Sokoban elements

This commit is contained in:
Zeno Rogue 2021-03-30 11:29:18 +02:00
parent 98f36617c4
commit e8f9a09930
3 changed files with 50 additions and 1 deletions

View File

@ -494,6 +494,10 @@ void celldrawer::setcolors() {
fcol = wcol;
break;
case waCrateCrate: case waCrateTarget: case waCrateOnTarget:
fcol = c->landparam;
break;
case waDeadTroll2: case waPetrifiedBridge: case waPetrified: {
eMonster m = eMonster((unsigned char)c->wparam);
if(c->wall == waPetrified || c->wall == waPetrifiedBridge)
@ -1413,6 +1417,27 @@ void celldrawer::draw_features() {
break;
}
case waCrateCrate: case waCrateTarget: case waCrateOnTarget: {
shiftmatrix V2 = V;
if(c->wall != waCrateCrate) {
draw_floorshape(c, V2, cgi.shMFloor, darkena(winf[waCrateTarget].color, 0, 0xFF));
draw_floorshape(c, V2, cgi.shMFloor2, c->wall == waCrateOnTarget ? darkena(0xFFFF00, 0, 0xFF) : (!wmblack) ? darkena(fcol, 1, 0xFF) : darkena(0,1,0xFF));
}
if(c->wall != waCrateTarget) {
if(wmspatial) {
const int layers = 2 << detaillevel;
for(int z=1; z<=layers; z++) {
double zg = zgrad0(0, geom3::actual_wall_height(), z, layers);
queuepolyat(xyzscale(V, zg, zg), cgi.shBarrel, darkena((z&1) ? 0xFF0000 : 0xC00000, 0, 0xFF), PPR(PPR::REDWALLm+z));
}
}
else {
queuepolyat(V, cgi.shBarrel, darkena(0xC00000, 0, 0xFF), PPR(PPR::REDWALLm));
}
}
break;
}
case waFrozenLake: case waLake: case waCamelotMoat:
case waSea: case waOpenGate: case waBubble: case waDock:
case waDeepWater: case waShallow:

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@ -1633,6 +1633,18 @@ ITEM( 'o', 0x808080, "Orb of Chaos", itOrbChaos, IC_ORB, ZERO, RESERVED, osUtili
REQ(ITEMS_TOTAL(LST, variant_unlock_value()*4/3))
#undef LST
WALL( '$', 0xFD692F, "Crate", waCrateCrate, WF_WALL | WF_PUSHABLE, RESERVED, 0, sgNone,
"These crates can be pushed."
)
WALL( '.', 0x40FD40, "Target", waCrateTarget, 0, RESERVED, 0, sgNone,
"Push all your crates on targets."
)
WALL( '$', 0x40FD40, "Crate on Target", waCrateOnTarget, WF_WALL | WF_PUSHABLE, RESERVED, 0, sgNone,
"A crate already on a target."
)
//shmupspecials
MONSTER( '@', 0xC0C0C0, "Rogue", moPlayer, CF_FACE_UP | CF_PLAYER, RESERVED, moNone, "In the Shoot'em Up mode, you are armed with thrown Knives.")
MONSTER( '*', 0xC0C0C0, "Knife", moBullet, ZERO | CF_BULLET, RESERVED, moNone, "A simple, but effective, missile, used by rogues.")

View File

@ -361,7 +361,19 @@ EX void pushThumper(const movei& mi) {
cto->wall = waNone;
playSound(cto, "splash"+pick12());
}
else
else if(w == waCrateCrate && cto->wall == waCrateTarget) {
cto->wall = waCrateOnTarget;
th->wall = waNone;
}
else if(w == waCrateOnTarget && cto->wall == waNone) {
cto->wall = waCrateCrate;
th->wall = waCrateTarget;
}
else if(w == waCrateOnTarget && cto->wall == waCrateTarget) {
cto->wall = waCrateOnTarget;
th->wall = waCrateTarget;
}
else
cto->wall = w;
if(explode) cto->wall = waFireTrap, cto->wparam = explode;
if(cto->wall == waThumperOn)