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	fixed Dice achievements
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							| @@ -388,7 +388,7 @@ EX void pushThumper(const movei& mi) { | ||||
|     if(w == waRichDie && dice::data[cto].happy() > 0) { | ||||
|       cto->wall = waHappyDie; | ||||
|       if(cto->land == laDice && th->land == laDice) { | ||||
|         items[itDice]++; | ||||
|         gainItem(itDice); | ||||
|         addMessage(XLAT("The die is now happy, and you are rewarded!")); | ||||
|         } | ||||
|       else { | ||||
|   | ||||
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