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Commit Graph

4353 Commits

Author SHA1 Message Date
Zeno Rogue 075278adea cell/heptagon pointers are now indexed when printed 2019-10-12 11:25:56 +02:00
Zeno Rogue d2b3df57c6 crystal {3,4,4} 2019-10-12 11:24:29 +02:00
Zeno Rogue 352f9ed8a9 reg3:: cellrotations 2019-10-12 11:22:13 +02:00
Zeno Rogue 0a465a7af5 export adjcheck, strafedist 2019-10-12 11:21:46 +02:00
Zeno Rogue 54a9345777 glhr:: a more efficient stringbuilder (previous version caused stack overflow in web) 2019-10-12 11:21:29 +02:00
Zeno Rogue adee8aa699 wall optimization option (-wallopt): do not draw things behind walls 2019-10-12 11:21:00 +02:00
Zeno Rogue e80869e14e fixed a bug in octahedral honeycombs 2019-10-10 13:49:35 +02:00
Zeno Rogue 671990731c ideal 3D honeycombs 2019-10-10 13:49:35 +02:00
Zeno Rogue da4846f216 reg3:: improved the comments, also prepared for ideal 2019-10-10 13:49:35 +02:00
Zeno Rogue 57a8c93a82 reg3:: using quotient_map based on whether quotient_map exists 2019-10-10 13:49:35 +02:00
Zeno Rogue b33f85d423 shortcut macros cginf and cgflags 2019-10-10 13:49:35 +02:00
Zeno Rogue 7a29d015b3 inforder:: some settings in polygons.cpp to draw procedural graphics correctly 2019-10-10 13:49:35 +02:00
Zeno Rogue 76ca5a8dac inforder:: correctly draw patTree and patAltTree (also fix a bug in binary tiling) 2019-10-10 13:49:35 +02:00
Zeno Rogue 9a3be468be inforder:: fixed too large HUD 2019-10-10 13:49:35 +02:00
Zeno Rogue 8150fd3e7d inforder:: remap floorshapes correctly 2019-10-10 13:49:35 +02:00
Zeno Rogue 51ffd708d0 camelot_monster() and emerald_monster() to prevent wandering monster generating incorrect monsters 2019-10-10 13:49:35 +02:00
Zeno Rogue 43f629e9c4 inforder:: wall generation 2019-10-10 13:49:35 +02:00
Zeno Rogue b5f6e6f3f5 inforder basics 2019-10-10 13:08:06 +02:00
Zeno Rogue e799f76e5d rogueviz:: legend color is now changeable 2019-10-07 00:10:42 +02:00
Zeno Rogue e2cbf80986 fixed save_compressed and load_compressed: did not work because of internal format change 2019-10-07 00:10:25 +02:00
Zeno Rogue 07abd6384a option 'permaside' (-pside) to permanently move the model to the left side 2019-10-07 00:08:37 +02:00
Zeno Rogue 5664e51bde fixup v11.2d 2019-10-06 15:02:47 +02:00
Zeno Rogue 216adba04c in disk models of 3D, walls are still drawn if the adjacent cell is a wall but not drawn 2019-10-06 14:29:51 +02:00
Zeno Rogue e37f7fcf60 removed debug from 'rainbow by distance' pattern 2019-10-06 14:08:16 +02:00
Zeno Rogue a5908620ce 11.2d 2019-10-06 13:05:53 +02:00
Zeno Rogue 77cbae6b63 'rainbow by distance' pattern 2019-10-06 13:05:39 +02:00
Zeno Rogue 9850dd557e in 3D geometries, patterns may create walls 2019-10-06 13:05:39 +02:00
Zeno Rogue f0ca277b10 geometry_supports_cdata() always returned false in hybrid 2019-10-06 13:05:39 +02:00
Zeno Rogue d400bc845e selecting bounded geometry no longer disables racing 2019-10-06 12:13:30 +02:00
Zeno Rogue 528cf9867a fixed read_model() which was crashing 2019-10-06 12:13:30 +02:00
Zeno Rogue d11b768bf1 removed destucking code as stucking was fixed by another bugfix 2019-10-06 12:13:30 +02:00
Zeno Rogue cd04b3f8e8 precision argument for parallel_transport, and reducing it when used many times 2019-10-06 12:10:43 +02:00
Zeno Rogue 54487eb6f3 buffer enforced for the player in 3D shmup 2019-10-06 12:10:43 +02:00
Zeno Rogue 3d1d799153 improved default model selection 2019-10-06 12:10:43 +02:00
Zeno Rogue e38e001454 better distance approximation in Nil 2019-10-06 12:10:43 +02:00
Zeno Rogue 69d0284745 fixed c->land == waBoat to wall 2019-10-05 19:59:59 +02:00
Zeno Rogue cbd8c77636 fixed distance computation in Nil 2019-10-05 18:55:11 +02:00
Zeno Rogue 5a4f936769 11.2c 2019-10-05 18:55:11 +02:00
Zeno Rogue 4bee342e8c added stretched geometries to 'racing in Thurston' 2019-10-05 18:55:11 +02:00
Zeno Rogue 68489d35b1 Orb of Fish is no longer marked useless in Warped Coast/Sea, Cocytus, Brown Islands, and Irradiated Fields 2019-10-05 18:55:11 +02:00
Zeno Rogue 05d97dd014 free Orbs of Safety in the Land of Eternal Motion in Orb Strategy Chaos Mode (combo) 2019-10-05 18:55:11 +02:00
Zeno Rogue 8674b3bc23 in randomwalk/total chaos modes, special graphics are no longer used for Warped Coast 2019-10-05 18:55:11 +02:00
Zeno Rogue f5b26cc07a fixed an exploit in Orb Strategy Mode (a trick to gain extra Golems) 2019-10-05 18:55:11 +02:00
Zeno Rogue f5ee8f3c98 added Saplou to credits 2019-10-05 18:55:11 +02:00
Zeno Rogue db6203b5db added ssol and shyp geodesic files to repo; removed hiding from ge_select_tiling 2019-10-05 18:55:11 +02:00
Zeno Rogue f69962d2b1 fixed year 20019 in changelog 2019-10-05 18:55:11 +02:00
Zeno Rogue 0fcdd8ee4c added ShadeBlade to credits 2019-10-05 18:55:11 +02:00
Zeno Rogue 0ace8d9805 fixed wrong display of prize Orb spawn rates 2019-10-05 18:55:11 +02:00
Zeno Rogue 43d8cd3b80 boats remain boats in makeEmpty 2019-10-05 18:55:11 +02:00
Zeno Rogue b8fd4e1199 set landparam = 1 on recall in Brownian just in case 2019-10-05 18:55:11 +02:00