Zeno Rogue
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5545f8efeb
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11.0o: fixed Ivory/Yendorian
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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6b2a9bb6f1
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refactored hasFacing
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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e7b4f3783a
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minor refactor to drawMonster
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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11ee7c1b9a
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drawMonsterType with cases
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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3634956046
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11.0n
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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26857d8104
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fixed a bug with ice in 534f; also you can now actually melt something
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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835731e211
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Yendorian and Ivory now use pattern_special
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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4ab48f2398
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fixed boat/item animation
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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bd396d4979
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fixed knight cloaks and tortoises
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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c5284c153d
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fixed isWateryOrBoat
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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ce8df3a0c6
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renamed MF_* to CF_* to prevent the collision with movement flags; also added the missing CF_INACTIVE
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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653a0af39f
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made 3D a bit easier
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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0af9df16e4
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3d:: Yendorian Forest
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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14cf0954ee
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fixed some instances of friends not being protected from environment with Orb and Empathy, or being protected with Orb but without Empathy
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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db5e89feae
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removed the obsolete function isHive
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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5f82699052
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marked MF_MOVED and MF_TECHNICAL in content; set the MF_BULLET flag for Blueball
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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1151485c26
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added content.cpp to git
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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c234156664
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isRevivalOrb via flags
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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9a072cdb62
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isThorny using flags
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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ad5884e29f
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ignoresSmell using flags
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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a3cea92004
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fixed fisheye in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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1143cf94d2
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fixed the radar not appearing
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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3508a42efc
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mzscale in 3D no longer tries to do weird things
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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62d115b007
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gravity level shown in the help line in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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84b2c866ef
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ladders drawn as transparent
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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c1f9d7ed0b
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3d:: using face_the_player to tell that object should face the player (currently works as before)
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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75fff87366
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moveghosts no longer stops completely if one of the ghosts is stunned
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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fbf73cd66b
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better cellEdgeUnstable rule in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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314b31e4f0
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conegraph fixup
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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d97baabe97
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3d:: ivory/dungeon (first try)
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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a4d9b46a27
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improved projectionDialog: added inverse P, and ortho/Gans directly
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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837ad2695c
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fixed buildEquidistant in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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02a174b3ca
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item/monster/wall/land types done with X-macros; flags given too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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f3e0ae4904
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fixed using for C++11
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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7e65ea23ea
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pseudohept in Field534
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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ac7c902f0b
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anim:: -animrot needs angles in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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d9317dcae7
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fixup: far clipping plane edits the correct parameter
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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076e1f2977
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3d:: fixed linewidth
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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9289cdd301
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arg:: -gridon option
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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ab7a322e5e
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3d:: smart display for 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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fed102a7e1
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arg:: rotation in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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c505bd55a8
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3d:: fixed halfplane_scale not in GL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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31427a6d24
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3d:: fixed halfplane_scale in GL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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8ea5a618ad
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3d:: clipping without OpenGL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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f8fe631eca
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3d:: line animation no longer rotates randomly
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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b5127b0006
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3d:: rotation_yz for line animation (la currently still changes directions randomly)
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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0f4146ac36
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3D:: animations; also changed PI/180 to degree, and enabled models in the menu
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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5d9518b9cf
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fixed orientation_yz in GL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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2121aacaaf
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3d:: clipping configurable
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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715d8b2fd0
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3d:: aura in ball model
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2019-09-12 22:38:47 +02:00 |
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