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leaderboards rewrite
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10
hyper.h
10
hyper.h
@@ -307,9 +307,6 @@ int hrand(int i);
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template<class T> int size(const T& x) {return int(x.size()); }
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#endif
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extern int currentscore[NUMLEADER];
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extern int syncstate;
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// initialize the achievement system.
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void achievement_init();
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@@ -3369,3 +3366,10 @@ void queuechr(const transmatrix& V, double size, char chr, int col, int frame =
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extern bool just_gmatrix;
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void drawrec(const heptspin& hs, hstate s, const transmatrix& V);
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bool haveLeaderboard(int id);
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int get_currentscore(int id);
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void set_priority_board(int id);
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int get_sync_status();
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bool score_loaded(int id);
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int score_default(int id);
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