvent( @Nullable String filter, @Nonnull ILuaCallback callback )
|
||||
{
|
||||
Objects.requireNonNull( callback, "callback cannot be null" );
|
||||
return new MethodResult( new Object[] { filter }, results -> {
|
||||
if( results.length >= 1 && results[0].equals( "terminate" ) ) throw new LuaException( "Terminated", 0 );
|
||||
return callback.resume( results );
|
||||
} );
|
||||
}
|
||||
|
||||
/**
|
||||
* The same as {@link #pullEvent(String, ILuaCallback)}, except "terminated" events are ignored. Only use this if
|
||||
* you want to prevent program termination, which is not recommended. This method is exactly equivalent to
|
||||
* {@code os.pullEventRaw()} in Lua.
|
||||
*
|
||||
* @param filter A specific event to wait for, or null to wait for any event.
|
||||
* @param callback The callback to resume with the name of the event that occurred, and any event parameters.
|
||||
* @return The method result which represents this yield.
|
||||
* @see #pullEvent(String, ILuaCallback)
|
||||
*/
|
||||
@Nonnull
|
||||
public static MethodResult pullEventRaw( @Nullable String filter, @Nonnull ILuaCallback callback )
|
||||
{
|
||||
Objects.requireNonNull( callback, "callback cannot be null" );
|
||||
return new MethodResult( new Object[] { filter }, callback );
|
||||
}
|
||||
|
||||
/**
|
||||
* Yield the current coroutine with some arguments until it is resumed. This method is exactly equivalent to
|
||||
* {@code coroutine.yield()} in lua. Use {@code pullEvent()} if you wish to wait for events.
|
||||
*
|
||||
* @param arguments An object array containing the arguments to pass to coroutine.yield()
|
||||
* @param callback The callback to resume with an array containing the return values from coroutine.yield()
|
||||
* @return The method result which represents this yield.
|
||||
* @see #pullEvent(String, ILuaCallback)
|
||||
*/
|
||||
@Nonnull
|
||||
public static MethodResult yield( @Nullable Object[] arguments, @Nonnull ILuaCallback callback )
|
||||
{
|
||||
Objects.requireNonNull( callback, "callback cannot be null" );
|
||||
return new MethodResult( arguments, callback );
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Object[] getResult()
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public ILuaCallback getCallback()
|
||||
{
|
||||
return callback;
|
||||
}
|
||||
|
||||
public int getErrorAdjust()
|
||||
{
|
||||
return adjust;
|
||||
}
|
||||
|
||||
/**
|
||||
* Increase the Lua error by a specific amount. One should never need to use this function - it largely exists for
|
||||
* some CC internal code.
|
||||
*
|
||||
* @param adjust The amount to increase the level by.
|
||||
* @return The new {@link MethodResult} with an adjusted error. This has no effect on immediate results.
|
||||
*/
|
||||
@Nonnull
|
||||
public MethodResult adjustError( int adjust )
|
||||
{
|
||||
if( adjust < 0 ) throw new IllegalArgumentException( "cannot adjust by a negative amount" );
|
||||
if( adjust == 0 || callback == null ) return this;
|
||||
return new MethodResult( result, callback, this.adjust + adjust );
|
||||
}
|
||||
}
|
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* An implementation of {@link IArguments} which wraps an array of {@link Object}.
|
||||
*/
|
||||
public final class ObjectArguments implements IArguments
|
||||
{
|
||||
private static final IArguments EMPTY = new ObjectArguments();
|
||||
private final List<Object> args;
|
||||
|
||||
@Deprecated
|
||||
@SuppressWarnings( "unused" )
|
||||
public ObjectArguments( IArguments arguments )
|
||||
{
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
|
||||
public ObjectArguments( Object... args )
|
||||
{
|
||||
this.args = Arrays.asList( args );
|
||||
}
|
||||
|
||||
public ObjectArguments( List<Object> args )
|
||||
{
|
||||
this.args = Objects.requireNonNull( args );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int count()
|
||||
{
|
||||
return args.size();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IArguments drop( int count )
|
||||
{
|
||||
if( count < 0 ) throw new IllegalStateException( "count cannot be negative" );
|
||||
if( count == 0 ) return this;
|
||||
if( count >= args.size() ) return EMPTY;
|
||||
|
||||
return new ObjectArguments( args.subList( count, args.size() ) );
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Object get( int index )
|
||||
{
|
||||
return index >= args.size() ? null : args.get( index );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object[] getAll()
|
||||
{
|
||||
return args.toArray();
|
||||
}
|
||||
}
|
@@ -79,7 +79,7 @@ public interface IMedia
|
||||
* @see IMount
|
||||
* @see dan200.computercraft.api.filesystem.IWritableMount
|
||||
* @see dan200.computercraft.api.ComputerCraftAPI#createSaveDirMount(World, String, long)
|
||||
* @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(Class, String, String)
|
||||
* @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(String, String)
|
||||
*/
|
||||
@Nullable
|
||||
default IMount createDataMount( @Nonnull ItemStack stack, @Nonnull World world )
|
||||
|
@@ -8,13 +8,14 @@ package dan200.computercraft.api.peripheral;
|
||||
import dan200.computercraft.api.ComputerCraftAPI;
|
||||
import dan200.computercraft.api.filesystem.IMount;
|
||||
import dan200.computercraft.api.filesystem.IWritableMount;
|
||||
import dan200.computercraft.api.lua.ILuaCallback;
|
||||
import dan200.computercraft.api.lua.ILuaContext;
|
||||
import dan200.computercraft.api.lua.ILuaTask;
|
||||
import dan200.computercraft.api.lua.MethodResult;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Collections;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
@@ -31,9 +32,9 @@ public interface IComputerAccess
|
||||
* @param mount The mount object to mount on the computer.
|
||||
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
|
||||
* file in the desired location. Store this value if you wish to unmount the mount later.
|
||||
* @throws RuntimeException If the peripheral has been detached.
|
||||
* @throws NotAttachedException If the peripheral has been detached.
|
||||
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
|
||||
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
|
||||
* @see ComputerCraftAPI#createResourceMount(String, String)
|
||||
* @see #mount(String, IMount, String)
|
||||
* @see #mountWritable(String, IWritableMount)
|
||||
* @see #unmount(String)
|
||||
@@ -53,9 +54,9 @@ public interface IComputerAccess
|
||||
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
|
||||
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
|
||||
* file in the desired location. Store this value if you wish to unmount the mount later.
|
||||
* @throws RuntimeException If the peripheral has been detached.
|
||||
* @throws NotAttachedException If the peripheral has been detached.
|
||||
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
|
||||
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
|
||||
* @see ComputerCraftAPI#createResourceMount(String, String)
|
||||
* @see #mount(String, IMount)
|
||||
* @see #mountWritable(String, IWritableMount)
|
||||
* @see #unmount(String)
|
||||
@@ -71,9 +72,9 @@ public interface IComputerAccess
|
||||
* @param mount The mount object to mount on the computer.
|
||||
* @return The location on the computer's file system where you the mount mounted, or null if there was already a
|
||||
* file in the desired location. Store this value if you wish to unmount the mount later.
|
||||
* @throws RuntimeException If the peripheral has been detached.
|
||||
* @throws NotAttachedException If the peripheral has been detached.
|
||||
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
|
||||
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
|
||||
* @see ComputerCraftAPI#createResourceMount(String, String)
|
||||
* @see #mount(String, IMount)
|
||||
* @see #unmount(String)
|
||||
* @see IMount
|
||||
@@ -92,9 +93,9 @@ public interface IComputerAccess
|
||||
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
|
||||
* @return The location on the computer's file system where you the mount mounted, or null if there was already a
|
||||
* file in the desired location. Store this value if you wish to unmount the mount later.
|
||||
* @throws RuntimeException If the peripheral has been detached.
|
||||
* @throws NotAttachedException If the peripheral has been detached.
|
||||
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
|
||||
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
|
||||
* @see ComputerCraftAPI#createResourceMount(String, String)
|
||||
* @see #mount(String, IMount)
|
||||
* @see #unmount(String)
|
||||
* @see IMount
|
||||
@@ -114,8 +115,8 @@ public interface IComputerAccess
|
||||
* @param location The desired location in the computers file system of the directory to unmount.
|
||||
* This must be the location of a directory previously mounted by {@link #mount(String, IMount)} or
|
||||
* {@link #mountWritable(String, IWritableMount)}, as indicated by their return value.
|
||||
* @throws RuntimeException If the peripheral has been detached.
|
||||
* @throws RuntimeException If the mount does not exist, or was mounted by another peripheral.
|
||||
* @throws NotAttachedException If the peripheral has been detached.
|
||||
* @throws IllegalStateException If the mount does not exist, or was mounted by another peripheral.
|
||||
* @see #mount(String, IMount)
|
||||
* @see #mountWritable(String, IWritableMount)
|
||||
*/
|
||||
@@ -146,10 +147,10 @@ public interface IComputerAccess
|
||||
* to lua data types in the same fashion as the return values of IPeripheral.callMethod().
|
||||
*
|
||||
* You may supply {@code null} to indicate that no arguments are to be supplied.
|
||||
* @throws RuntimeException If the peripheral has been detached.
|
||||
* @see IPeripheral#callMethod
|
||||
* @throws NotAttachedException If the peripheral has been detached.
|
||||
* @see MethodResult#pullEvent(String, ILuaCallback)
|
||||
*/
|
||||
void queueEvent( @Nonnull String event, @Nullable Object[] arguments );
|
||||
void queueEvent( @Nonnull String event, @Nullable Object... arguments );
|
||||
|
||||
/**
|
||||
* Get a string, unique to the computer, by which the computer refers to this peripheral.
|
||||
@@ -159,7 +160,7 @@ public interface IComputerAccess
|
||||
* which peripheral the event came.
|
||||
*
|
||||
* @return A string unique to the computer, but not globally.
|
||||
* @throws RuntimeException If the peripheral has been detached.
|
||||
* @throws NotAttachedException If the peripheral has been detached.
|
||||
*/
|
||||
@Nonnull
|
||||
String getAttachmentName();
|
||||
@@ -170,14 +171,12 @@ public interface IComputerAccess
|
||||
* This may include other peripherals on the wired network or peripherals on other sides of the computer.
|
||||
*
|
||||
* @return All reachable peripherals
|
||||
* @throws NotAttachedException If the peripheral has been detached.
|
||||
* @see #getAttachmentName()
|
||||
* @see #getAvailablePeripheral(String)
|
||||
*/
|
||||
@Nonnull
|
||||
default Map<String, IPeripheral> getAvailablePeripherals()
|
||||
{
|
||||
return Collections.emptyMap();
|
||||
}
|
||||
Map<String, IPeripheral> getAvailablePeripherals();
|
||||
|
||||
/**
|
||||
* Get a reachable peripheral with the given attachment name. This is a equivalent to
|
||||
@@ -188,10 +187,7 @@ public interface IComputerAccess
|
||||
* @see #getAvailablePeripherals()
|
||||
*/
|
||||
@Nullable
|
||||
default IPeripheral getAvailablePeripheral( @Nonnull String name )
|
||||
{
|
||||
return null;
|
||||
}
|
||||
IPeripheral getAvailablePeripheral( @Nonnull String name );
|
||||
|
||||
/**
|
||||
* Get a {@link IWorkMonitor} for tasks your peripheral might execute on the main (server) thread.
|
||||
@@ -205,10 +201,8 @@ public interface IComputerAccess
|
||||
* thread.
|
||||
*
|
||||
* @return The work monitor for the main thread, or {@code null} if this computer does not have one.
|
||||
* @throws NotAttachedException If the peripheral has been detached.
|
||||
*/
|
||||
@Nullable
|
||||
default IWorkMonitor getMainThreadMonitor()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
@Nonnull
|
||||
IWorkMonitor getMainThreadMonitor();
|
||||
}
|
||||
|
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
import dan200.computercraft.api.lua.*;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* A peripheral whose methods are not known at runtime.
|
||||
*
|
||||
* This behaves similarly to {@link IDynamicLuaObject}, though also accepting the current {@link IComputerAccess}.
|
||||
* Generally one may use {@link LuaFunction} instead of implementing this interface.
|
||||
*/
|
||||
public interface IDynamicPeripheral extends IPeripheral
|
||||
{
|
||||
/**
|
||||
* Should return an array of strings that identify the methods that this peripheral exposes to Lua. This will be
|
||||
* called once before each attachment, and should not change when called multiple times.
|
||||
*
|
||||
* @return An array of strings representing method names.
|
||||
* @see #callMethod
|
||||
*/
|
||||
@Nonnull
|
||||
String[] getMethodNames();
|
||||
|
||||
/**
|
||||
* This is called when a lua program on an attached computer calls {@code peripheral.call()} with
|
||||
* one of the methods exposed by {@link #getMethodNames()}.
|
||||
*
|
||||
* Be aware that this will be called from the ComputerCraft Lua thread, and must be thread-safe when interacting
|
||||
* with Minecraft objects.
|
||||
*
|
||||
* @param computer The interface to the computer that is making the call. Remember that multiple
|
||||
* computers can be attached to a peripheral at once.
|
||||
* @param context The context of the currently running lua thread. This can be used to wait for events
|
||||
* or otherwise yield.
|
||||
* @param method An integer identifying which of the methods from getMethodNames() the computercraft
|
||||
* wishes to call. The integer indicates the index into the getMethodNames() table
|
||||
* that corresponds to the string passed into peripheral.call()
|
||||
* @param arguments The arguments for this method.
|
||||
* @return A {@link MethodResult} containing the values to return or the action to perform.
|
||||
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the
|
||||
* same message as your exception. Use this to throw appropriate errors if the wrong
|
||||
* arguments are supplied to your method.
|
||||
* @see #getMethodNames()
|
||||
*/
|
||||
@Nonnull
|
||||
MethodResult callMethod( @Nonnull IComputerAccess computer, @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments ) throws LuaException;
|
||||
}
|
@@ -5,15 +5,20 @@
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
import dan200.computercraft.api.lua.ArgumentHelper;
|
||||
import dan200.computercraft.api.lua.ILuaContext;
|
||||
import dan200.computercraft.api.lua.LuaException;
|
||||
import dan200.computercraft.api.lua.LuaFunction;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* The interface that defines a peripheral. See {@link IPeripheralProvider} for how to associate blocks with peripherals.
|
||||
* The interface that defines a peripheral.
|
||||
*
|
||||
* In order to expose a peripheral for your block or tile entity, you may either attach a {@link Capability}, or
|
||||
* register a {@link IPeripheralProvider}. This <em>cannot</em> be implemented {@link IPeripheral} directly on the tile.
|
||||
*
|
||||
* Peripherals should provide a series of methods to the user, either using {@link LuaFunction} or by implementing
|
||||
* {@link IDynamicPeripheral}.
|
||||
*/
|
||||
public interface IPeripheral
|
||||
{
|
||||
@@ -26,57 +31,6 @@ public interface IPeripheral
|
||||
@Nonnull
|
||||
String getType();
|
||||
|
||||
/**
|
||||
* Should return an array of strings that identify the methods that this
|
||||
* peripheral exposes to Lua. This will be called once before each attachment,
|
||||
* and should not change when called multiple times.
|
||||
*
|
||||
* @return An array of strings representing method names.
|
||||
* @see #callMethod
|
||||
*/
|
||||
@Nonnull
|
||||
String[] getMethodNames();
|
||||
|
||||
/**
|
||||
* This is called when a lua program on an attached computer calls {@code peripheral.call()} with
|
||||
* one of the methods exposed by {@link #getMethodNames()}.
|
||||
*
|
||||
* Be aware that this will be called from the ComputerCraft Lua thread, and must be thread-safe when interacting
|
||||
* with Minecraft objects.
|
||||
*
|
||||
* @param computer The interface to the computer that is making the call. Remember that multiple
|
||||
* computers can be attached to a peripheral at once.
|
||||
* @param context The context of the currently running lua thread. This can be used to wait for events
|
||||
* or otherwise yield.
|
||||
* @param method An integer identifying which of the methods from getMethodNames() the computercraft
|
||||
* wishes to call. The integer indicates the index into the getMethodNames() table
|
||||
* that corresponds to the string passed into peripheral.call()
|
||||
* @param arguments An array of objects, representing the arguments passed into {@code peripheral.call()}.<br>
|
||||
* Lua values of type "string" will be represented by Object type String.<br>
|
||||
* Lua values of type "number" will be represented by Object type Double.<br>
|
||||
* Lua values of type "boolean" will be represented by Object type Boolean.<br>
|
||||
* Lua values of type "table" will be represented by Object type Map.<br>
|
||||
* Lua values of any other type will be represented by a null object.<br>
|
||||
* This array will be empty if no arguments are passed.
|
||||
*
|
||||
* It is recommended you use {@link ArgumentHelper} in order to validate and process arguments.
|
||||
* @return An array of objects, representing values you wish to return to the lua program. Integers, Doubles, Floats,
|
||||
* Strings, Booleans, Maps, ILuaObject and null be converted to their corresponding lua type. All other types will
|
||||
* be converted to nil.
|
||||
*
|
||||
* You may return null to indicate no values should be returned.
|
||||
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the
|
||||
* same message as your exception. Use this to throw appropriate errors if the wrong
|
||||
* arguments are supplied to your method.
|
||||
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
|
||||
* InterruptedException will be thrown. This exception must not be caught or
|
||||
* intercepted, or the computer will leak memory and end up in a broken state.
|
||||
* @see #getMethodNames
|
||||
* @see ArgumentHelper
|
||||
*/
|
||||
@Nullable
|
||||
Object[] callMethod( @Nonnull IComputerAccess computer, @Nonnull ILuaContext context, int method, @Nonnull Object[] arguments ) throws LuaException, InterruptedException;
|
||||
|
||||
/**
|
||||
* Is called when when a computer is attaching to the peripheral.
|
||||
*
|
||||
@@ -126,10 +80,10 @@ public interface IPeripheral
|
||||
*
|
||||
* @return The object this peripheral targets
|
||||
*/
|
||||
@Nonnull
|
||||
@Nullable
|
||||
default Object getTarget()
|
||||
{
|
||||
return this;
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -9,14 +9,15 @@ import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* This interface is used to create peripheral implementations for blocks.
|
||||
*
|
||||
* If you have a {@link TileEntity} which acts as a peripheral, you may alternatively implement {@link IPeripheralTile}.
|
||||
* If you have a {@link TileEntity} which acts as a peripheral, you may alternatively expose the {@link IPeripheral}
|
||||
* capability.
|
||||
*
|
||||
* @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
|
||||
*/
|
||||
@@ -29,9 +30,9 @@ public interface IPeripheralProvider
|
||||
* @param world The world the block is in.
|
||||
* @param pos The position the block is at.
|
||||
* @param side The side to get the peripheral from.
|
||||
* @return A peripheral, or {@code null} if there is not a peripheral here you'd like to handle.
|
||||
* @return A peripheral, or {@link LazyOptional#empty()} if there is not a peripheral here you'd like to handle.
|
||||
* @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
|
||||
*/
|
||||
@Nullable
|
||||
IPeripheral getPeripheral( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
|
||||
@Nonnull
|
||||
LazyOptional<IPeripheral> getPeripheral( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
|
||||
}
|
||||
|
@@ -1,32 +0,0 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* A {@link net.minecraft.tileentity.TileEntity} which may act as a peripheral.
|
||||
*
|
||||
* If you need more complex capabilities (such as handling TEs not belonging to your mod), you should use
|
||||
* {@link IPeripheralProvider}.
|
||||
*/
|
||||
public interface IPeripheralTile
|
||||
{
|
||||
/**
|
||||
* Get the peripheral on the given {@code side}.
|
||||
*
|
||||
* @param side The side to get the peripheral from.
|
||||
* @return A peripheral, or {@code null} if there is not a peripheral here.
|
||||
* @see IPeripheralProvider#getPeripheral(World, BlockPos, Direction)
|
||||
*/
|
||||
@Nullable
|
||||
IPeripheral getPeripheral( @Nonnull Direction side );
|
||||
}
|
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
/**
|
||||
* Thrown when performing operations on {@link IComputerAccess} when the current peripheral is no longer attached to
|
||||
* the computer.
|
||||
*/
|
||||
public class NotAttachedException extends IllegalStateException
|
||||
{
|
||||
private static final long serialVersionUID = 1221244785535553536L;
|
||||
|
||||
public NotAttachedException()
|
||||
{
|
||||
super( "You are not attached to this computer" );
|
||||
}
|
||||
|
||||
public NotAttachedException( String s )
|
||||
{
|
||||
super( s );
|
||||
}
|
||||
}
|
@@ -5,12 +5,15 @@
|
||||
*/
|
||||
package dan200.computercraft.api.pocket;
|
||||
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IItemProvider;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraftforge.common.util.NonNullSupplier;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/**
|
||||
* A base class for {@link IPocketUpgrade}s.
|
||||
@@ -21,23 +24,48 @@ public abstract class AbstractPocketUpgrade implements IPocketUpgrade
|
||||
{
|
||||
private final ResourceLocation id;
|
||||
private final String adjective;
|
||||
private final ItemStack stack;
|
||||
private final NonNullSupplier<ItemStack> stack;
|
||||
|
||||
protected AbstractPocketUpgrade( ResourceLocation id, String adjective, ItemStack stack )
|
||||
protected AbstractPocketUpgrade( ResourceLocation id, String adjective, NonNullSupplier<ItemStack> stack )
|
||||
{
|
||||
this.id = id;
|
||||
this.adjective = adjective;
|
||||
this.stack = stack;
|
||||
}
|
||||
|
||||
protected AbstractPocketUpgrade( ResourceLocation id, NonNullSupplier<ItemStack> item )
|
||||
{
|
||||
this( id, Util.makeTranslationKey( "upgrade", id ) + ".adjective", item );
|
||||
}
|
||||
|
||||
protected AbstractPocketUpgrade( ResourceLocation id, String adjective, ItemStack stack )
|
||||
{
|
||||
this( id, adjective, () -> stack );
|
||||
}
|
||||
|
||||
protected AbstractPocketUpgrade( ResourceLocation id, ItemStack stack )
|
||||
{
|
||||
this( id, () -> stack );
|
||||
}
|
||||
|
||||
protected AbstractPocketUpgrade( ResourceLocation id, String adjective, IItemProvider item )
|
||||
{
|
||||
this( id, adjective, new ItemStack( item ) );
|
||||
this( id, adjective, new CachedStack( () -> item ) );
|
||||
}
|
||||
|
||||
protected AbstractPocketUpgrade( ResourceLocation id, IItemProvider item )
|
||||
{
|
||||
this( id, Util.makeTranslationKey( "upgrade", id ) + ".adjective", new ItemStack( item ) );
|
||||
this( id, new CachedStack( () -> item ) );
|
||||
}
|
||||
|
||||
protected AbstractPocketUpgrade( ResourceLocation id, String adjective, Supplier<? extends IItemProvider> item )
|
||||
{
|
||||
this( id, adjective, new CachedStack( item ) );
|
||||
}
|
||||
|
||||
protected AbstractPocketUpgrade( ResourceLocation id, Supplier<? extends IItemProvider> item )
|
||||
{
|
||||
this( id, new CachedStack( item ) );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@@ -58,6 +86,32 @@ public abstract class AbstractPocketUpgrade implements IPocketUpgrade
|
||||
@Override
|
||||
public final ItemStack getCraftingItem()
|
||||
{
|
||||
return stack;
|
||||
return stack.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Caches the construction of an item stack.
|
||||
*
|
||||
* @see dan200.computercraft.api.turtle.AbstractTurtleUpgrade For explanation of this class.
|
||||
*/
|
||||
private static final class CachedStack implements NonNullSupplier<ItemStack>
|
||||
{
|
||||
private final Supplier<? extends IItemProvider> provider;
|
||||
private Item item;
|
||||
private ItemStack stack;
|
||||
|
||||
CachedStack( Supplier<? extends IItemProvider> provider )
|
||||
{
|
||||
this.provider = provider;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public ItemStack get()
|
||||
{
|
||||
Item item = provider.get().asItem();
|
||||
if( item == this.item && stack != null ) return stack;
|
||||
return stack = new ItemStack( this.item = item );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,126 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IItemProvider;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraftforge.common.util.NonNullSupplier;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/**
|
||||
* A base class for {@link ITurtleUpgrade}s.
|
||||
*
|
||||
* One does not have to use this, but it does provide a convenient template.
|
||||
*/
|
||||
public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
|
||||
{
|
||||
private final ResourceLocation id;
|
||||
private final TurtleUpgradeType type;
|
||||
private final String adjective;
|
||||
private final NonNullSupplier<ItemStack> stack;
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, NonNullSupplier<ItemStack> stack )
|
||||
{
|
||||
this.id = id;
|
||||
this.type = type;
|
||||
this.adjective = adjective;
|
||||
this.stack = stack;
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, NonNullSupplier<ItemStack> stack )
|
||||
{
|
||||
this( id, type, Util.makeTranslationKey( "upgrade", id ) + ".adjective", stack );
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, ItemStack stack )
|
||||
{
|
||||
this( id, type, adjective, () -> stack );
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, ItemStack stack )
|
||||
{
|
||||
this( id, type, () -> stack );
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, IItemProvider item )
|
||||
{
|
||||
this( id, type, adjective, new CachedStack( () -> item ) );
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, IItemProvider item )
|
||||
{
|
||||
this( id, type, new CachedStack( () -> item ) );
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, Supplier<? extends IItemProvider> item )
|
||||
{
|
||||
this( id, type, adjective, new CachedStack( item ) );
|
||||
}
|
||||
|
||||
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, Supplier<? extends IItemProvider> item )
|
||||
{
|
||||
this( id, type, new CachedStack( item ) );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public final ResourceLocation getUpgradeID()
|
||||
{
|
||||
return id;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public final String getUnlocalisedAdjective()
|
||||
{
|
||||
return adjective;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public final TurtleUpgradeType getType()
|
||||
{
|
||||
return type;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public final ItemStack getCraftingItem()
|
||||
{
|
||||
return stack.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* A supplier which converts an item into an item stack.
|
||||
*
|
||||
* Constructing item stacks is somewhat expensive due to attaching capabilities. We cache it if given a consistent item.
|
||||
*/
|
||||
private static final class CachedStack implements NonNullSupplier<ItemStack>
|
||||
{
|
||||
private final Supplier<? extends IItemProvider> provider;
|
||||
private Item item;
|
||||
private ItemStack stack;
|
||||
|
||||
CachedStack( Supplier<? extends IItemProvider> provider )
|
||||
{
|
||||
this.provider = provider;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public ItemStack get()
|
||||
{
|
||||
Item item = provider.get().asItem();
|
||||
if( item == this.item && stack != null ) return stack;
|
||||
return stack = new ItemStack( this.item = item );
|
||||
}
|
||||
}
|
||||
}
|
@@ -6,8 +6,8 @@
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import dan200.computercraft.api.lua.ILuaContext;
|
||||
import dan200.computercraft.api.lua.LuaException;
|
||||
import dan200.computercraft.api.lua.ILuaCallback;
|
||||
import dan200.computercraft.api.lua.MethodResult;
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
@@ -228,21 +228,15 @@ public interface ITurtleAccess
|
||||
* be supplied as a parameter to a "turtle_response" event issued to the turtle after the command has completed. Look at the
|
||||
* lua source code for "rom/apis/turtle" for how to build a lua wrapper around this functionality.
|
||||
*
|
||||
* @param context The Lua context to pull events from.
|
||||
* @param command An object which will execute the custom command when its point in the queue is reached
|
||||
* @return The objects the command returned when executed. you should probably return these to the player
|
||||
* unchanged if called from a peripheral method.
|
||||
* @throws UnsupportedOperationException When attempting to execute a command on the client side.
|
||||
* @throws LuaException If the user presses CTRL+T to terminate the current program while {@code executeCommand()} is
|
||||
* waiting for an event, a "Terminated" exception will be thrown here.
|
||||
* @throws InterruptedException If the user shuts down or reboots the computer while pullEvent() is waiting for an
|
||||
* event, InterruptedException will be thrown. This exception must not be caught or
|
||||
* intercepted, or the computer will leak memory and end up in a broken state.
|
||||
* @see ITurtleCommand
|
||||
* @see ILuaContext#pullEvent(String)
|
||||
* @see MethodResult#pullEvent(String, ILuaCallback)
|
||||
*/
|
||||
@Nonnull
|
||||
Object[] executeCommand( @Nonnull ILuaContext context, @Nonnull ITurtleCommand command ) throws LuaException, InterruptedException;
|
||||
MethodResult executeCommand( @Nonnull ITurtleCommand command );
|
||||
|
||||
/**
|
||||
* Start playing a specific animation. This will prevent other turtle commands from executing until
|
||||
|
@@ -5,14 +5,12 @@
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
import dan200.computercraft.api.lua.ILuaContext;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* An interface for objects executing custom turtle commands, used with {@link ITurtleAccess#executeCommand(ILuaContext, ITurtleCommand)}.
|
||||
* An interface for objects executing custom turtle commands, used with {@link ITurtleAccess#executeCommand(ITurtleCommand)}.
|
||||
*
|
||||
* @see ITurtleAccess#executeCommand(ILuaContext, ITurtleCommand)
|
||||
* @see ITurtleAccess#executeCommand(ITurtleCommand)
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface ITurtleCommand
|
||||
@@ -25,7 +23,7 @@ public interface ITurtleCommand
|
||||
*
|
||||
* @param turtle Access to the turtle for whom the command was issued.
|
||||
* @return A result, indicating whether this action succeeded or not.
|
||||
* @see ITurtleAccess#executeCommand(ILuaContext, ITurtleCommand)
|
||||
* @see ITurtleAccess#executeCommand(ITurtleCommand)
|
||||
* @see TurtleCommandResult#success()
|
||||
* @see TurtleCommandResult#failure(String)
|
||||
* @see TurtleCommandResult
|
||||
|
@@ -6,10 +6,10 @@
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
import dan200.computercraft.api.ComputerCraftAPI;
|
||||
import dan200.computercraft.api.client.TransformedModel;
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
import dan200.computercraft.api.turtle.event.TurtleAttackEvent;
|
||||
import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.model.ModelResourceLocation;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
@@ -18,11 +18,9 @@ import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.event.entity.player.AttackEntityEvent;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
|
||||
/**
|
||||
* The primary interface for defining an update for Turtles. A turtle update
|
||||
@@ -126,12 +124,11 @@ public interface ITurtleUpgrade
|
||||
*
|
||||
* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models!
|
||||
* @param side Which side of the turtle (left or right) the upgrade resides on.
|
||||
* @return The model that you wish to be used to render your upgrade, and a transformation to apply to it. Returning
|
||||
* a transformation of {@code null} has the same effect as the identify matrix.
|
||||
* @return The model that you wish to be used to render your upgrade.
|
||||
*/
|
||||
@Nonnull
|
||||
@OnlyIn( Dist.CLIENT )
|
||||
Pair<IBakedModel, Matrix4f> getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side );
|
||||
TransformedModel getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side );
|
||||
|
||||
/**
|
||||
* Called once per tick for each turtle which has the upgrade equipped.
|
||||
|
@@ -17,70 +17,70 @@ public enum TurtleAnimation
|
||||
/**
|
||||
* An animation which does nothing. This takes no time to complete.
|
||||
*
|
||||
* @see #Wait
|
||||
* @see #ShortWait
|
||||
* @see #WAIT
|
||||
* @see #SHORT_WAIT
|
||||
*/
|
||||
None,
|
||||
NONE,
|
||||
|
||||
/**
|
||||
* Make the turtle move forward. Note that the animation starts from the block <em>behind</em> it, and
|
||||
* moves into this one.
|
||||
*/
|
||||
MoveForward,
|
||||
MOVE_FORWARD,
|
||||
|
||||
/**
|
||||
* Make the turtle move backwards. Note that the animation starts from the block <em>in front</em> it, and
|
||||
* moves into this one.
|
||||
*/
|
||||
MoveBack,
|
||||
MOVE_BACK,
|
||||
|
||||
/**
|
||||
* Make the turtle move backwards. Note that the animation starts from the block <em>above</em> it, and
|
||||
* moves into this one.
|
||||
*/
|
||||
MoveUp,
|
||||
MOVE_UP,
|
||||
|
||||
/**
|
||||
* Make the turtle move backwards. Note that the animation starts from the block <em>below</em> it, and
|
||||
* moves into this one.
|
||||
*/
|
||||
MoveDown,
|
||||
MOVE_DOWN,
|
||||
|
||||
/**
|
||||
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and
|
||||
* the turtle turns to face in the current direction.
|
||||
*/
|
||||
TurnLeft,
|
||||
TURN_LEFT,
|
||||
|
||||
/**
|
||||
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and
|
||||
* the turtle turns to face in the current direction.
|
||||
*/
|
||||
TurnRight,
|
||||
TURN_RIGHT,
|
||||
|
||||
/**
|
||||
* Swing the tool on the left.
|
||||
*/
|
||||
SwingLeftTool,
|
||||
SWING_LEFT_TOOL,
|
||||
|
||||
/**
|
||||
* Swing the tool on the right.
|
||||
*/
|
||||
SwingRightTool,
|
||||
SWING_RIGHT_TOOL,
|
||||
|
||||
/**
|
||||
* Wait until the animation has finished, performing no movement.
|
||||
*
|
||||
* @see #ShortWait
|
||||
* @see #None
|
||||
* @see #SHORT_WAIT
|
||||
* @see #NONE
|
||||
*/
|
||||
Wait,
|
||||
WAIT,
|
||||
|
||||
/**
|
||||
* Wait until the animation has finished, performing no movement. This takes 4 ticks to complete.
|
||||
*
|
||||
* @see #Wait
|
||||
* @see #None
|
||||
* @see #WAIT
|
||||
* @see #NONE
|
||||
*/
|
||||
ShortWait,
|
||||
SHORT_WAIT,
|
||||
}
|
||||
|
@@ -13,10 +13,10 @@ public enum TurtleSide
|
||||
/**
|
||||
* The turtle's left side (where the pickaxe usually is on a Wireless Mining Turtle).
|
||||
*/
|
||||
Left,
|
||||
LEFT,
|
||||
|
||||
/**
|
||||
* The turtle's right side (where the modem usually is on a Wireless Mining Turtle).
|
||||
*/
|
||||
Right,
|
||||
RIGHT,
|
||||
}
|
||||
|
@@ -16,28 +16,28 @@ public enum TurtleUpgradeType
|
||||
* A tool is rendered as an item on the side of the turtle, and responds to the {@code turtle.dig()}
|
||||
* and {@code turtle.attack()} methods (Such as pickaxe or sword on Mining and Melee turtles).
|
||||
*/
|
||||
Tool,
|
||||
TOOL,
|
||||
|
||||
/**
|
||||
* A peripheral adds a special peripheral which is attached to the side of the turtle,
|
||||
* and can be interacted with the {@code peripheral} API (Such as the modem on Wireless Turtles).
|
||||
*/
|
||||
Peripheral,
|
||||
PERIPHERAL,
|
||||
|
||||
/**
|
||||
* An upgrade which provides both a tool and a peripheral. This can be used when you wish
|
||||
* your upgrade to also provide methods. For example, a pickaxe could provide methods
|
||||
* determining whether it can break the given block or not.
|
||||
*/
|
||||
Both;
|
||||
BOTH;
|
||||
|
||||
public boolean isTool()
|
||||
{
|
||||
return this == Tool || this == Both;
|
||||
return this == TOOL || this == BOTH;
|
||||
}
|
||||
|
||||
public boolean isPeripheral()
|
||||
{
|
||||
return this == Peripheral || this == Both;
|
||||
return this == PERIPHERAL || this == BOTH;
|
||||
}
|
||||
}
|
||||
|
@@ -19,10 +19,10 @@ public enum TurtleVerb
|
||||
/**
|
||||
* The turtle called {@code turtle.dig()}, {@code turtle.digUp()} or {@code turtle.digDown()}.
|
||||
*/
|
||||
Dig,
|
||||
DIG,
|
||||
|
||||
/**
|
||||
* The turtle called {@code turtle.attack()}, {@code turtle.attackUp()} or {@code turtle.attackDown()}.
|
||||
*/
|
||||
Attack,
|
||||
ATTACK,
|
||||
}
|
||||
|
@@ -5,8 +5,7 @@
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
import dan200.computercraft.api.lua.ILuaContext;
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
import dan200.computercraft.api.lua.MethodResult;
|
||||
import dan200.computercraft.api.turtle.ITurtleAccess;
|
||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
|
||||
import dan200.computercraft.api.turtle.TurtleSide;
|
||||
@@ -223,7 +222,7 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
|
||||
* Add new information to the inspection result. Note this will override fields with the same name.
|
||||
*
|
||||
* @param newData The data to add. Note all values should be convertible to Lua (see
|
||||
* {@link dan200.computercraft.api.peripheral.IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}).
|
||||
* {@link MethodResult#of(Object)}).
|
||||
*/
|
||||
public void addData( @Nonnull Map<String, ?> newData )
|
||||
{
|
||||
|
@@ -5,8 +5,7 @@
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
import dan200.computercraft.api.lua.ILuaContext;
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
import dan200.computercraft.api.lua.MethodResult;
|
||||
import dan200.computercraft.api.turtle.ITurtleAccess;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
@@ -17,8 +16,8 @@ import java.util.Objects;
|
||||
/**
|
||||
* Fired when a turtle gathers data on an item in its inventory.
|
||||
*
|
||||
* You may prevent items being inspected, or add additional information to the result. Be aware that this is fired on
|
||||
* the computer thread, and so any operations on it must be thread safe.
|
||||
* You may prevent items being inspected, or add additional information to the result. Be aware that this may be fired
|
||||
* on the computer thread, and so any operations on it must be thread safe.
|
||||
*
|
||||
* @see TurtleAction#INSPECT_ITEM
|
||||
*/
|
||||
@@ -26,8 +25,15 @@ public class TurtleInspectItemEvent extends TurtleActionEvent
|
||||
{
|
||||
private final ItemStack stack;
|
||||
private final Map<String, Object> data;
|
||||
private final boolean mainThread;
|
||||
|
||||
@Deprecated
|
||||
public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data )
|
||||
{
|
||||
this( turtle, stack, data, false );
|
||||
}
|
||||
|
||||
public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data, boolean mainThread )
|
||||
{
|
||||
super( turtle, TurtleAction.INSPECT_ITEM );
|
||||
|
||||
@@ -35,6 +41,7 @@ public class TurtleInspectItemEvent extends TurtleActionEvent
|
||||
Objects.requireNonNull( data, "data cannot be null" );
|
||||
this.stack = stack;
|
||||
this.data = data;
|
||||
this.mainThread = mainThread;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -59,11 +66,22 @@ public class TurtleInspectItemEvent extends TurtleActionEvent
|
||||
return data;
|
||||
}
|
||||
|
||||
/**
|
||||
* If this event is being fired on the server thread. When true, information which relies on server state may be
|
||||
* exposed.
|
||||
*
|
||||
* @return If this is run on the main thread.
|
||||
*/
|
||||
public boolean onMainThread()
|
||||
{
|
||||
return mainThread;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add new information to the inspection result. Note this will override fields with the same name.
|
||||
*
|
||||
* @param newData The data to add. Note all values should be convertible to Lua (see
|
||||
* {@link dan200.computercraft.api.peripheral.IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}).
|
||||
* {@link MethodResult#of(Object)}).
|
||||
*/
|
||||
public void addData( @Nonnull Map<String, ?> newData )
|
||||
{
|
||||
|
@@ -7,24 +7,25 @@ package dan200.computercraft.client;
|
||||
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.render.TurtleModelLoader;
|
||||
import dan200.computercraft.shared.Registry;
|
||||
import dan200.computercraft.shared.common.IColouredItem;
|
||||
import dan200.computercraft.shared.media.items.ItemDisk;
|
||||
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
|
||||
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.model.IUnbakedModel;
|
||||
import net.minecraft.client.renderer.model.ModelResourceLocation;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.inventory.container.PlayerContainer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.ColorHandlerEvent;
|
||||
import net.minecraftforge.client.event.ModelBakeEvent;
|
||||
import net.minecraftforge.client.event.ModelRegistryEvent;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.client.model.BasicState;
|
||||
import net.minecraftforge.client.model.ModelLoader;
|
||||
import net.minecraftforge.client.model.ModelLoaderRegistry;
|
||||
import net.minecraftforge.client.model.SimpleModelTransform;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
@@ -71,13 +72,13 @@ public final class ClientRegistry
|
||||
@SubscribeEvent
|
||||
public static void registerModels( ModelRegistryEvent event )
|
||||
{
|
||||
ModelLoaderRegistry.registerLoader( TurtleModelLoader.INSTANCE );
|
||||
ModelLoaderRegistry.registerLoader( new ResourceLocation( ComputerCraft.MOD_ID, "turtle" ), TurtleModelLoader.INSTANCE );
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onTextureStitchEvent( TextureStitchEvent.Pre event )
|
||||
{
|
||||
if( event.getMap() != Minecraft.getInstance().getTextureMap() ) return;
|
||||
if( !event.getMap().getTextureLocation().equals( PlayerContainer.LOCATION_BLOCKS_TEXTURE ) ) return;
|
||||
|
||||
for( String extra : EXTRA_TEXTURES )
|
||||
{
|
||||
@@ -92,35 +93,24 @@ public final class ClientRegistry
|
||||
ModelLoader loader = event.getModelLoader();
|
||||
Map<ResourceLocation, IBakedModel> registry = event.getModelRegistry();
|
||||
|
||||
for( String model : EXTRA_MODELS )
|
||||
for( String modelName : EXTRA_MODELS )
|
||||
{
|
||||
IBakedModel bakedModel = bake( loader, loader.getUnbakedModel( new ResourceLocation( ComputerCraft.MOD_ID, "item/" + model ) ) );
|
||||
ResourceLocation location = new ResourceLocation( ComputerCraft.MOD_ID, "item/" + modelName );
|
||||
IUnbakedModel model = loader.getUnbakedModel( location );
|
||||
model.getTextures( loader::getUnbakedModel, new HashSet<>() );
|
||||
|
||||
if( bakedModel != null )
|
||||
IBakedModel baked = model.bakeModel( loader, ModelLoader.defaultTextureGetter(), SimpleModelTransform.IDENTITY, location );
|
||||
if( baked != null )
|
||||
{
|
||||
registry.put(
|
||||
new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, model ), "inventory" ),
|
||||
bakedModel
|
||||
);
|
||||
registry.put( new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, modelName ), "inventory" ), baked );
|
||||
}
|
||||
}
|
||||
|
||||
// And load the custom turtle models in too.
|
||||
registry.put(
|
||||
new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, "turtle_normal" ), "inventory" ),
|
||||
bake( loader, TurtleModelLoader.INSTANCE.loadModel( new ResourceLocation( ComputerCraft.MOD_ID, "item/turtle_normal" ) ) )
|
||||
);
|
||||
|
||||
registry.put(
|
||||
new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, "turtle_advanced" ), "inventory" ),
|
||||
bake( loader, TurtleModelLoader.INSTANCE.loadModel( new ResourceLocation( ComputerCraft.MOD_ID, "item/turtle_advanced" ) ) )
|
||||
);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onItemColours( ColorHandlerEvent.Item event )
|
||||
{
|
||||
if( ComputerCraft.Items.disk == null || ComputerCraft.Blocks.turtleNormal == null )
|
||||
if( Registry.ModItems.DISK == null || Registry.ModBlocks.TURTLE_NORMAL == null )
|
||||
{
|
||||
ComputerCraft.log.warn( "Block/item registration has failed. Skipping registration of item colours." );
|
||||
return;
|
||||
@@ -128,7 +118,12 @@ public final class ClientRegistry
|
||||
|
||||
event.getItemColors().register(
|
||||
( stack, layer ) -> layer == 1 ? ((ItemDisk) stack.getItem()).getColour( stack ) : 0xFFFFFF,
|
||||
ComputerCraft.Items.disk
|
||||
Registry.ModItems.DISK.get()
|
||||
);
|
||||
|
||||
event.getItemColors().register(
|
||||
( stack, layer ) -> layer == 1 ? ItemTreasureDisk.getColour( stack ) : 0xFFFFFF,
|
||||
Registry.ModItems.TREASURE_DISK.get()
|
||||
);
|
||||
|
||||
event.getItemColors().register( ( stack, layer ) -> {
|
||||
@@ -142,26 +137,15 @@ public final class ClientRegistry
|
||||
case 2: // Light colour
|
||||
{
|
||||
int light = ItemPocketComputer.getLightState( stack );
|
||||
return light == -1 ? Colour.Black.getHex() : light;
|
||||
return light == -1 ? Colour.BLACK.getHex() : light;
|
||||
}
|
||||
}
|
||||
}, ComputerCraft.Items.pocketComputerNormal, ComputerCraft.Items.pocketComputerAdvanced );
|
||||
}, Registry.ModItems.POCKET_COMPUTER_NORMAL.get(), Registry.ModItems.POCKET_COMPUTER_ADVANCED.get() );
|
||||
|
||||
// Setup turtle colours
|
||||
event.getItemColors().register(
|
||||
( stack, tintIndex ) -> tintIndex == 0 ? ((IColouredItem) stack.getItem()).getColour( stack ) : 0xFFFFFF,
|
||||
ComputerCraft.Blocks.turtleNormal, ComputerCraft.Blocks.turtleAdvanced
|
||||
);
|
||||
}
|
||||
|
||||
private static IBakedModel bake( ModelLoader loader, IUnbakedModel model )
|
||||
{
|
||||
model.getTextures( loader::getUnbakedModel, new HashSet<>() );
|
||||
|
||||
return model.bake(
|
||||
loader,
|
||||
ModelLoader.defaultTextureGetter(),
|
||||
new BasicState( model.getDefaultState(), false ), DefaultVertexFormats.BLOCK
|
||||
Registry.ModBlocks.TURTLE_NORMAL.get(), Registry.ModBlocks.TURTLE_ADVANCED.get()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -5,15 +5,15 @@
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
@@ -24,21 +24,10 @@ import javax.annotation.Nullable;
|
||||
|
||||
public final class FixedWidthFontRenderer
|
||||
{
|
||||
private static final Matrix4f IDENTITY = TransformationMatrix.identity().getMatrix();
|
||||
|
||||
private static final ResourceLocation FONT = new ResourceLocation( "computercraft", "textures/gui/term_font.png" );
|
||||
|
||||
/**
|
||||
* Like {@link DefaultVertexFormats#POSITION_TEX_COLOR}, but flipped. This is backported from 1.15, hence the
|
||||
* custom format.
|
||||
*/
|
||||
public static final VertexFormat POSITION_COLOR_TEX = new VertexFormat();
|
||||
|
||||
static
|
||||
{
|
||||
POSITION_COLOR_TEX.addElement( DefaultVertexFormats.POSITION_3F );
|
||||
POSITION_COLOR_TEX.addElement( DefaultVertexFormats.COLOR_4UB );
|
||||
POSITION_COLOR_TEX.addElement( DefaultVertexFormats.TEX_2F );
|
||||
}
|
||||
|
||||
public static final int FONT_HEIGHT = 9;
|
||||
public static final int FONT_WIDTH = 6;
|
||||
public static final float WIDTH = 256.0f;
|
||||
@@ -46,22 +35,23 @@ public final class FixedWidthFontRenderer
|
||||
public static final float BACKGROUND_START = (WIDTH - 6.0f) / WIDTH;
|
||||
public static final float BACKGROUND_END = (WIDTH - 4.0f) / WIDTH;
|
||||
|
||||
public static final RenderType TYPE = Type.MAIN;
|
||||
|
||||
private FixedWidthFontRenderer()
|
||||
{
|
||||
}
|
||||
|
||||
private static float toGreyscale( double[] rgb )
|
||||
public static float toGreyscale( double[] rgb )
|
||||
{
|
||||
return (float) ((rgb[0] + rgb[1] + rgb[2]) / 3);
|
||||
}
|
||||
|
||||
private static int getColour( char c )
|
||||
public static int getColour( char c, Colour def )
|
||||
{
|
||||
int i = "0123456789abcdef".indexOf( c );
|
||||
return i < 0 ? 0 : 15 - i;
|
||||
return 15 - Terminal.getColour( c, def );
|
||||
}
|
||||
|
||||
private static void drawChar( BufferBuilder buffer, float x, float y, int index, float r, float g, float b )
|
||||
private static void drawChar( Matrix4f transform, IVertexBuilder buffer, float x, float y, int index, float r, float g, float b )
|
||||
{
|
||||
// Short circuit to avoid the common case - the texture should be blank here after all.
|
||||
if( index == '\0' || index == ' ' ) return;
|
||||
@@ -72,27 +62,27 @@ public final class FixedWidthFontRenderer
|
||||
int xStart = 1 + column * (FONT_WIDTH + 2);
|
||||
int yStart = 1 + row * (FONT_HEIGHT + 2);
|
||||
|
||||
buffer.pos( x, y, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.pos( x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.pos( x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.pos( x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.pos( x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.pos( x + FONT_WIDTH, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.pos( transform, x, y, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.pos( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.pos( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.pos( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.pos( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.pos( transform, x + FONT_WIDTH, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
}
|
||||
|
||||
private static void drawQuad( BufferBuilder buffer, float x, float y, float width, float height, float r, float g, float b )
|
||||
private static void drawQuad( Matrix4f transform, IVertexBuilder buffer, float x, float y, float width, float height, float r, float g, float b )
|
||||
{
|
||||
buffer.pos( x, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_START ).endVertex();
|
||||
buffer.pos( x, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.pos( x + width, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.pos( x + width, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.pos( x, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.pos( x + width, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_END ).endVertex();
|
||||
buffer.pos( transform, x, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_START ).endVertex();
|
||||
buffer.pos( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.pos( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.pos( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.pos( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.pos( transform, x + width, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_END ).endVertex();
|
||||
}
|
||||
|
||||
private static void drawQuad( BufferBuilder buffer, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex )
|
||||
private static void drawQuad( Matrix4f transform, IVertexBuilder buffer, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex )
|
||||
{
|
||||
double[] colour = palette.getColour( getColour( colourIndex ) );
|
||||
double[] colour = palette.getColour( getColour( colourIndex, Colour.BLACK ) );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
@@ -105,23 +95,23 @@ public final class FixedWidthFontRenderer
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
drawQuad( buffer, x, y, width, height, r, g, b );
|
||||
drawQuad( transform, buffer, x, y, width, height, r, g, b );
|
||||
}
|
||||
|
||||
private static void drawBackground(
|
||||
@Nonnull BufferBuilder renderer, float x, float y,
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder renderer, float x, float y,
|
||||
@Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
|
||||
float leftMarginSize, float rightMarginSize, float height
|
||||
)
|
||||
{
|
||||
if( leftMarginSize > 0 )
|
||||
{
|
||||
drawQuad( renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
|
||||
drawQuad( transform, renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
|
||||
}
|
||||
|
||||
if( rightMarginSize > 0 )
|
||||
{
|
||||
drawQuad( renderer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ) );
|
||||
drawQuad( transform, renderer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ) );
|
||||
}
|
||||
|
||||
// Batch together runs of identical background cells.
|
||||
@@ -134,7 +124,7 @@ public final class FixedWidthFontRenderer
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
|
||||
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
|
||||
blockColour = colourIndex;
|
||||
@@ -143,24 +133,24 @@ public final class FixedWidthFontRenderer
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour );
|
||||
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawString(
|
||||
@Nonnull BufferBuilder renderer, float x, float y,
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder renderer, float x, float y,
|
||||
@Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
|
||||
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
if( backgroundColour != null )
|
||||
{
|
||||
drawBackground( renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT );
|
||||
drawBackground( transform, renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT );
|
||||
}
|
||||
|
||||
for( int i = 0; i < text.length(); i++ )
|
||||
{
|
||||
double[] colour = palette.getColour( getColour( textColour.charAt( i ) ) );
|
||||
double[] colour = palette.getColour( getColour( textColour.charAt( i ), Colour.BLACK ) );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
@@ -176,7 +166,7 @@ public final class FixedWidthFontRenderer
|
||||
// Draw char
|
||||
int index = text.charAt( i );
|
||||
if( index > 255 ) index = '?';
|
||||
drawChar( renderer, x + i * FONT_WIDTH, y, index, r, g, b );
|
||||
drawChar( transform, renderer, x + i * FONT_WIDTH, y, index, r, g, b );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -188,15 +178,13 @@ public final class FixedWidthFontRenderer
|
||||
{
|
||||
bindFont();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
begin( buffer );
|
||||
drawString( buffer, x, y, text, textColour, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize );
|
||||
tessellator.draw();
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().getRenderTypeBuffers().getBufferSource();
|
||||
drawString( IDENTITY, ((IRenderTypeBuffer) renderer).getBuffer( TYPE ), x, y, text, textColour, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize );
|
||||
renderer.finish();
|
||||
}
|
||||
|
||||
public static void drawTerminalWithoutCursor(
|
||||
@Nonnull BufferBuilder buffer, float x, float y,
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
@@ -206,13 +194,13 @@ public final class FixedWidthFontRenderer
|
||||
|
||||
// Top and bottom margins
|
||||
drawBackground(
|
||||
buffer, x, y - topMarginSize,
|
||||
transform, buffer, x, y - topMarginSize,
|
||||
terminal.getBackgroundColourLine( 0 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, topMarginSize
|
||||
);
|
||||
|
||||
drawBackground(
|
||||
buffer, x, y + height * FONT_HEIGHT,
|
||||
transform, buffer, x, y + height * FONT_HEIGHT,
|
||||
terminal.getBackgroundColourLine( height - 1 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, bottomMarginSize
|
||||
);
|
||||
@@ -221,7 +209,7 @@ public final class FixedWidthFontRenderer
|
||||
for( int i = 0; i < height; i++ )
|
||||
{
|
||||
drawString(
|
||||
buffer, x, y + FixedWidthFontRenderer.FONT_HEIGHT * i,
|
||||
transform, buffer, x, y + FixedWidthFontRenderer.FONT_HEIGHT * i,
|
||||
terminal.getLine( i ), terminal.getTextColourLine( i ), terminal.getBackgroundColourLine( i ),
|
||||
palette, greyscale, leftMarginSize, rightMarginSize
|
||||
);
|
||||
@@ -229,7 +217,7 @@ public final class FixedWidthFontRenderer
|
||||
}
|
||||
|
||||
public static void drawCursor(
|
||||
@Nonnull BufferBuilder buffer, float x, float y,
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale
|
||||
)
|
||||
{
|
||||
@@ -254,75 +242,104 @@ public final class FixedWidthFontRenderer
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
drawChar( buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b );
|
||||
drawChar( transform, buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
@Nonnull BufferBuilder buffer, float x, float y,
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
drawTerminalWithoutCursor( buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
drawCursor( buffer, x, y, terminal, greyscale );
|
||||
drawTerminalWithoutCursor( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
drawCursor( transform, buffer, x, y, terminal, greyscale );
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
@Nonnull Matrix4f transform, float x, float y, @Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
bindFont();
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().getRenderTypeBuffers().getBufferSource();
|
||||
IVertexBuilder buffer = renderer.getBuffer( TYPE );
|
||||
drawTerminal( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
renderer.finish( TYPE );
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
float x, float y, @Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
drawTerminal( IDENTITY, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, @Nonnull IRenderTypeBuffer renderer, float x, float y, float width, float height )
|
||||
{
|
||||
Colour colour = Colour.BLACK;
|
||||
drawQuad( transform, renderer.getBuffer( TYPE ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, float x, float y, float width, float height )
|
||||
{
|
||||
bindFont();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
begin( buffer );
|
||||
drawTerminal( buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
tessellator.draw();
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().getRenderTypeBuffers().getBufferSource();
|
||||
drawEmptyTerminal( transform, renderer, x, y, width, height );
|
||||
renderer.finish();
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( float x, float y, float width, float height )
|
||||
{
|
||||
bindFont();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
begin( buffer );
|
||||
|
||||
Colour colour = Colour.Black;
|
||||
drawQuad( buffer, x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
|
||||
tessellator.draw();
|
||||
drawEmptyTerminal( IDENTITY, x, y, width, height );
|
||||
}
|
||||
|
||||
public static void drawBlocker( @Nonnull BufferBuilder buffer, float x, float y, float width, float height )
|
||||
public static void drawBlocker( @Nonnull Matrix4f transform, @Nonnull IRenderTypeBuffer renderer, float x, float y, float width, float height )
|
||||
{
|
||||
Colour colour = Colour.Black;
|
||||
drawQuad( buffer, x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
Colour colour = Colour.BLACK;
|
||||
drawQuad( transform, renderer.getBuffer( Type.BLOCKER ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
}
|
||||
|
||||
public static void drawBlocker( float x, float y, float width, float height )
|
||||
{
|
||||
bindFont();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
begin( buffer );
|
||||
drawBlocker( buffer, x, y, width, height );
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
public static void bindFont()
|
||||
private static void bindFont()
|
||||
{
|
||||
Minecraft.getInstance().getTextureManager().bindTexture( FONT );
|
||||
GlStateManager.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
|
||||
|
||||
GlStateManager.enableTexture();
|
||||
RenderSystem.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
|
||||
}
|
||||
|
||||
public static void begin( BufferBuilder buffer )
|
||||
private static final class Type extends RenderState
|
||||
{
|
||||
buffer.begin( GL11.GL_TRIANGLES, POSITION_COLOR_TEX );
|
||||
private static final int GL_MODE = GL11.GL_TRIANGLES;
|
||||
|
||||
private static final VertexFormat FORMAT = DefaultVertexFormats.POSITION_COLOR_TEX;
|
||||
|
||||
static final RenderType MAIN = RenderType.makeType(
|
||||
"terminal_font", FORMAT, GL_MODE, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.getBuilder()
|
||||
.texture( new RenderState.TextureState( FONT, false, false ) ) // blur, minimap
|
||||
.alpha( DEFAULT_ALPHA )
|
||||
.lightmap( LIGHTMAP_DISABLED )
|
||||
.writeMask( COLOR_WRITE )
|
||||
.build( false )
|
||||
);
|
||||
|
||||
static final RenderType BLOCKER = RenderType.makeType(
|
||||
"terminal_blocker", FORMAT, GL_MODE, 256,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.getBuilder()
|
||||
.texture( new RenderState.TextureState( FONT, false, false ) ) // blur, minimap
|
||||
.alpha( DEFAULT_ALPHA )
|
||||
.writeMask( DEPTH_WRITE )
|
||||
.lightmap( LIGHTMAP_DISABLED )
|
||||
.build( false )
|
||||
);
|
||||
|
||||
private Type( String name, Runnable setup, Runnable destroy )
|
||||
{
|
||||
super( name, setup, destroy );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -5,10 +5,11 @@
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
|
||||
import dan200.computercraft.client.gui.widgets.WidgetWrapper;
|
||||
import dan200.computercraft.client.render.ComputerBorderRenderer;
|
||||
import dan200.computercraft.shared.computer.core.ClientComputer;
|
||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
|
||||
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
|
||||
@@ -17,21 +18,18 @@ import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
|
||||
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
|
||||
|
||||
public final class GuiComputer<T extends ContainerComputerBase> extends ContainerScreen<T>
|
||||
{
|
||||
public static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_normal.png" );
|
||||
public static final ResourceLocation BACKGROUND_ADVANCED = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_advanced.png" );
|
||||
public static final ResourceLocation BACKGROUND_COMMAND = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_command.png" );
|
||||
public static final ResourceLocation BACKGROUND_COLOUR = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_colour.png" );
|
||||
|
||||
private final ComputerFamily m_family;
|
||||
private final ClientComputer m_computer;
|
||||
private final int m_termWidth;
|
||||
private final int m_termHeight;
|
||||
private final ComputerFamily family;
|
||||
private final ClientComputer computer;
|
||||
private final int termWidth;
|
||||
private final int termHeight;
|
||||
|
||||
private WidgetTerminal terminal;
|
||||
private WidgetWrapper terminalWrapper;
|
||||
@@ -41,10 +39,10 @@ public final class GuiComputer<T extends ContainerComputerBase> extends Containe
|
||||
)
|
||||
{
|
||||
super( container, player, title );
|
||||
m_family = container.getFamily();
|
||||
m_computer = (ClientComputer) container.getComputer();
|
||||
m_termWidth = termWidth;
|
||||
m_termHeight = termHeight;
|
||||
family = container.getFamily();
|
||||
computer = (ClientComputer) container.getComputer();
|
||||
this.termWidth = termWidth;
|
||||
this.termHeight = termHeight;
|
||||
terminal = null;
|
||||
}
|
||||
|
||||
@@ -52,7 +50,7 @@ public final class GuiComputer<T extends ContainerComputerBase> extends Containe
|
||||
{
|
||||
return new GuiComputer<>(
|
||||
container, inventory, component,
|
||||
ComputerCraft.terminalWidth_computer, ComputerCraft.terminalHeight_computer
|
||||
ComputerCraft.computerTermWidth, ComputerCraft.computerTermHeight
|
||||
);
|
||||
}
|
||||
|
||||
@@ -60,7 +58,7 @@ public final class GuiComputer<T extends ContainerComputerBase> extends Containe
|
||||
{
|
||||
return new GuiComputer<>(
|
||||
container, inventory, component,
|
||||
ComputerCraft.terminalWidth_pocketComputer, ComputerCraft.terminalHeight_pocketComputer
|
||||
ComputerCraft.pocketTermWidth, ComputerCraft.pocketTermHeight
|
||||
);
|
||||
}
|
||||
|
||||
@@ -78,16 +76,16 @@ public final class GuiComputer<T extends ContainerComputerBase> extends Containe
|
||||
{
|
||||
minecraft.keyboardListener.enableRepeatEvents( true );
|
||||
|
||||
int termPxWidth = m_termWidth * FixedWidthFontRenderer.FONT_WIDTH;
|
||||
int termPxHeight = m_termHeight * FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
int termPxWidth = termWidth * FixedWidthFontRenderer.FONT_WIDTH;
|
||||
int termPxHeight = termHeight * FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
|
||||
xSize = termPxWidth + 4 + 24;
|
||||
ySize = termPxHeight + 4 + 24;
|
||||
xSize = termPxWidth + MARGIN * 2 + BORDER * 2;
|
||||
ySize = termPxHeight + MARGIN * 2 + BORDER * 2;
|
||||
|
||||
super.init();
|
||||
|
||||
terminal = new WidgetTerminal( minecraft, () -> m_computer, m_termWidth, m_termHeight, 2, 2, 2, 2 );
|
||||
terminalWrapper = new WidgetWrapper( terminal, 2 + 12 + guiLeft, 2 + 12 + guiTop, termPxWidth, termPxHeight );
|
||||
terminal = new WidgetTerminal( minecraft, () -> computer, termWidth, termHeight, MARGIN, MARGIN, MARGIN, MARGIN );
|
||||
terminalWrapper = new WidgetWrapper( terminal, MARGIN + BORDER + guiLeft, MARGIN + BORDER + guiTop, termPxWidth, termPxHeight );
|
||||
|
||||
children.add( terminalWrapper );
|
||||
setFocused( terminalWrapper );
|
||||
@@ -124,41 +122,16 @@ public final class GuiComputer<T extends ContainerComputerBase> extends Containe
|
||||
@Override
|
||||
public void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
|
||||
{
|
||||
// Work out where to draw
|
||||
int startX = terminalWrapper.getX() - 2;
|
||||
int startY = terminalWrapper.getY() - 2;
|
||||
int endX = startX + terminalWrapper.getWidth() + 4;
|
||||
int endY = startY + terminalWrapper.getHeight() + 4;
|
||||
|
||||
// Draw terminal
|
||||
terminal.draw( terminalWrapper.getX(), terminalWrapper.getY() );
|
||||
|
||||
// Draw a border around the terminal
|
||||
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
switch( m_family )
|
||||
{
|
||||
case Normal:
|
||||
default:
|
||||
minecraft.getTextureManager().bindTexture( BACKGROUND_NORMAL );
|
||||
break;
|
||||
case Advanced:
|
||||
minecraft.getTextureManager().bindTexture( BACKGROUND_ADVANCED );
|
||||
break;
|
||||
case Command:
|
||||
minecraft.getTextureManager().bindTexture( BACKGROUND_COMMAND );
|
||||
break;
|
||||
}
|
||||
|
||||
blit( startX - 12, startY - 12, 12, 28, 12, 12 );
|
||||
blit( startX - 12, endY, 12, 40, 12, 12 );
|
||||
blit( endX, startY - 12, 24, 28, 12, 12 );
|
||||
blit( endX, endY, 24, 40, 12, 12 );
|
||||
|
||||
blit( startX, startY - 12, 0, 0, endX - startX, 12 );
|
||||
blit( startX, endY, 0, 12, endX - startX, 12 );
|
||||
|
||||
blit( startX - 12, startY, 0, 28, 12, endY - startY );
|
||||
blit( endX, startY, 36, 28, 12, endY - startY );
|
||||
RenderSystem.color4f( 1, 1, 1, 1 );
|
||||
minecraft.getTextureManager().bindTexture( ComputerBorderRenderer.getTexture( family ) );
|
||||
ComputerBorderRenderer.render(
|
||||
terminalWrapper.getX() - MARGIN, terminalWrapper.getY() - MARGIN, getBlitOffset(),
|
||||
terminalWrapper.getWidth() + MARGIN * 2, terminalWrapper.getHeight() + MARGIN * 2
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
@@ -32,7 +32,7 @@ public class GuiDiskDrive extends ContainerScreen<ContainerDiskDrive>
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
|
||||
{
|
||||
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
|
||||
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
|
||||
minecraft.getTextureManager().bindTexture( BACKGROUND );
|
||||
blit( guiLeft, guiTop, 0, 0, xSize, ySize );
|
||||
}
|
||||
|
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
@@ -33,7 +33,7 @@ public class GuiPrinter extends ContainerScreen<ContainerPrinter>
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
|
||||
{
|
||||
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
|
||||
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
|
||||
minecraft.getTextureManager().bindTexture( BACKGROUND );
|
||||
blit( guiLeft, guiTop, 0, 0, xSize, ySize );
|
||||
|
||||
|
@@ -5,11 +5,15 @@
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.common.ContainerHeldItem;
|
||||
import dan200.computercraft.shared.media.items.ItemPrintout;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
@@ -18,6 +22,8 @@ import static dan200.computercraft.client.render.PrintoutRenderer.*;
|
||||
|
||||
public class GuiPrintout extends ContainerScreen<ContainerHeldItem>
|
||||
{
|
||||
private static final Matrix4f IDENTITY = TransformationMatrix.identity().getMatrix();
|
||||
|
||||
private final boolean m_book;
|
||||
private final int m_pages;
|
||||
private final TextBuffer[] m_text;
|
||||
@@ -88,20 +94,22 @@ public class GuiPrintout extends ContainerScreen<ContainerHeldItem>
|
||||
public void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
|
||||
{
|
||||
// Draw the printout
|
||||
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
GlStateManager.enableDepthTest();
|
||||
RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
RenderSystem.enableDepthTest();
|
||||
|
||||
drawBorder( guiLeft, guiTop, blitOffset, m_page, m_pages, m_book );
|
||||
drawText( guiLeft + X_TEXT_MARGIN, guiTop + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * m_page, m_text, m_colours );
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().getRenderTypeBuffers().getBufferSource();
|
||||
drawBorder( IDENTITY, renderer, guiLeft, guiTop, getBlitOffset(), m_page, m_pages, m_book );
|
||||
drawText( IDENTITY, renderer, guiLeft + X_TEXT_MARGIN, guiTop + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * m_page, m_text, m_colours );
|
||||
renderer.finish();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render( int mouseX, int mouseY, float partialTicks )
|
||||
{
|
||||
// We must take the background further back in order to not overlap with our printed pages.
|
||||
blitOffset--;
|
||||
setBlitOffset( getBlitOffset() - 1 );
|
||||
renderBackground();
|
||||
blitOffset++;
|
||||
setBlitOffset( getBlitOffset() + 1 );
|
||||
|
||||
super.render( mouseX, mouseY, partialTicks );
|
||||
renderHoveredToolTip( mouseX, mouseY );
|
||||
|
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
|
||||
import dan200.computercraft.client.gui.widgets.WidgetWrapper;
|
||||
@@ -49,13 +49,13 @@ public class GuiTurtle extends ContainerScreen<ContainerTurtle>
|
||||
super.init();
|
||||
minecraft.keyboardListener.enableRepeatEvents( true );
|
||||
|
||||
int termPxWidth = ComputerCraft.terminalWidth_turtle * FixedWidthFontRenderer.FONT_WIDTH;
|
||||
int termPxHeight = ComputerCraft.terminalHeight_turtle * FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
int termPxWidth = ComputerCraft.turtleTermWidth * FixedWidthFontRenderer.FONT_WIDTH;
|
||||
int termPxHeight = ComputerCraft.turtleTermHeight * FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
|
||||
terminal = new WidgetTerminal(
|
||||
minecraft, () -> m_computer,
|
||||
ComputerCraft.terminalWidth_turtle,
|
||||
ComputerCraft.terminalHeight_turtle,
|
||||
ComputerCraft.turtleTermWidth,
|
||||
ComputerCraft.turtleTermHeight,
|
||||
2, 2, 2, 2
|
||||
);
|
||||
terminalWrapper = new WidgetWrapper( terminal, 2 + 8 + guiLeft, 2 + 8 + guiTop, termPxWidth, termPxHeight );
|
||||
@@ -98,7 +98,7 @@ public class GuiTurtle extends ContainerScreen<ContainerTurtle>
|
||||
int slot = m_container.getSelectedSlot();
|
||||
if( slot >= 0 )
|
||||
{
|
||||
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
|
||||
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
|
||||
int slotX = slot % 4;
|
||||
int slotY = slot / 4;
|
||||
minecraft.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
|
||||
@@ -110,11 +110,11 @@ public class GuiTurtle extends ContainerScreen<ContainerTurtle>
|
||||
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
|
||||
{
|
||||
// Draw term
|
||||
boolean advanced = m_family == ComputerFamily.Advanced;
|
||||
boolean advanced = m_family == ComputerFamily.ADVANCED;
|
||||
terminal.draw( terminalWrapper.getX(), terminalWrapper.getY() );
|
||||
|
||||
// Draw border/inventory
|
||||
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
|
||||
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
|
||||
minecraft.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
|
||||
blit( guiLeft, guiTop, 0, 0, xSize, ySize );
|
||||
|
||||
|
@@ -17,6 +17,9 @@ import org.lwjgl.glfw.GLFW;
|
||||
import java.util.BitSet;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
|
||||
public class WidgetTerminal implements IGuiEventListener
|
||||
{
|
||||
private static final float TERMINATE_TIME = 0.5f;
|
||||
@@ -173,8 +176,8 @@ public class WidgetTerminal implements IGuiEventListener
|
||||
Terminal term = computer.getTerminal();
|
||||
if( term != null )
|
||||
{
|
||||
int charX = (int) (mouseX / FixedWidthFontRenderer.FONT_WIDTH);
|
||||
int charY = (int) (mouseY / FixedWidthFontRenderer.FONT_HEIGHT);
|
||||
int charX = (int) (mouseX / FONT_WIDTH);
|
||||
int charY = (int) (mouseY / FONT_HEIGHT);
|
||||
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
|
||||
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
|
||||
|
||||
@@ -197,8 +200,8 @@ public class WidgetTerminal implements IGuiEventListener
|
||||
Terminal term = computer.getTerminal();
|
||||
if( term != null )
|
||||
{
|
||||
int charX = (int) (mouseX / FixedWidthFontRenderer.FONT_WIDTH);
|
||||
int charY = (int) (mouseY / FixedWidthFontRenderer.FONT_HEIGHT);
|
||||
int charX = (int) (mouseX / FONT_WIDTH);
|
||||
int charY = (int) (mouseY / FONT_HEIGHT);
|
||||
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
|
||||
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
|
||||
|
||||
@@ -224,8 +227,8 @@ public class WidgetTerminal implements IGuiEventListener
|
||||
Terminal term = computer.getTerminal();
|
||||
if( term != null )
|
||||
{
|
||||
int charX = (int) (mouseX / FixedWidthFontRenderer.FONT_WIDTH);
|
||||
int charY = (int) (mouseY / FixedWidthFontRenderer.FONT_HEIGHT);
|
||||
int charX = (int) (mouseX / FONT_WIDTH);
|
||||
int charY = (int) (mouseY / FONT_HEIGHT);
|
||||
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
|
||||
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
|
||||
|
||||
@@ -249,8 +252,8 @@ public class WidgetTerminal implements IGuiEventListener
|
||||
Terminal term = computer.getTerminal();
|
||||
if( term != null )
|
||||
{
|
||||
int charX = (int) (mouseX / FixedWidthFontRenderer.FONT_WIDTH);
|
||||
int charY = (int) (mouseY / FixedWidthFontRenderer.FONT_HEIGHT);
|
||||
int charX = (int) (mouseX / FONT_WIDTH);
|
||||
int charY = (int) (mouseY / FONT_HEIGHT);
|
||||
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
|
||||
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
|
||||
|
||||
@@ -318,19 +321,15 @@ public class WidgetTerminal implements IGuiEventListener
|
||||
Terminal terminal = computer != null ? computer.getTerminal() : null;
|
||||
if( terminal != null )
|
||||
{
|
||||
FixedWidthFontRenderer.drawTerminal(
|
||||
originX, originY,
|
||||
terminal, !computer.isColour(), topMargin, bottomMargin, leftMargin, rightMargin
|
||||
);
|
||||
FixedWidthFontRenderer.drawTerminal( originX, originY, terminal, !computer.isColour(), topMargin, bottomMargin, leftMargin, rightMargin );
|
||||
}
|
||||
else
|
||||
{
|
||||
int x = originX - leftMargin;
|
||||
int y = originY - rightMargin;
|
||||
int width = termWidth * FixedWidthFontRenderer.FONT_WIDTH + leftMargin + rightMargin;
|
||||
int height = termHeight * FixedWidthFontRenderer.FONT_HEIGHT + topMargin + bottomMargin;
|
||||
|
||||
FixedWidthFontRenderer.drawEmptyTerminal( x, y, width, height );
|
||||
FixedWidthFontRenderer.drawEmptyTerminal(
|
||||
originX - leftMargin, originY - rightMargin,
|
||||
termWidth * FONT_WIDTH + leftMargin + rightMargin,
|
||||
termHeight * FONT_HEIGHT + topMargin + bottomMargin
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -7,23 +7,17 @@ package dan200.computercraft.client.proxy;
|
||||
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.*;
|
||||
import dan200.computercraft.client.render.TileEntityCableRenderer;
|
||||
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
|
||||
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
|
||||
import dan200.computercraft.client.render.TurtlePlayerRenderer;
|
||||
import dan200.computercraft.shared.common.ContainerHeldItem;
|
||||
import dan200.computercraft.shared.Registry;
|
||||
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
|
||||
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
|
||||
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
|
||||
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
|
||||
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
|
||||
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
|
||||
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
|
||||
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
|
||||
import dan200.computercraft.shared.turtle.core.TurtlePlayer;
|
||||
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
|
||||
import net.minecraft.client.gui.ScreenManager;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.RenderTypeLookup;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.event.world.WorldEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
@@ -40,27 +34,37 @@ public final class ComputerCraftProxyClient
|
||||
{
|
||||
registerContainers();
|
||||
|
||||
// Setup TESRs
|
||||
ClientRegistry.bindTileEntitySpecialRenderer( TileMonitor.class, new TileEntityMonitorRenderer() );
|
||||
ClientRegistry.bindTileEntitySpecialRenderer( TileCable.class, new TileEntityCableRenderer() );
|
||||
ClientRegistry.bindTileEntitySpecialRenderer( TileTurtle.class, new TileEntityTurtleRenderer() );
|
||||
// While turtles themselves are not transparent, their upgrades may be.
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_NORMAL.get(), RenderType.getTranslucent() );
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_ADVANCED.get(), RenderType.getTranslucent() );
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler( TurtlePlayer.class, TurtlePlayerRenderer::new );
|
||||
// Monitors' textures have transparent fronts and so count as cutouts.
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_NORMAL.get(), RenderType.getCutout() );
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_ADVANCED.get(), RenderType.getCutout() );
|
||||
|
||||
// Setup TESRs
|
||||
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_NORMAL.get(), TileEntityMonitorRenderer::new );
|
||||
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_ADVANCED.get(), TileEntityMonitorRenderer::new );
|
||||
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
|
||||
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
|
||||
// TODO: ClientRegistry.bindTileEntityRenderer( TileCable.FACTORY, x -> new TileEntityCableRenderer() );
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler( Registry.ModEntities.TURTLE_PLAYER.get(), TurtlePlayerRenderer::new );
|
||||
}
|
||||
|
||||
private static void registerContainers()
|
||||
{
|
||||
// My IDE doesn't think so, but we do actually need these generics.
|
||||
|
||||
ScreenManager.<ContainerComputer, GuiComputer<ContainerComputer>>registerFactory( ContainerComputer.TYPE, GuiComputer::create );
|
||||
ScreenManager.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>registerFactory( ContainerPocketComputer.TYPE, GuiComputer::createPocket );
|
||||
ScreenManager.registerFactory( ContainerTurtle.TYPE, GuiTurtle::new );
|
||||
ScreenManager.<ContainerComputer, GuiComputer<ContainerComputer>>registerFactory( Registry.ModContainers.COMPUTER.get(), GuiComputer::create );
|
||||
ScreenManager.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>registerFactory( Registry.ModContainers.POCKET_COMPUTER.get(), GuiComputer::createPocket );
|
||||
ScreenManager.registerFactory( Registry.ModContainers.TURTLE.get(), GuiTurtle::new );
|
||||
|
||||
ScreenManager.registerFactory( ContainerPrinter.TYPE, GuiPrinter::new );
|
||||
ScreenManager.registerFactory( ContainerDiskDrive.TYPE, GuiDiskDrive::new );
|
||||
ScreenManager.registerFactory( ContainerHeldItem.PRINTOUT_TYPE, GuiPrintout::new );
|
||||
ScreenManager.registerFactory( Registry.ModContainers.PRINTER.get(), GuiPrinter::new );
|
||||
ScreenManager.registerFactory( Registry.ModContainers.DISK_DRIVE.get(), GuiDiskDrive::new );
|
||||
ScreenManager.registerFactory( Registry.ModContainers.PRINTOUT.get(), GuiPrintout::new );
|
||||
|
||||
ScreenManager.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>registerFactory( ContainerViewComputer.TYPE, GuiComputer::createView );
|
||||
ScreenManager.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>registerFactory( Registry.ModContainers.VIEW_COMPUTER.get(), GuiComputer::createView );
|
||||
}
|
||||
|
||||
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
|
||||
|
@@ -5,26 +5,28 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.shared.Registry;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.CableShapes;
|
||||
import dan200.computercraft.shared.util.WorldUtil;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.ActiveRenderInfo;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
|
||||
import net.minecraftforge.client.event.DrawHighlightEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
|
||||
public final class CableHighlightRenderer
|
||||
@@ -37,14 +39,12 @@ public final class CableHighlightRenderer
|
||||
* Draw an outline for a specific part of a cable "Multipart".
|
||||
*
|
||||
* @param event The event to observe
|
||||
* @see WorldRenderer#drawSelectionBox(ActiveRenderInfo, RayTraceResult, int)
|
||||
* @see WorldRenderer#drawSelectionBox(MatrixStack, IVertexBuilder, Entity, double, double, double, BlockPos, BlockState)
|
||||
*/
|
||||
@SubscribeEvent
|
||||
public static void drawHighlight( DrawBlockHighlightEvent event )
|
||||
public static void drawHighlight( DrawHighlightEvent.HighlightBlock event )
|
||||
{
|
||||
if( event.getTarget().getType() != RayTraceResult.Type.BLOCK ) return;
|
||||
|
||||
BlockRayTraceResult hit = (BlockRayTraceResult) event.getTarget();
|
||||
BlockRayTraceResult hit = event.getTarget();
|
||||
BlockPos pos = hit.getPos();
|
||||
World world = event.getInfo().getRenderViewEntity().getEntityWorld();
|
||||
ActiveRenderInfo info = event.getInfo();
|
||||
@@ -52,38 +52,29 @@ public final class CableHighlightRenderer
|
||||
BlockState state = world.getBlockState( pos );
|
||||
|
||||
// We only care about instances with both cable and modem.
|
||||
if( state.getBlock() != ComputerCraft.Blocks.cable || state.get( BlockCable.MODEM ).getFacing() == null || !state.get( BlockCable.CABLE ) )
|
||||
if( state.getBlock() != Registry.ModBlocks.CABLE.get() || state.get( BlockCable.MODEM ).getFacing() == null || !state.get( BlockCable.CABLE ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCanceled( true );
|
||||
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFuncSeparate( GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO );
|
||||
GlStateManager.lineWidth( Math.max( 2.5F, mc.mainWindow.getFramebufferWidth() / 1920.0F * 2.5F ) );
|
||||
GlStateManager.disableTexture();
|
||||
GlStateManager.depthMask( false );
|
||||
GlStateManager.matrixMode( GL11.GL_PROJECTION );
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.scalef( 1.0F, 1.0F, 0.999F );
|
||||
|
||||
VoxelShape shape = WorldUtil.isVecInside( CableShapes.getModemShape( state ), hit.getHitVec().subtract( pos.getX(), pos.getY(), pos.getZ() ) )
|
||||
? CableShapes.getModemShape( state )
|
||||
: CableShapes.getCableShape( state );
|
||||
|
||||
Vec3d cameraPos = info.getProjectedView();
|
||||
WorldRenderer.drawShape(
|
||||
shape, pos.getX() - cameraPos.getX(), pos.getY() - cameraPos.getY(), pos.getZ() - cameraPos.getZ(),
|
||||
0.0F, 0.0F, 0.0F, 0.4F
|
||||
);
|
||||
double xOffset = pos.getX() - cameraPos.getX();
|
||||
double yOffset = pos.getY() - cameraPos.getY();
|
||||
double zOffset = pos.getZ() - cameraPos.getZ();
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
GlStateManager.matrixMode( GL11.GL_MODELVIEW );
|
||||
GlStateManager.depthMask( true );
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.disableBlend();
|
||||
IVertexBuilder buffer = event.getBuffers().getBuffer( RenderType.getLines() );
|
||||
Matrix4f matrix4f = event.getMatrix().getLast().getMatrix();
|
||||
shape.forEachEdge( ( x1, y1, z1, x2, y2, z2 ) -> {
|
||||
buffer.pos( matrix4f, (float) (x1 + xOffset), (float) (y1 + yOffset), (float) (z1 + zOffset) )
|
||||
.color( 0, 0, 0, 0.4f ).endVertex();
|
||||
buffer.pos( matrix4f, (float) (x2 + xOffset), (float) (y2 + yOffset), (float) (z2 + zOffset) )
|
||||
.color( 0, 0, 0, 0.4f ).endVertex();
|
||||
} );
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,175 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
public class ComputerBorderRenderer
|
||||
{
|
||||
public static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_normal.png" );
|
||||
public static final ResourceLocation BACKGROUND_ADVANCED = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_advanced.png" );
|
||||
public static final ResourceLocation BACKGROUND_COMMAND = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_command.png" );
|
||||
public static final ResourceLocation BACKGROUND_COLOUR = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_colour.png" );
|
||||
|
||||
private static final Matrix4f IDENTITY = new Matrix4f();
|
||||
|
||||
static
|
||||
{
|
||||
IDENTITY.setIdentity();
|
||||
}
|
||||
|
||||
/**
|
||||
* The margin between the terminal and its border.
|
||||
*/
|
||||
public static final int MARGIN = 2;
|
||||
|
||||
/**
|
||||
* The width of the terminal border.
|
||||
*/
|
||||
public static final int BORDER = 12;
|
||||
|
||||
private static final int CORNER_TOP_Y = 28;
|
||||
private static final int CORNER_BOTTOM_Y = CORNER_TOP_Y + BORDER;
|
||||
private static final int CORNER_LEFT_X = BORDER;
|
||||
private static final int CORNER_RIGHT_X = CORNER_LEFT_X + BORDER;
|
||||
private static final int BORDER_RIGHT_X = 36;
|
||||
private static final int GAP = 4;
|
||||
|
||||
private static final float TEX_SCALE = 1 / 256.0f;
|
||||
|
||||
private final Matrix4f transform;
|
||||
private final IVertexBuilder builder;
|
||||
private final int z;
|
||||
private final float r, g, b;
|
||||
|
||||
public ComputerBorderRenderer( Matrix4f transform, IVertexBuilder builder, int z, float r, float g, float b )
|
||||
{
|
||||
this.transform = transform;
|
||||
this.builder = builder;
|
||||
this.z = z;
|
||||
this.r = r;
|
||||
this.g = g;
|
||||
this.b = b;
|
||||
}
|
||||
|
||||
|
||||
@Nonnull
|
||||
public static ResourceLocation getTexture( @Nonnull ComputerFamily family )
|
||||
{
|
||||
switch( family )
|
||||
{
|
||||
case NORMAL:
|
||||
default:
|
||||
return BACKGROUND_NORMAL;
|
||||
case ADVANCED:
|
||||
return BACKGROUND_ADVANCED;
|
||||
case COMMAND:
|
||||
return BACKGROUND_COMMAND;
|
||||
}
|
||||
}
|
||||
|
||||
public static void render( int x, int y, int z, int width, int height )
|
||||
{
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX );
|
||||
|
||||
render( IDENTITY, buffer, x, y, z, width, height );
|
||||
|
||||
RenderSystem.enableAlphaTest();
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int width, int height )
|
||||
{
|
||||
render( transform, buffer, x, y, z, width, height, 1, 1, 1 );
|
||||
}
|
||||
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int width, int height, float r, float g, float b )
|
||||
{
|
||||
render( transform, buffer, x, y, z, width, height, 0, r, g, b );
|
||||
}
|
||||
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int width, int height, int borderHeight, float r, float g, float b )
|
||||
{
|
||||
new ComputerBorderRenderer( transform, buffer, z, r, g, b ).doRender( x, y, width, height, borderHeight );
|
||||
}
|
||||
|
||||
public void doRender( int x, int y, int width, int height, int bottomHeight )
|
||||
{
|
||||
int endX = x + width;
|
||||
int endY = y + height;
|
||||
|
||||
// Vertical bars
|
||||
renderLine( x - BORDER, y, 0, CORNER_TOP_Y, BORDER, endY - y );
|
||||
renderLine( endX, y, BORDER_RIGHT_X, CORNER_TOP_Y, BORDER, endY - y );
|
||||
|
||||
// Top bar
|
||||
renderLine( x, y - BORDER, 0, 0, endX - x, BORDER );
|
||||
renderCorner( x - BORDER, y - BORDER, CORNER_LEFT_X, CORNER_TOP_Y );
|
||||
renderCorner( endX, y - BORDER, CORNER_RIGHT_X, CORNER_TOP_Y );
|
||||
|
||||
// Bottom bar. We allow for drawing a stretched version, which allows for additional elements (such as the
|
||||
// pocket computer's lights).
|
||||
if( bottomHeight <= 0 )
|
||||
{
|
||||
renderLine( x, endY, 0, BORDER, endX - x, BORDER );
|
||||
renderCorner( x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y );
|
||||
renderCorner( endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y );
|
||||
}
|
||||
else
|
||||
{
|
||||
// Bottom left, middle, right. We do this in three portions: the top inner corners, an extended region for
|
||||
// lights, and then the bottom outer corners.
|
||||
renderTexture( x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y, BORDER, BORDER / 2 );
|
||||
renderTexture( x, endY, 0, BORDER, width, BORDER / 2, BORDER, BORDER / 2 );
|
||||
renderTexture( endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y, BORDER, BORDER / 2 );
|
||||
|
||||
renderTexture( x - BORDER, endY + BORDER / 2, CORNER_LEFT_X, CORNER_BOTTOM_Y + GAP, BORDER, bottomHeight, BORDER, GAP );
|
||||
renderTexture( x, endY + BORDER / 2, 0, BORDER + GAP, width, bottomHeight, BORDER, GAP );
|
||||
renderTexture( endX, endY + BORDER / 2, CORNER_RIGHT_X, CORNER_BOTTOM_Y + GAP, BORDER, bottomHeight, BORDER, GAP );
|
||||
|
||||
renderTexture( x - BORDER, endY + bottomHeight + BORDER / 2, CORNER_LEFT_X, CORNER_BOTTOM_Y + BORDER / 2, BORDER, BORDER / 2 );
|
||||
renderTexture( x, endY + bottomHeight + BORDER / 2, 0, BORDER + BORDER / 2, width, BORDER / 2 );
|
||||
renderTexture( endX, endY + bottomHeight + BORDER / 2, CORNER_RIGHT_X, CORNER_BOTTOM_Y + BORDER / 2, BORDER, BORDER / 2 );
|
||||
}
|
||||
}
|
||||
|
||||
private void renderCorner( int x, int y, int u, int v )
|
||||
{
|
||||
renderTexture( x, y, u, v, BORDER, BORDER, BORDER, BORDER );
|
||||
}
|
||||
|
||||
private void renderLine( int x, int y, int u, int v, int width, int height )
|
||||
{
|
||||
renderTexture( x, y, u, v, width, height, BORDER, BORDER );
|
||||
}
|
||||
|
||||
private void renderTexture( int x, int y, int u, int v, int width, int height )
|
||||
{
|
||||
renderTexture( x, y, u, v, width, height, width, height );
|
||||
}
|
||||
|
||||
private void renderTexture( int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight )
|
||||
{
|
||||
builder.pos( transform, x, y + height, z ).color( r, g, b, 1.0f ).tex( u * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).endVertex();
|
||||
builder.pos( transform, x + width, y + height, z ).color( r, g, b, 1.0f ).tex( (u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).endVertex();
|
||||
builder.pos( transform, x + width, y, z ).color( r, g, b, 1.0f ).tex( (u + textureWidth) * TEX_SCALE, v * TEX_SCALE ).endVertex();
|
||||
builder.pos( transform, x, y, z ).color( r, g, b, 1.0f ).tex( u * TEX_SCALE, v * TEX_SCALE ).endVertex();
|
||||
}
|
||||
}
|
@@ -5,9 +5,12 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.AbstractClientPlayerEntity;
|
||||
import net.minecraft.client.renderer.FirstPersonRenderer;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Hand;
|
||||
@@ -19,99 +22,118 @@ public abstract class ItemMapLikeRenderer
|
||||
/**
|
||||
* The main rendering method for the item.
|
||||
*
|
||||
* @param stack The stack to render
|
||||
* @see FirstPersonRenderer#renderMapFirstPerson(ItemStack)
|
||||
* @param transform The matrix transformation stack
|
||||
* @param render The buffer to render to
|
||||
* @param stack The stack to render
|
||||
* @see FirstPersonRenderer#renderItemInFirstPerson(AbstractClientPlayerEntity, float, float, Hand, float, ItemStack, float, MatrixStack, IRenderTypeBuffer, int)
|
||||
*/
|
||||
protected abstract void renderItem( ItemStack stack );
|
||||
protected abstract void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack );
|
||||
|
||||
protected void renderItemFirstPerson( Hand hand, float pitch, float equipProgress, float swingProgress, ItemStack stack )
|
||||
protected void renderItemFirstPerson( MatrixStack transform, IRenderTypeBuffer render, int lightTexture, Hand hand, float pitch, float equipProgress, float swingProgress, ItemStack stack )
|
||||
{
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
transform.push();
|
||||
if( hand == Hand.MAIN_HAND && player.getHeldItemOffhand().isEmpty() )
|
||||
{
|
||||
renderItemFirstPersonCenter( pitch, equipProgress, swingProgress, stack );
|
||||
renderItemFirstPersonCenter( transform, render, lightTexture, pitch, equipProgress, swingProgress, stack );
|
||||
}
|
||||
else
|
||||
{
|
||||
renderItemFirstPersonSide(
|
||||
transform, render, lightTexture,
|
||||
hand == Hand.MAIN_HAND ? player.getPrimaryHand() : player.getPrimaryHand().opposite(),
|
||||
equipProgress, swingProgress, stack
|
||||
);
|
||||
}
|
||||
GlStateManager.popMatrix();
|
||||
transform.pop();
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders the item to one side of the player.
|
||||
*
|
||||
* @param transform The matrix transformation stack
|
||||
* @param render The buffer to render to
|
||||
* @param combinedLight The current light level
|
||||
* @param side The side to render on
|
||||
* @param equipProgress The equip progress of this item
|
||||
* @param swingProgress The swing progress of this item
|
||||
* @param stack The stack to render
|
||||
* @see FirstPersonRenderer#renderMapFirstPersonSide(float, HandSide, float, ItemStack)
|
||||
* @see FirstPersonRenderer#renderMapFirstPersonSide(MatrixStack, IRenderTypeBuffer, int, float, HandSide, float, ItemStack)
|
||||
*/
|
||||
private void renderItemFirstPersonSide( HandSide side, float equipProgress, float swingProgress, ItemStack stack )
|
||||
private void renderItemFirstPersonSide( MatrixStack transform, IRenderTypeBuffer render, int combinedLight, HandSide side, float equipProgress, float swingProgress, ItemStack stack )
|
||||
{
|
||||
Minecraft minecraft = Minecraft.getInstance();
|
||||
float offset = side == HandSide.RIGHT ? 1f : -1f;
|
||||
GlStateManager.translatef( offset * 0.125f, -0.125f, 0f );
|
||||
transform.translate( offset * 0.125f, -0.125f, 0f );
|
||||
|
||||
// If the player is not invisible then render a single arm
|
||||
if( !minecraft.player.isInvisible() )
|
||||
{
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.rotatef( offset * 10f, 0f, 0f, 1f );
|
||||
minecraft.getFirstPersonRenderer().renderArmFirstPerson( equipProgress, swingProgress, side );
|
||||
GlStateManager.popMatrix();
|
||||
transform.push();
|
||||
transform.rotate( Vector3f.ZP.rotationDegrees( offset * 10f ) );
|
||||
minecraft.getFirstPersonRenderer().renderArmFirstPerson( transform, render, combinedLight, equipProgress, swingProgress, side );
|
||||
transform.pop();
|
||||
}
|
||||
|
||||
// Setup the appropriate transformations. This is just copied from the
|
||||
// corresponding method in ItemRenderer.
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translatef( offset * 0.51f, -0.08f + equipProgress * -1.2f, -0.75f );
|
||||
transform.push();
|
||||
transform.translate( offset * 0.51f, -0.08f + equipProgress * -1.2f, -0.75f );
|
||||
float f1 = MathHelper.sqrt( swingProgress );
|
||||
float f2 = MathHelper.sin( f1 * (float) Math.PI );
|
||||
float f3 = -0.5f * f2;
|
||||
float f4 = 0.4f * MathHelper.sin( f1 * ((float) Math.PI * 2f) );
|
||||
float f5 = -0.3f * MathHelper.sin( swingProgress * (float) Math.PI );
|
||||
GlStateManager.translatef( offset * f3, f4 - 0.3f * f2, f5 );
|
||||
GlStateManager.rotatef( f2 * -45f, 1f, 0f, 0f );
|
||||
GlStateManager.rotatef( offset * f2 * -30f, 0f, 1f, 0f );
|
||||
transform.translate( offset * f3, f4 - 0.3f * f2, f5 );
|
||||
transform.rotate( Vector3f.XP.rotationDegrees( f2 * -45f ) );
|
||||
transform.rotate( Vector3f.YP.rotationDegrees( offset * f2 * -30f ) );
|
||||
|
||||
renderItem( stack );
|
||||
renderItem( transform, render, stack );
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
transform.pop();
|
||||
}
|
||||
|
||||
/**
|
||||
* Render an item in the middle of the screen.
|
||||
*
|
||||
* @param transform The matrix transformation stack
|
||||
* @param render The buffer to render to
|
||||
* @param combinedLight The current light level
|
||||
* @param pitch The pitch of the player
|
||||
* @param equipProgress The equip progress of this item
|
||||
* @param swingProgress The swing progress of this item
|
||||
* @param stack The stack to render
|
||||
* @see FirstPersonRenderer#renderMapFirstPerson(float, float, float)
|
||||
* @see FirstPersonRenderer#renderMapFirstPerson(MatrixStack, IRenderTypeBuffer, int, float, float, float)
|
||||
*/
|
||||
private void renderItemFirstPersonCenter( float pitch, float equipProgress, float swingProgress, ItemStack stack )
|
||||
private void renderItemFirstPersonCenter( MatrixStack transform, IRenderTypeBuffer render, int combinedLight, float pitch, float equipProgress, float swingProgress, ItemStack stack )
|
||||
{
|
||||
FirstPersonRenderer renderer = Minecraft.getInstance().getFirstPersonRenderer();
|
||||
Minecraft minecraft = Minecraft.getInstance();
|
||||
FirstPersonRenderer renderer = minecraft.getFirstPersonRenderer();
|
||||
|
||||
// Setup the appropriate transformations. This is just copied from the
|
||||
// corresponding method in ItemRenderer.
|
||||
float swingRt = MathHelper.sqrt( swingProgress );
|
||||
float tX = -0.2f * MathHelper.sin( swingProgress * (float) Math.PI );
|
||||
float tZ = -0.4f * MathHelper.sin( swingRt * (float) Math.PI );
|
||||
GlStateManager.translatef( 0f, -tX / 2f, tZ );
|
||||
float pitchAngle = renderer.getMapAngleFromPitch( pitch );
|
||||
GlStateManager.translatef( 0f, 0.04f + equipProgress * -1.2f + pitchAngle * -0.5f, -0.72f );
|
||||
GlStateManager.rotatef( pitchAngle * -85f, 1f, 0f, 0f );
|
||||
renderer.renderArms();
|
||||
float rX = MathHelper.sin( swingRt * (float) Math.PI );
|
||||
GlStateManager.rotatef( rX * 20f, 1f, 0f, 0f );
|
||||
GlStateManager.scalef( 2f, 2f, 2f );
|
||||
transform.translate( 0, -tX / 2, tZ );
|
||||
|
||||
renderItem( stack );
|
||||
float pitchAngle = renderer.getMapAngleFromPitch( pitch );
|
||||
transform.translate( 0, 0.04F + equipProgress * -1.2f + pitchAngle * -0.5f, -0.72f );
|
||||
transform.rotate( Vector3f.XP.rotationDegrees( pitchAngle * -85.0f ) );
|
||||
if( !minecraft.player.isInvisible() )
|
||||
{
|
||||
transform.push();
|
||||
transform.rotate( Vector3f.YP.rotationDegrees( 90.0F ) );
|
||||
renderer.renderArm( transform, render, combinedLight, HandSide.RIGHT );
|
||||
renderer.renderArm( transform, render, combinedLight, HandSide.LEFT );
|
||||
transform.pop();
|
||||
}
|
||||
|
||||
float rX = MathHelper.sin( swingRt * (float) Math.PI );
|
||||
transform.rotate( Vector3f.XP.rotationDegrees( rX * 20.0F ) );
|
||||
transform.scale( 2.0F, 2.0F, 2.0F );
|
||||
|
||||
renderItem( transform, render, stack );
|
||||
}
|
||||
}
|
||||
|
@@ -5,7 +5,8 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
@@ -14,19 +15,19 @@ import dan200.computercraft.shared.computer.core.ComputerFamily;
|
||||
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RenderSpecificHandEvent;
|
||||
import net.minecraftforge.client.event.RenderHandEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.client.gui.GuiComputer.*;
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
|
||||
|
||||
/**
|
||||
* Emulates map rendering for pocket computers.
|
||||
@@ -34,8 +35,6 @@ import static dan200.computercraft.client.gui.GuiComputer.*;
|
||||
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
|
||||
public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
{
|
||||
private static final int MARGIN = 2;
|
||||
private static final int FRAME = 12;
|
||||
private static final int LIGHT_HEIGHT = 8;
|
||||
|
||||
private static final ItemPocketRenderer INSTANCE = new ItemPocketRenderer();
|
||||
@@ -45,17 +44,20 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void renderItem( RenderSpecificHandEvent event )
|
||||
public static void onRenderInHand( RenderHandEvent event )
|
||||
{
|
||||
ItemStack stack = event.getItemStack();
|
||||
if( !(stack.getItem() instanceof ItemPocketComputer) ) return;
|
||||
|
||||
event.setCanceled( true );
|
||||
INSTANCE.renderItemFirstPerson( event.getHand(), event.getInterpolatedPitch(), event.getEquipProgress(), event.getSwingProgress(), event.getItemStack() );
|
||||
INSTANCE.renderItemFirstPerson(
|
||||
event.getMatrixStack(), event.getBuffers(), event.getLight(),
|
||||
event.getHand(), event.getInterpolatedPitch(), event.getEquipProgress(), event.getSwingProgress(), event.getItemStack()
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderItem( ItemStack stack )
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack )
|
||||
{
|
||||
ClientComputer computer = ItemPocketComputer.createClientComputer( stack );
|
||||
Terminal terminal = computer == null ? null : computer.getTerminal();
|
||||
@@ -63,8 +65,8 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
int termWidth, termHeight;
|
||||
if( terminal == null )
|
||||
{
|
||||
termWidth = ComputerCraft.terminalWidth_pocketComputer;
|
||||
termHeight = ComputerCraft.terminalHeight_pocketComputer;
|
||||
termWidth = ComputerCraft.pocketTermWidth;
|
||||
termHeight = ComputerCraft.pocketTermHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -77,51 +79,44 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
|
||||
// Setup various transformations. Note that these are partially adapted from the corresponding method
|
||||
// in ItemRenderer
|
||||
GlStateManager.pushMatrix();
|
||||
transform.push();
|
||||
transform.rotate( Vector3f.YP.rotationDegrees( 180f ) );
|
||||
transform.rotate( Vector3f.ZP.rotationDegrees( 180f ) );
|
||||
transform.scale( 0.5f, 0.5f, 0.5f );
|
||||
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.disableDepthTest();
|
||||
|
||||
GlStateManager.rotatef( 180f, 0f, 1f, 0f );
|
||||
GlStateManager.rotatef( 180f, 0f, 0f, 1f );
|
||||
GlStateManager.scalef( 0.5f, 0.5f, 0.5f );
|
||||
|
||||
double scale = 0.75 / Math.max( width + FRAME * 2, height + FRAME * 2 + LIGHT_HEIGHT );
|
||||
GlStateManager.scaled( scale, scale, 0 );
|
||||
GlStateManager.translated( -0.5 * width, -0.5 * height, 0 );
|
||||
float scale = 0.75f / Math.max( width + BORDER * 2, height + BORDER * 2 + LIGHT_HEIGHT );
|
||||
transform.scale( scale, scale, 0 );
|
||||
transform.translate( -0.5 * width, -0.5 * height, 0 );
|
||||
|
||||
// Render the main frame
|
||||
ItemPocketComputer item = (ItemPocketComputer) stack.getItem();
|
||||
ComputerFamily family = item.getFamily();
|
||||
int frameColour = item.getColour( stack );
|
||||
renderFrame( family, frameColour, width, height );
|
||||
|
||||
Matrix4f matrix = transform.getLast().getMatrix();
|
||||
renderFrame( matrix, family, frameColour, width, height );
|
||||
|
||||
// Render the light
|
||||
int lightColour = ItemPocketComputer.getLightState( stack );
|
||||
if( lightColour == -1 ) lightColour = Colour.Black.getHex();
|
||||
renderLight( lightColour, width, height );
|
||||
if( lightColour == -1 ) lightColour = Colour.BLACK.getHex();
|
||||
renderLight( matrix, lightColour, width, height );
|
||||
|
||||
if( computer != null && terminal != null )
|
||||
{
|
||||
FixedWidthFontRenderer.drawTerminal( MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
|
||||
FixedWidthFontRenderer.drawTerminal( matrix, MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
|
||||
}
|
||||
else
|
||||
{
|
||||
FixedWidthFontRenderer.drawEmptyTerminal( 0, 0, width, height );
|
||||
FixedWidthFontRenderer.drawEmptyTerminal( matrix, 0, 0, width, height );
|
||||
}
|
||||
|
||||
GlStateManager.enableDepthTest();
|
||||
GlStateManager.enableLighting();
|
||||
GlStateManager.popMatrix();
|
||||
transform.pop();
|
||||
}
|
||||
|
||||
private static void renderFrame( ComputerFamily family, int colour, int width, int height )
|
||||
private static void renderFrame( Matrix4f transform, ComputerFamily family, int colour, int width, int height )
|
||||
{
|
||||
|
||||
Minecraft.getInstance().getTextureManager().bindTexture( colour != -1
|
||||
? BACKGROUND_COLOUR
|
||||
: family == ComputerFamily.Normal ? BACKGROUND_NORMAL : BACKGROUND_ADVANCED
|
||||
);
|
||||
Minecraft.getInstance().getTextureManager()
|
||||
.bindTexture( colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture( family ) );
|
||||
|
||||
float r = ((colour >>> 16) & 0xFF) / 255.0f;
|
||||
float g = ((colour >>> 8) & 0xFF) / 255.0f;
|
||||
@@ -129,38 +124,17 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR );
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX );
|
||||
|
||||
// Top left, middle, right
|
||||
renderTexture( buffer, -FRAME, -FRAME, 12, 28, FRAME, FRAME, r, g, b );
|
||||
renderTexture( buffer, 0, -FRAME, 0, 0, width, FRAME, r, g, b );
|
||||
renderTexture( buffer, width, -FRAME, 24, 28, FRAME, FRAME, r, g, b );
|
||||
|
||||
// Left and bright border
|
||||
renderTexture( buffer, -FRAME, 0, 0, 28, FRAME, height, r, g, b );
|
||||
renderTexture( buffer, width, 0, 36, 28, FRAME, height, r, g, b );
|
||||
|
||||
// Bottom left, middle, right. We do this in three portions: the top inner corners, an extended region for
|
||||
// lights, and then the bottom outer corners.
|
||||
renderTexture( buffer, -FRAME, height, 12, 40, FRAME, FRAME / 2, r, g, b );
|
||||
renderTexture( buffer, 0, height, 0, 12, width, FRAME / 2, r, g, b );
|
||||
renderTexture( buffer, width, height, 24, 40, FRAME, FRAME / 2, r, g, b );
|
||||
|
||||
renderTexture( buffer, -FRAME, height + FRAME / 2, 12, 44, FRAME, LIGHT_HEIGHT, FRAME, 4, r, g, b );
|
||||
renderTexture( buffer, 0, height + FRAME / 2, 0, 16, width, LIGHT_HEIGHT, FRAME, 4, r, g, b );
|
||||
renderTexture( buffer, width, height + FRAME / 2, 24, 44, FRAME, LIGHT_HEIGHT, FRAME, 4, r, g, b );
|
||||
|
||||
renderTexture( buffer, -FRAME, height + LIGHT_HEIGHT + FRAME / 2, 12, 40 + FRAME / 2, FRAME, FRAME / 2, r, g, b );
|
||||
renderTexture( buffer, 0, height + LIGHT_HEIGHT + FRAME / 2, 0, 12 + FRAME / 2, width, FRAME / 2, r, g, b );
|
||||
renderTexture( buffer, width, height + LIGHT_HEIGHT + FRAME / 2, 24, 40 + FRAME / 2, FRAME, FRAME / 2, r, g, b );
|
||||
ComputerBorderRenderer.render( transform, buffer, 0, 0, 0, width, height, LIGHT_HEIGHT, r, g, b );
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
private static void renderLight( int colour, int width, int height )
|
||||
private static void renderLight( Matrix4f transform, int colour, int width, int height )
|
||||
{
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.disableTexture();
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.disableTexture();
|
||||
|
||||
float r = ((colour >>> 16) & 0xFF) / 255.0f;
|
||||
float g = ((colour >>> 8) & 0xFF) / 255.0f;
|
||||
@@ -169,26 +143,12 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR );
|
||||
buffer.pos( width - LIGHT_HEIGHT * 2, height + LIGHT_HEIGHT + FRAME / 2.0f, 0.0D ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.pos( width, height + LIGHT_HEIGHT + FRAME / 2.0f, 0.0D ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.pos( width, height + FRAME / 2.0f, 0.0D ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.pos( width - LIGHT_HEIGHT * 2, height + FRAME / 2.0f, 0.0D ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.pos( transform, width - LIGHT_HEIGHT * 2, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.pos( transform, width, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.pos( transform, width, height + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.pos( transform, width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
GlStateManager.enableTexture();
|
||||
}
|
||||
|
||||
private static void renderTexture( BufferBuilder builder, int x, int y, int textureX, int textureY, int width, int height, float r, float g, float b )
|
||||
{
|
||||
renderTexture( builder, x, y, textureX, textureY, width, height, width, height, r, g, b );
|
||||
}
|
||||
|
||||
private static void renderTexture( BufferBuilder builder, int x, int y, int textureX, int textureY, int width, int height, int textureWidth, int textureHeight, float r, float g, float b )
|
||||
{
|
||||
float scale = 1 / 255.0f;
|
||||
builder.pos( x, y + height, 0 ).tex( textureX * scale, (textureY + textureHeight) * scale ).color( r, g, b, 1.0f ).endVertex();
|
||||
builder.pos( x + width, y + height, 0 ).tex( (textureX + textureWidth) * scale, (textureY + textureHeight) * scale ).color( r, g, b, 1.0f ).endVertex();
|
||||
builder.pos( x + width, y, 0 ).tex( (textureX + textureWidth) * scale, textureY * scale ).color( r, g, b, 1.0f ).endVertex();
|
||||
builder.pos( x, y, 0 ).tex( textureX * scale, textureY * scale ).color( r, g, b, 1.0f ).endVertex();
|
||||
RenderSystem.enableTexture();
|
||||
}
|
||||
}
|
||||
|
@@ -5,13 +5,16 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.shared.media.items.ItemPrintout;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RenderHandEvent;
|
||||
import net.minecraftforge.client.event.RenderItemInFrameEvent;
|
||||
import net.minecraftforge.client.event.RenderSpecificHandEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
@@ -34,30 +37,26 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRenderInHand( RenderSpecificHandEvent event )
|
||||
public static void onRenderInHand( RenderHandEvent event )
|
||||
{
|
||||
ItemStack stack = event.getItemStack();
|
||||
if( !(stack.getItem() instanceof ItemPrintout) ) return;
|
||||
|
||||
event.setCanceled( true );
|
||||
INSTANCE.renderItemFirstPerson( event.getHand(), event.getInterpolatedPitch(), event.getEquipProgress(), event.getSwingProgress(), event.getItemStack() );
|
||||
INSTANCE.renderItemFirstPerson(
|
||||
event.getMatrixStack(), event.getBuffers(), event.getLight(),
|
||||
event.getHand(), event.getInterpolatedPitch(), event.getEquipProgress(), event.getSwingProgress(), event.getItemStack()
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderItem( ItemStack stack )
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack )
|
||||
{
|
||||
// Setup various transformations. Note that these are partially adapated from the corresponding method
|
||||
// in FirstPersonRenderer.renderFirstPersonMap
|
||||
GlStateManager.disableLighting();
|
||||
transform.rotate( Vector3f.XP.rotationDegrees( 180f ) );
|
||||
transform.scale( 0.42f, 0.42f, -0.42f );
|
||||
transform.translate( -0.5f, -0.48f, 0.0f );
|
||||
|
||||
GlStateManager.rotatef( 180f, 0f, 1f, 0f );
|
||||
GlStateManager.rotatef( 180f, 0f, 0f, 1f );
|
||||
GlStateManager.scalef( 0.42f, 0.42f, -0.42f );
|
||||
GlStateManager.translatef( -0.5f, -0.48f, 0.0f );
|
||||
|
||||
drawPrintout( stack );
|
||||
|
||||
GlStateManager.enableLighting();
|
||||
drawPrintout( transform, render, stack );
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
@@ -65,24 +64,20 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
|
||||
{
|
||||
ItemStack stack = event.getItem();
|
||||
if( !(stack.getItem() instanceof ItemPrintout) ) return;
|
||||
|
||||
event.setCanceled( true );
|
||||
|
||||
GlStateManager.disableLighting();
|
||||
MatrixStack transform = event.getMatrix();
|
||||
|
||||
// Move a little bit forward to ensure we're not clipping with the frame
|
||||
GlStateManager.translatef( 0.0f, 0.0f, -0.001f );
|
||||
GlStateManager.rotatef( 180f, 0f, 0f, 1f );
|
||||
GlStateManager.scalef( 0.95f, 0.95f, -0.95f );
|
||||
GlStateManager.translatef( -0.5f, -0.5f, 0.0f );
|
||||
transform.translate( 0.0f, 0.0f, -0.001f );
|
||||
transform.rotate( Vector3f.ZP.rotationDegrees( 180f ) );
|
||||
transform.scale( 0.95f, 0.95f, -0.95f );
|
||||
transform.translate( -0.5f, -0.5f, 0.0f );
|
||||
|
||||
drawPrintout( stack );
|
||||
|
||||
GlStateManager.enableLighting();
|
||||
GlStateManager.disableBlend();
|
||||
drawPrintout( transform, event.getBuffers(), stack );
|
||||
}
|
||||
|
||||
private static void drawPrintout( ItemStack stack )
|
||||
private static void drawPrintout( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack )
|
||||
{
|
||||
int pages = ItemPrintout.getPageCount( stack );
|
||||
boolean book = ((ItemPrintout) stack.getItem()).getType() == ItemPrintout.Type.BOOK;
|
||||
@@ -105,11 +100,14 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
|
||||
double max = Math.max( visualHeight, visualWidth );
|
||||
|
||||
// Scale the printout to fit correctly.
|
||||
double scale = 1.0 / max;
|
||||
GlStateManager.scaled( scale, scale, scale );
|
||||
GlStateManager.translated( (max - width) / 2.0, (max - height) / 2.0, 0.0 );
|
||||
float scale = (float) (1.0 / max);
|
||||
transform.scale( scale, scale, scale );
|
||||
transform.translate( (max - width) / 2.0, (max - height) / 2.0, 0.0 );
|
||||
|
||||
drawBorder( 0, 0, -0.01, 0, pages, book );
|
||||
drawText( X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, ItemPrintout.getText( stack ), ItemPrintout.getColours( stack ) );
|
||||
Matrix4f matrix = transform.getLast().getMatrix();
|
||||
drawBorder( matrix, render, 0, 0, -0.01f, 0, pages, book );
|
||||
drawText( matrix, render,
|
||||
X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, ItemPrintout.getText( stack ), ItemPrintout.getColours( stack )
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -1,269 +0,0 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import net.minecraft.client.renderer.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
|
||||
import net.minecraftforge.client.model.pipeline.LightUtil;
|
||||
import net.minecraftforge.client.model.pipeline.VertexTransformer;
|
||||
import net.minecraftforge.common.model.TRSRTransformation;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.vecmath.Matrix4f;
|
||||
import javax.vecmath.Point3f;
|
||||
import javax.vecmath.Vector3f;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Transforms vertices of a model, remaining aware of winding order, and rearranging
|
||||
* vertices if needed.
|
||||
*/
|
||||
public final class ModelTransformer
|
||||
{
|
||||
private static final Matrix4f identity;
|
||||
|
||||
static
|
||||
{
|
||||
identity = new Matrix4f();
|
||||
identity.setIdentity();
|
||||
}
|
||||
|
||||
private ModelTransformer()
|
||||
{
|
||||
}
|
||||
|
||||
public static void transformQuadsTo( List<BakedQuad> output, List<BakedQuad> input, Matrix4f transform )
|
||||
{
|
||||
if( transform == null || transform.equals( identity ) )
|
||||
{
|
||||
output.addAll( input );
|
||||
}
|
||||
else
|
||||
{
|
||||
Matrix4f normalMatrix = new Matrix4f( transform );
|
||||
normalMatrix.invert();
|
||||
normalMatrix.transpose();
|
||||
|
||||
for( BakedQuad quad : input ) output.add( doTransformQuad( quad, transform, normalMatrix ) );
|
||||
}
|
||||
}
|
||||
|
||||
public static BakedQuad transformQuad( BakedQuad input, Matrix4f transform )
|
||||
{
|
||||
if( transform == null || transform.equals( identity ) ) return input;
|
||||
|
||||
Matrix4f normalMatrix = new Matrix4f( transform );
|
||||
normalMatrix.invert();
|
||||
normalMatrix.transpose();
|
||||
return doTransformQuad( input, transform, normalMatrix );
|
||||
}
|
||||
|
||||
private static BakedQuad doTransformQuad( BakedQuad input, Matrix4f positionMatrix, Matrix4f normalMatrix )
|
||||
{
|
||||
|
||||
BakedQuadBuilder builder = new BakedQuadBuilder( input.getFormat() );
|
||||
NormalAwareTransformer transformer = new NormalAwareTransformer( builder, positionMatrix, normalMatrix );
|
||||
input.pipe( transformer );
|
||||
|
||||
if( transformer.areNormalsInverted() )
|
||||
{
|
||||
builder.swap( 1, 3 );
|
||||
transformer.areNormalsInverted();
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* A vertex transformer that tracks whether the normals have been inverted and so the vertices
|
||||
* should be reordered so backface culling works as expected.
|
||||
*/
|
||||
private static class NormalAwareTransformer extends VertexTransformer
|
||||
{
|
||||
private final Matrix4f positionMatrix;
|
||||
private final Matrix4f normalMatrix;
|
||||
|
||||
private int vertexIndex = 0, elementIndex = 0;
|
||||
private final Point3f[] before = new Point3f[4];
|
||||
private final Point3f[] after = new Point3f[4];
|
||||
|
||||
NormalAwareTransformer( IVertexConsumer parent, Matrix4f positionMatrix, Matrix4f normalMatrix )
|
||||
{
|
||||
super( parent );
|
||||
this.positionMatrix = positionMatrix;
|
||||
this.normalMatrix = normalMatrix;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setQuadOrientation( @Nonnull Direction orientation )
|
||||
{
|
||||
super.setQuadOrientation( orientation == null ? orientation : TRSRTransformation.rotate( positionMatrix, orientation ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void put( int element, @Nonnull float... data )
|
||||
{
|
||||
switch( getVertexFormat().getElement( element ).getUsage() )
|
||||
{
|
||||
case POSITION:
|
||||
{
|
||||
Point3f vec = new Point3f( data );
|
||||
Point3f newVec = new Point3f();
|
||||
positionMatrix.transform( vec, newVec );
|
||||
|
||||
float[] newData = new float[4];
|
||||
newVec.get( newData );
|
||||
super.put( element, newData );
|
||||
|
||||
|
||||
before[vertexIndex] = vec;
|
||||
after[vertexIndex] = newVec;
|
||||
break;
|
||||
}
|
||||
case NORMAL:
|
||||
{
|
||||
Vector3f vec = new Vector3f( data );
|
||||
normalMatrix.transform( vec );
|
||||
|
||||
float[] newData = new float[4];
|
||||
vec.get( newData );
|
||||
super.put( element, newData );
|
||||
break;
|
||||
}
|
||||
default:
|
||||
super.put( element, data );
|
||||
break;
|
||||
}
|
||||
|
||||
elementIndex++;
|
||||
if( elementIndex == getVertexFormat().getElementCount() )
|
||||
{
|
||||
vertexIndex++;
|
||||
elementIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean areNormalsInverted()
|
||||
{
|
||||
Vector3f temp1 = new Vector3f(), temp2 = new Vector3f();
|
||||
Vector3f crossBefore = new Vector3f(), crossAfter = new Vector3f();
|
||||
|
||||
// Determine what cross product we expect to have
|
||||
temp1.sub( before[1], before[0] );
|
||||
temp2.sub( before[1], before[2] );
|
||||
crossBefore.cross( temp1, temp2 );
|
||||
normalMatrix.transform( crossBefore );
|
||||
|
||||
// And determine what cross product we actually have
|
||||
temp1.sub( after[1], after[0] );
|
||||
temp2.sub( after[1], after[2] );
|
||||
crossAfter.cross( temp1, temp2 );
|
||||
|
||||
// If the angle between expected and actual cross product is greater than
|
||||
// pi/2 radians then we will need to reorder our quads.
|
||||
return Math.abs( crossBefore.angle( crossAfter ) ) >= Math.PI / 2;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A vertex consumer which is capable of building {@link BakedQuad}s.
|
||||
*
|
||||
* Equivalent to {@link net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder} but more memory
|
||||
* efficient.
|
||||
*
|
||||
* This also provides the ability to swap vertices through {@link #swap(int, int)} to allow reordering.
|
||||
*/
|
||||
private static final class BakedQuadBuilder implements IVertexConsumer
|
||||
{
|
||||
private final VertexFormat format;
|
||||
|
||||
private final int[] vertexData;
|
||||
private int vertexIndex = 0, elementIndex = 0;
|
||||
|
||||
private Direction orientation;
|
||||
private int quadTint;
|
||||
private boolean diffuse;
|
||||
private TextureAtlasSprite texture;
|
||||
|
||||
private BakedQuadBuilder( VertexFormat format )
|
||||
{
|
||||
this.format = format;
|
||||
vertexData = new int[format.getSize()];
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public VertexFormat getVertexFormat()
|
||||
{
|
||||
return format;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setQuadTint( int tint )
|
||||
{
|
||||
quadTint = tint;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setQuadOrientation( @Nonnull Direction orientation )
|
||||
{
|
||||
this.orientation = orientation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setApplyDiffuseLighting( boolean diffuse )
|
||||
{
|
||||
this.diffuse = diffuse;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setTexture( @Nonnull TextureAtlasSprite texture )
|
||||
{
|
||||
this.texture = texture;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void put( int element, @Nonnull float... data )
|
||||
{
|
||||
LightUtil.pack( data, vertexData, format, vertexIndex, element );
|
||||
|
||||
elementIndex++;
|
||||
if( elementIndex == getVertexFormat().getElementCount() )
|
||||
{
|
||||
vertexIndex++;
|
||||
elementIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void swap( int a, int b )
|
||||
{
|
||||
int length = vertexData.length / 4;
|
||||
for( int i = 0; i < length; i++ )
|
||||
{
|
||||
int temp = vertexData[a * length + i];
|
||||
vertexData[a * length + i] = vertexData[b * length + i];
|
||||
vertexData[b * length + i] = temp;
|
||||
}
|
||||
}
|
||||
|
||||
public BakedQuad build()
|
||||
{
|
||||
if( elementIndex != 0 || vertexIndex != 4 )
|
||||
{
|
||||
throw new IllegalStateException( "Got an unexpected number of elements/vertices" );
|
||||
}
|
||||
if( texture == null )
|
||||
{
|
||||
throw new IllegalStateException( "Texture has not been set" );
|
||||
}
|
||||
|
||||
return new BakedQuad( vertexData, quadTint, orientation, texture, diffuse, format );
|
||||
}
|
||||
}
|
||||
}
|
@@ -5,49 +5,45 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
|
||||
import net.minecraftforge.client.event.DrawHighlightEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import static net.minecraft.util.Direction.*;
|
||||
|
||||
/**
|
||||
* Overrides monitor highlighting to only render the outline of the <em>whole</em> monitor, rather than the current
|
||||
* block. This means you do not get an intrusive outline on top of the screen.
|
||||
*/
|
||||
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
|
||||
public final class MonitorHighlightRenderer
|
||||
{
|
||||
private static final float EXPAND = 0.002f;
|
||||
|
||||
private MonitorHighlightRenderer()
|
||||
{
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void drawHighlight( DrawBlockHighlightEvent event )
|
||||
public static void drawHighlight( DrawHighlightEvent.HighlightBlock event )
|
||||
{
|
||||
if( event.getTarget().getType() != RayTraceResult.Type.BLOCK || event.getInfo().getRenderViewEntity().isSneaking() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
// Preserve normal behaviour when crouching.
|
||||
if( event.getInfo().getRenderViewEntity().isCrouching() ) return;
|
||||
|
||||
World world = event.getInfo().getRenderViewEntity().getEntityWorld();
|
||||
BlockPos pos = ((BlockRayTraceResult) event.getTarget()).getPos();
|
||||
BlockPos pos = event.getTarget().getPos();
|
||||
|
||||
TileEntity tile = world.getTileEntity( pos );
|
||||
if( !(tile instanceof TileMonitor) ) return;
|
||||
@@ -64,53 +60,37 @@ public final class MonitorHighlightRenderer
|
||||
if( monitor.getYIndex() != 0 ) faces.remove( monitor.getDown().getOpposite() );
|
||||
if( monitor.getYIndex() != monitor.getHeight() - 1 ) faces.remove( monitor.getDown() );
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFuncSeparate( GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO );
|
||||
GlStateManager.lineWidth( Math.max( 2.5F, (float) Minecraft.getInstance().mainWindow.getFramebufferWidth() / 1920.0F * 2.5F ) );
|
||||
GlStateManager.disableTexture();
|
||||
GlStateManager.depthMask( false );
|
||||
GlStateManager.pushMatrix();
|
||||
|
||||
MatrixStack transformStack = event.getMatrix();
|
||||
Vec3d cameraPos = event.getInfo().getProjectedView();
|
||||
GlStateManager.translated( pos.getX() - cameraPos.getX(), pos.getY() - cameraPos.getY(), pos.getZ() - cameraPos.getZ() );
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
buffer.begin( GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR );
|
||||
transformStack.push();
|
||||
transformStack.translate( pos.getX() - cameraPos.getX(), pos.getY() - cameraPos.getY(), pos.getZ() - cameraPos.getZ() );
|
||||
|
||||
// I wish I could think of a better way to do this
|
||||
if( faces.contains( NORTH ) || faces.contains( WEST ) ) line( buffer, 0, 0, 0, UP );
|
||||
if( faces.contains( SOUTH ) || faces.contains( WEST ) ) line( buffer, 0, 0, 1, UP );
|
||||
if( faces.contains( NORTH ) || faces.contains( EAST ) ) line( buffer, 1, 0, 0, UP );
|
||||
if( faces.contains( SOUTH ) || faces.contains( EAST ) ) line( buffer, 1, 0, 1, UP );
|
||||
if( faces.contains( NORTH ) || faces.contains( DOWN ) ) line( buffer, 0, 0, 0, EAST );
|
||||
if( faces.contains( SOUTH ) || faces.contains( DOWN ) ) line( buffer, 0, 0, 1, EAST );
|
||||
if( faces.contains( NORTH ) || faces.contains( UP ) ) line( buffer, 0, 1, 0, EAST );
|
||||
if( faces.contains( SOUTH ) || faces.contains( UP ) ) line( buffer, 0, 1, 1, EAST );
|
||||
if( faces.contains( WEST ) || faces.contains( DOWN ) ) line( buffer, 0, 0, 0, SOUTH );
|
||||
if( faces.contains( EAST ) || faces.contains( DOWN ) ) line( buffer, 1, 0, 0, SOUTH );
|
||||
if( faces.contains( WEST ) || faces.contains( UP ) ) line( buffer, 0, 1, 0, SOUTH );
|
||||
if( faces.contains( EAST ) || faces.contains( UP ) ) line( buffer, 1, 1, 0, SOUTH );
|
||||
IVertexBuilder buffer = event.getBuffers().getBuffer( RenderType.getLines() );
|
||||
Matrix4f transform = transformStack.getLast().getMatrix();
|
||||
if( faces.contains( NORTH ) || faces.contains( WEST ) ) line( buffer, transform, 0, 0, 0, UP );
|
||||
if( faces.contains( SOUTH ) || faces.contains( WEST ) ) line( buffer, transform, 0, 0, 1, UP );
|
||||
if( faces.contains( NORTH ) || faces.contains( EAST ) ) line( buffer, transform, 1, 0, 0, UP );
|
||||
if( faces.contains( SOUTH ) || faces.contains( EAST ) ) line( buffer, transform, 1, 0, 1, UP );
|
||||
if( faces.contains( NORTH ) || faces.contains( DOWN ) ) line( buffer, transform, 0, 0, 0, EAST );
|
||||
if( faces.contains( SOUTH ) || faces.contains( DOWN ) ) line( buffer, transform, 0, 0, 1, EAST );
|
||||
if( faces.contains( NORTH ) || faces.contains( UP ) ) line( buffer, transform, 0, 1, 0, EAST );
|
||||
if( faces.contains( SOUTH ) || faces.contains( UP ) ) line( buffer, transform, 0, 1, 1, EAST );
|
||||
if( faces.contains( WEST ) || faces.contains( DOWN ) ) line( buffer, transform, 0, 0, 0, SOUTH );
|
||||
if( faces.contains( EAST ) || faces.contains( DOWN ) ) line( buffer, transform, 1, 0, 0, SOUTH );
|
||||
if( faces.contains( WEST ) || faces.contains( UP ) ) line( buffer, transform, 0, 1, 0, SOUTH );
|
||||
if( faces.contains( EAST ) || faces.contains( UP ) ) line( buffer, transform, 1, 1, 0, SOUTH );
|
||||
|
||||
tessellator.draw();
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
GlStateManager.depthMask( true );
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.disableBlend();
|
||||
transformStack.pop();
|
||||
}
|
||||
|
||||
private static void line( BufferBuilder buffer, int x, int y, int z, Direction direction )
|
||||
private static void line( IVertexBuilder buffer, Matrix4f transform, float x, float y, float z, Direction direction )
|
||||
{
|
||||
double minX = x == 0 ? -EXPAND : 1 + EXPAND;
|
||||
double minY = y == 0 ? -EXPAND : 1 + EXPAND;
|
||||
double minZ = z == 0 ? -EXPAND : 1 + EXPAND;
|
||||
|
||||
buffer.pos( minX, minY, minZ ).color( 0, 0, 0, 0.4f ).endVertex();
|
||||
buffer.pos(
|
||||
minX + direction.getXOffset() * (1 + EXPAND * 2),
|
||||
minY + direction.getYOffset() * (1 + EXPAND * 2),
|
||||
minZ + direction.getZOffset() * (1 + EXPAND * 2)
|
||||
buffer.pos( transform, x, y, z ).color( 0, 0, 0, 0.4f ).endVertex();
|
||||
buffer.pos( transform,
|
||||
x + direction.getXOffset(),
|
||||
y + direction.getYOffset(),
|
||||
z + direction.getZOffset()
|
||||
).color( 0, 0, 0, 0.4f ).endVertex();
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,164 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.google.common.base.Strings;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.texture.TextureUtil;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
|
||||
import java.io.InputStream;
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
class MonitorTextureBufferShader
|
||||
{
|
||||
static final int TEXTURE_INDEX = GL13.GL_TEXTURE3;
|
||||
|
||||
private static final FloatBuffer MATRIX_BUFFER = BufferUtils.createFloatBuffer( 16 );
|
||||
private static final FloatBuffer PALETTE_BUFFER = BufferUtils.createFloatBuffer( 16 * 3 );
|
||||
|
||||
private static int uniformMv;
|
||||
|
||||
private static int uniformFont;
|
||||
private static int uniformWidth;
|
||||
private static int uniformHeight;
|
||||
private static int uniformTbo;
|
||||
private static int uniformPalette;
|
||||
|
||||
private static boolean initialised;
|
||||
private static boolean ok;
|
||||
private static int program;
|
||||
|
||||
static void setupUniform( Matrix4f transform, int width, int height, Palette palette, boolean greyscale )
|
||||
{
|
||||
MATRIX_BUFFER.rewind();
|
||||
transform.write( MATRIX_BUFFER );
|
||||
MATRIX_BUFFER.rewind();
|
||||
RenderSystem.glUniformMatrix4( uniformMv, false, MATRIX_BUFFER );
|
||||
|
||||
RenderSystem.glUniform1i( uniformWidth, width );
|
||||
RenderSystem.glUniform1i( uniformHeight, height );
|
||||
|
||||
// TODO: Cache this? Maybe??
|
||||
PALETTE_BUFFER.rewind();
|
||||
for( int i = 0; i < 16; i++ )
|
||||
{
|
||||
double[] colour = palette.getColour( i );
|
||||
if( greyscale )
|
||||
{
|
||||
float f = FixedWidthFontRenderer.toGreyscale( colour );
|
||||
PALETTE_BUFFER.put( f ).put( f ).put( f );
|
||||
}
|
||||
else
|
||||
{
|
||||
PALETTE_BUFFER.put( (float) colour[0] ).put( (float) colour[1] ).put( (float) colour[2] );
|
||||
}
|
||||
}
|
||||
PALETTE_BUFFER.flip();
|
||||
RenderSystem.glUniform3( uniformPalette, PALETTE_BUFFER );
|
||||
}
|
||||
|
||||
static boolean use()
|
||||
{
|
||||
if( initialised )
|
||||
{
|
||||
if( ok ) GlStateManager.useProgram( program );
|
||||
return ok;
|
||||
}
|
||||
|
||||
if( ok = load() )
|
||||
{
|
||||
GL20.glUseProgram( program );
|
||||
RenderSystem.glUniform1i( uniformFont, 0 );
|
||||
RenderSystem.glUniform1i( uniformTbo, TEXTURE_INDEX - GL13.GL_TEXTURE0 );
|
||||
}
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
private static boolean load()
|
||||
{
|
||||
initialised = true;
|
||||
|
||||
try
|
||||
{
|
||||
int vertexShader = loadShader( GL20.GL_VERTEX_SHADER, "assets/computercraft/shaders/monitor.vert" );
|
||||
int fragmentShader = loadShader( GL20.GL_FRAGMENT_SHADER, "assets/computercraft/shaders/monitor.frag" );
|
||||
|
||||
program = GlStateManager.createProgram();
|
||||
GlStateManager.attachShader( program, vertexShader );
|
||||
GlStateManager.attachShader( program, fragmentShader );
|
||||
GL20.glBindAttribLocation( program, 0, "v_pos" );
|
||||
|
||||
GlStateManager.linkProgram( program );
|
||||
boolean ok = GlStateManager.getProgram( program, GL20.GL_LINK_STATUS ) != 0;
|
||||
String log = GlStateManager.getProgramInfoLog( program, Short.MAX_VALUE ).trim();
|
||||
if( !Strings.isNullOrEmpty( log ) )
|
||||
{
|
||||
ComputerCraft.log.warn( "Problems when linking monitor shader: {}", log );
|
||||
}
|
||||
|
||||
GL20.glDetachShader( program, vertexShader );
|
||||
GL20.glDetachShader( program, fragmentShader );
|
||||
GlStateManager.deleteShader( vertexShader );
|
||||
GlStateManager.deleteShader( fragmentShader );
|
||||
|
||||
if( !ok ) return false;
|
||||
|
||||
uniformMv = getUniformLocation( program, "u_mv" );
|
||||
uniformFont = getUniformLocation( program, "u_font" );
|
||||
uniformWidth = getUniformLocation( program, "u_width" );
|
||||
uniformHeight = getUniformLocation( program, "u_height" );
|
||||
uniformTbo = getUniformLocation( program, "u_tbo" );
|
||||
uniformPalette = getUniformLocation( program, "u_palette" );
|
||||
|
||||
ComputerCraft.log.info( "Loaded monitor shader." );
|
||||
return true;
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
ComputerCraft.log.error( "Cannot load monitor shaders", e );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static int loadShader( int kind, String path )
|
||||
{
|
||||
InputStream stream = TileEntityMonitorRenderer.class.getClassLoader().getResourceAsStream( path );
|
||||
if( stream == null ) throw new IllegalArgumentException( "Cannot find " + path );
|
||||
String contents = TextureUtil.readResourceAsString( stream );
|
||||
|
||||
int shader = GlStateManager.createShader( kind );
|
||||
|
||||
GlStateManager.shaderSource( shader, contents );
|
||||
GlStateManager.compileShader( shader );
|
||||
|
||||
boolean ok = GlStateManager.getShader( shader, GL20.GL_COMPILE_STATUS ) != 0;
|
||||
String log = GlStateManager.getShaderInfoLog( shader, Short.MAX_VALUE ).trim();
|
||||
if( !Strings.isNullOrEmpty( log ) )
|
||||
{
|
||||
ComputerCraft.log.warn( "Problems when loading monitor shader {}: {}", path, log );
|
||||
}
|
||||
|
||||
if( !ok ) throw new IllegalStateException( "Cannot compile shader " + path );
|
||||
return shader;
|
||||
}
|
||||
|
||||
private static int getUniformLocation( int program, String name )
|
||||
{
|
||||
int uniform = GlStateManager.getUniformLocation( program, name );
|
||||
if( uniform == -1 ) throw new IllegalStateException( "Cannot find uniform " + name );
|
||||
return uniform;
|
||||
}
|
||||
}
|
@@ -5,15 +5,14 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
|
||||
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.RenderState;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
@@ -24,7 +23,7 @@ import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAG
|
||||
public final class PrintoutRenderer
|
||||
{
|
||||
private static final ResourceLocation BG = new ResourceLocation( "computercraft", "textures/gui/printout.png" );
|
||||
private static final double BG_SIZE = 256.0;
|
||||
private static final float BG_SIZE = 256.0f;
|
||||
|
||||
/**
|
||||
* Width of a page.
|
||||
@@ -61,27 +60,24 @@ public final class PrintoutRenderer
|
||||
|
||||
private PrintoutRenderer() {}
|
||||
|
||||
public static void drawText( int x, int y, int start, TextBuffer[] text, TextBuffer[] colours )
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, TextBuffer[] text, TextBuffer[] colours )
|
||||
{
|
||||
IVertexBuilder buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
|
||||
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
|
||||
{
|
||||
FixedWidthFontRenderer.drawString(
|
||||
FixedWidthFontRenderer.drawString( transform, buffer,
|
||||
x, y + line * FONT_HEIGHT, text[start + line], colours[start + line], null, Palette.DEFAULT,
|
||||
false, 0, 0
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawText( int x, int y, int start, String[] text, String[] colours )
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, String[] text, String[] colours )
|
||||
{
|
||||
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.blendFuncSeparate( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ZERO );
|
||||
|
||||
IVertexBuilder buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
|
||||
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
|
||||
{
|
||||
FixedWidthFontRenderer.drawString(
|
||||
FixedWidthFontRenderer.drawString( transform, buffer,
|
||||
x, y + line * FONT_HEIGHT,
|
||||
new TextBuffer( text[start + line] ), new TextBuffer( colours[start + line] ),
|
||||
null, Palette.DEFAULT, false, 0, 0
|
||||
@@ -89,55 +85,46 @@ public final class PrintoutRenderer
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawBorder( double x, double y, double z, int page, int pages, boolean isBook )
|
||||
public static void drawBorder( Matrix4f transform, IRenderTypeBuffer renderer, float x, float y, float z, int page, int pages, boolean isBook )
|
||||
{
|
||||
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.blendFuncSeparate( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ZERO );
|
||||
|
||||
Minecraft.getInstance().getTextureManager().bindTexture( BG );
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX );
|
||||
|
||||
int leftPages = page;
|
||||
int rightPages = pages - page - 1;
|
||||
|
||||
IVertexBuilder buffer = renderer.getBuffer( Type.TYPE );
|
||||
|
||||
if( isBook )
|
||||
{
|
||||
// Border
|
||||
double offset = offsetAt( pages );
|
||||
final double left = x - 4 - offset;
|
||||
final double right = x + X_SIZE + offset - 4;
|
||||
float offset = offsetAt( pages );
|
||||
float left = x - 4 - offset;
|
||||
float right = x + X_SIZE + offset - 4;
|
||||
|
||||
// Left and right border
|
||||
drawTexture( buffer, left - 4, y - 8, z - 0.02, COVER_X, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
|
||||
drawTexture( buffer, right, y - 8, z - 0.02, COVER_X + COVER_SIZE, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
|
||||
drawTexture( transform, buffer, left - 4, y - 8, z - 0.02f, COVER_X, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
|
||||
drawTexture( transform, buffer, right, y - 8, z - 0.02f, COVER_X + COVER_SIZE, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
|
||||
|
||||
// Draw centre panel (just stretched texture, sorry).
|
||||
drawTexture( buffer,
|
||||
x - offset, y, z - 0.02, X_SIZE + offset * 2, Y_SIZE,
|
||||
drawTexture( transform, buffer,
|
||||
x - offset, y, z - 0.02f, X_SIZE + offset * 2, Y_SIZE,
|
||||
COVER_X + COVER_SIZE / 2.0f, COVER_SIZE, COVER_SIZE, Y_SIZE
|
||||
);
|
||||
|
||||
double borderX = left;
|
||||
float borderX = left;
|
||||
while( borderX < right )
|
||||
{
|
||||
double thisWidth = Math.min( right - borderX, X_SIZE );
|
||||
drawTexture( buffer, borderX, y - 8, z - 0.02, 0, COVER_Y, thisWidth, COVER_SIZE );
|
||||
drawTexture( buffer, borderX, y + Y_SIZE - 4, z - 0.02, 0, COVER_Y + COVER_SIZE, thisWidth, COVER_SIZE );
|
||||
drawTexture( transform, buffer, borderX, y - 8, z - 0.02f, 0, COVER_Y, (float) thisWidth, COVER_SIZE );
|
||||
drawTexture( transform, buffer, borderX, y + Y_SIZE - 4, z - 0.02f, 0, COVER_Y + COVER_SIZE, (float) thisWidth, COVER_SIZE );
|
||||
borderX += thisWidth;
|
||||
}
|
||||
}
|
||||
|
||||
// Left half
|
||||
drawTexture( buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE );
|
||||
drawTexture( transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE );
|
||||
for( int n = 0; n <= leftPages; n++ )
|
||||
{
|
||||
drawTexture( buffer,
|
||||
x - offsetAt( n ), y, z - 1e-3 * n,
|
||||
drawTexture( transform, buffer,
|
||||
x - offsetAt( n ), y, z - 1e-3f * n,
|
||||
// Use the left "bold" fold for the outermost page
|
||||
n == leftPages ? 0 : X_FOLD_SIZE, 0,
|
||||
X_FOLD_SIZE, Y_SIZE
|
||||
@@ -145,38 +132,54 @@ public final class PrintoutRenderer
|
||||
}
|
||||
|
||||
// Right half
|
||||
drawTexture( buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE );
|
||||
drawTexture( transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE );
|
||||
for( int n = 0; n <= rightPages; n++ )
|
||||
{
|
||||
drawTexture( buffer,
|
||||
x + (X_SIZE - X_FOLD_SIZE) + offsetAt( n ), y, z - 1e-3 * n,
|
||||
drawTexture( transform, buffer,
|
||||
x + (X_SIZE - X_FOLD_SIZE) + offsetAt( n ), y, z - 1e-3f * n,
|
||||
// Two folds, then the main page. Use the right "bold" fold for the outermost page.
|
||||
X_FOLD_SIZE * 2 + X_SIZE + (n == rightPages ? X_FOLD_SIZE : 0), 0,
|
||||
X_FOLD_SIZE, Y_SIZE
|
||||
);
|
||||
}
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
private static void drawTexture( BufferBuilder buffer, double x, double y, double z, double u, double v, double width, double height )
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float u, float v, float width, float height )
|
||||
{
|
||||
buffer.pos( x, y + height, z ).tex( u / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
|
||||
buffer.pos( x + width, y + height, z ).tex( (u + width) / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
|
||||
buffer.pos( x + width, y, z ).tex( (u + width) / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.pos( x, y, z ).tex( u / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.pos( matrix, x, y + height, z ).tex( u / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
|
||||
buffer.pos( matrix, x + width, y + height, z ).tex( (u + width) / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
|
||||
buffer.pos( matrix, x + width, y, z ).tex( (u + width) / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.pos( matrix, x, y, z ).tex( u / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
}
|
||||
|
||||
private static void drawTexture( BufferBuilder buffer, double x, double y, double z, double width, double height, double u, double v, double tWidth, double tHeight )
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float width, float height, float u, float v, float tWidth, float tHeight )
|
||||
{
|
||||
buffer.pos( x, y + height, z ).tex( u / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
|
||||
buffer.pos( x + width, y + height, z ).tex( (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
|
||||
buffer.pos( x + width, y, z ).tex( (u + tWidth) / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.pos( x, y, z ).tex( u / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.pos( matrix, x, y + height, z ).tex( u / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
|
||||
buffer.pos( matrix, x + width, y + height, z ).tex( (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
|
||||
buffer.pos( matrix, x + width, y, z ).tex( (u + tWidth) / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.pos( matrix, x, y, z ).tex( u / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
}
|
||||
|
||||
public static double offsetAt( int page )
|
||||
public static float offsetAt( int page )
|
||||
{
|
||||
return 32 * (1 - Math.pow( 1.2, -page ));
|
||||
return (float) (32 * (1 - Math.pow( 1.2, -page )));
|
||||
}
|
||||
|
||||
private static final class Type extends RenderState
|
||||
{
|
||||
static final RenderType TYPE = RenderType.makeType(
|
||||
"printout_background", DefaultVertexFormats.POSITION_TEX, GL11.GL_QUADS, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.getBuilder()
|
||||
.texture( new RenderState.TextureState( BG, false, false ) ) // blur, minimap
|
||||
.alpha( DEFAULT_ALPHA )
|
||||
.lightmap( LIGHTMAP_DISABLED )
|
||||
.build( false )
|
||||
);
|
||||
|
||||
private Type( String name, Runnable setup, Runnable destroy )
|
||||
{
|
||||
super( name, setup, destroy );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,140 +0,0 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.CableModemVariant;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.CableShapes;
|
||||
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
|
||||
import dan200.computercraft.shared.util.WorldUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.ForgeHooksClient;
|
||||
import net.minecraftforge.client.model.data.EmptyModelData;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.Random;
|
||||
|
||||
/**
|
||||
* Render breaking animation only over part of a {@link TileCable}.
|
||||
*/
|
||||
public class TileEntityCableRenderer extends TileEntityRenderer<TileCable>
|
||||
{
|
||||
private static final ResourceLocation[] DESTROY_STAGES = new ResourceLocation[10];
|
||||
private static final Random random = new Random();
|
||||
|
||||
static
|
||||
{
|
||||
for( int i = 0; i < DESTROY_STAGES.length; i++ )
|
||||
{
|
||||
DESTROY_STAGES[i] = new ResourceLocation( "block/destroy_stage_" + i );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render( @Nonnull TileCable te, double x, double y, double z, float partialTicks, int destroyStage )
|
||||
{
|
||||
if( destroyStage < 0 ) return;
|
||||
|
||||
BlockPos pos = te.getPos();
|
||||
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
|
||||
RayTraceResult hit = mc.objectMouseOver;
|
||||
if( hit == null || hit.getType() != RayTraceResult.Type.BLOCK || !((BlockRayTraceResult) hit).getPos().equals( pos ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
World world = te.getWorld();
|
||||
BlockState state = world.getBlockState( pos );
|
||||
Block block = state.getBlock();
|
||||
if( block != ComputerCraft.Blocks.cable ) return;
|
||||
|
||||
state = WorldUtil.isVecInside( CableShapes.getModemShape( state ), hit.getHitVec().subtract( pos.getX(), pos.getY(), pos.getZ() ) )
|
||||
? block.getDefaultState().with( BlockCable.MODEM, state.get( BlockCable.MODEM ) )
|
||||
: state.with( BlockCable.MODEM, CableModemVariant.None );
|
||||
|
||||
IBakedModel model = mc.getBlockRendererDispatcher().getModelForState( state );
|
||||
|
||||
preRenderDamagedBlocks();
|
||||
|
||||
ForgeHooksClient.setRenderLayer( block.getRenderLayer() );
|
||||
|
||||
// See BlockRendererDispatcher#renderBlockDamage
|
||||
TextureAtlasSprite breakingTexture = mc.getTextureMap().getSprite( DESTROY_STAGES[destroyStage] );
|
||||
|
||||
BufferBuilder buffer = Tessellator.getInstance().getBuffer();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.BLOCK );
|
||||
buffer.setTranslation( x - pos.getX(), y - pos.getY(), z - pos.getZ() );
|
||||
buffer.noColor();
|
||||
|
||||
mc.getBlockRendererDispatcher().getBlockModelRenderer().renderModel(
|
||||
world,
|
||||
ForgeHooksClient.getDamageModel( model, breakingTexture, state, world, pos, 0 ),
|
||||
state, pos, buffer, true, random, state.getPositionRandom( pos ), EmptyModelData.INSTANCE
|
||||
);
|
||||
|
||||
ForgeHooksClient.setRenderLayer( BlockRenderLayer.SOLID );
|
||||
|
||||
buffer.setTranslation( 0, 0, 0 );
|
||||
Tessellator.getInstance().draw();
|
||||
|
||||
postRenderDamagedBlocks();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set up the state for rendering block-breaking progress.
|
||||
*
|
||||
* @see WorldRenderer#preRenderDamagedBlocks()
|
||||
*/
|
||||
private void preRenderDamagedBlocks()
|
||||
{
|
||||
GlStateManager.disableLighting();
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFuncSeparate( GlStateManager.SourceFactor.DST_COLOR, GlStateManager.DestFactor.SRC_COLOR, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO );
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 0.5F );
|
||||
GlStateManager.polygonOffset( -3.0F, -3.0F );
|
||||
GlStateManager.enablePolygonOffset();
|
||||
GlStateManager.alphaFunc( 516, 0.1F );
|
||||
GlStateManager.enableAlphaTest();
|
||||
GlStateManager.pushMatrix();
|
||||
}
|
||||
|
||||
/**
|
||||
* Tear down the state for rendering block-breaking progress.
|
||||
*
|
||||
* @see WorldRenderer#postRenderDamagedBlocks()
|
||||
*/
|
||||
private void postRenderDamagedBlocks()
|
||||
{
|
||||
GlStateManager.disableAlphaTest();
|
||||
GlStateManager.polygonOffset( 0.0F, 0.0F );
|
||||
GlStateManager.disablePolygonOffset();
|
||||
GlStateManager.disablePolygonOffset();
|
||||
GlStateManager.depthMask( true );
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
}
|
@@ -5,34 +5,53 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GLX;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
|
||||
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
|
||||
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.DirectionUtil;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexBuffer;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
import org.lwjgl.opengl.GL31;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
import static dan200.computercraft.shared.peripheral.monitor.TileMonitor.RENDER_MARGIN;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.*;
|
||||
|
||||
public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
||||
{
|
||||
/**
|
||||
* {@link TileMonitor#RENDER_MARGIN}, but a tiny bit of additional padding to ensure that there is no space between
|
||||
* the monitor frame and contents.
|
||||
*/
|
||||
private static final float MARGIN = (float) (TileMonitor.RENDER_MARGIN * 1.1);
|
||||
private static ByteBuffer tboContents;
|
||||
|
||||
private static final Matrix4f IDENTITY = TransformationMatrix.identity().getMatrix();
|
||||
|
||||
public TileEntityMonitorRenderer( TileEntityRendererDispatcher rendererDispatcher )
|
||||
{
|
||||
super( rendererDispatcher );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render( @Nonnull TileMonitor monitor, double posX, double posY, double posZ, float f, int i )
|
||||
public void render( @Nonnull TileMonitor monitor, float partialTicks, @Nonnull MatrixStack transform, @Nonnull IRenderTypeBuffer renderer, int lightmapCoord, int overlayLight )
|
||||
{
|
||||
// Render from the origin monitor
|
||||
ClientMonitor originTerminal = monitor.getClientMonitor();
|
||||
@@ -54,9 +73,6 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
||||
originTerminal.lastRenderPos = monitorPos;
|
||||
|
||||
BlockPos originPos = origin.getPos();
|
||||
posX += originPos.getX() - monitorPos.getX();
|
||||
posY += originPos.getY() - monitorPos.getY();
|
||||
posZ += originPos.getZ() - monitorPos.getZ();
|
||||
|
||||
// Determine orientation
|
||||
Direction dir = origin.getDirection();
|
||||
@@ -64,130 +80,158 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
||||
float yaw = dir.getHorizontalAngle();
|
||||
float pitch = DirectionUtil.toPitchAngle( front );
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
|
||||
// Setup initial transform
|
||||
GlStateManager.translated( posX + 0.5, posY + 0.5, posZ + 0.5 );
|
||||
GlStateManager.rotatef( -yaw, 0.0f, 1.0f, 0.0f );
|
||||
GlStateManager.rotatef( pitch, 1.0f, 0.0f, 0.0f );
|
||||
GlStateManager.translated(
|
||||
-0.5 + TileMonitor.RENDER_BORDER + RENDER_MARGIN,
|
||||
origin.getHeight() - 0.5 - (TileMonitor.RENDER_BORDER + RENDER_MARGIN) + 0,
|
||||
transform.push();
|
||||
transform.translate(
|
||||
originPos.getX() - monitorPos.getX() + 0.5,
|
||||
originPos.getY() - monitorPos.getY() + 0.5,
|
||||
originPos.getZ() - monitorPos.getZ() + 0.5
|
||||
);
|
||||
|
||||
transform.rotate( Vector3f.YN.rotationDegrees( yaw ) );
|
||||
transform.rotate( Vector3f.XP.rotationDegrees( pitch ) );
|
||||
transform.translate(
|
||||
-0.5 + TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN,
|
||||
origin.getHeight() - 0.5 - (TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN) + 0,
|
||||
0.5
|
||||
);
|
||||
double xSize = origin.getWidth() - 2.0 * (RENDER_MARGIN + TileMonitor.RENDER_BORDER);
|
||||
double ySize = origin.getHeight() - 2.0 * (RENDER_MARGIN + TileMonitor.RENDER_BORDER);
|
||||
|
||||
// Get renderers
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
|
||||
// Set up render state for monitors. We disable writing to the depth buffer (we draw a "blocker" later),
|
||||
// and setup lighting so that we render with a glow.
|
||||
GlStateManager.depthMask( false );
|
||||
GLX.glMultiTexCoord2f( GLX.GL_TEXTURE1, 0xFFFF, 0xFFFF );
|
||||
GlStateManager.disableLighting();
|
||||
mc.gameRenderer.disableLightmap();
|
||||
double xSize = origin.getWidth() - 2.0 * (TileMonitor.RENDER_MARGIN + TileMonitor.RENDER_BORDER);
|
||||
double ySize = origin.getHeight() - 2.0 * (TileMonitor.RENDER_MARGIN + TileMonitor.RENDER_BORDER);
|
||||
|
||||
// Draw the contents
|
||||
Terminal terminal = originTerminal.getTerminal();
|
||||
if( terminal != null )
|
||||
{
|
||||
// Draw a terminal
|
||||
double xScale = xSize / (terminal.getWidth() * FixedWidthFontRenderer.FONT_WIDTH);
|
||||
double yScale = ySize / (terminal.getHeight() * FixedWidthFontRenderer.FONT_HEIGHT);
|
||||
int width = terminal.getWidth(), height = terminal.getHeight();
|
||||
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
|
||||
double xScale = xSize / pixelWidth;
|
||||
double yScale = ySize / pixelHeight;
|
||||
transform.push();
|
||||
transform.scale( (float) xScale, (float) -yScale, 1.0f );
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.scaled( (float) xScale, (float) -yScale, 1.0f );
|
||||
Matrix4f matrix = transform.getLast().getMatrix();
|
||||
|
||||
renderTerminal( originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
|
||||
// Sneaky hack here: we get a buffer now in order to flush existing ones and set up the appropriate
|
||||
// render state. I've no clue how well this'll work in future versions of Minecraft, but it does the trick
|
||||
// for now.
|
||||
IVertexBuilder buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
|
||||
FixedWidthFontRenderer.TYPE.setupRenderState();
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
renderTerminal( matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
|
||||
|
||||
// We don't draw the cursor with the VBO, as it's dynamic and so we'll end up refreshing far more than is
|
||||
// reasonable.
|
||||
FixedWidthFontRenderer.drawCursor( matrix, buffer, 0, 0, terminal, !originTerminal.isColour() );
|
||||
|
||||
transform.pop();
|
||||
}
|
||||
else
|
||||
{
|
||||
FixedWidthFontRenderer.drawEmptyTerminal(
|
||||
transform.getLast().getMatrix(), renderer,
|
||||
-MARGIN, MARGIN,
|
||||
(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
|
||||
);
|
||||
}
|
||||
|
||||
// Tear down render state for monitors.
|
||||
GlStateManager.depthMask( true );
|
||||
mc.gameRenderer.enableLightmap();
|
||||
GlStateManager.enableLighting();
|
||||
|
||||
// Draw the depth blocker
|
||||
GlStateManager.colorMask( false, false, false, false );
|
||||
FixedWidthFontRenderer.drawBlocker(
|
||||
transform.getLast().getMatrix(), renderer,
|
||||
(float) -TileMonitor.RENDER_MARGIN, (float) TileMonitor.RENDER_MARGIN,
|
||||
(float) (xSize + 2 * TileMonitor.RENDER_MARGIN), (float) -(ySize + TileMonitor.RENDER_MARGIN * 2)
|
||||
);
|
||||
GlStateManager.colorMask( true, true, true, true );
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
transform.pop();
|
||||
}
|
||||
|
||||
private static void renderTerminal( ClientMonitor monitor, float xMargin, float yMargin )
|
||||
private static void renderTerminal( Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
|
||||
{
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
Terminal terminal = monitor.getTerminal();
|
||||
|
||||
MonitorRenderer renderType = MonitorRenderer.current();
|
||||
boolean redraw = monitor.pollTerminalChanged();
|
||||
if( monitor.createBuffer( renderType ) ) redraw = true;
|
||||
|
||||
// Setup the buffers if needed. We get the renderer here, to avoid the (unlikely) race condition between
|
||||
// creating the buffers and rendering.
|
||||
MonitorRenderer renderer = MonitorRenderer.current();
|
||||
if( monitor.createBuffer( renderer ) ) redraw = true;
|
||||
|
||||
FixedWidthFontRenderer.bindFont();
|
||||
|
||||
switch( renderer )
|
||||
switch( renderType )
|
||||
{
|
||||
case TBO:
|
||||
{
|
||||
if( !MonitorTextureBufferShader.use() ) return;
|
||||
|
||||
int width = terminal.getWidth(), height = terminal.getHeight();
|
||||
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
|
||||
|
||||
if( redraw )
|
||||
{
|
||||
int size = width * height * 3;
|
||||
if( tboContents == null || tboContents.capacity() < size )
|
||||
{
|
||||
tboContents = GLAllocation.createDirectByteBuffer( size );
|
||||
}
|
||||
|
||||
ByteBuffer monitorBuffer = tboContents;
|
||||
monitorBuffer.clear();
|
||||
for( int y = 0; y < height; y++ )
|
||||
{
|
||||
TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
|
||||
for( int x = 0; x < width; x++ )
|
||||
{
|
||||
monitorBuffer.put( (byte) (text.charAt( x ) & 0xFF) );
|
||||
monitorBuffer.put( (byte) getColour( textColour.charAt( x ), Colour.WHITE ) );
|
||||
monitorBuffer.put( (byte) getColour( background.charAt( x ), Colour.BLACK ) );
|
||||
}
|
||||
}
|
||||
monitorBuffer.flip();
|
||||
|
||||
GlStateManager.bindBuffer( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer );
|
||||
GlStateManager.bufferData( GL31.GL_TEXTURE_BUFFER, monitorBuffer, GL20.GL_STATIC_DRAW );
|
||||
GlStateManager.bindBuffer( GL31.GL_TEXTURE_BUFFER, 0 );
|
||||
}
|
||||
|
||||
// Nobody knows what they're doing!
|
||||
GlStateManager.activeTexture( MonitorTextureBufferShader.TEXTURE_INDEX );
|
||||
GL11.glBindTexture( GL31.GL_TEXTURE_BUFFER, monitor.tboTexture );
|
||||
GlStateManager.activeTexture( GL13.GL_TEXTURE0 );
|
||||
|
||||
MonitorTextureBufferShader.setupUniform( matrix, width, height, terminal.getPalette(), !monitor.isColour() );
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
buffer.begin( GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION );
|
||||
buffer.pos( -xMargin, -yMargin, 0 ).endVertex();
|
||||
buffer.pos( -xMargin, pixelHeight + yMargin, 0 ).endVertex();
|
||||
buffer.pos( pixelWidth + xMargin, -yMargin, 0 ).endVertex();
|
||||
buffer.pos( pixelWidth + xMargin, pixelHeight + yMargin, 0 ).endVertex();
|
||||
tessellator.draw();
|
||||
|
||||
GlStateManager.useProgram( 0 );
|
||||
break;
|
||||
}
|
||||
|
||||
case VBO:
|
||||
{
|
||||
VertexBuffer vbo = monitor.buffer;
|
||||
if( redraw )
|
||||
{
|
||||
renderTerminalTo( monitor, buffer, xMargin, yMargin );
|
||||
buffer.finishDrawing();
|
||||
buffer.reset();
|
||||
vbo.bufferData( buffer.getByteBuffer() );
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder builder = tessellator.getBuffer();
|
||||
builder.begin( FixedWidthFontRenderer.TYPE.getDrawMode(), FixedWidthFontRenderer.TYPE.getVertexFormat() );
|
||||
FixedWidthFontRenderer.drawTerminalWithoutCursor(
|
||||
IDENTITY, builder, 0, 0,
|
||||
terminal, !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
|
||||
);
|
||||
|
||||
builder.finishDrawing();
|
||||
vbo.upload( builder );
|
||||
}
|
||||
|
||||
vbo.bindBuffer();
|
||||
setupBufferFormat();
|
||||
vbo.drawArrays( GL11.GL_TRIANGLES );
|
||||
FixedWidthFontRenderer.TYPE.getVertexFormat().setupBufferState( 0L );
|
||||
vbo.draw( matrix, FixedWidthFontRenderer.TYPE.getDrawMode() );
|
||||
VertexBuffer.unbindBuffer();
|
||||
|
||||
FixedWidthFontRenderer.TYPE.getVertexFormat().clearBufferState();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// We don't draw the cursor with a buffer, as it's dynamic and so we'll end up refreshing far more than is
|
||||
// reasonable.
|
||||
FixedWidthFontRenderer.begin( buffer );
|
||||
FixedWidthFontRenderer.drawCursor( buffer, 0, 0, monitor.getTerminal(), !monitor.isColour() );
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
private static void renderTerminalTo( ClientMonitor monitor, BufferBuilder buffer, float xMargin, float yMargin )
|
||||
{
|
||||
FixedWidthFontRenderer.begin( buffer );
|
||||
FixedWidthFontRenderer.drawTerminalWithoutCursor(
|
||||
buffer, 0, 0,
|
||||
monitor.getTerminal(), !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
|
||||
);
|
||||
}
|
||||
|
||||
public static void setupBufferFormat()
|
||||
{
|
||||
int stride = FixedWidthFontRenderer.POSITION_COLOR_TEX.getSize();
|
||||
GlStateManager.vertexPointer( 3, GL11.GL_FLOAT, stride, 0 );
|
||||
GlStateManager.enableClientState( GL11.GL_VERTEX_ARRAY );
|
||||
|
||||
GlStateManager.colorPointer( 4, GL11.GL_UNSIGNED_BYTE, stride, 12 );
|
||||
GlStateManager.enableClientState( GL11.GL_COLOR_ARRAY );
|
||||
|
||||
GlStateManager.texCoordPointer( 2, GL11.GL_FLOAT, stride, 16 );
|
||||
GlStateManager.enableClientState( GL11.GL_TEXTURE_COORD_ARRAY );
|
||||
}
|
||||
}
|
||||
|
@@ -5,7 +5,9 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.api.client.TransformedModel;
|
||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
|
||||
import dan200.computercraft.api.turtle.TurtleSide;
|
||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
|
||||
@@ -13,31 +15,26 @@ import dan200.computercraft.shared.turtle.blocks.TileTurtle;
|
||||
import dan200.computercraft.shared.util.DirectionUtil;
|
||||
import dan200.computercraft.shared.util.Holiday;
|
||||
import dan200.computercraft.shared.util.HolidayUtil;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.renderer.Atlases;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.model.ModelManager;
|
||||
import net.minecraft.client.renderer.model.ModelResourceLocation;
|
||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.client.ForgeHooksClient;
|
||||
import net.minecraftforge.client.model.data.EmptyModelData;
|
||||
import net.minecraftforge.client.model.pipeline.LightUtil;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.vecmath.Matrix4f;
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
@@ -48,189 +45,147 @@ public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
|
||||
private static final ModelResourceLocation COLOUR_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle_colour", "inventory" );
|
||||
private static final ModelResourceLocation ELF_OVERLAY_MODEL = new ModelResourceLocation( "computercraft:turtle_elf_overlay", "inventory" );
|
||||
|
||||
@Override
|
||||
public void render( TileTurtle tileEntity, double posX, double posY, double posZ, float partialTicks, int breaking )
|
||||
private final Random random = new Random( 0 );
|
||||
|
||||
public TileEntityTurtleRenderer( TileEntityRendererDispatcher renderDispatcher )
|
||||
{
|
||||
if( tileEntity != null ) renderTurtleAt( tileEntity, posX, posY, posZ, partialTicks );
|
||||
super( renderDispatcher );
|
||||
}
|
||||
|
||||
public static ModelResourceLocation getTurtleModel( ComputerFamily family, boolean coloured )
|
||||
{
|
||||
switch( family )
|
||||
{
|
||||
case Normal:
|
||||
case NORMAL:
|
||||
default:
|
||||
return coloured ? COLOUR_TURTLE_MODEL : NORMAL_TURTLE_MODEL;
|
||||
case Advanced:
|
||||
case ADVANCED:
|
||||
return coloured ? COLOUR_TURTLE_MODEL : ADVANCED_TURTLE_MODEL;
|
||||
}
|
||||
}
|
||||
|
||||
public static ModelResourceLocation getTurtleOverlayModel( ResourceLocation overlay, boolean christmas )
|
||||
{
|
||||
if( overlay != null )
|
||||
{
|
||||
return new ModelResourceLocation( overlay, "inventory" );
|
||||
}
|
||||
else if( christmas )
|
||||
{
|
||||
return ELF_OVERLAY_MODEL;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
if( overlay != null ) return new ModelResourceLocation( overlay, "inventory" );
|
||||
if( christmas ) return ELF_OVERLAY_MODEL;
|
||||
return null;
|
||||
}
|
||||
|
||||
private void renderTurtleAt( TileTurtle turtle, double posX, double posY, double posZ, float partialTicks )
|
||||
@Override
|
||||
public void render( @Nonnull TileTurtle turtle, float partialTicks, @Nonnull MatrixStack transform, @Nonnull IRenderTypeBuffer renderer, int lightmapCoord, int overlayLight )
|
||||
{
|
||||
// Render the label
|
||||
String label = turtle.createProxy().getLabel();
|
||||
RayTraceResult hit = rendererDispatcher.cameraHitResult;
|
||||
RayTraceResult hit = renderDispatcher.cameraHitResult;
|
||||
if( label != null && hit.getType() == RayTraceResult.Type.BLOCK && turtle.getPos().equals( ((BlockRayTraceResult) hit).getPos() ) )
|
||||
{
|
||||
setLightmapDisabled( true );
|
||||
GameRenderer.drawNameplate(
|
||||
getFontRenderer(), label,
|
||||
(float) posX + 0.5F, (float) posY + 1.2F, (float) posZ + 0.5F, 0,
|
||||
rendererDispatcher.renderInfo.getYaw(), rendererDispatcher.renderInfo.getPitch(), false
|
||||
);
|
||||
setLightmapDisabled( false );
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
FontRenderer font = renderDispatcher.fontRenderer;
|
||||
|
||||
transform.push();
|
||||
transform.translate( 0.5, 1.2, 0.5 );
|
||||
transform.rotate( mc.getRenderManager().getCameraOrientation() );
|
||||
transform.scale( -0.025f, -0.025f, 0.025f );
|
||||
|
||||
Matrix4f matrix = transform.getLast().getMatrix();
|
||||
int opacity = (int) (mc.gameSettings.getTextBackgroundOpacity( 0.25f ) * 255) << 24;
|
||||
float width = -font.getStringWidth( label ) / 2.0f;
|
||||
font.renderString( label, width, (float) 0, 0x20ffffff, false, matrix, renderer, true, opacity, lightmapCoord );
|
||||
font.renderString( label, width, (float) 0, 0xffffffff, false, matrix, renderer, false, 0, lightmapCoord );
|
||||
|
||||
transform.pop();
|
||||
}
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
try
|
||||
transform.push();
|
||||
|
||||
// Setup the transform.
|
||||
Vec3d offset = turtle.getRenderOffset( partialTicks );
|
||||
float yaw = turtle.getRenderYaw( partialTicks );
|
||||
transform.translate( offset.x, offset.y, offset.z );
|
||||
|
||||
transform.translate( 0.5f, 0.5f, 0.5f );
|
||||
transform.rotate( Vector3f.YP.rotationDegrees( 180.0f - yaw ) );
|
||||
if( label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" )) )
|
||||
{
|
||||
BlockState state = turtle.getBlockState();
|
||||
// Setup the transform
|
||||
Vec3d offset = turtle.getRenderOffset( partialTicks );
|
||||
float yaw = turtle.getRenderYaw( partialTicks );
|
||||
GlStateManager.translated( posX + offset.x, posY + offset.y, posZ + offset.z );
|
||||
// Render the turtle
|
||||
GlStateManager.translatef( 0.5f, 0.5f, 0.5f );
|
||||
GlStateManager.rotatef( 180.0f - yaw, 0.0f, 1.0f, 0.0f );
|
||||
if( label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" )) )
|
||||
{
|
||||
// Flip the model and swap the cull face as winding order will have changed.
|
||||
GlStateManager.scalef( 1.0f, -1.0f, 1.0f );
|
||||
GlStateManager.cullFace( GlStateManager.CullFace.FRONT );
|
||||
}
|
||||
GlStateManager.translatef( -0.5f, -0.5f, -0.5f );
|
||||
// Render the turtle
|
||||
int colour = turtle.getColour();
|
||||
ComputerFamily family = turtle.getFamily();
|
||||
ResourceLocation overlay = turtle.getOverlay();
|
||||
|
||||
renderModel( state, getTurtleModel( family, colour != -1 ), colour == -1 ? null : new int[] { colour } );
|
||||
|
||||
// Render the overlay
|
||||
ModelResourceLocation overlayModel = getTurtleOverlayModel(
|
||||
overlay,
|
||||
HolidayUtil.getCurrentHoliday() == Holiday.Christmas
|
||||
);
|
||||
if( overlayModel != null )
|
||||
{
|
||||
GlStateManager.disableCull();
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc( GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA );
|
||||
try
|
||||
{
|
||||
renderModel( state, overlayModel, null );
|
||||
}
|
||||
finally
|
||||
{
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.enableCull();
|
||||
}
|
||||
}
|
||||
|
||||
// Render the upgrades
|
||||
renderUpgrade( state, turtle, TurtleSide.Left, partialTicks );
|
||||
renderUpgrade( state, turtle, TurtleSide.Right, partialTicks );
|
||||
// Flip the model
|
||||
transform.scale( 1.0f, -1.0f, 1.0f );
|
||||
}
|
||||
finally
|
||||
transform.translate( -0.5f, -0.5f, -0.5f );
|
||||
|
||||
// Render the turtle
|
||||
int colour = turtle.getColour();
|
||||
ComputerFamily family = turtle.getFamily();
|
||||
ResourceLocation overlay = turtle.getOverlay();
|
||||
|
||||
IVertexBuilder buffer = renderer.getBuffer( Atlases.getTranslucentCullBlockType() );
|
||||
renderModel( transform, buffer, lightmapCoord, overlayLight, getTurtleModel( family, colour != -1 ), colour == -1 ? null : new int[] { colour } );
|
||||
|
||||
// Render the overlay
|
||||
ModelResourceLocation overlayModel = getTurtleOverlayModel( overlay, HolidayUtil.getCurrentHoliday() == Holiday.CHRISTMAS );
|
||||
if( overlayModel != null )
|
||||
{
|
||||
GlStateManager.popMatrix();
|
||||
GlStateManager.cullFace( GlStateManager.CullFace.BACK );
|
||||
renderModel( transform, buffer, lightmapCoord, overlayLight, overlayModel, null );
|
||||
}
|
||||
|
||||
// Render the upgrades
|
||||
renderUpgrade( transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.LEFT, partialTicks );
|
||||
renderUpgrade( transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.RIGHT, partialTicks );
|
||||
|
||||
transform.pop();
|
||||
}
|
||||
|
||||
private void renderUpgrade( BlockState state, TileTurtle turtle, TurtleSide side, float f )
|
||||
private void renderUpgrade( @Nonnull MatrixStack transform, @Nonnull IVertexBuilder renderer, int lightmapCoord, int overlayLight, TileTurtle turtle, TurtleSide side, float f )
|
||||
{
|
||||
ITurtleUpgrade upgrade = turtle.getUpgrade( side );
|
||||
if( upgrade != null )
|
||||
{
|
||||
GlStateManager.pushMatrix();
|
||||
try
|
||||
{
|
||||
float toolAngle = turtle.getToolRenderAngle( side, f );
|
||||
GlStateManager.translatef( 0.0f, 0.5f, 0.5f );
|
||||
GlStateManager.rotatef( -toolAngle, 1.0f, 0.0f, 0.0f );
|
||||
GlStateManager.translatef( 0.0f, -0.5f, -0.5f );
|
||||
if( upgrade == null ) return;
|
||||
transform.push();
|
||||
|
||||
Pair<IBakedModel, Matrix4f> pair = upgrade.getModel( turtle.getAccess(), side );
|
||||
if( pair != null )
|
||||
{
|
||||
if( pair.getRight() != null )
|
||||
{
|
||||
ForgeHooksClient.multiplyCurrentGlMatrix( pair.getRight() );
|
||||
}
|
||||
if( pair.getLeft() != null )
|
||||
{
|
||||
renderModel( state, pair.getLeft(), null );
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
}
|
||||
float toolAngle = turtle.getToolRenderAngle( side, f );
|
||||
transform.translate( 0.0f, 0.5f, 0.5f );
|
||||
transform.rotate( Vector3f.XN.rotationDegrees( toolAngle ) );
|
||||
transform.translate( 0.0f, -0.5f, -0.5f );
|
||||
|
||||
TransformedModel model = upgrade.getModel( turtle.getAccess(), side );
|
||||
model.getMatrix().push( transform );
|
||||
renderModel( transform, renderer, lightmapCoord, overlayLight, model.getModel(), null );
|
||||
transform.pop();
|
||||
|
||||
transform.pop();
|
||||
}
|
||||
|
||||
private void renderModel( BlockState state, ModelResourceLocation modelLocation, int[] tints )
|
||||
private void renderModel( @Nonnull MatrixStack transform, @Nonnull IVertexBuilder renderer, int lightmapCoord, int overlayLight, ModelResourceLocation modelLocation, int[] tints )
|
||||
{
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ModelManager modelManager = mc.getItemRenderer().getItemModelMesher().getModelManager();
|
||||
renderModel( state, modelManager.getModel( modelLocation ), tints );
|
||||
ModelManager modelManager = Minecraft.getInstance().getItemRenderer().getItemModelMesher().getModelManager();
|
||||
renderModel( transform, renderer, lightmapCoord, overlayLight, modelManager.getModel( modelLocation ), tints );
|
||||
}
|
||||
|
||||
private void renderModel( BlockState state, IBakedModel model, int[] tints )
|
||||
private void renderModel( @Nonnull MatrixStack transform, @Nonnull IVertexBuilder renderer, int lightmapCoord, int overlayLight, IBakedModel model, int[] tints )
|
||||
{
|
||||
Random random = new Random( 0 );
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
rendererDispatcher.textureManager.bindTexture( AtlasTexture.LOCATION_BLOCKS_TEXTURE );
|
||||
renderQuads( tessellator, model.getQuads( state, null, random, EmptyModelData.INSTANCE ), tints );
|
||||
random.setSeed( 0 );
|
||||
renderQuads( transform, renderer, lightmapCoord, overlayLight, model.getQuads( null, null, random, EmptyModelData.INSTANCE ), tints );
|
||||
for( Direction facing : DirectionUtil.FACINGS )
|
||||
{
|
||||
renderQuads( tessellator, model.getQuads( state, facing, random, EmptyModelData.INSTANCE ), tints );
|
||||
renderQuads( transform, renderer, lightmapCoord, overlayLight, model.getQuads( null, facing, random, EmptyModelData.INSTANCE ), tints );
|
||||
}
|
||||
}
|
||||
|
||||
private static void renderQuads( Tessellator tessellator, List<BakedQuad> quads, int[] tints )
|
||||
private static void renderQuads( @Nonnull MatrixStack transform, @Nonnull IVertexBuilder buffer, int lightmapCoord, int overlayLight, List<BakedQuad> quads, int[] tints )
|
||||
{
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
VertexFormat format = DefaultVertexFormats.ITEM;
|
||||
buffer.begin( GL11.GL_QUADS, format );
|
||||
for( BakedQuad quad : quads )
|
||||
MatrixStack.Entry matrix = transform.getLast();
|
||||
|
||||
for( BakedQuad bakedquad : quads )
|
||||
{
|
||||
VertexFormat quadFormat = quad.getFormat();
|
||||
if( quadFormat != format )
|
||||
int tint = -1;
|
||||
if( tints != null && bakedquad.hasTintIndex() )
|
||||
{
|
||||
tessellator.draw();
|
||||
format = quadFormat;
|
||||
buffer.begin( GL11.GL_QUADS, format );
|
||||
int idx = bakedquad.getTintIndex();
|
||||
if( idx >= 0 && idx < tints.length ) tint = tints[bakedquad.getTintIndex()];
|
||||
}
|
||||
|
||||
int colour = 0xFFFFFFFF;
|
||||
if( quad.hasTintIndex() && tints != null )
|
||||
{
|
||||
int index = quad.getTintIndex();
|
||||
if( index >= 0 && index < tints.length ) colour = tints[index] | 0xFF000000;
|
||||
}
|
||||
|
||||
LightUtil.renderQuadColor( buffer, quad, colour );
|
||||
float f = (float) (tint >> 16 & 255) / 255.0F;
|
||||
float f1 = (float) (tint >> 8 & 255) / 255.0F;
|
||||
float f2 = (float) (tint & 255) / 255.0F;
|
||||
buffer.addVertexData( matrix, bakedquad, f, f1, f2, lightmapCoord, overlayLight, true );
|
||||
}
|
||||
tessellator.draw();
|
||||
}
|
||||
}
|
||||
|
@@ -5,28 +5,27 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.google.gson.JsonDeserializationContext;
|
||||
import com.google.gson.JsonObject;
|
||||
import com.mojang.datafixers.util.Pair;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.model.IUnbakedModel;
|
||||
import net.minecraft.client.renderer.model.ModelBakery;
|
||||
import net.minecraft.client.renderer.texture.ISprite;
|
||||
import net.minecraft.client.renderer.model.*;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.resources.IResourceManager;
|
||||
import net.minecraft.util.JSONUtils;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.ICustomModelLoader;
|
||||
import net.minecraftforge.client.model.IModelConfiguration;
|
||||
import net.minecraftforge.client.model.IModelLoader;
|
||||
import net.minecraftforge.client.model.geometry.IModelGeometry;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public final class TurtleModelLoader implements ICustomModelLoader
|
||||
public final class TurtleModelLoader implements IModelLoader<TurtleModelLoader.TurtleModel>
|
||||
{
|
||||
private static final ResourceLocation NORMAL_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_normal" );
|
||||
private static final ResourceLocation ADVANCED_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_advanced" );
|
||||
private static final ResourceLocation COLOUR_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_colour" );
|
||||
|
||||
public static final TurtleModelLoader INSTANCE = new TurtleModelLoader();
|
||||
@@ -40,32 +39,15 @@ public final class TurtleModelLoader implements ICustomModelLoader
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean accepts( @Nonnull ResourceLocation name )
|
||||
{
|
||||
return name.getNamespace().equals( ComputerCraft.MOD_ID )
|
||||
&& (name.getPath().equals( "item/turtle_normal" ) || name.getPath().equals( "item/turtle_advanced" ));
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public IUnbakedModel loadModel( @Nonnull ResourceLocation name )
|
||||
public TurtleModel read( @Nonnull JsonDeserializationContext deserializationContext, @Nonnull JsonObject modelContents )
|
||||
{
|
||||
if( name.getNamespace().equals( ComputerCraft.MOD_ID ) )
|
||||
{
|
||||
switch( name.getPath() )
|
||||
{
|
||||
case "item/turtle_normal":
|
||||
return new TurtleModel( NORMAL_TURTLE_MODEL );
|
||||
case "item/turtle_advanced":
|
||||
return new TurtleModel( ADVANCED_TURTLE_MODEL );
|
||||
}
|
||||
}
|
||||
|
||||
throw new IllegalStateException( "Loader does not accept " + name );
|
||||
ResourceLocation model = new ResourceLocation( JSONUtils.getString( modelContents, "model" ) );
|
||||
return new TurtleModel( model );
|
||||
}
|
||||
|
||||
private static final class TurtleModel implements IUnbakedModel
|
||||
public static final class TurtleModel implements IModelGeometry<TurtleModel>
|
||||
{
|
||||
private final ResourceLocation family;
|
||||
|
||||
@@ -74,29 +56,21 @@ public final class TurtleModelLoader implements ICustomModelLoader
|
||||
this.family = family;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public Collection<ResourceLocation> getDependencies()
|
||||
public Collection<Material> getTextures( IModelConfiguration owner, Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors )
|
||||
{
|
||||
return Arrays.asList( family, COLOUR_TURTLE_MODEL );
|
||||
Set<Material> materials = new HashSet<>();
|
||||
materials.addAll( modelGetter.apply( family ).getTextures( modelGetter, missingTextureErrors ) );
|
||||
materials.addAll( modelGetter.apply( COLOUR_TURTLE_MODEL ).getTextures( modelGetter, missingTextureErrors ) );
|
||||
return materials;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public Collection<ResourceLocation> getTextures( @Nonnull Function<ResourceLocation, IUnbakedModel> modelGetter, @Nonnull Set<String> missingTextureErrors )
|
||||
{
|
||||
return getDependencies().stream()
|
||||
.flatMap( x -> modelGetter.apply( x ).getTextures( modelGetter, missingTextureErrors ).stream() )
|
||||
.collect( Collectors.toSet() );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public IBakedModel bake( @Nonnull ModelBakery bakery, @Nonnull Function<ResourceLocation, TextureAtlasSprite> spriteGetter, @Nonnull ISprite sprite, @Nonnull VertexFormat format )
|
||||
public IBakedModel bake( IModelConfiguration owner, ModelBakery bakery, Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform transform, ItemOverrideList overrides, ResourceLocation modelLocation )
|
||||
{
|
||||
return new TurtleSmartItemModel(
|
||||
bakery.getBakedModel( family, sprite, spriteGetter, format ),
|
||||
bakery.getBakedModel( COLOUR_TURTLE_MODEL, sprite, spriteGetter, format )
|
||||
bakery.getBakedModel( family, transform, spriteGetter ),
|
||||
bakery.getBakedModel( COLOUR_TURTLE_MODEL, transform, spriteGetter )
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -5,7 +5,9 @@
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import dan200.computercraft.api.client.TransformedModel;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.model.ItemOverrideList;
|
||||
@@ -13,32 +15,29 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraftforge.client.model.data.EmptyModelData;
|
||||
import net.minecraftforge.client.model.data.IModelData;
|
||||
import net.minecraftforge.client.model.pipeline.BakedQuadBuilder;
|
||||
import net.minecraftforge.client.model.pipeline.TRSRTransformer;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.vecmath.Matrix4f;
|
||||
import java.util.*;
|
||||
|
||||
public class TurtleMultiModel implements IBakedModel
|
||||
{
|
||||
private final IBakedModel m_baseModel;
|
||||
private final IBakedModel m_overlayModel;
|
||||
private final Matrix4f m_generalTransform;
|
||||
private final IBakedModel m_leftUpgradeModel;
|
||||
private final Matrix4f m_leftUpgradeTransform;
|
||||
private final IBakedModel m_rightUpgradeModel;
|
||||
private final Matrix4f m_rightUpgradeTransform;
|
||||
private final TransformationMatrix m_generalTransform;
|
||||
private final TransformedModel m_leftUpgradeModel;
|
||||
private final TransformedModel m_rightUpgradeModel;
|
||||
private List<BakedQuad> m_generalQuads = null;
|
||||
private Map<Direction, List<BakedQuad>> m_faceQuads = new EnumMap<>( Direction.class );
|
||||
|
||||
public TurtleMultiModel( IBakedModel baseModel, IBakedModel overlayModel, Matrix4f generalTransform, IBakedModel leftUpgradeModel, Matrix4f leftUpgradeTransform, IBakedModel rightUpgradeModel, Matrix4f rightUpgradeTransform )
|
||||
public TurtleMultiModel( IBakedModel baseModel, IBakedModel overlayModel, TransformationMatrix generalTransform, TransformedModel leftUpgradeModel, TransformedModel rightUpgradeModel )
|
||||
{
|
||||
// Get the models
|
||||
m_baseModel = baseModel;
|
||||
m_overlayModel = overlayModel;
|
||||
m_leftUpgradeModel = leftUpgradeModel;
|
||||
m_leftUpgradeTransform = leftUpgradeTransform;
|
||||
m_rightUpgradeModel = rightUpgradeModel;
|
||||
m_rightUpgradeTransform = rightUpgradeTransform;
|
||||
m_generalTransform = generalTransform;
|
||||
}
|
||||
|
||||
@@ -69,30 +68,22 @@ public class TurtleMultiModel implements IBakedModel
|
||||
private List<BakedQuad> buildQuads( BlockState state, Direction side, Random rand )
|
||||
{
|
||||
ArrayList<BakedQuad> quads = new ArrayList<>();
|
||||
ModelTransformer.transformQuadsTo( quads, m_baseModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), m_generalTransform );
|
||||
|
||||
|
||||
transformQuadsTo( quads, m_baseModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), m_generalTransform );
|
||||
if( m_overlayModel != null )
|
||||
{
|
||||
ModelTransformer.transformQuadsTo( quads, m_overlayModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), m_generalTransform );
|
||||
transformQuadsTo( quads, m_overlayModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), m_generalTransform );
|
||||
}
|
||||
if( m_leftUpgradeModel != null )
|
||||
{
|
||||
Matrix4f upgradeTransform = m_generalTransform;
|
||||
if( m_leftUpgradeTransform != null )
|
||||
{
|
||||
upgradeTransform = new Matrix4f( m_generalTransform );
|
||||
upgradeTransform.mul( m_leftUpgradeTransform );
|
||||
}
|
||||
ModelTransformer.transformQuadsTo( quads, m_leftUpgradeModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), upgradeTransform );
|
||||
TransformationMatrix upgradeTransform = m_generalTransform.compose( m_leftUpgradeModel.getMatrix() );
|
||||
transformQuadsTo( quads, m_leftUpgradeModel.getModel().getQuads( state, side, rand, EmptyModelData.INSTANCE ), upgradeTransform );
|
||||
}
|
||||
if( m_rightUpgradeModel != null )
|
||||
{
|
||||
Matrix4f upgradeTransform = m_generalTransform;
|
||||
if( m_rightUpgradeTransform != null )
|
||||
{
|
||||
upgradeTransform = new Matrix4f( m_generalTransform );
|
||||
upgradeTransform.mul( m_rightUpgradeTransform );
|
||||
}
|
||||
ModelTransformer.transformQuadsTo( quads, m_rightUpgradeModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), upgradeTransform );
|
||||
TransformationMatrix upgradeTransform = m_generalTransform.compose( m_rightUpgradeModel.getMatrix() );
|
||||
transformQuadsTo( quads, m_rightUpgradeModel.getModel().getQuads( state, side, rand, EmptyModelData.INSTANCE ), upgradeTransform );
|
||||
}
|
||||
quads.trimToSize();
|
||||
return quads;
|
||||
@@ -116,6 +107,12 @@ public class TurtleMultiModel implements IBakedModel
|
||||
return m_baseModel.isBuiltInRenderer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean func_230044_c_()
|
||||
{
|
||||
return m_baseModel.func_230044_c_();
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
@Deprecated
|
||||
@@ -138,4 +135,15 @@ public class TurtleMultiModel implements IBakedModel
|
||||
{
|
||||
return ItemOverrideList.EMPTY;
|
||||
}
|
||||
|
||||
private void transformQuadsTo( List<BakedQuad> output, List<BakedQuad> quads, TransformationMatrix transform )
|
||||
{
|
||||
for( BakedQuad quad : quads )
|
||||
{
|
||||
BakedQuadBuilder builder = new BakedQuadBuilder();
|
||||
TRSRTransformer transformer = new TRSRTransformer( builder, transform );
|
||||
quad.pipe( transformer );
|
||||
output.add( builder.build() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -6,14 +6,14 @@
|
||||
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import dan200.computercraft.shared.turtle.core.TurtlePlayer;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.entity.EntityRenderer;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class TurtlePlayerRenderer extends EntityRenderer<TurtlePlayer>
|
||||
{
|
||||
@@ -22,16 +22,15 @@ public class TurtlePlayerRenderer extends EntityRenderer<TurtlePlayer>
|
||||
super( renderManager );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public void doRender( @Nonnull TurtlePlayer entity, double x, double y, double z, float entityYaw, float partialTicks )
|
||||
public ResourceLocation getEntityTexture( @Nonnull TurtlePlayer entity )
|
||||
{
|
||||
ComputerCraft.log.error( "Rendering TurtlePlayer on the client side, at {}", entity.getPosition() );
|
||||
return ComputerBorderRenderer.BACKGROUND_NORMAL;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
protected ResourceLocation getEntityTexture( @Nonnull TurtlePlayer entity )
|
||||
public void render( @Nonnull TurtlePlayer entityIn, float entityYaw, float partialTicks, @Nonnull MatrixStack transform, @Nonnull IRenderTypeBuffer buffer, int packedLightIn )
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@@ -6,6 +6,8 @@
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.google.common.base.Objects;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import dan200.computercraft.api.client.TransformedModel;
|
||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
|
||||
import dan200.computercraft.api.turtle.TurtleSide;
|
||||
import dan200.computercraft.shared.turtle.items.ItemTurtle;
|
||||
@@ -13,6 +15,7 @@ import dan200.computercraft.shared.util.Holiday;
|
||||
import dan200.computercraft.shared.util.HolidayUtil;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.model.*;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
@@ -21,28 +24,25 @@ import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.model.data.IModelData;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class TurtleSmartItemModel implements IBakedModel
|
||||
{
|
||||
private static final Matrix4f s_identity, s_flip;
|
||||
private static final TransformationMatrix identity, flip;
|
||||
|
||||
static
|
||||
{
|
||||
s_identity = new Matrix4f();
|
||||
s_identity.setIdentity();
|
||||
MatrixStack stack = new MatrixStack();
|
||||
stack.scale( 0, -1, 0 );
|
||||
stack.translate( 0, 0, 1 );
|
||||
|
||||
s_flip = new Matrix4f();
|
||||
s_flip.setIdentity();
|
||||
s_flip.m11 = -1; // Flip on the y axis
|
||||
s_flip.m13 = 1; // Models go from (0,0,0) to (1,1,1), so push back up.
|
||||
identity = TransformationMatrix.identity();
|
||||
flip = new TransformationMatrix( stack.getLast().getMatrix() );
|
||||
}
|
||||
|
||||
private static class TurtleModelCombination
|
||||
@@ -97,15 +97,14 @@ public class TurtleSmartItemModel implements IBakedModel
|
||||
private final IBakedModel familyModel;
|
||||
private final IBakedModel colourModel;
|
||||
|
||||
private HashMap<TurtleModelCombination, IBakedModel> m_cachedModels;
|
||||
private ItemOverrideList m_overrides;
|
||||
private final HashMap<TurtleModelCombination, IBakedModel> m_cachedModels = new HashMap<>();
|
||||
private final ItemOverrideList m_overrides;
|
||||
|
||||
public TurtleSmartItemModel( IBakedModel familyModel, IBakedModel colourModel )
|
||||
{
|
||||
this.familyModel = familyModel;
|
||||
this.colourModel = colourModel;
|
||||
|
||||
m_cachedModels = new HashMap<>();
|
||||
m_overrides = new ItemOverrideList()
|
||||
{
|
||||
@Nonnull
|
||||
@@ -114,10 +113,10 @@ public class TurtleSmartItemModel implements IBakedModel
|
||||
{
|
||||
ItemTurtle turtle = (ItemTurtle) stack.getItem();
|
||||
int colour = turtle.getColour( stack );
|
||||
ITurtleUpgrade leftUpgrade = turtle.getUpgrade( stack, TurtleSide.Left );
|
||||
ITurtleUpgrade rightUpgrade = turtle.getUpgrade( stack, TurtleSide.Right );
|
||||
ITurtleUpgrade leftUpgrade = turtle.getUpgrade( stack, TurtleSide.LEFT );
|
||||
ITurtleUpgrade rightUpgrade = turtle.getUpgrade( stack, TurtleSide.RIGHT );
|
||||
ResourceLocation overlay = turtle.getOverlay( stack );
|
||||
boolean christmas = HolidayUtil.getCurrentHoliday() == Holiday.Christmas;
|
||||
boolean christmas = HolidayUtil.getCurrentHoliday() == Holiday.CHRISTMAS;
|
||||
String label = turtle.getLabel( stack );
|
||||
boolean flip = label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" ));
|
||||
TurtleModelCombination combo = new TurtleModelCombination( colour != -1, leftUpgrade, rightUpgrade, overlay, christmas, flip );
|
||||
@@ -144,25 +143,10 @@ public class TurtleSmartItemModel implements IBakedModel
|
||||
|
||||
IBakedModel baseModel = combo.m_colour ? colourModel : familyModel;
|
||||
IBakedModel overlayModel = overlayModelLocation != null ? modelManager.getModel( overlayModelLocation ) : null;
|
||||
Matrix4f transform = combo.m_flip ? s_flip : s_identity;
|
||||
Pair<IBakedModel, Matrix4f> leftModel = combo.m_leftUpgrade != null ? combo.m_leftUpgrade.getModel( null, TurtleSide.Left ) : null;
|
||||
Pair<IBakedModel, Matrix4f> rightModel = combo.m_rightUpgrade != null ? combo.m_rightUpgrade.getModel( null, TurtleSide.Right ) : null;
|
||||
if( leftModel != null && rightModel != null )
|
||||
{
|
||||
return new TurtleMultiModel( baseModel, overlayModel, transform, leftModel.getLeft(), leftModel.getRight(), rightModel.getLeft(), rightModel.getRight() );
|
||||
}
|
||||
else if( leftModel != null )
|
||||
{
|
||||
return new TurtleMultiModel( baseModel, overlayModel, transform, leftModel.getLeft(), leftModel.getRight(), null, null );
|
||||
}
|
||||
else if( rightModel != null )
|
||||
{
|
||||
return new TurtleMultiModel( baseModel, overlayModel, transform, null, null, rightModel.getLeft(), rightModel.getRight() );
|
||||
}
|
||||
else
|
||||
{
|
||||
return new TurtleMultiModel( baseModel, overlayModel, transform, null, null, null, null );
|
||||
}
|
||||
TransformationMatrix transform = combo.m_flip ? flip : identity;
|
||||
TransformedModel leftModel = combo.m_leftUpgrade != null ? combo.m_leftUpgrade.getModel( null, TurtleSide.LEFT ) : null;
|
||||
TransformedModel rightModel = combo.m_rightUpgrade != null ? combo.m_rightUpgrade.getModel( null, TurtleSide.RIGHT ) : null;
|
||||
return new TurtleMultiModel( baseModel, overlayModel, transform, leftModel, rightModel );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@@ -199,6 +183,12 @@ public class TurtleSmartItemModel implements IBakedModel
|
||||
return familyModel.isBuiltInRenderer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean func_230044_c_()
|
||||
{
|
||||
return familyModel.func_230044_c_();
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
@Deprecated
|
||||
|
@@ -1,181 +0,0 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.core.apis;
|
||||
|
||||
import com.google.common.net.InetAddresses;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
|
||||
import java.net.Inet6Address;
|
||||
import java.net.InetAddress;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/**
|
||||
* Used to determine whether a domain or IP address matches a series of patterns.
|
||||
*/
|
||||
public class AddressPredicate
|
||||
{
|
||||
private static final class HostRange
|
||||
{
|
||||
private final byte[] min;
|
||||
private final byte[] max;
|
||||
|
||||
private HostRange( byte[] min, byte[] max )
|
||||
{
|
||||
this.min = min;
|
||||
this.max = max;
|
||||
}
|
||||
|
||||
public boolean contains( InetAddress address )
|
||||
{
|
||||
byte[] entry = address.getAddress();
|
||||
if( entry.length != min.length ) return false;
|
||||
|
||||
for( int i = 0; i < entry.length; i++ )
|
||||
{
|
||||
int value = 0xFF & entry[i];
|
||||
if( value < (0xFF & min[i]) || value > (0xFF & max[i]) ) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private final List<Pattern> wildcards;
|
||||
private final List<HostRange> ranges;
|
||||
|
||||
public AddressPredicate( String... filters )
|
||||
{
|
||||
this( Arrays.asList( filters ) );
|
||||
}
|
||||
|
||||
public AddressPredicate( Iterable<? extends String> filters )
|
||||
{
|
||||
List<Pattern> wildcards = this.wildcards = new ArrayList<>();
|
||||
List<HostRange> ranges = this.ranges = new ArrayList<>();
|
||||
|
||||
for( String filter : filters )
|
||||
{
|
||||
int cidr = filter.indexOf( '/' );
|
||||
if( cidr >= 0 )
|
||||
{
|
||||
String addressStr = filter.substring( 0, cidr );
|
||||
String prefixSizeStr = filter.substring( cidr + 1 );
|
||||
|
||||
int prefixSize;
|
||||
try
|
||||
{
|
||||
prefixSize = Integer.parseInt( prefixSizeStr );
|
||||
}
|
||||
catch( NumberFormatException e )
|
||||
{
|
||||
ComputerCraft.log.error(
|
||||
"Malformed http whitelist/blacklist entry '{}': Cannot extract size of CIDR mask from '{}'.",
|
||||
filter, prefixSizeStr
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
InetAddress address;
|
||||
try
|
||||
{
|
||||
address = InetAddresses.forString( addressStr );
|
||||
}
|
||||
catch( IllegalArgumentException e )
|
||||
{
|
||||
ComputerCraft.log.error(
|
||||
"Malformed http whitelist/blacklist entry '{}': Cannot extract IP address from '{}'.",
|
||||
filter, prefixSizeStr
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Mask the bytes of the IP address.
|
||||
byte[] minBytes = address.getAddress(), maxBytes = address.getAddress();
|
||||
int size = prefixSize;
|
||||
for( int i = 0; i < minBytes.length; i++ )
|
||||
{
|
||||
if( size <= 0 )
|
||||
{
|
||||
minBytes[i] &= 0;
|
||||
maxBytes[i] |= 0xFF;
|
||||
}
|
||||
else if( size < 8 )
|
||||
{
|
||||
minBytes[i] &= 0xFF << (8 - size);
|
||||
maxBytes[i] |= ~(0xFF << (8 - size));
|
||||
}
|
||||
|
||||
size -= 8;
|
||||
}
|
||||
|
||||
ranges.add( new HostRange( minBytes, maxBytes ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
wildcards.add( Pattern.compile( "^\\Q" + filter.replaceAll( "\\*", "\\\\E.*\\\\Q" ) + "\\E$" ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine whether a host name matches a series of patterns.
|
||||
*
|
||||
* This is intended to allow early exiting, before one has to look up the IP address. You should use
|
||||
* {@link #matches(InetAddress)} instead of/in addition to this one.
|
||||
*
|
||||
* @param domain The domain to match.
|
||||
* @return Whether the patterns were matched.
|
||||
*/
|
||||
public boolean matches( String domain )
|
||||
{
|
||||
for( Pattern domainPattern : wildcards )
|
||||
{
|
||||
if( domainPattern.matcher( domain ).matches() ) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean matchesAddress( InetAddress address )
|
||||
{
|
||||
String addressString = address.getHostAddress();
|
||||
for( Pattern domainPattern : wildcards )
|
||||
{
|
||||
if( domainPattern.matcher( addressString ).matches() ) return true;
|
||||
}
|
||||
|
||||
for( HostRange range : ranges )
|
||||
{
|
||||
if( range.contains( address ) ) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine whether the given address matches a series of patterns.
|
||||
*
|
||||
* @param address The address to check.
|
||||
* @return Whether it matches any of these patterns.
|
||||
*/
|
||||
public boolean matches( InetAddress address )
|
||||
{
|
||||
// Match the host name
|
||||
String host = address.getHostName();
|
||||
if( host != null && matches( host ) ) return true;
|
||||
|
||||
// Match the normal address
|
||||
if( matchesAddress( address ) ) return true;
|
||||
|
||||
// If we're an IPv4 address in disguise then let's check that.
|
||||
return address instanceof Inet6Address && InetAddresses.is6to4Address( (Inet6Address) address )
|
||||
&& matchesAddress( InetAddresses.get6to4IPv4Address( (Inet6Address) address ) );
|
||||
|
||||
}
|
||||
}
|
@@ -1,117 +0,0 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.core.apis;
|
||||
|
||||
import dan200.computercraft.api.lua.LuaException;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* A stub for any mods which depended on this version of the argument helper.
|
||||
*
|
||||
* @deprecated Use {@link dan200.computercraft.api.lua.ArgumentHelper}.
|
||||
*/
|
||||
@Deprecated
|
||||
public final class ArgumentHelper
|
||||
{
|
||||
private ArgumentHelper()
|
||||
{
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public static String getType( @Nullable Object type )
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.getType( type );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public static LuaException badArgument( int index, @Nonnull String expected, @Nullable Object actual )
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.badArgumentOf( index, expected, actual );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public static LuaException badArgument( int index, @Nonnull String expected, @Nonnull String actual )
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.badArgument( index, expected, actual );
|
||||
}
|
||||
|
||||
public static double getNumber( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.getDouble( args, index );
|
||||
}
|
||||
|
||||
public static int getInt( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.getInt( args, index );
|
||||
}
|
||||
|
||||
public static long getLong( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.getLong( args, index );
|
||||
}
|
||||
|
||||
public static double getReal( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.getFiniteDouble( args, index );
|
||||
}
|
||||
|
||||
public static boolean getBoolean( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.getBoolean( args, index );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public static String getString( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.getString( args, index );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@SuppressWarnings( "unchecked" )
|
||||
public static Map<Object, Object> getTable( @Nonnull Object[] args, int index ) throws LuaException
|
||||
{
|
||||
return (Map<Object, Object>) dan200.computercraft.api.lua.ArgumentHelper.getTable( args, index );
|
||||
}
|
||||
|
||||
public static double optNumber( @Nonnull Object[] args, int index, double def ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.optDouble( args, index, def );
|
||||
}
|
||||
|
||||
public static int optInt( @Nonnull Object[] args, int index, int def ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.optInt( args, index, def );
|
||||
}
|
||||
|
||||
public static long optLong( @Nonnull Object[] args, int index, long def ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.optLong( args, index, def );
|
||||
}
|
||||
|
||||
public static double optReal( @Nonnull Object[] args, int index, double def ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.optFiniteDouble( args, index, def );
|
||||
}
|
||||
|
||||
public static boolean optBoolean( @Nonnull Object[] args, int index, boolean def ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.optBoolean( args, index, def );
|
||||
}
|
||||
|
||||
public static String optString( @Nonnull Object[] args, int index, String def ) throws LuaException
|
||||
{
|
||||
return dan200.computercraft.api.lua.ArgumentHelper.optString( args, index, def );
|
||||
}
|
||||
|
||||
@SuppressWarnings( "unchecked" )
|
||||
public static Map<Object, Object> optTable( @Nonnull Object[] args, int index, Map<Object, Object> def ) throws LuaException
|
||||
{
|
||||
return (Map<Object, Object>) dan200.computercraft.api.lua.ArgumentHelper.optTable( args, index, def );
|
||||
}
|
||||
}
|
@@ -13,7 +13,6 @@ import dan200.computercraft.core.filesystem.FileSystem;
|
||||
import dan200.computercraft.core.filesystem.FileSystemException;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.HashSet;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
@@ -117,13 +116,13 @@ public abstract class ComputerAccess implements IComputerAccess
|
||||
}
|
||||
|
||||
@Override
|
||||
public void queueEvent( @Nonnull final String event, final Object[] arguments )
|
||||
public void queueEvent( @Nonnull String event, Object... arguments )
|
||||
{
|
||||
Objects.requireNonNull( event, "event cannot be null" );
|
||||
m_environment.queueEvent( event, arguments );
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Nonnull
|
||||
@Override
|
||||
public IWorkMonitor getMainThreadMonitor()
|
||||
{
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user