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	rogueviz:: legend color is now changeable
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		| @@ -1525,7 +1525,10 @@ vector<int> legend; | ||||
|  | ||||
| vector<cell*> named; | ||||
|  | ||||
| color_t chosen_legend_color = DEFAULT_COLOR; | ||||
|  | ||||
| bool rogueviz_hud() { | ||||
|   color_t legend_color = chosen_legend_color == DEFAULT_COLOR ? forecolor : chosen_legend_color; | ||||
|   if(!rogueviz::on) return false; | ||||
|   if(cmode & sm::DRAW) return false; | ||||
|  | ||||
| @@ -1552,7 +1555,7 @@ bool rogueviz_hud() { | ||||
|     poly_outline = OUTLINE_NONE; | ||||
|     queuedisk(V, vd.cp, true, NULL, i); | ||||
|     poly_outline = OUTLINE_DEFAULT; | ||||
|     queuestr(int(x-rad), int(y), 0, rad*(svg::in?5:3)/4, vd.name, forecolor, 0, 16); | ||||
|     queuestr(int(x-rad), int(y), 0, rad*(svg::in?5:3)/4, vd.name, legend_color, 0, 16); | ||||
|     } | ||||
|  | ||||
|   for(int i=0; i<qet; i++) { | ||||
| @@ -1566,7 +1569,7 @@ bool rogueviz_hud() { | ||||
|     queuepolyat(V, cgi.shTriangle, 0, PPR::MONSTER_HEAD); | ||||
|      | ||||
|     poly_outline = OUTLINE_DEFAULT; | ||||
|     queuestr(int(x-rad), int(y), 0, rad*(svg::in?5:3)/4, t->name, forecolor, 0, 16); | ||||
|     queuestr(int(x-rad), int(y), 0, rad*(svg::in?5:3)/4, t->name, legend_color, 0, 16); | ||||
|     } | ||||
|    | ||||
|   quickqueue(); | ||||
| @@ -1927,6 +1930,10 @@ int readArgs() { | ||||
|     shift();  | ||||
|     fat_edges = argf(); | ||||
|     } | ||||
|   else if(argis("-lcol")) { | ||||
|     shift();  | ||||
|     chosen_legend_color = arghex(); | ||||
|     } | ||||
|   else if(argis("-ggamma")) { | ||||
|     shift(); ggamma = argf(); | ||||
|     } | ||||
|   | ||||
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