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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-26 18:10:35 +00:00
Commit Graph

2969 Commits

Author SHA1 Message Date
Zeno Rogue
fbf73cd66b better cellEdgeUnstable rule in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
314b31e4f0 conegraph fixup 2019-09-12 22:38:47 +02:00
Zeno Rogue
d97baabe97 3d:: ivory/dungeon (first try) 2019-09-12 22:38:47 +02:00
Zeno Rogue
a4d9b46a27 improved projectionDialog: added inverse P, and ortho/Gans directly 2019-09-12 22:38:47 +02:00
Zeno Rogue
837ad2695c fixed buildEquidistant in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
02a174b3ca item/monster/wall/land types done with X-macros; flags given too 2019-09-12 22:38:47 +02:00
Zeno Rogue
f3e0ae4904 fixed using for C++11 2019-09-12 22:38:47 +02:00
Zeno Rogue
7e65ea23ea pseudohept in Field534 2019-09-12 22:38:47 +02:00
Zeno Rogue
ac7c902f0b anim:: -animrot needs angles in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
d9317dcae7 fixup: far clipping plane edits the correct parameter 2019-09-12 22:38:47 +02:00
Zeno Rogue
076e1f2977 3d:: fixed linewidth 2019-09-12 22:38:47 +02:00
Zeno Rogue
9289cdd301 arg:: -gridon option 2019-09-12 22:38:47 +02:00
Zeno Rogue
ab7a322e5e 3d:: smart display for 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
fed102a7e1 arg:: rotation in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
c505bd55a8 3d:: fixed halfplane_scale not in GL 2019-09-12 22:38:47 +02:00
Zeno Rogue
31427a6d24 3d:: fixed halfplane_scale in GL 2019-09-12 22:38:47 +02:00
Zeno Rogue
8ea5a618ad 3d:: clipping without OpenGL 2019-09-12 22:38:47 +02:00
Zeno Rogue
f8fe631eca 3d:: line animation no longer rotates randomly 2019-09-12 22:38:47 +02:00
Zeno Rogue
b5127b0006 3d:: rotation_yz for line animation (la currently still changes directions randomly) 2019-09-12 22:38:47 +02:00
Zeno Rogue
0f4146ac36 3D:: animations; also changed PI/180 to degree, and enabled models in the menu 2019-09-12 22:38:47 +02:00
Zeno Rogue
5d9518b9cf fixed orientation_yz in GL 2019-09-12 22:38:47 +02:00
Zeno Rogue
2121aacaaf 3d:: clipping configurable 2019-09-12 22:38:47 +02:00
Zeno Rogue
715d8b2fd0 3d:: aura in ball model 2019-09-12 22:38:47 +02:00
Zeno Rogue
1521af65fe 3d:: fixed switching to mdPerspsective 2019-09-12 22:38:47 +02:00
Zeno Rogue
f399a8c980 3d:: shader acceleration in the band model 2019-09-12 22:38:47 +02:00
Zeno Rogue
ad4ecbde0e 3d:: fog in non-native models 2019-09-12 22:38:47 +02:00
Zeno Rogue
b62155b551 removed unused variable dim3 2019-09-12 22:38:47 +02:00
Zeno Rogue
bc3e7f2e95 3d:: shader acceleration for 3D ball and 3D halfspace 2019-09-12 22:38:47 +02:00
Zeno Rogue
fbefc50775 3d:: radar off in peace mode, also depends on hide_player 2019-09-12 22:38:47 +02:00
Zeno Rogue
556a806c68 3d:: hide_player() off outside perspective 2019-09-12 22:38:47 +02:00
Zeno Rogue
01a2f0cc5a 3d:: change model orientation in the YZ plane 2019-09-12 22:38:47 +02:00
Zeno Rogue
745f1b302b signum in hyper.h 2019-09-12 22:38:47 +02:00
Zeno Rogue
8844bd5a02 3d:: fixed the pmodel used for creating floor textures 2019-09-12 22:38:47 +02:00
Zeno Rogue
5116d745c4 gldraw:: offset and texture_offset are now separate 2019-09-12 22:38:47 +02:00
Zeno Rogue
eed92c5b96 mobius transformations only in 2D 2019-09-12 22:38:47 +02:00
Zeno Rogue
febb0824a5 fixed a bug where editing half-plane scale edited model_orientation 2019-09-12 22:38:47 +02:00
Zeno Rogue
3f941cabb0 improved model naming a bit 2019-09-12 22:38:47 +02:00
Zeno Rogue
46ae64e945 3d:: native perspective is now pmodel == mdPerspective, and other models work too 2019-09-12 22:38:47 +02:00
Zeno Rogue
1d1baf2207 11.0m 2019-09-12 22:38:47 +02:00
Zeno Rogue
b875853232 racing:: changes in TWIDTH: no more +1 in 3D binary; +1 if it would be 1; increases per each 8 race_tries 2019-09-12 22:38:47 +02:00
Zeno Rogue
414353d720 3d:: binarytiling:: celldistance for rec, and approximate for hex 2019-09-12 22:38:46 +02:00
Zeno Rogue
378d21b509 findbaseAround for all binary tilings 2019-09-12 22:38:46 +02:00
Zeno Rogue
608692b6df delete textures, saner resetGL calling rule? 2019-09-12 22:38:46 +02:00
Zeno Rogue
38559b304b fixed fielval_uniq for 3d geometries 2019-09-12 22:38:46 +02:00
Zeno Rogue
af0435e209 3d:: first version of landlock rules 2019-09-12 22:38:46 +02:00
Zeno Rogue
d085111495 3D:: Dry Forest uses feather floor 2019-09-12 22:38:46 +02:00
Zeno Rogue
fcedebd0d8 3d:: improved floor patterns 2019-09-12 22:38:46 +02:00
Zeno Rogue
af25eb1f1f 3D:: implemented the cool Emerald Mine pattern for 534, and also some Vineyard/Emerald patterns for both 435 and 534. 2019-09-12 22:38:46 +02:00
Zeno Rogue
13c426ae37 3d:: regular hyperbolic honeycombs now synchronize with the field quotient space 2019-09-12 22:38:46 +02:00
Zeno Rogue
ba28bf5880 fixup sightranges 2019-09-12 22:38:46 +02:00