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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-24 21:37:18 +00:00
Commit Graph

415 Commits

Author SHA1 Message Date
Zeno Rogue
fa0d1978f1
Merge pull request #188 from jruderman/push_dice_item
Dice can now be pushed onto items
2021-07-10 09:45:45 +02:00
Jesse Ruderman
0530c1dc69 haveMount: check specifically for worm-type monsters 2021-07-09 21:43:30 -07:00
Jesse Ruderman
db5a9baac2 Dice can now be pushed onto items 2021-07-05 05:25:59 -07:00
Zeno Rogue
b71e436cb6 added some missing CAP_* guards 2021-06-09 04:33:55 +02:00
Zeno Rogue
805f33d8fa fixed Dice achievements 2021-06-03 15:11:32 +02:00
Zeno Rogue
0698336354 CAP_SAVE guards for casual 2021-06-03 13:26:10 +02:00
Zeno Rogue
be5194958e refactored to use isDie if applicable 2021-06-01 13:07:56 +02:00
Zeno Rogue
8f28497f26 fixed invalid error messages on Animated Dice validity tests 2021-06-01 13:07:56 +02:00
Zeno Rogue
00142c949c fixed the animation of dice made angry 2021-06-01 13:07:55 +02:00
Zeno Rogue
ad753b12ca texts improved 2021-06-01 13:07:55 +02:00
Zeno Rogue
e819552986 dice:: shapes for other geometries 2021-06-01 13:07:55 +02:00
Zeno Rogue
2973cada6d dice:: added Angry Dice 2021-06-01 13:07:55 +02:00
Zeno Rogue
d7e2b491ac determinePush now accepts movei instead of c 2021-06-01 13:07:55 +02:00
Zeno Rogue
a2a1acfd8d renamed waBlandDie to waHappyDie 2021-06-01 13:07:55 +02:00
Zeno Rogue
6a6ed4ea0d first version of the Land of Dice 2021-06-01 13:07:36 +02:00
Zeno Rogue
b65e5f603f casual mode 2021-06-01 13:07:36 +02:00
Zeno Rogue
feaef63f22 first version of the Land of Dice 2021-05-23 16:00:50 +02:00
Zeno Rogue
61891c4eb8 implemented curses 2021-05-02 15:16:29 +02:00
Zeno Rogue
f3b359940e fixed single-land Camelot 2021-04-23 19:14:37 +02:00
Zeno Rogue
e8f9a09930 Sokoban elements 2021-03-30 11:29:18 +02:00
Zeno Rogue
40d450676e more fixes to multiplayer 2021-03-06 11:46:13 +01:00
Zeno Rogue
63f895974e improved the checkmove.cpp, also works for golems now 2020-11-05 14:24:01 +01:00
Zeno Rogue
f7adc64101 fixed a bug with Orb of Recall 2020-08-02 12:56:43 +02:00
Zeno Rogue
df2fc6726a option -WT to teleport to a land, but without safety generation 2020-06-03 11:45:52 +02:00
Zeno Rogue
0412f077e6 added/fixed some \brief descriptions 2020-03-27 21:47:09 +01:00
Zeno Rogue
b0eb4e816b location.cpp now defines constants global_distance_limit and iteration_limit 2020-03-07 04:47:10 +01:00
Zeno Rogue
eb15070ac4 more map effects for the new stuff 2020-03-07 04:47:10 +01:00
Zeno Rogue
2271a67506 removed the MAX_EDGE limit 2020-01-18 16:03:32 +01:00
Zeno Rogue
26fb19e7a8 subdivided game.cpp; split movepcto into separate functions 2019-12-08 20:07:02 +01:00
Zeno Rogue
90926c3bc6 disable setdist in afterplayermoved in racing 2019-12-06 12:15:14 +01:00
Zeno Rogue
ea16b82c30 Allies are now immune to friendly Beauty. 2019-11-30 18:06:48 +01:00
Zeno Rogue
5add972bdd product:: using in_h2xe() and in_s2xe() more consistently 2019-11-30 18:06:48 +01:00
Zeno Rogue
07477e2b23 inv:: buffed up the Orb of Intensity 2019-11-30 18:06:47 +01:00
Zeno Rogue
71ae45c81e fixed Tentacle riding 2019-11-30 18:06:47 +01:00
Zeno Rogue
7e8ede4bd6 relative_matrix and adj changed 2019-11-30 18:05:23 +01:00
Zeno Rogue
95c41684df movei in more functions, also fixed wind crows 2019-11-23 23:37:52 +01:00
Zeno Rogue
982f01e6e5 tracking the specific copy of the player in confusing geometries 2019-11-23 19:05:24 +01:00
Zeno Rogue
ee0c8fa253 fixed birds not approaching the player in boats when shielded (and similar cases) 2019-11-22 23:09:00 +01:00
Zeno Rogue
bf584b5429 more movei 2019-11-22 18:48:51 +01:00
Zeno Rogue
e6853e6540 old moveMonster removed 2019-11-22 18:19:22 +01:00
Zeno Rogue
9521b622e1 movei from cellwalker, old empathyMove removed 2019-11-22 18:12:50 +01:00
Zeno Rogue
6d44105fef more movei. Also animated Friendly Ivy growth 2019-11-22 18:07:16 +01:00
Zeno Rogue
2172ca6fd7 movei used in more places, also improved push in shmup 2019-11-22 17:31:23 +01:00
Zeno Rogue
441b6180db removed old animateAttack 2019-11-22 16:46:25 +01:00
Zeno Rogue
3078451283 used movei in movement animations; also replaced animateReplacement with indAnimateMovement 2019-11-22 16:32:05 +01:00
Zeno Rogue
267d853b2e fixed Orb of Speed confusion 2019-11-16 03:39:14 +01:00
Zeno Rogue
8bc4cb5207 fixed the bug in the Prairie which caused the Bulls not to attack correctly 2019-11-15 13:50:23 +01:00
Zeno Rogue
aead4b64f9 checkmove (called by initGame and on safety) no longer crashes the shmup mode 2019-11-14 19:51:16 +01:00
Zeno Rogue
0f84ec8dc8 Orb of Recall now recalls the original orientation 2019-11-14 17:16:54 +01:00
Zeno Rogue
ef9e2236ba viewctr is no more... major reduction of redundancy/complexity 2019-11-14 00:26:50 +01:00