Zeno Rogue
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6b43a7972f
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CUSTOM_CAPTION can be configured (used in pentagonal exploration)
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2018-09-03 16:33:01 +02:00 |
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Zeno Rogue
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4c01859192
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struct archimedean_tiling exported in hyper.h
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2018-09-03 16:32:34 +02:00 |
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Zeno Rogue
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59ff4c2266
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depth inversion in rug (used in pentagonal exploration)
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2018-09-03 16:32:11 +02:00 |
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Zeno Rogue
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638032c47c
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fix fixed
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2018-09-02 15:55:37 +02:00 |
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Zeno Rogue
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d2c22a857a
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assume that the player is found if not rendering rug
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2018-09-02 15:11:35 +02:00 |
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Zeno Rogue
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b80583cf08
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hyperweb: loadTextureGL() now works correctly
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2018-09-02 15:11:24 +02:00 |
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Zeno Rogue
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98f6851288
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moved the implementation of -noplayer and -canvas options from mapeditor to pattern, as they are relevant without map editor (e.g. online)
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2018-09-02 15:10:50 +02:00 |
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Zeno Rogue
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dc7e60952b
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disabled the roundabout bugfix in landgen in Archimedean
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2018-09-02 15:09:46 +02:00 |
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Zeno Rogue
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a239a26843
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hyperweb: fixed the rotmatrix parameter order, also disabled is CAP_ORIENTATION disabled
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2018-09-02 15:09:22 +02:00 |
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Zeno Rogue
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b72259cc8e
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hyperweb: pathdist, cpdist, mpdist should be signed (unsigned frozen some geometries)
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2018-09-02 15:08:51 +02:00 |
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Zeno Rogue
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a4cf130b78
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constexpr int PMAX
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2018-09-01 14:31:13 +02:00 |
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Zeno Rogue
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3895dcbd39
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one more fix to RogueViz
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2018-09-01 14:11:03 +02:00 |
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Zeno Rogue
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e7dbe6214d
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fix in rogueviz-banachtarski
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2018-09-01 14:09:38 +02:00 |
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Zeno Rogue
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bc5208253c
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in Archimedan sphere, distlimit is SEE_ALL
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2018-09-01 13:52:12 +02:00 |
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Zeno Rogue
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8d806182d8
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operators in hyper.h are inline
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2018-09-01 13:50:56 +02:00 |
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Zeno Rogue
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c08a6bf79a
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fixed compilation without CAP_EDIT and CAP_CONFIG
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2018-08-31 20:59:58 +02:00 |
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Zeno Rogue
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96175cd345
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one bugfix was not mentioned in the changelog
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2018-08-31 20:52:16 +02:00 |
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Zeno Rogue
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0086b596e2
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compiler in the Steam runtime produces an internal error... using a workaround
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2018-08-31 20:49:44 +02:00 |
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Zeno Rogue
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5df1170d82
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10.4t in Android too
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2018-08-31 19:21:54 +02:00 |
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Zeno Rogue
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fbca62fbec
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10.4t
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2018-08-31 19:20:53 +02:00 |
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Zeno Rogue
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d9fef1b06e
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fixed an issue with Windy Plains bubble animation, also made it work in all geometries
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2018-08-31 19:15:02 +02:00 |
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Zeno Rogue
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eda3f04a39
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fixed a graphical issue with water next to chasm (the water tile looked as if it was a floor)
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2018-08-31 19:09:45 +02:00 |
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Zeno Rogue
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00937fff3c
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fixed the Compass graphics
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2018-08-31 04:19:21 +02:00 |
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Zeno Rogue
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3fa32ecf83
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fixed a translation bug
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2018-08-31 04:19:12 +02:00 |
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Zeno Rogue
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c1cdd74dd2
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fixed a crash bug when displaying Reptiles
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2018-08-31 04:18:58 +02:00 |
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Zeno Rogue
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5dea01b934
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Camelot a bit more frequent in CR4
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2018-08-31 04:18:41 +02:00 |
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Zeno Rogue
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3efb8990d7
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fixed CR4 appearing inside Mountain (and probably other horocyclic lands)
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2018-08-31 04:18:19 +02:00 |
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Zeno Rogue
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9b6957b13c
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translation update
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2018-08-31 02:49:28 +02:00 |
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Zeno Rogue
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a7f1e560c5
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subcodes can be (de)selected in the pattern selection
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2018-08-30 19:14:04 +02:00 |
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Zeno Rogue
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30a7248bf7
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space message no longer always appears in shmup
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2018-08-30 18:18:54 +02:00 |
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Zeno Rogue
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b2fd52eae5
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fixed Orb of the Sword in shmup
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2018-08-30 18:11:51 +02:00 |
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Zeno Rogue
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6bcb225f1e
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fixed and simplified Sword graphical placement
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2018-08-30 18:11:41 +02:00 |
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Zeno Rogue
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bc52b855f4
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Archimedeal commandline arguments work in Phase 3 too
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2018-08-30 17:54:23 +02:00 |
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Zeno Rogue
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2c1b8c3b14
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texture remapping to dual/bitruncated Archimedean
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2018-08-30 17:54:04 +02:00 |
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Zeno Rogue
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218709b899
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Archimedean menu now displays 'chessboard', 'three colors' and 'football' colorings when available
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2018-08-30 16:44:17 +02:00 |
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Zeno Rogue
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b43f4dabfa
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new interesting symmetry variants for 3^7
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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56db823daa
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fixed sidewall drawing in non-pure Archimedean
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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64a77827f6
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fixed kraken_pseudohept returning negated values
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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80e0ad5cd0
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fixed some lands in Archimedean dual
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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706fb5d9f8
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nflags can be given for vertex cells too
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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d5f3c3776a
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make sure that mirror placement treats vertices differently
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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76c303f80a
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improved valence computation
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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a04eef75a9
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cth to handle heptspin/cellwalker translations in a nice way
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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993ef1b164
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random pseudohept in Archimedean duals
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2018-08-30 16:10:35 +02:00 |
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Zeno Rogue
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829850a701
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dual tilings
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2018-08-30 02:11:43 +02:00 |
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Zeno Rogue
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d95fc4b8d4
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CHANGED_VARIATION now considers 'pure' to be the default variation of the binary and Archimedean tilings
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2018-08-29 21:19:52 +02:00 |
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Zeno Rogue
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c06f01847c
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'faces per vertex' and 'size of the world' now display correct values in all geometries; 'sides per face' removed
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2018-08-29 21:16:45 +02:00 |
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Zeno Rogue
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020d9679bd
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bitruncated Archimedean tilings
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2018-08-29 04:28:34 +02:00 |
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Zeno Rogue
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31fc90e6b8
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fixed the placement of Orb of Sword in variation pure
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2018-08-28 19:18:10 +02:00 |
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Zeno Rogue
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deb50030bc
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added start_game() after arg::read(3) to fix crashes when map changes in phase 3
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2018-08-28 19:14:17 +02:00 |
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