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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-26 18:10:35 +00:00
Commit Graph

122 Commits

Author SHA1 Message Date
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3188fb2e68 3D:: wasd keys (by default) now work as usual, plus mouse for aiming 2019-09-12 22:38:40 +02:00
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71f02d5dc2 3d:: mouse aiming 2019-09-12 22:38:40 +02:00
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a88a03e26e 3D:: key names for 3D actions in shmup 2019-09-12 22:38:40 +02:00
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6808c4e926 smooth_scrolling now configurable 2019-09-12 22:38:40 +02:00
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29afe683c3 better keyboard panning 2019-09-12 22:38:40 +02:00
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f68ff9de73 3d:: improved rotation speed 2019-09-12 22:38:40 +02:00
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bba0e5138e 3d:: shmup mode now works as a fps 2019-09-12 22:38:40 +02:00
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d08e58f404 3d:: 2D/3D is now selectable at runtime 2019-09-12 22:38:40 +02:00
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e73d2f2f22 some work on 3D view 2019-09-12 22:38:39 +02:00
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a3eb161235 added CAP_SHAPES: poly system works, but no shapes are used 2019-09-12 22:38:39 +02:00
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99aa7e420b CAP_POLY part 1 2019-09-12 22:38:39 +02:00
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31037574f5 CAP_COMPLEX2 first 2019-09-12 22:38:39 +02:00
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c5a771c888 CAP_FIELD part 1 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue
922439ec31 Free Fall treasures move in shmup 2019-09-12 22:38:39 +02:00
Zeno Rogue
0be81cb294 racing:: no more shmup message 2019-09-12 22:38:39 +02:00
Zeno Rogue
c313f59c87 racing: disable mouse pointing 2019-09-12 22:38:39 +02:00
Zeno Rogue
eab0369ce9 shmup:: features of the new lands work 2019-09-12 22:38:38 +02:00
Zeno Rogue
3eceff921c racing:: fix a bug with race_start_tick 2019-09-12 22:38:38 +02:00
Zeno Rogue
b840574351 racing:: you can no more start moving by pressing GO before the time starts 2019-04-29 17:19:05 +02:00
Zeno Rogue
c67d7e06c6 racing:: remembering ghost, track selection (with times), completion percentage shown 2019-04-29 17:19:05 +02:00
Zeno Rogue
27011f1cf0 racing:: measuring times 2019-04-29 17:19:05 +02:00
Zeno Rogue
bf23d42e4c racing:: more arrangements 2019-04-29 17:19:05 +02:00
Zeno Rogue
8408dd63d3 racing:: hotkey configuration 2019-04-29 17:19:05 +02:00
Zeno Rogue
65f07aa30a racing:: efficient braking, stop when hit wall 2019-04-29 17:19:05 +02:00
Zeno Rogue
16a5e45c0a racing:: first commit 2019-04-29 17:19:05 +02:00
Zeno Rogue
92d98847fb fixed the issue with Orb of Aether being marked as used due to Minefield uncovering 2019-02-06 18:48:53 +01:00
Zeno Rogue
35043b5528 tortoise flags are now editable with Shift+G and saved into saved levels 2019-02-06 18:48:53 +01:00
Zeno Rogue
4e4fce922e added some missing CAP_ guards 2018-12-15 15:17:06 +01:00
Zeno Rogue
5d01ac0732 text improvements, PL/CZ translation update 2018-12-14 19:30:54 +01:00
Zeno Rogue
dee96fc008 fixed a bug in shmup_configurer 2018-11-19 11:04:55 +01:00
Zeno Rogue
8e2727882e shmup:: rewritten shmup configuration in OOP style 2018-11-18 18:26:56 +01:00
Zeno Rogue
97c405fc87 fixed the player going through walls in shmup 2018-11-18 18:26:56 +01:00
Zeno Rogue
0c1d29433c fixed ijkl hotkeys in second player config 2018-11-18 18:26:56 +01:00
Zeno Rogue
d7a235bc8c fixed some shmup-related crashes 2018-11-18 18:26:56 +01:00
Zeno Rogue
d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
Zeno Rogue
c8e604f408 reflect view in mirror walls during animation and just scrolling; better translate animation in memory saving mode 2018-09-24 00:00:04 +02:00
Zeno Rogue
1ab460ffb1 type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion 2018-09-04 19:53:42 +02:00
Zeno Rogue
30a7248bf7 space message no longer always appears in shmup 2018-08-30 18:18:54 +02:00
Zeno Rogue
6de0f0a8aa instead of nonbitrunc, gp::on and irr::on, there is one variable, variation 2018-08-28 17:17:34 +02:00
Zeno Rogue
1af2c04407 enum class used for PPR 2018-08-28 14:27:23 +02:00
Zeno Rogue
e1c49a83fa fixed displayspin in syntetic 2018-08-19 16:28:36 +02:00
Zeno Rogue
682f804576 major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T> 2018-08-18 00:46:45 +02:00
Zeno Rogue
9faa285814 New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family. 2018-08-17 16:47:06 +02:00
Zeno Rogue
749ad03138 syntetic tilings (WIP) 2018-08-17 13:29:00 +02:00
Zeno Rogue
4f3cc3783a binary tiling 2018-08-09 19:28:53 +02:00
Zeno Rogue
bbebb55bd9 virtualRebase for hyperpoints (not transmatrices) 2018-08-04 22:36:08 +02:00
Zeno Rogue
508cecb3b3 the cost of leaving Land of Power now happens before collecting items 2018-08-01 14:04:47 +02:00
Zeno Rogue
c8c1e3a346 irregular grids 2018-07-16 20:05:23 +02:00
Zeno Rogue
4320119d02 calc_relative_matrix now accepts hyperpoint as the direction hint 2018-07-16 20:02:33 +02:00