@ -3164,6 +3164,7 @@ void turn(int delta) {
heat::processfires();
if(havewhat&HF_WHIRLPOOL) whirlpool::move();
if(havewhat&HF_WHIRLWIND) whirlwind::move();
if(havewhat & HF_WESTWALL) westwall::move();
buildRosemap();
if(havewhat&HF_RIVER) prairie::move();
}