1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2026-05-17 03:32:07 +00:00
Commit Graph

2966 Commits

Author SHA1 Message Date
Zeno Rogue fd5dfd6b39 spiral projection generalized 2019-09-12 22:42:58 +02:00
Zeno Rogue 4284831069 more options in line animation 2019-09-12 22:42:58 +02:00
Zeno Rogue 44495852ad hr_exception, currently used for build_shortest_path 2019-09-12 22:42:58 +02:00
Zeno Rogue a179a2b80d history displays projection just as geom-exp 2019-09-12 22:42:58 +02:00
Zeno Rogue 80d14c0196 add_action_push consistently; improved some menu hotkeys and ordering; improved some naming 2019-09-12 22:42:58 +02:00
Zeno Rogue 1b73714958 improved some naming 2019-09-12 22:42:58 +02:00
Zeno Rogue 54a32441a7 restructured menus 2019-09-12 22:42:58 +02:00
Zeno Rogue bca98e9247 more stable PC centering 2019-09-12 22:42:58 +02:00
Zeno Rogue 55492e229b Asteroids in 3D 2019-09-12 22:42:58 +02:00
Zeno Rogue 6d87b282c3 fix cpid crash 2019-09-12 22:42:58 +02:00
Zeno Rogue b1033884d9 option to change -animperiod in PHASE 3 2019-09-12 22:42:58 +02:00
Zeno Rogue f6a1e445a2 'advanced parameters' display where they should 2019-09-12 22:42:58 +02:00
Zeno Rogue 6044095228 fix: equivolume 2019-09-12 22:42:58 +02:00
Zeno Rogue 10fd8a41b7 crystal cut 2019-09-12 22:42:58 +02:00
Zeno Rogue 5356eba11c Asteroids 2019-09-12 22:42:58 +02:00
Zeno Rogue 4727e71590 rug:: bugfix: draw boundary and model elements (previously changing fillmodel had no effect on rug) 2019-09-12 22:42:58 +02:00
Zeno Rogue f41e149688 rug:: an option to draw lines 2019-09-12 22:42:58 +02:00
Zeno Rogue bd20208fe0 no more 'scrolling by device rotation' option in the menu if not supported 2019-09-12 22:42:58 +02:00
Zeno Rogue 2b61413a81 azimuthal equivolume projection 2019-09-12 22:42:58 +02:00
Zeno Rogue 99dc6b8dd7 missing CAP_FACING 2019-09-12 22:42:58 +02:00
Zeno Rogue 5545f8efeb 11.0o: fixed Ivory/Yendorian 2019-09-12 22:42:58 +02:00
Zeno Rogue 6b2a9bb6f1 refactored hasFacing 2019-09-12 22:42:58 +02:00
Zeno Rogue e7b4f3783a minor refactor to drawMonster 2019-09-12 22:42:58 +02:00
Zeno Rogue 11ee7c1b9a drawMonsterType with cases 2019-09-12 22:38:47 +02:00
Zeno Rogue 3634956046 11.0n 2019-09-12 22:38:47 +02:00
Zeno Rogue 26857d8104 fixed a bug with ice in 534f; also you can now actually melt something 2019-09-12 22:38:47 +02:00
Zeno Rogue 835731e211 Yendorian and Ivory now use pattern_special 2019-09-12 22:38:47 +02:00
Zeno Rogue 4ab48f2398 fixed boat/item animation 2019-09-12 22:38:47 +02:00
Zeno Rogue bd396d4979 fixed knight cloaks and tortoises 2019-09-12 22:38:47 +02:00
Zeno Rogue c5284c153d fixed isWateryOrBoat 2019-09-12 22:38:47 +02:00
Zeno Rogue ce8df3a0c6 renamed MF_* to CF_* to prevent the collision with movement flags; also added the missing CF_INACTIVE 2019-09-12 22:38:47 +02:00
Zeno Rogue 653a0af39f made 3D a bit easier 2019-09-12 22:38:47 +02:00
Zeno Rogue 0af9df16e4 3d:: Yendorian Forest 2019-09-12 22:38:47 +02:00
Zeno Rogue 14cf0954ee fixed some instances of friends not being protected from environment with Orb and Empathy, or being protected with Orb but without Empathy 2019-09-12 22:38:47 +02:00
Zeno Rogue db5e89feae removed the obsolete function isHive 2019-09-12 22:38:47 +02:00
Zeno Rogue 5f82699052 marked MF_MOVED and MF_TECHNICAL in content; set the MF_BULLET flag for Blueball 2019-09-12 22:38:47 +02:00
Zeno Rogue 1151485c26 added content.cpp to git 2019-09-12 22:38:47 +02:00
Zeno Rogue c234156664 isRevivalOrb via flags 2019-09-12 22:38:47 +02:00
Zeno Rogue 9a072cdb62 isThorny using flags 2019-09-12 22:38:47 +02:00
Zeno Rogue ad5884e29f ignoresSmell using flags 2019-09-12 22:38:47 +02:00
Zeno Rogue a3cea92004 fixed fisheye in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue 1143cf94d2 fixed the radar not appearing 2019-09-12 22:38:47 +02:00
Zeno Rogue 3508a42efc mzscale in 3D no longer tries to do weird things 2019-09-12 22:38:47 +02:00
Zeno Rogue 62d115b007 gravity level shown in the help line in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue 84b2c866ef ladders drawn as transparent 2019-09-12 22:38:47 +02:00
Zeno Rogue c1f9d7ed0b 3d:: using face_the_player to tell that object should face the player (currently works as before) 2019-09-12 22:38:47 +02:00
Zeno Rogue 75fff87366 moveghosts no longer stops completely if one of the ghosts is stunned 2019-09-12 22:38:47 +02:00
Zeno Rogue fbf73cd66b better cellEdgeUnstable rule in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue 314b31e4f0 conegraph fixup 2019-09-12 22:38:47 +02:00
Zeno Rogue d97baabe97 3d:: ivory/dungeon (first try) 2019-09-12 22:38:47 +02:00