Zeno Rogue
b90df0d37b
correct key buffering
2020-09-11 11:14:32 +02:00
Zeno Rogue
ecbd8806e7
added some missing guards
2020-07-30 02:29:59 +02:00
Zeno Rogue
3bb3e2027c
press alt to disable mouse aiming in the map/draw editor
2020-07-28 22:06:14 +02:00
Zeno Rogue
82f32607e6
MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
2020-07-28 22:06:14 +02:00
Zeno Rogue
89585f004b
fixed some guards (in progress)
2020-07-03 14:42:33 +02:00
Zeno Rogue
d35e2ebb30
control:: sc_ticks exported so that visualizations can perfectly synchronize
2020-05-25 02:23:55 +02:00
Zeno Rogue
4a1f6c8314
fixed array initializations
2020-05-22 14:51:54 +02:00
Zeno Rogue
9c676d082a
WASD keys and VI keys as help for keyboard users options
2020-05-15 15:28:59 +02:00
Zeno Rogue
f9c6638b95
more elegant implementation of keyboard control
2020-05-15 15:11:24 +02:00
Arthur O'Dwyer
f2b7746c1b
Move all defaulting-of-CAP_FOO
to sysconfig.h.
...
- The phrase `#ifdef CAP_` should never appear anywhere.
- The phrase `#ifndef CAP_` should appear only in sysconfig.h.
- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
as long as "sysconfig.h" is included first.
The rules for `CAP_FOO` equally apply to `ISFOO`.
There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
a6d1be0a92
fixed scrolling destroying which_copy
2020-05-01 10:42:15 +02:00
Zeno Rogue
52bd8f12f6
handlePanning handled keys even if smooth_scrolling was on
2020-04-29 15:09:46 +02:00
Zeno Rogue
6cf15d644f
removed extra ;
2020-04-22 13:45:28 +02:00
Zeno Rogue
95aa4d8fe5
fixed ESC in 3D
2020-04-22 01:44:53 +02:00
Zeno Rogue
fc9adf8960
shift+mousewheel for zoom works in rug
2020-04-19 23:01:09 +02:00
Zeno Rogue
1b87043aa7
fixed zoom to do the correct zoom in rug
2020-04-19 22:59:29 +02:00
Zeno Rogue
286f378c41
fixed shift-clicking for orbs
2020-04-19 22:50:31 +02:00
Zeno Rogue
009b05c919
reworked some modifier keys
2020-04-19 22:43:16 +02:00
Zeno Rogue
5e0aac5e92
lshift+arrows now rotate the model in rug
2020-04-19 22:42:29 +02:00
Zeno Rogue
f1a38b8389
shift+PageUp/Down now zooms
2020-04-19 22:42:19 +02:00
Zeno Rogue
4575a672d6
rug can now be mouse-rotated with Ctrl
2020-04-19 22:08:30 +02:00
Zeno Rogue
db65898859
mouseaim now uses full_rotate_camera
2020-04-19 22:02:22 +02:00
Zeno Rogue
fc7563e388
cleaned up keep_vertical_orientation; camera rotation is now nicer if yes
2020-04-19 21:56:26 +02:00
Zeno Rogue
730be4b36a
Home no longer recenters
2020-04-19 15:30:45 +02:00
Zeno Rogue
c3ecb9bdc5
improvements to camera
2020-04-19 15:20:56 +02:00
Zeno Rogue
be8d12fd8e
improved arrows and PAGEUP/DOWN
2020-04-19 15:16:43 +02:00
Zeno Rogue
700d1bec5f
crystal rug rotate
2020-04-17 20:48:41 +02:00
Zeno Rogue
e978ed9eac
Home no longer resets view in rug
2020-04-17 00:54:13 +02:00
Zeno Rogue
0472bf764f
moved all projection-related parameters to a special struct; another copy of that struct created for rug
2020-04-17 00:53:58 +02:00
Zeno Rogue
f8cbf67a8e
shift+arrows now strafe in 3D modes
2020-04-16 21:31:59 +02:00
Zeno Rogue
f903d3c8ea
rug:: using HyperRogue general renderer
2020-04-14 17:46:40 +02:00
Zeno Rogue
e4a8b73819
nisot:: nicer precision setting
2020-04-11 15:08:24 +02:00
Zeno Rogue
24f0f1b707
smooth_scrolling feature did not work correctly in non-isotropic geometries
2020-04-08 00:39:16 +02:00
Zeno Rogue
6f9b5d693a
3D ascii was not actually available
2020-02-08 11:22:16 +01:00
Zeno Rogue
2271a67506
removed the MAX_EDGE limit
2020-01-18 16:03:32 +01:00
Zeno Rogue
cacfa8dee9
oldstyle joystick: smoothening input, ignoring next input
2019-12-27 11:57:08 +01:00
Zeno Rogue
db3168c07f
123 keys in Euclidean adjust the scale
2019-12-26 18:28:01 +01:00
Zeno Rogue
26fb19e7a8
subdivided game.cpp; split movepcto into separate functions
2019-12-08 20:07:02 +01:00
Zeno Rogue
4fb6563f27
fixup mouse control
2019-11-22 16:37:21 +01:00
Zeno Rogue
2458ec715d
removed calc_relative_matrix with direction hint; used adj in more places
2019-11-22 14:34:56 +01:00
Zeno Rogue
8fad2bc9d5
replaced compute_relamatrix and some cases of calc_relativematrix with adj
2019-11-22 14:25:13 +01:00
Zeno Rogue
ef9e2236ba
viewctr is no more... major reduction of redundancy/complexity
2019-11-14 00:26:50 +01:00
Zeno Rogue
85504de44b
shmup:: no more orb usage after death
2019-09-27 17:06:12 +02:00
Zeno Rogue
a3d9711ec2
more adjustments to disabled CAP_*
2019-09-13 03:10:26 +02:00
Zeno Rogue
f934943732
changed some shmup:: to multi::
2019-09-12 22:50:16 +02:00
Zeno Rogue
848eb8f48b
export everything: modules compiled separately
2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e
added #include hyper.h to all cpp files
2019-09-12 22:50:16 +02:00
Zeno Rogue
50052f27f5
pointing-to-directions now checks for the cell which is the most towards the given direction
2019-09-12 22:50:15 +02:00
Zeno Rogue
96d7496043
refactored all the operations on View
2019-09-12 22:50:15 +02:00
Zeno Rogue
136b931609
PSL(2,R)
2019-09-12 22:50:15 +02:00