?
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3188fb2e68
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3D:: wasd keys (by default) now work as usual, plus mouse for aiming
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2019-09-12 22:38:40 +02:00 |
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?
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71f02d5dc2
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3d:: mouse aiming
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2019-09-12 22:38:40 +02:00 |
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?
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a88a03e26e
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3D:: key names for 3D actions in shmup
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2019-09-12 22:38:40 +02:00 |
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?
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6808c4e926
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smooth_scrolling now configurable
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2019-09-12 22:38:40 +02:00 |
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?
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29afe683c3
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better keyboard panning
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2019-09-12 22:38:40 +02:00 |
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?
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f68ff9de73
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3d:: improved rotation speed
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2019-09-12 22:38:40 +02:00 |
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?
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bba0e5138e
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3d:: shmup mode now works as a fps
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2019-09-12 22:38:40 +02:00 |
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?
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d08e58f404
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3d:: 2D/3D is now selectable at runtime
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2019-09-12 22:38:40 +02:00 |
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?
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e73d2f2f22
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some work on 3D view
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2019-09-12 22:38:39 +02:00 |
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?
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a3eb161235
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added CAP_SHAPES: poly system works, but no shapes are used
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2019-09-12 22:38:39 +02:00 |
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?
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99aa7e420b
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CAP_POLY part 1
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2019-09-12 22:38:39 +02:00 |
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?
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31037574f5
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CAP_COMPLEX2 first
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2019-09-12 22:38:39 +02:00 |
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?
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c5a771c888
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CAP_FIELD part 1
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
|
922439ec31
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Free Fall treasures move in shmup
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2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
0be81cb294
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racing:: no more shmup message
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2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
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c313f59c87
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racing: disable mouse pointing
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2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
eab0369ce9
|
shmup:: features of the new lands work
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2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
3eceff921c
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racing:: fix a bug with race_start_tick
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2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
b840574351
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racing:: you can no more start moving by pressing GO before the time starts
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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c67d7e06c6
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racing:: remembering ghost, track selection (with times), completion percentage shown
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
|
27011f1cf0
|
racing:: measuring times
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
bf23d42e4c
|
racing:: more arrangements
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2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
8408dd63d3
|
racing:: hotkey configuration
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2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
65f07aa30a
|
racing:: efficient braking, stop when hit wall
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
16a5e45c0a
|
racing:: first commit
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
92d98847fb
|
fixed the issue with Orb of Aether being marked as used due to Minefield uncovering
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
35043b5528
|
tortoise flags are now editable with Shift+G and saved into saved levels
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
4e4fce922e
|
added some missing CAP_ guards
|
2018-12-15 15:17:06 +01:00 |
|
Zeno Rogue
|
5d01ac0732
|
text improvements, PL/CZ translation update
|
2018-12-14 19:30:54 +01:00 |
|
Zeno Rogue
|
dee96fc008
|
fixed a bug in shmup_configurer
|
2018-11-19 11:04:55 +01:00 |
|
Zeno Rogue
|
8e2727882e
|
shmup:: rewritten shmup configuration in OOP style
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
97c405fc87
|
fixed the player going through walls in shmup
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
0c1d29433c
|
fixed ijkl hotkeys in second player config
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
d7a235bc8c
|
fixed some shmup-related crashes
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
d935febf09
|
refactored some global and stereo:: variables into display_data structure
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
c8e604f408
|
reflect view in mirror walls during animation and just scrolling; better translate animation in memory saving mode
|
2018-09-24 00:00:04 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
|
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
|
2018-09-04 19:53:42 +02:00 |
|
Zeno Rogue
|
30a7248bf7
|
space message no longer always appears in shmup
|
2018-08-30 18:18:54 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
1af2c04407
|
enum class used for PPR
|
2018-08-28 14:27:23 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
682f804576
|
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
|
2018-08-18 00:46:45 +02:00 |
|
Zeno Rogue
|
9faa285814
|
New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
|
2018-08-17 16:47:06 +02:00 |
|
Zeno Rogue
|
749ad03138
|
syntetic tilings (WIP)
|
2018-08-17 13:29:00 +02:00 |
|
Zeno Rogue
|
4f3cc3783a
|
binary tiling
|
2018-08-09 19:28:53 +02:00 |
|
Zeno Rogue
|
bbebb55bd9
|
virtualRebase for hyperpoints (not transmatrices)
|
2018-08-04 22:36:08 +02:00 |
|
Zeno Rogue
|
508cecb3b3
|
the cost of leaving Land of Power now happens before collecting items
|
2018-08-01 14:04:47 +02:00 |
|
Zeno Rogue
|
c8c1e3a346
|
irregular grids
|
2018-07-16 20:05:23 +02:00 |
|
Zeno Rogue
|
4320119d02
|
calc_relative_matrix now accepts hyperpoint as the direction hint
|
2018-07-16 20:02:33 +02:00 |
|