Zeno Rogue
|
3e1cb1ba6d
|
fixed incorrect rendering in models with MINIMIZE_GL_CALLS
|
2018-09-05 15:21:24 +02:00 |
|
Zeno Rogue
|
f3bc477c27
|
RogueViz acts better with changed background colors and darkening now
|
2018-09-05 15:20:43 +02:00 |
|
Zeno Rogue
|
be0c5e4a39
|
help extensions now can use addSelItem and color
|
2018-09-05 15:19:51 +02:00 |
|
Zeno Rogue
|
e4bcae6ae6
|
dialog::dialogcolor instead of 0xC0C0C0
|
2018-09-05 15:18:40 +02:00 |
|
Zeno Rogue
|
a4e388019a
|
commandline option to rotate
|
2018-09-05 15:17:24 +02:00 |
|
Zeno Rogue
|
52d188ac5e
|
we can show a bit more in Rogueviz web
|
2018-09-05 03:51:42 +02:00 |
|
Zeno Rogue
|
2938ea20d0
|
fixed a bug with dqi_poly::draw() in other models
|
2018-09-05 03:51:30 +02:00 |
|
Zeno Rogue
|
c49c4eccb2
|
added missing const in queue sort
|
2018-09-05 00:18:40 +02:00 |
|
Zeno Rogue
|
c6e307a2e7
|
fixed pentagonal::frame always destroying hud
|
2018-09-05 00:18:22 +02:00 |
|
Zeno Rogue
|
f9d0a90ac9
|
some fixes
|
2018-09-04 23:50:50 +02:00 |
|
Zeno Rogue
|
78fc8e04b0
|
faster text with MINIMIZE_GL_CALLS
|
2018-09-04 23:27:51 +02:00 |
|
Zeno Rogue
|
35353fe70e
|
faster graphics with MINIMIZE_GL_CALLS
|
2018-09-04 23:27:27 +02:00 |
|
Zeno Rogue
|
5680ef3788
|
color_t used for outline
|
2018-09-04 21:43:43 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
|
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
|
2018-09-04 19:53:42 +02:00 |
|
Zeno Rogue
|
491183c375
|
rogueviz: std::isnan to prevent errors on some compilers
|
2018-09-03 22:35:32 +02:00 |
|
Zeno Rogue
|
b3c9aa69a3
|
rogueviz::Pentagonal Exploration added
|
2018-09-03 16:34:32 +02:00 |
|
Zeno Rogue
|
b60dc2f245
|
fixed some bugs in the RogueViz Presentation
|
2018-09-03 16:34:11 +02:00 |
|
Zeno Rogue
|
16603f79b7
|
fixed some bugs in edge drawing in RogueViz
|
2018-09-03 16:33:50 +02:00 |
|
Zeno Rogue
|
6b43a7972f
|
CUSTOM_CAPTION can be configured (used in pentagonal exploration)
|
2018-09-03 16:33:01 +02:00 |
|
Zeno Rogue
|
4c01859192
|
struct archimedean_tiling exported in hyper.h
|
2018-09-03 16:32:34 +02:00 |
|
Zeno Rogue
|
59ff4c2266
|
depth inversion in rug (used in pentagonal exploration)
|
2018-09-03 16:32:11 +02:00 |
|
Zeno Rogue
|
638032c47c
|
fix fixed
|
2018-09-02 15:55:37 +02:00 |
|
Zeno Rogue
|
d2c22a857a
|
assume that the player is found if not rendering rug
|
2018-09-02 15:11:35 +02:00 |
|
Zeno Rogue
|
b80583cf08
|
hyperweb: loadTextureGL() now works correctly
|
2018-09-02 15:11:24 +02:00 |
|
Zeno Rogue
|
98f6851288
|
moved the implementation of -noplayer and -canvas options from mapeditor to pattern, as they are relevant without map editor (e.g. online)
|
2018-09-02 15:10:50 +02:00 |
|
Zeno Rogue
|
dc7e60952b
|
disabled the roundabout bugfix in landgen in Archimedean
|
2018-09-02 15:09:46 +02:00 |
|
Zeno Rogue
|
a239a26843
|
hyperweb: fixed the rotmatrix parameter order, also disabled is CAP_ORIENTATION disabled
|
2018-09-02 15:09:22 +02:00 |
|
Zeno Rogue
|
b72259cc8e
|
hyperweb: pathdist, cpdist, mpdist should be signed (unsigned frozen some geometries)
|
2018-09-02 15:08:51 +02:00 |
|
Zeno Rogue
|
a4cf130b78
|
constexpr int PMAX
|
2018-09-01 14:31:13 +02:00 |
|
Zeno Rogue
|
3895dcbd39
|
one more fix to RogueViz
|
2018-09-01 14:11:03 +02:00 |
|
Zeno Rogue
|
e7dbe6214d
|
fix in rogueviz-banachtarski
|
2018-09-01 14:09:38 +02:00 |
|
Zeno Rogue
|
bc5208253c
|
in Archimedan sphere, distlimit is SEE_ALL
|
2018-09-01 13:52:12 +02:00 |
|
Zeno Rogue
|
8d806182d8
|
operators in hyper.h are inline
|
2018-09-01 13:50:56 +02:00 |
|
Zeno Rogue
|
c08a6bf79a
|
fixed compilation without CAP_EDIT and CAP_CONFIG
|
2018-08-31 20:59:58 +02:00 |
|
Zeno Rogue
|
96175cd345
|
one bugfix was not mentioned in the changelog
|
2018-08-31 20:52:16 +02:00 |
|
Zeno Rogue
|
0086b596e2
|
compiler in the Steam runtime produces an internal error... using a workaround
|
2018-08-31 20:49:44 +02:00 |
|
Zeno Rogue
|
5df1170d82
|
10.4t in Android too
|
2018-08-31 19:21:54 +02:00 |
|
Zeno Rogue
|
fbca62fbec
|
10.4t
|
2018-08-31 19:20:53 +02:00 |
|
Zeno Rogue
|
d9fef1b06e
|
fixed an issue with Windy Plains bubble animation, also made it work in all geometries
|
2018-08-31 19:15:02 +02:00 |
|
Zeno Rogue
|
eda3f04a39
|
fixed a graphical issue with water next to chasm (the water tile looked as if it was a floor)
|
2018-08-31 19:09:45 +02:00 |
|
Zeno Rogue
|
00937fff3c
|
fixed the Compass graphics
|
2018-08-31 04:19:21 +02:00 |
|
Zeno Rogue
|
3fa32ecf83
|
fixed a translation bug
|
2018-08-31 04:19:12 +02:00 |
|
Zeno Rogue
|
c1cdd74dd2
|
fixed a crash bug when displaying Reptiles
|
2018-08-31 04:18:58 +02:00 |
|
Zeno Rogue
|
5dea01b934
|
Camelot a bit more frequent in CR4
|
2018-08-31 04:18:41 +02:00 |
|
Zeno Rogue
|
3efb8990d7
|
fixed CR4 appearing inside Mountain (and probably other horocyclic lands)
|
2018-08-31 04:18:19 +02:00 |
|
Zeno Rogue
|
9b6957b13c
|
translation update
|
2018-08-31 02:49:28 +02:00 |
|
Zeno Rogue
|
a7f1e560c5
|
subcodes can be (de)selected in the pattern selection
|
2018-08-30 19:14:04 +02:00 |
|
Zeno Rogue
|
30a7248bf7
|
space message no longer always appears in shmup
|
2018-08-30 18:18:54 +02:00 |
|
Zeno Rogue
|
b2fd52eae5
|
fixed Orb of the Sword in shmup
|
2018-08-30 18:11:51 +02:00 |
|
Zeno Rogue
|
6bcb225f1e
|
fixed and simplified Sword graphical placement
|
2018-08-30 18:11:41 +02:00 |
|