Commit Graph

94 Commits

Author SHA1 Message Date
Zeno Rogue 5ea055b39e split namespace conformal into models and history 2019-09-12 22:50:12 +02:00
Zeno Rogue 2cf6abb273 removed rotmatrix as it did exactly the same as cspin 2019-09-12 22:50:12 +02:00
Zeno Rogue a423dbd2da more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue 1f9a79d45d shots:: take now sets cells_generated_limit only in single shots via GUI 2019-09-12 22:50:12 +02:00
Zeno Rogue 362daec90c fixed a memory leak when taking postprocessed screenshots 2019-09-12 22:50:12 +02:00
Zeno Rogue cfbabcff80 animations:: clearup 2019-09-12 22:50:09 +02:00
Zeno Rogue 816320da94 sol:: solmul 2019-09-12 22:50:09 +02:00
Zeno Rogue efe82291d1 no start animations without OpenGL/shaders 2019-09-12 22:50:08 +02:00
Zeno Rogue d5109fc3bb maTranslationRotation animation 2019-09-12 22:50:08 +02:00
Zeno Rogue ecfaa7c49d ascii: no more animations in low graphics 2019-09-12 22:50:06 +02:00
Zeno Rogue 687b19df43 line animations take extra_line_steps into account 2019-09-12 22:50:06 +02:00
Zeno Rogue daeffa3647 line animation records in reverse if lvspeed < 0, and no longer goes to far 2019-09-12 22:50:06 +02:00
Zeno Rogue 47d8255b8a CLI setting -record-only 2019-09-12 22:50:06 +02:00
Zeno Rogue 6185ed674e CLI setting -shotaa 2019-09-12 22:50:06 +02:00
Zeno Rogue 8a1ca8e05d anims:: fixed hotkey clash and fallthrough 2019-09-12 22:50:05 +02:00
Zeno Rogue 1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue 10fea51f14 stricter conditions on start animations 2019-09-12 22:49:56 +02:00
Zeno Rogue 8388a448e7 3d:: an option to limit cell generation 2019-09-12 22:49:45 +02:00
Zeno Rogue 5804387283 animations:: env_shmup setting; also centers on the player if playermoved, shmup, and in inertia zone 2019-09-12 22:43:01 +02:00
Zeno Rogue dfbbffc7ca CLI option -animrecordf 2019-09-12 22:43:01 +02:00
Zeno Rogue 3da6090320 dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable 2019-09-12 22:43:00 +02:00
Zeno Rogue 98381f5526 animations:: frame info in animation recorder 2019-09-12 22:43:00 +02:00
Zeno Rogue b74c2369a0 'shot' value to change shots 2019-09-12 22:42:59 +02:00
Zeno Rogue 80d14c0196 add_action_push consistently; improved some menu hotkeys and ordering; improved some naming 2019-09-12 22:42:58 +02:00
Zeno Rogue b1033884d9 option to change -animperiod in PHASE 3 2019-09-12 22:42:58 +02:00
Zeno Rogue ac7c902f0b anim:: -animrot needs angles in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue 0f4146ac36 3D:: animations; also changed PI/180 to degree, and enabled models in the menu 2019-09-12 22:38:47 +02:00
? 041a9e11fe shots:: added some missing guards, -animrecord and -animrec were the same option 2019-09-12 22:38:42 +02:00
? 1c5d79b4ba missing CAP_SVG guards 2019-09-12 22:38:39 +02:00
? c24fa20334 added some missing CAP_RUG flags 2019-09-12 22:38:39 +02:00
? e39777f04d CAP_ animations etc. cleanup 2019-09-12 22:38:39 +02:00
? b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue b254776243 fixed hotkey clash in take shot -> hide the player 2019-02-09 15:07:17 +01:00
Zeno Rogue 952f1c44fe minor fixes to color handling 2019-02-06 18:54:29 +01:00
Zeno Rogue 8ac1cf8731 fixed some issues with commandline arguments (svg shots made correctly from cli) 2019-02-06 18:48:52 +01:00
Zeno Rogue 29cf07920c no more crashes in some animations 2019-02-06 18:48:52 +01:00
Zeno Rogue dde8b900d7 improved the hide_hud feature 2019-02-06 18:48:52 +01:00
Zeno Rogue 989fc119bc anims:: yet another hotkey clash fixed 2019-02-06 18:48:52 +01:00
Zeno Rogue a6e40e3a37 better starting animations 2019-02-06 16:37:20 +01:00
Zeno Rogue 635c8c94dc a CLI option to make shots non-transparent: -shott 2019-02-06 16:37:20 +01:00
Zeno Rogue be84ecb7df fixed the markup of non-transparent SVG 2019-02-06 16:37:20 +01:00
Zeno Rogue 2a45e1340c fixed transparent screenshot background if no gamma and no supersampling 2019-02-06 16:37:20 +01:00
Zeno Rogue e2b262979b startgame animations 2019-02-06 16:36:52 +01:00
Zeno Rogue 8a6d3173bd more guards for CAP_SHOT/CAP_FILES 2018-12-15 15:20:27 +01:00
Zeno Rogue 4e4fce922e added some missing CAP_ guards 2018-12-15 15:17:06 +01:00
Zeno Rogue 5d01ac0732 text improvements, PL/CZ translation update 2018-12-14 19:30:54 +01:00
Zeno Rogue 4370a18763 added background to svg if transparent not set 2018-12-14 19:30:54 +01:00
Zeno Rogue f726fe12fb svg::shot:: error message shown if not available 2018-12-14 19:30:22 +01:00