Commit Graph

217 Commits

Author SHA1 Message Date
Zeno Rogue 6d93ff4ab2 using std::abs 2018-06-18 03:43:23 +02:00
Zeno Rogue d3200253db replacing with an explicit list 2018-06-17 18:32:06 +02:00
Zeno Rogue b6f47dd907
Merge branch 'master' into makefile-fixes 2018-06-17 18:22:20 +02:00
Zeno Rogue 35301f0a68 movement animations now work in quotient geometries 2018-06-17 17:51:26 +02:00
Zeno Rogue e743e18156 10.4c 2018-06-17 12:02:06 +02:00
Arthur O'Dwyer db3e5d1009 Minor fixes for Mac and MinGW.
Eliminate a format-string warning by using less template magic:
https://stackoverflow.com/questions/12573968/how-to-use-gccs-printf-format-attribute-with-c11-variadic-templates

Fix one `%Ld` in `rogueviz.cpp` that should have been `%lld`.

Rename `savepng.c` into `savepng.cpp` so that we don't have to care about
the system's C compiler; it builds fine using the same C++ options as
HyperRogue itself.

Figure out how to get `-DCAP_PNG` and `-DCAP_ROGUEVIZ` working on Mac,
and document them.
Assume that roughly the same things should also work on MinGW.

Consistency on `STDSIZE`, even though it doesn't suffice for C++17 conformance.
It *almost* suffices; the one place where Clang still complains even with
`-std=c++17 -DSTDSIZE -Wno-sign-compare` is here:

    ./fieldpattern.cpp:757:51: error: non-constant-expression cannot be narrowed from type 'unsigned long' to 'int' in initializer list
          [-Wc++11-narrowing]
          ex.primes.emplace_back(primeinfo{nextprime, size(fp.matrices) / S7, (bool) fp.wsquare});
                                                      ^~~~~~~~~~~~~~~~~~~~~~

So, we fix that up too, in this patch.
2018-06-16 23:20:50 -07:00
Zeno Rogue 8cacb3c687 10.4b 2018-06-13 01:04:45 +02:00
Zeno Rogue 3881a7dd97 more cleanup with uniformizing the keys for 'back' and 'help' 2018-06-13 00:00:01 +02:00
Zeno Rogue 44affc3e9d resolved conflicts introduced by merging zenorogue/hyperrogue#21 2018-06-12 23:28:06 +02:00
Zeno Rogue 50eaba3efd changes from zenorogue/hyperrogue#27 2018-06-12 22:40:06 +02:00
Zeno Rogue c5468db000 fixed some issues with adjacency taken into account incorrectly with Hedgehogs/Flailguards/Pikemen and Warp/halfvines 2018-06-12 16:05:39 +02:00
Zeno Rogue 7d04f92b55 added the Banach-Tarski animation to RogueViz 2018-06-11 02:24:10 +02:00
Zeno Rogue 4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue c2e3ed54f0 cpp files no longer include other cpp files 2018-06-11 01:12:18 +02:00
Zeno Rogue 98246d3066 more cleanup in parameters, restartGame cleanup 2018-06-11 00:58:38 +02:00
Zeno Rogue b294ec288d gp:: used 'char' which failed on Android where 'char' is unsigned. Fixed. Also improved Xprintf 2018-05-27 01:07:44 +02:00
Zeno Rogue 9fb73c79bb fixes to daily leaderboards 2018-05-27 01:06:12 +02:00
Zeno Rogue 6394fa4649 rewritten hyperpoint initializer in C++11 2018-05-26 01:11:50 +02:00
Zeno Rogue aafe464bc6 added hooks_initgame, hooks_drawcell allows replacement 2018-05-26 01:11:19 +02:00
Zeno Rogue 5cd3ccabb8 refactored handle_event out of mainloopiter 2018-05-26 01:10:23 +02:00
Zeno Rogue fc964ec7b2 simplified hyperpoint.cpp a bit 2018-05-20 15:30:43 +02:00
Zeno Rogue 9286134502 prevent_spawn_treasure in daily 2018-05-20 15:16:21 +02:00
Zeno Rogue 530c689c98 RogueViz fixes 2018-05-18 17:34:12 +02:00
Zeno Rogue 7e0a78f7bb some work on daily 2018-05-15 23:26:04 +02:00
Zeno Rogue 9b55240d1e leaderboards rewrite 2018-05-15 23:23:12 +02:00
Zeno Rogue 666ddb007e MAJOR REWRITE of floor patterns 2018-05-07 20:13:56 +02:00
Zeno Rogue d0dc017ce3 fixed disabling CAP_RUG and CAP_TOUR 2018-05-07 20:09:58 +02:00
Zeno Rogue 1c07230f88 on-demand building of plainshapes 2018-05-04 12:20:50 +02:00
Zeno Rogue c721851db1 general non-special-floor cleanup; standard and full floors are now perfect in gp 2018-05-04 02:46:44 +02:00
Zeno Rogue a72dca5bc9 more exports 2018-05-04 02:40:46 +02:00
Zeno Rogue 47f0cc968f one_and_half flag 2018-05-01 19:34:57 +02:00
Zeno Rogue 5a9bc6c014 gSmallElliptic geometry 2018-05-01 19:34:09 +02:00
Zeno Rogue 460cda4d3e export XLATN 2018-05-01 00:22:58 +02:00
Zeno Rogue 67ad5f2f4b preparing for daily 2018-05-01 00:21:18 +02:00
Zeno Rogue 70bfe718ef map no longer disappears suddenly and irreparably if you scroll into the invisible region 2018-04-23 13:20:36 +02:00
Zeno Rogue 017d14e862 fix to last commit 2018-04-23 12:53:49 +02:00
Zeno Rogue 39916901ee improved square model in non-hyperbolic geometries 2018-04-23 12:50:51 +02:00
Zeno Rogue 2e2bb03edd tour:: better explained mode changes 2018-04-22 11:10:19 +02:00
Zeno Rogue fea7392b01 export added 2018-04-21 17:57:42 +02:00
Zeno Rogue ad93e77bcc canvas_invisible option 2018-04-21 17:57:30 +02:00
Zeno Rogue edf4dd42cc fixed relative gmatrix computation in gp and line animation 2018-04-21 14:01:54 +02:00
Zeno Rogue abbf536466 missing export for the debug commit 2018-04-21 12:17:33 +02:00
Zeno Rogue 5a3114d279 rogueviz:: made it compile with the changes elsewhere 2018-04-21 12:17:22 +02:00
Zeno Rogue 90cc9e1b49 conformal:: resizing the window works now 2018-04-21 12:14:25 +02:00
Zeno Rogue 2eaff9ac46 conformal:: more precise line animation 2018-04-21 12:12:52 +02:00
Zeno Rogue f1bcd91de5 fisheye model 2018-04-18 20:52:17 +02:00
Zeno Rogue d9381c7284 Clearing in bounded geometries 2018-04-14 10:24:02 +02:00
Zeno Rogue e494eb0020 Fractal landscapes fixed in Goldberg heptagonal geometries 2018-04-13 13:19:45 +02:00
Zeno Rogue 210f9e80c7 More detailed land validity reporting 2018-04-13 13:08:41 +02:00
Zeno Rogue 854c1dd3d2 improved the 'full game' in weird CR4 2018-04-11 23:37:28 +02:00