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3d:: improved rotation speed

This commit is contained in:
? 2019-02-25 18:15:40 +01:00 committed by Zeno Rogue
parent 3c7824d51e
commit f68ff9de73

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@ -1689,8 +1689,8 @@ void movePlayer(monster *m, int delta) {
if(DIM == 3) {
playerstrafe[cpid] = mturn * SCALE * delta / 600;
playerturn[cpid] = mdx * SCALE * delta / 600;
playerturny[cpid] = mdy * SCALE * delta / 600;
playerturn[cpid] = mdx * SCALE * delta / 200;
playerturny[cpid] = mdy * SCALE * delta / 200;
}
if(playergo[cpid] && markOrb(itOrbDash)) playergo[cpid] *= 1.5;