Commit Graph

133 Commits

Author SHA1 Message Date
Zeno Rogue 609d1b91d3 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue 5ea055b39e split namespace conformal into models and history 2019-09-12 22:50:12 +02:00
Zeno Rogue a76a5dd265 further cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue 24a2e6178a unused function displaynum removed 2019-09-12 22:50:12 +02:00
Zeno Rogue 8ac64fc2a0 nilv:: Nil shader, and improved geodesics 2019-09-12 22:50:11 +02:00
Zeno Rogue 9350053c49 renamed mdSolPerspective to mdGeodesic 2019-09-12 22:50:11 +02:00
Zeno Rogue 4f27b12ca2 nilv:: preliminary implementation 2019-09-12 22:50:11 +02:00
Zeno Rogue 1e81ed606d solv:: graphical coordinates are now always standard -- local_perspective used in all models 2019-09-12 22:50:10 +02:00
Zeno Rogue 90aa7b5c02 solv:: removed ILP for simplicity and better performance 2019-09-12 22:50:10 +02:00
Zeno Rogue 60778a6896 new renderer for Solv 2019-09-12 22:50:10 +02:00
Zeno Rogue a3a22598ba delete[] xbuffer 2019-09-12 22:50:10 +02:00
Zeno Rogue 2f804e9f1e fixes for older compilers 2019-09-12 22:50:10 +02:00
Zeno Rogue 598603c937 geodesics in Sol 2019-09-12 22:50:09 +02:00
Zeno Rogue 946570da31 moved zpush from 3dmodels to hyperpoint 2019-09-12 22:50:09 +02:00
Zeno Rogue e5e0dfbac1 correct gdpushing of UTF8 224-240 2019-09-12 22:50:08 +02:00
Zeno Rogue 5476b33e94 fixed to work on OPENGL 1.0 2019-09-12 22:50:08 +02:00
Zeno Rogue 0f98146d20 3D:: correct shift matrix in stereo mode 2019-09-12 22:50:08 +02:00
Zeno Rogue 3da305b4ca fog is now affected by the background color 2019-09-12 22:50:06 +02:00
Zeno Rogue 5519252fd0 added some missing CAP_* guards 2019-09-12 22:50:04 +02:00
Zeno Rogue b52c093d58 dual:: fixed setfsize to affect both sizes 2019-09-12 22:50:04 +02:00
Zeno Rogue 1e07644c43 fixed cgi possibly generated incorrectly (especially in dual) 2019-09-12 22:50:04 +02:00
Zeno Rogue 8295251cdc multigame support, including dualmode 2019-09-12 22:50:03 +02:00
Zeno Rogue 7a4ee025d8 3D:: reload floor textures 2019-09-12 22:50:03 +02:00
Zeno Rogue b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue 6aeba2d906 fixed glDepthMask and thus shadows 2019-09-12 22:50:00 +02:00
Zeno Rogue 3e7b29a188 3D:: fixed how elliptic geometry works 2019-09-12 22:50:00 +02:00
Zeno Rogue 5c76509ded always clear depth, not depending on the current need 2019-09-12 22:50:00 +02:00
Zeno Rogue df3e21b310 debug cleanup 2019-09-12 22:50:00 +02:00
Zeno Rogue 9a21401b9c item/monster icons in 3d 2019-09-12 22:49:56 +02:00
Zeno Rogue 9946ceb877 fixed circle drawing 2019-09-12 22:43:01 +02:00
Zeno Rogue 3b5733c935 enabled antialiasing in web 2019-09-12 22:43:01 +02:00
Zeno Rogue c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00
Zeno Rogue 5d77c86658 scrdist_text removed 2019-09-12 22:43:00 +02:00
Zeno Rogue 5895540ae9 removed mdText as it was equivalent to mdUnchanged 2019-09-12 22:43:00 +02:00
Zeno Rogue c19ffb3597 fixes to projection streamlining 2019-09-12 22:43:00 +02:00
Zeno Rogue 3c9e4db46e major cleanup of projection setting 2019-09-12 22:43:00 +02:00
Zeno Rogue b07a5a5c69 removed transparency from monsters in 3D 2019-09-12 22:42:59 +02:00
Zeno Rogue f3e0ae4904 fixed using for C++11 2019-09-12 22:38:47 +02:00
Zeno Rogue 31427a6d24 3d:: fixed halfplane_scale in GL 2019-09-12 22:38:47 +02:00
Zeno Rogue 8ea5a618ad 3d:: clipping without OpenGL 2019-09-12 22:38:47 +02:00
Zeno Rogue 2121aacaaf 3d:: clipping configurable 2019-09-12 22:38:47 +02:00
Zeno Rogue f399a8c980 3d:: shader acceleration in the band model 2019-09-12 22:38:47 +02:00
Zeno Rogue ad4ecbde0e 3d:: fog in non-native models 2019-09-12 22:38:47 +02:00
Zeno Rogue b62155b551 removed unused variable dim3 2019-09-12 22:38:47 +02:00
Zeno Rogue bc3e7f2e95 3d:: shader acceleration for 3D ball and 3D halfspace 2019-09-12 22:38:47 +02:00
Zeno Rogue 46ae64e945 3d:: native perspective is now pmodel == mdPerspective, and other models work too 2019-09-12 22:38:47 +02:00
Zeno Rogue 608692b6df delete textures, saner resetGL calling rule? 2019-09-12 22:38:46 +02:00
Zeno Rogue d9b90d8a8e 3D:: two-player uses split screen 2019-09-12 22:38:45 +02:00
Zeno Rogue 9f9670fcdb an option to desaturate colors for anaglyph 2019-09-12 22:38:45 +02:00