Zeno Rogue
|
b875853232
|
racing:: changes in TWIDTH: no more +1 in 3D binary; +1 if it would be 1; increases per each 8 race_tries
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
414353d720
|
3d:: binarytiling:: celldistance for rec, and approximate for hex
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
378d21b509
|
findbaseAround for all binary tilings
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
608692b6df
|
delete textures, saner resetGL calling rule?
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
38559b304b
|
fixed fielval_uniq for 3d geometries
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
af0435e209
|
3d:: first version of landlock rules
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
d085111495
|
3D:: Dry Forest uses feather floor
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
fcedebd0d8
|
3d:: improved floor patterns
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
af25eb1f1f
|
3D:: implemented the cool Emerald Mine pattern for 534, and also some Vineyard/Emerald patterns for both 435 and 534.
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
13c426ae37
|
3d:: regular hyperbolic honeycombs now synchronize with the field quotient space
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
ba28bf5880
|
fixup sightranges
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
c693d40b84
|
fixup better naming
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
d369decc94
|
3d:: field quotient spaces for reg3
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
791851f8d5
|
3d:: pseudohept for 534
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
372a9503b6
|
3d:: fieldpattern now works in 3D
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
0e10dec9e2
|
added some exports to hyper.h and rogueviz.h
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
1e27888f7d
|
for BARLEV=8, buildEquidistant acts at 7
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
da295089b5
|
checktide in 3D
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
07be3e1e2e
|
hororec improved typo fix
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
4399866100
|
3d:: walls no longer depend on pseudohept
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
c2fbc424e2
|
always use shWall3D for shPlainWall3D
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
8fabe30bf5
|
show borders on fires; limit particles if there are too many fires
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
8de98056ff
|
3d:: hororec:: better pseudohept pattern
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
cb9513dd0d
|
3d:: horohex geometry
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
67ba896be9
|
3d:: hororec:: nice Temple of Cthulhu
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
629e94cbb1
|
tour:: replaced 'a'+i to allow longer presentations
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
ac6da6831d
|
fixed RawTexture not appearing
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
f68b216eb4
|
original image size is accessible in texture_data
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
ae9cf6a43a
|
fixed landscape shading
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
cc287d52b6
|
fixed a crash when ddspin called with NODIR
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
9d291b8b1f
|
fixed a bug in virtualRebase
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
678747ceff
|
3d:: horo-rec geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
c25561bb91
|
fixup for Steam/Windows compilers
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
51ae22363d
|
3d:: limit distance between players
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
168a9bc304
|
fixed RogueViz still using old functions
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
1a770aaf37
|
3d:: Escher can now be switched
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
f6de21e143
|
texture:: aura no longer flickers
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
5db2cfbd1a
|
3d:: textured walls
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
f3a166b928
|
fixed a bug in aura (coords[3] not set)
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
7f6957694a
|
moved inline functions to hyper.h
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
6afa1f1fa0
|
3d:: gHoroTris on the list
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
bbaca3eff3
|
11.0l
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
43eb9bf0a2
|
fixed a glitch with a bodypart taking the whole screen in spherical geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
0a0627afc5
|
selecting horocyclic lands in standard geometry works
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
ea1b29533c
|
'towards Gans' option works again
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
311506f45c
|
barrier fixup
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
29e8bbd9d4
|
3d:: equidistant/gravity/brownian lands disabled for now
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
7bdea22d2a
|
3d:: the 't' key now targets the same target as the mouse
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
9bd01c485d
|
3d:: improved transwall coloring
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
88621e0cef
|
3d:: improved which 'circles' are drawn
|
2019-09-12 22:38:45 +02:00 |
|