fixed the animation of dice made angry
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ad753b12ca
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00142c949c
4
game.cpp
4
game.cpp
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@ -382,7 +382,6 @@ EX void pushThumper(const movei& mi) {
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else if(among(w, waRichDie, waHappyDie)) {
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th->wall = waNone;
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cto->wall = w;
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animateMovement(mi, LAYER_BOAT);
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dice::roll(mi);
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if(w == waRichDie && dice::data[cto].happy() > 0) {
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cto->wall = waHappyDie;
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@ -399,7 +398,10 @@ EX void pushThumper(const movei& mi) {
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cto->wall = waNone;
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cto->stuntime = 5;
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addMessage(XLAT("You have made a Happy Die angry!"));
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animateMovement(mi, LAYER_SMALL);
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}
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else
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animateMovement(mi, LAYER_BOAT);
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}
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else
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cto->wall = w;
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